Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 01:14:51 Player: kucifra Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1531) 1531 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4626 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 38/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Targeting Computer Tractor Beam > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cesium-ion Thruster Machine Analyzer Experimental Sensor Array ECM Suite ECM Suite Propulsion Shielding Hardened Light Armor Plating Improved Light Armor Plating System Shield Trap Reconfigurator Shotgun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Trap Scanner Targeting Computer Trap Reconfigurator > --- WEAPON ----------- Light Cannon Hammer > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Structural Scanner Machine Analyzer Experimental Sensor Array ECM Suite ECM Suite Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating System Shield Light Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 26] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 67 | 6 23 10 . . 28 Power 6 | 1 3 1 . . 1 Engine 5 | 1 3 1 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 2 2 . . 5 Treads 7 | 2 . 2 . . 3 Leg 4 | . 2 . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 5 3 . . 11 Device 12 | . 3 2 . . 7 Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . 1 . . 3 Artifact . | . . . . . . Weapon 30 | 2 13 4 . . 11 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 18 | 2 9 3 . . 4 Ballistic Cannon 2 | . . . . . 2 Launcher 4 | . 1 1 . . 2 Special Weapon . | . . . . . . Impact Weapon 6 | . 3 . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 1 . . . Parts Lost 20 | . 5 . . . 15 Power 3 | . 1 . . . 2 Propulsion 6 | . 2 . . . 4 Utility 4 | . . . . . 4 Weapon 7 | . 2 . . . 5 Highest Loss Streak 8 | . 4 . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 91 99 100 100 82 Engine 11 | . 13 14 14 14 6 Treads 16 | . 10 16 28 28 16 Leg 8 | . 12 11 . . 3 Device 9 | . 11 5 . . 13 Storage 12 | . 14 14 14 14 9 Processor 2 | . . . . . 9 Protection 5 | . . 8 14 14 5 Ballistic Gun 21 | . 25 24 28 28 6 Launcher 1 | . . 3 . . 2 Impact Weapon 1 | . 1 . . . 4 Naked Turns . | . . . . . . Heaviest Build 53 | 12 53 36 36 36 42 Greatest Support 60 | 40 46 40 40 40 60 Greatest Overweight (x) 13 | 3 4 1 . . 13 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 Average Capacity 15 | 7 17 15 15 15 15 Most Carried 15 | 3 14 15 15 15 15 Average Carried 12 | 1 10 13 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 12 15 15 15 11 Class Distribution -------------------- 85% | Mutant 8% | Scavenger-Skirmisher 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1201 | 212 503 204 . 43 239 Remotely . | . . . . . . Salvage Created 1462 | . 838 142 . 109 373 Parts 87 | . 52 13 . 5 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 22 3 . 2 15 Melee 1 | . . . . . 1 Guns 28 | . 20 1 . 2 5 Cannons 1 | . . . . . 1 AOE 10 | . 1 2 . . 7 Classes Destroyed 8 | . 5 2 . . 1 Worker 2 | . . 1 . 1 . Builder 3 | . 3 . . . . Mechanic 1 | . 1 . . . . Operator 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 9 | . 6 . . . 3 Grunt 30 | . 16 2 . 2 10 Sentry 3 | . . 1 . . 2 Best Kill Streak 6 | . 5 2 . 2 6 Combat Bots Only 5 | . 5 2 . 2 5 Max Kills in Single Turn 2 | . 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . 1 1 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 375 | . 118 30 . 14 213 Missed 104 | . 25 12 . 2 65 Damage Taken 3828 | . 967 272 . 162 2427 Core 804 | . 190 29 . 24 561 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 50 | . 50 . . . . Core Remaining (%) 51 | 100 . . . 2 . Volleys Fired 144 | . 79 13 . 7 45 Largest 2 | . 2 2 . 2 2 Hottest 58 | . 40 43 . 43 58 Shots Fired 255 | . 149 23 . 14 69 Gun 218 | . 148 20 . 14 36 Cannon 18 | . . . . . 18 Launcher 19 | . 1 3 . . 15 Special . | . . . . . . Kinetic 236 | . 148 20 . 14 54 Thermal . | . . . . . . Explosive 19 | . 1 3 . . 15 Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 10 20 . 7 16 Robot Miss Streak 8 | . 8 1 . 1 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 175 | . 89 20 . 11 55 Core Hits 94 | . 39 9 . 7 39 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 2 . . . . Destroy 1 | . 1 . . . . Smash 1 | . 1 . . . . Melee Attacks 28 | . 15 . . . 13 Impact 28 | . 15 . . . 13 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . 2 . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3542 | . 1128 255 . 184 1975 Guns 1585 | . 955 153 . 156 321 Cannons 205 | . . . . . 205 Explosions 1342 | . 32 88 . . 1222 Melee 343 | . 137 . . . 206 Ramming 67 | . 4 14 . 28 21 Kinetic 1790 | . 955 153 . 156 526 Thermal . | . . . . . . Explosive 1342 | . 32 88 . . 1222 Electromagnetic . | . . . . . . Impact 343 | . 137 . . . 206 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . 7 6 4 1 . Message Errors 6 | . 1 4 1 . . Matter Fused 4 | . 4 . . . . Heat Flow Errors 3 | . . 1 1 1 . Energy Discharges 4 | . 1 1 2 . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 127 | . 102 . . . 25 Projectiles 7 | . 7 . . . . Explosions . | . . . . . . Melee 120 | . 95 . . . 25 Knockbacks 6 | . 2 . . . 4 Impact 4 | . 1 . . . 3 Kinetic 1 | . . . . . 1 Secondary 1 | . 1 . . . . Self-Inflicted Damage 28 | . . 16 . . 12 Shots 2 | . . 1 . . 1 Rammed 8 | . 1 3 . 3 1 Targets Rammed 12 | . 1 3 . 3 5 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 256 | . 28 137 220 256 39 Average Temperature 31 | . 8 27 113 68 13 Received Heat Transfer 1701 | . 432 93 . 87 1089 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . 5 . . . 2 Impact Corruptions 8 | . 5 . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 293 | . 217 172 . 70 293 Initial 70 | . . 70 . . 27 Average 94 | . 106 49 . 63 133 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 90 | 100 93 100 . 100 75 Level 1 9 | . 6 . . . 24 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 5 . . . 6 Investigation 7 | . 4 . . . 3 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 36 4 . 2 32 Peak Tracking Total 10 | . 5 2 . 2 10 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Reconfigurated 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 13 | . 6 . 2 . 5 Terminals 7 | . 4 . . . 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 1 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 16 . 2 . 11 Successful 14 | . 9 . 2 . 3 Failed 15 | . 7 . . . 8 Catastrophic 6 | . 3 . . . 3 Database Lockouts . | . . . . . . Manual 19 | . 9 . 1 . 9 Terminals 20 | . 11 . . . 9 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 3 | . 1 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . 2 . 1 Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 3 | . 1 . . . 2 Report Inventory 3 | . 1 . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 9 | . 4 . . . 5 Full Trace Events 3 | . 1 . . . 2 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4216 | 68 1575 952 373 263 985 Spaces Moved 2006 | 36 614 522 233 148 453 Core 40 | 15 5 . . . 20 Treads 1317 | 21 298 335 233 148 282 Legs 649 | . 311 187 . . 151 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 130 Average Speed 175 | 160 198 170 160 160 163 Slowest Speed 700 | 200 260 240 160 160 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 4 89 96 62 42 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 12 | . 9 . . . 3 Terrain Destroyed 94 | . 15 21 . . 58 Melee 12 | . 9 . . . 3 Projectile . | . . . . . . AOE 82 | . 6 21 . . 55 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2406 | 44 804 562 234 159 603 Wait 89 | . 54 . . . 35 Move 2001 | 35 613 521 232 147 453 Hop . | . . . . . . Pick Up 38 | 3 16 5 1 1 12 Fast Attach 15 | 6 4 2 . . 3 Attach 18 | . 4 2 . . 12 Detach 7 | . . 4 . . 3 Swap 34 | . 15 6 . . 13 Drop 20 | . 3 6 1 1 9 Fire 144 | . 79 13 . 7 45 Melee 28 | . 15 . . . 13 Ram . | . . . . . . Kick 4 | . . . . . 4 Crush 8 | . 1 3 . 3 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 10) 914 | -10/Materials | Core integrity fell below 50% 954 | -10/Materials | Lost 4 parts (1p1n2w) 1191 | -10/Materials | Discovered new exit (range 15) 1249 | -10/Materials | Discovered new exit (range 9) 1339 | -10/Materials | Discovered new exit (range 3) 1436 | -10/Materials | Repaired Lgt. Assault Rifle 1462 | -10/Materials | Repaired Lgt. Assault Rifle 1644 | -10/Materials | Entered Mines 1664 | -10/Mines | Met a Derelict bent on vengeance 1836 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1840 | -10/Mines | Found Prototype Device 1842 | -10/Mines | Identified Exp. Sensor Array 2006 | -10/Mines | Core integrity fell below 20% 2280 | -10/Mines | Discovered new exit (range 5) 2286 | -10/Mines | Learned location of Storage (-9) 2436 | -10/Mines | Discovered new exit (range 3) 2519 | -10/Mines | Learned Materials security intel 2589 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2589 | -10/Mines | Discovered new exit (range 5) 2596 | -10/Mines | Entered Exiles 2635 | -10/Exiles | Met 8R-AWN 2664 | -10/Exiles | Met EX-HEX 2707 | -10/Exiles | Met EX-BIN 2729 | -10/Exiles | Aligned with FarCom system 2731 | -10/Exiles | Given EX-Vault access code 2769 | -10/Exiles | Opened EX-Vault 2784 | -10/Exiles | Found Trap Reconfigurator 2820 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2867 | -10/Exiles | Met EX-DEC 2900 | -10/Exiles | Learned location of Zion (-6) 2956 | -10/Exiles | Discovered new exit (range 10) 2969 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2969 | -10/Exiles | Entered Mines 3133 | -9/Mines | Learned Materials stockpile data 3213 | -9/Mines | Discovered new exit (range 12) 3216 | -9/Mines | Discovered new exit (range 11) 3232 | -9/Mines | Entered Materials 3232 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3724 | -8/Materials | Build established: Scavenger-Skirmisher 3758 | -8/Materials | Discovered new exit (range 3) 3928 | -8/Materials | Core integrity fell below 50% 3966 | -8/Materials | Lost 8 parts (1p2n3u2w) 4195 | -8/Materials | Core integrity fell below 20% 4202 | -8/Materials | Build established: Mutant 4217 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Hammer destroyed. K-01 Serf collects debris. Acquired 3 matter. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Critical hit (Burn: +37). Structural Scanner destroyed. Penetrated by Slug. Slug penetrates Wall. Lgt. Nuclear Core destroyed. Kicked X-62 Marksman out of the way. Penetrated by Slug. Titanium Leg destroyed. Kicked X-62 Marksman. Penetrated by Slug. Imp. Grenade Launcher destroyed. Kicked X-62 Marksman. Penetrated by Slug. Kicked X-62 Marksman out of the way. Penetrated by Slug. 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""??????????## ####????#######+#### | | ?????? ??????????########+#####????#### # | | ?????? ?????? ##??### ##??????## "" # | | ?????? ???? ##???## ##??????## """ # | | ??????? ???? ?? + ! ##??????## " """ | | ????????????? # ########## # | | ???????????? #####+#################+#### | | ???????????? ^ + | | ??????????????????###+## ########### # | | ?????????????????? # # # # | | ?????????????????????? + ^ + + + | | ?????????????????????? ###### ############ | | ?????????????????????? ###### ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Party Time Challenges ------------ None Game ------ Seed LobotomyRocketProtection Manual? 0 Play Time 00:39:22 Cumulative 12.6 hours Start 2024.04.10 @ 00:36:35 End 2024.04.10 @ 01:14:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f44d364d-d1e6-4e62-a30f-fa11fa496f78