Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.09 @ 16:48:40 Player: Inkie Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (68) 340 Value Destroyed (2003) 2003 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3257) 3257 TOTAL SCORE: 14540 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 49 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -103 Cogmind --------- Core Integrity 0/850 Matter 44/300 Energy 86/100 System Corruption 0% Temperature Cool (9) Movement Rolling (105) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg Armored Wheel > --- UTILITY (6) ------ Medium Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Utility Shielding > --- WEAPON (2) ------- Precision Grenade Launcher > --- INVENTORY (10) --- Ghost Barrier Quantum Router Improved Trap Extractor (6/6 Shock) Heart of Steel Plasma Rifle Heavy Hammer Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Wheel Backup Propulsion III > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scan Processor Authchip [Propulsion] Heart of Steel > --- WEAPON ----------- Plasma Rifle Heavy Hammer > --- INVENTORY -------- Light Antimatter Reactor Advanced Terrain Scanner Improved Utility Shielding Ghost Barrier Quantum Router Improved Trap Extractor Missile Launcher Heavy Rocket Launcher Precision Grenade Launcher [Rating: 62] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . 2 . . . . Utility 4 | . . 2 2 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 105 | 6 3 10 15 28 1 6 1 5 8 6 9 4 3 Power 9 | 1 . 1 1 5 . . . . . . 1 . . Engine 6 | 1 . 1 1 3 . . . . . . . . . Core 2 | . . . . 2 . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 23 | 2 . 4 5 8 . 1 . . 1 . 1 1 . Treads 10 | 2 . 3 5 . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . Wheel 2 | . . 1 . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . Flight 10 | . . . . 8 . 1 . . 1 . . . . Utility 42 | 1 2 2 6 12 1 3 . . 3 5 4 3 . Device 16 | . 1 1 3 3 1 . . . 3 . 3 1 . Storage 5 | 1 1 . . 2 . . . . . . 1 . . Processor 2 | . . . . 2 . . . . . . . . . Hackware 8 | . . 1 3 2 . 1 . . . 1 . . . Protection 11 | . . . . 3 . 2 . . . 4 . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 31 | 2 1 3 3 3 . 2 1 5 4 1 3 . 3 Energy Gun 4 | 2 1 . . . . . . . . . 1 . . Energy Cannon 9 | . . 2 2 1 . . . 2 1 1 . . . Ballistic Gun 3 | . . 1 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . 3 Special Weapon 3 | . . . . . . . 1 2 . . . . . Impact Weapon 5 | . . . . 1 . . . 1 2 . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . 2 . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 6 | . . 2 . 3 . . . . . . 1 . . Parts Lost 30 | . . 4 8 . . . . 1 . 10 1 . 6 Power 3 | . . 1 . . . . . . . 1 . . 1 Propulsion 10 | . . 2 2 . . . . . . 4 1 . 1 Utility 10 | . . . 4 . . . . . . 4 . . 2 Weapon 7 | . . 1 2 . . . . 1 . 1 . . 2 Highest Loss Streak 10 | . . 1 4 . . . . 1 . 10 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 94 91 90 93 92 94 100 100 83 54 55 61 77 Engine 3 | . 14 7 9 4 . . . . . . . . . Core 1 | . . . . 2 7 7 7 7 6 1 . . . Reactor 1 | . . . . . . . . . . . 4 6 5 Treads 6 | . 28 19 16 . . . . . . . . . . Leg 1 | . . . . . . . . . . . 5 6 6 Hover 1 | . . . . . . . . . . . . 5 5 Flight 9 | . . . . 30 30 30 30 30 29 14 . . . Device 8 | . 8 19 17 5 7 7 7 7 6 1 5 6 6 Storage 7 | . 14 11 9 7 7 7 7 7 6 2 3 6 6 Processor 4 | . . . . 6 7 7 7 7 6 6 6 6 6 Hackware 11 | . . 10 20 21 7 11 15 15 13 12 10 6 5 Protection 3 | . . . . 2 15 8 7 7 6 10 4 . 12 Energy Gun 5 | . 28 5 . . . . . . . . 5 6 4 Energy Cannon 3 | . . 15 15 . . . . . . . . . . Impact Weapon 2 | . . . . 6 7 3 . . 4 2 4 6 4 Piercing Weapon 1 | . . . . . . 8 11 7 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 41 | 14 29 38 39 24 24 24 23 22 27 23 39 39 41 Greatest Support 43 | 40 40 43 43 24 24 24 23 23 27 27 20 20 12 Greatest Overweight (x) 3 | 2 . 2 1 . . 1 . . 1 2 1 3 3 Average Overweight (x) . | . . . . . . . . . . . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 5 9 15 15 8 10 10 10 10 10 6 8 10 10 Most Carried 15 | . 3 15 15 15 10 10 10 10 10 10 8 10 10 Average Carried 7 | . . 9 13 8 10 9 9 9 10 6 5 6 9 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 5 10 10 10 Final Carried 15 | . 3 15 15 10 10 10 10 10 10 5 5 10 9 Class Distribution -------------------- 48% | Mutant 24% | Hacker-Sprinter 15% | Scavenger-Mutant 6% | Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 1486 | 254 36 88 158 71 . 296 20 48 104 35 232 144 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2749 | . 330 822 932 71 . 130 20 80 157 48 14 82 63 Parts 144 | . 21 49 46 2 . 1 3 7 5 2 4 . 4 Haulers Intercepted 3 | . . 1 . 1 . . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 1 . 3 . 1 . . . Prevented 6 | . . . . . . . . . . 2 4 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 51 | . 11 14 18 . . . . . 3 3 . . 2 Melee 2 | . . . . . . . . . 1 1 . . . Guns 16 | . 11 2 3 . . . . . . . . . . Cannons 29 | . . 12 15 . . . . . . 2 . . . AOE 2 | . . . . . . . . . . . . . 2 Classes Destroyed 12 | . 4 3 1 1 . . . 1 . . 1 . 1 Worker 1 | . 1 . . . . . . . . . . . . Hauler 3 | . . 1 . 1 . . . . 1 . . . . Recycler 2 | . . 1 1 . . . . . . . . . . Minesweeper 2 | . . . . . . . . 2 . . . . . Mechanic 2 | . . . 2 . . . . . . . . . . Operator 5 | . 2 2 . . . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . . . . . . Swarmer 16 | . 6 . 4 . . . . . 3 3 . . . Grunt 22 | . 5 6 11 . . . . . . . . . . Sentry 11 | . . 8 3 . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . 2 Tinkerer 1 | . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 4 4 7 1 . . 1 1 3 2 . . 2 Combat Bots Only 7 | . 4 3 7 . . . . . 3 2 . . 2 Max Kills in Single Turn 2 | . 2 1 1 1 . . 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 4594 | . 404 541 1313 20 152 . 46 143 241 839 248 . 647 Core 1386 | . 91 77 247 . 42 . 46 30 171 332 214 . 136 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 283 | . . . . . 57 . . 25 20 150 10 . 21 Regen/Repaired (Parts) 107 | . . . 55 . . . . . . . . 52 . Core Remaining (%) 76 | 100 63 80 55 . . . . 83 . . . . . Volleys Fired 191 | . 46 40 68 1 . . . 22 1 4 . . 9 Largest 2 | . 2 2 2 1 . . . 1 1 1 . . 2 Hottest 136 | . 100 136 136 65 . . . 85 85 85 . . 75 Shots Fired 341 | . 86 78 135 1 . . . 22 1 4 . . 14 Gun 116 | . 86 14 16 . . . . . . . . . . Cannon 196 | . . 64 119 1 . . . 7 1 4 . . . Launcher 14 | . . . . . . . . . . . . . 14 Special 15 | . . . . . . . . 15 . . . . . Kinetic 17 | . . 1 16 . . . . . . . . . . Thermal 310 | . 86 77 119 1 . . . 22 1 4 . . . Explosive 14 | . . . . . . . . . . . . . 14 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 14 | . 7 13 14 . . . . 3 . 2 . . 6 Robot Miss Streak 8 | . 8 3 5 . . . . 4 1 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 239 | . 49 53 92 3 . 5 1 12 4 11 1 2 6 Core Hits 100 | . 23 19 35 1 . 1 1 3 2 2 1 . 12 Critical Kills 2 | . . . . . . 1 . . 1 . . . . Critical Parts Destroyed 3 | . . . . 1 . 1 . . 1 . . . . Critical Strikes 9 | . 4 . . 1 . 2 . . 2 . . . . Burn 4 | . 4 . . . . . . . . . . . . Smash 5 | . . . . 1 . 2 . . 2 . . . . Melee Attacks 95 | . . . . 17 . 9 5 13 16 20 1 14 . Impact 77 | . . . . 17 . 9 . . 16 20 1 14 . Slashing . | . . . . . . . . . . . . . . Piercing 18 | . . . . . . . 5 13 . . . . . Sneak Attacks 6 | . . . . 1 . . 1 2 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6395 | . 612 1012 1979 200 . 311 65 307 365 384 83 234 843 Guns 864 | . 606 145 113 . . . . . . . . . . Cannons 2829 | . . 867 1866 . . . . . . 96 . . . Explosions 954 | . . . . . . . . . 111 . . . 843 Melee 1647 | . . . . 200 . 311 65 212 254 288 83 234 . Ramming 6 | . 6 . . . . . . . . . . . . Kinetic 128 | . . 15 113 . . . . . . . . . . Thermal 3660 | . 606 997 1866 . . . . 95 . 96 . . . Explosive 954 | . . . . . . . . . 111 . . . 843 Electromagnetic . | . . . . . . . . . . . . . . Impact 1370 | . . . . 200 . 311 . . 254 288 83 234 . Slashing . | . . . . . . . . . . . . . . Piercing 277 | . . . . . . . 65 212 . . . . . Highest Corruption 2 | . . . . 2 . . . . . . . . . Average Corruption 1 | . . . . 1 . . . . . . . . . Corruption Purged 2 | . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . . 4 . . . . . . . . . Message Errors 1 | . . . . 1 . . . . . . . . . Matter Fused 1 | . . . . 1 . . . . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 803 | . . 27 48 91 . 103 . 50 148 53 . 225 58 Projectiles 84 | . . 27 48 . . . . . . 9 . . . Explosions 58 | . . . . . . . . . . . . . 58 Melee 661 | . . . . 91 . 103 . 50 148 44 . 225 . Knockbacks 4 | . . . . . . 2 . . 1 1 . . . Impact 4 | . . . . . . 2 . . 1 1 . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . . . . . . . . 66 . . . . Shots 1 | . . . . . . . . . 1 . . . . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 343 | . 343 63 126 1 . . . 120 38 56 . . 68 Average Temperature 68 | . 130 16 42 1 . . . 50 15 30 . . 35 Received Heat Transfer 1290 | . 150 228 684 9 . . . 42 6 . . . 171 Effects 4 | . 4 . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . . 4 . . . . 3 . . 1 . Impact Corruptions 21 | . . . . 3 . 7 . . 3 2 . 6 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 15 | . 5 4 6 . . . . . . . . . . Heat Transferred 7701 | . 2026 1901 3367 . . . . 296 . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 1 . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 430 | . 261 430 298 269 . . . . 198 . . . . Initial 118 | . . 9 118 107 . . . . . . . . . Average 126 | . 117 147 144 111 . . . . 105 . . . . Maximum Alert Level 2 | . 1 2 1 1 . . . . . . . . . Low Security (%) 79 | 100 89 67 70 87 . . . . 100 . . . . Level 1 18 | . 10 25 29 12 . . . . . . . . . Level 2 1 | . . 7 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 4 1 6 . . . . 4 . . . . Investigation 12 | . . 2 1 6 . . . . 3 . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . 2 2 . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 11 | . 2 3 4 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 136 | . 23 23 28 16 10 1 4 7 9 9 3 . 3 Peak Tracking Total 7 | . 4 4 6 4 7 1 4 6 3 6 2 . 3 Tactical Retreats 15 | . 2 . 1 5 3 . . 1 1 2 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 1 | . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 26 | . . . . . . . . . 26 . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted 6 | . . . . . . . . . 6 . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 1 . . Most Traps Carried 6 | . . . . . . . . . 6 6 6 6 6 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 3 | . . 1 . . . . . . 2 . . . . Max in Single Turn 1 | . . 1 . . . . . . 1 . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 43 | . 3 4 6 16 . 1 4 . 7 . 2 . . Terminals 25 | . 2 4 5 9 . . . . 5 . . . . Fabricators 6 | . . . . 5 . . . . 1 . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . 1 . . . . Total Hacks 130 | . 4 10 18 44 . 1 32 . 19 . 2 . . Successful 91 | . 2 1 11 34 . 1 32 . 8 . 2 . . Failed 38 | . 2 9 7 9 . . . . 11 . . . . Catastrophic 10 | . . 3 3 1 . . . . 3 . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . Manual 60 | . 4 10 11 18 . . . . 17 . . . . Terminals 69 | . 2 10 15 27 . . . . 15 . . . . Fabricators 17 | . . . . 15 . . . . 2 . . . . Repair Stations 5 | . 2 . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . 2 . . . . Terminal Hacks 59 | . . 1 6 14 . 1 32 . 3 . 2 . . Record 11 | . . . . . . . 11 . . . . . . Part Schematic 17 | . . . . 3 . . 13 . 1 . . . . Robot Schematic 6 | . . . 1 . . . 5 . . . . . . Prototype ID Bank 6 | . . . 1 2 . . 3 . . . . . . Open Door 3 | . . . . . . 1 . . . . 2 . . Branch Access Points 3 | . . 1 1 1 . . . . . . . . . Machine Index 1 | . . . . 1 . . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Unreport Threat 4 | . . . 1 2 . . . . 1 . . . . Transport Status 2 | . . . . 2 . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . 1 . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 9 | . . . . 9 . . . . . . . . . Load Schematic 6 | . . . . 6 . . . . . . . . . Build 3 | . . . . 3 . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . . . Seal Access 2 | . . . . 2 . . . . . . . . . Unauthorized Hacks 19 | . 2 . 3 9 . . . . 5 . . . . Terminals 13 | . 1 . 2 6 . . . . 4 . . . . Track 2 | . . . . 1 . . . . 1 . . . . Assimilate 2 | . . . . 2 . . . . . . . . . Botnet 7 | . . . 2 2 . . . . 3 . . . . Operators 2 | . 1 . . 1 . . . . . . . . . Fabricators 3 | . . . . 3 . . . . . . . . . Recompile 3 | . . . . 3 . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . Mechanics 2 | . 1 . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 1 4 6 11 . . . . 7 . . . . Full Trace Events 8 | . . 2 1 3 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . 1 . . . 5 . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . 3 . . 13 . 1 . . 13 . Parts Built 6 | . . . . 6 . . . . . . . . . Authchips 2 | . . . . 2 . . . . . . . . . Time 79 | . . . . 79 . . . . . . . . . Total Part Build Rating 22 | . . . . 22 . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 6 | . . . . 2 . . . . 2 . 2 . . Largest Group 2 | . . . . 2 . . . . . . 1 . . Highest-Rated Group 165 | . . . . 52 . . . . . . 165 . . Highest-Rated Ally 165 | . . . . 26 . . . . . . 165 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . 5 . . Total Damage 162 | . . . . . . . . . . . 162 . . Kills 1 | . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 131 | . . . . . . . 131 . . . . . . Derelict Logs Recovered 10 | . . . . . 1 3 . 2 . . 2 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 8703 | 119 842 802 1057 677 190 639 49 878 249 293 1117 1643 148 Spaces Moved 7561 | 96 380 344 383 1766 233 552 105 834 549 610 694 916 99 Core 221 | 67 . . . . . . . . . . 154 . . Treads 1114 | 29 380 322 383 . . . . . . . . . . Legs 1036 | . . . . . . . . . . . 390 646 . Wheels 391 | . . 22 . . . . . . . . . 270 99 Hover . | . . . . . . . . . . . . . . Flight 4799 | . . . . 1766 233 552 105 834 549 610 150 . . Fastest Speed 25 | 50 160 130 160 27 29 28 28 28 25 25 35 120 105 Average Speed 76 | 116 160 164 170 28 29 28 28 28 26 30 119 173 122 Slowest Speed 240 | 160 160 240 240 29 29 104 28 28 104 165 190 190 135 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 19 | . . . . 14 . . 1 2 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 64 33 40 50 49 69 77 78 24 73 59 84 21 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 30 | . . . . . . 1 27 . . . 1 1 . Known Exits Taken 2 | . . . . 1 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 19 | . . . . . . 4 . 3 . 5 3 4 . Spaces Dug 41 | . . . . 12 . 3 . 12 9 2 . 3 . Terrain Destroyed 131 | . . . . 12 . 3 . 13 30 3 . 3 67 Melee 38 | . . . . 12 . 3 . 9 9 2 . 3 . Projectile 5 | . . . . . . . . 4 . 1 . . . AOE 88 | . . . . . . . . . 21 . . . 67 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 9910 | 101 527 499 653 1900 354 1016 116 1418 616 670 981 948 111 Wait 1847 | . 95 88 175 62 121 444 3 541 18 26 268 6 . Move 7510 | 95 379 343 382 1737 232 551 102 829 544 609 693 915 99 Hop 19 | . . . . 14 . . 1 2 2 . . . . Pick Up 59 | . 2 15 9 15 . 2 2 3 . 1 3 7 . Fast Attach 41 | 6 2 5 4 11 . 2 . . 1 3 6 1 . Attach 34 | . . 3 9 6 . 4 1 1 . 3 3 3 1 Detach 5 | . . . . 1 . 2 . . . . 2 . . Swap 30 | . 1 2 2 11 1 . . 4 7 . . . 2 Drop 52 | . 1 3 4 25 . 2 2 3 1 4 5 2 . Fire 191 | . 46 40 68 1 . . . 22 1 4 . . 9 Melee 95 | . . . . 17 . 9 5 13 16 20 1 14 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 26 | . . . . . . . . . 26 . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Zio] / *Fac) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 120 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 942 | -10/Materials | Discovered new exit (range 12) 962 | -10/Materials | Entered another Materials area 962 | -9/Materials | Evolved 2 slots: Utility x2 1110 | -9/Materials | Discovered new exit (range 15) 1378 | -9/Materials | Build established: Scavenger-Mutant 1394 | -9/Materials | Discovered new exit (range 13) 1651 | -9/Materials | Identified exit to Mines 1764 | -9/Materials | Entered another Materials area 1764 | -8/Materials | Evolved 2 slots: Utility x2 1871 | -8/Materials | Repaired Adv. Beam Cannon 2242 | -8/Materials | Build established: Hacker-Mutant 2333 | -8/Materials | Lost 4 parts (1n2u1w) 2605 | -8/Materials | Build established: Scavenger-Mutant 2679 | -8/Materials | Destroyed 7 combat bots 2770 | -8/Materials | Discovered new exit (range 16) 2821 | -8/Materials | Entered Factory 2821 | -7/Factory | Evolved 2 slots: Propulsion x2 2853 | -7/Factory | Identified exit to Storage 2853 | -7/Factory | Identified exit to Lower Caves 2904 | -7/Factory | Central database locked down 3011 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 3054 | -7/Factory | Discovered new exit (range 15) 3206 | -7/Factory | Build established: Hacker-Sprinter 3206 | -7/Factory | Discovered new exit (range 19) 3344 | -7/Factory | Fabricated Imp. Utility Shielding (x2) 3372 | -7/Factory | Fabricated Imp. Propulsion Shielding (x2) 3498 | -7/Factory | Entered Lower Caves 3500 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3511 | -7/Lower Caves | Identified exit to Lower Caves 3685 | -7/Lower Caves | Build established: Sprinter 3688 | -7/Lower Caves | Entered another Lower Caves area 3766 | -7/Lower Caves | Discovered new exit (range 8) 3939 | -7/Lower Caves | Learned 8 Factory zone layouts 3966 | -7/Lower Caves | Learned location of Zion (-6) 4002 | -7/Lower Caves | Discovered new exit (range 12) 4270 | -7/Lower Caves | Build established: Hacker-Sprinter 4327 | -7/Lower Caves | Entered Data Miner 4327 | -7/Data Miner | Discovered new exit (range 6) 4333 | -7/Data Miner | Met Data Miner 4340 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4340 | -7/Data Miner | Learned location of Section 7 (-2) 4344 | -7/Data Miner | Received God Mode back door access code from Data Miner 4348 | -7/Data Miner | Destroyed Data Miner 4351 | -7/Data Miner | Found Prototype Hackware 4354 | -7/Data Miner | Found Prototype Hackware 4355 | -7/Data Miner | Interfaced with the Data Conduit 4376 | -7/Data Miner | Entered Proximity Caves 4926 | -6/Proximity Caves | Spotted B-75 Beast 4948 | -6/Proximity Caves | Learned Factory trap positions 5007 | -6/Proximity Caves | Discovered new exit (range 16) 5247 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5254 | -6/Proximity Caves | Entered Factory 5254 | -6/Factory | Evolved 2 slots: Propulsion x2 5255 | -6/Factory | Identified exit to Factory 5256 | -6/Factory | Loaded intel: 120 trap records 5257 | -6/Factory | Loaded intel: 267 machine locations 5344 | -6/Factory | Discovered exit to Factory (range 15) 5481 | -6/Factory | Discovered new exit (range 14) 5503 | -6/Factory | Entered Lower Caves 5628 | -6/Lower Caves | Core integrity fell below 50% 5672 | -6/Lower Caves | Lost 10 parts (1p4n4u1w) 5703 | -6/Lower Caves | Encountered a Warlord checkpoint 5737 | -6/Lower Caves | Discovered new exit (range 12) 5796 | -6/Lower Caves | Entered another Lower Caves area 5848 | -6/Lower Caves | Spotted B-75 Beast 5859 | -6/Lower Caves | Core integrity fell below 20% 5875 | -6/Lower Caves | Build established: Mutant 5894 | -6/Lower Caves | Learned 4 Factory zone layouts 5908 | -6/Lower Caves | ME-RLN showed up to help 5920 | -6/Lower Caves | ME-RLN revealed a hidden path 6212 | -6/Lower Caves | Found Prototype Device 6559 | -6/Lower Caves | Identified Heart of Steel 6797 | -6/Lower Caves | Discovered new exit (range 14) 6802 | -6/Lower Caves | Encountered a Warlord checkpoint 6913 | -6/Lower Caves | Entered Zion 7026 | -6/Zion | Given the Hacking Drone Bay 7151 | -6/Zion | Discovered new exit (range 10) 8367 | -6/Zion | Discovered new exit (range 4) 8370 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8556 | -6/Zion | Entered Deep Caves 8679 | -6/Deep Caves | Attacked by Z-Imprinter 8704 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 08671_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 08681_ Backup Propulsion III destroyed. 08682_ Destroyed Adv. Phase Shifter. 08687_ The unstable cave ceiling collapses. 08691_ Destroyed Prototype Hover Unit. 08691_ Destroyed Prototype Protection. 08691_ RJ-P03(z) destroyed. 08691_ V4-Q6A(z) destroyed. 08691_ Imp. Light Armor Plating destroyed. 08691_ Hvy. Rocket Launcher destroyed. 08693_ The unstable cave ceiling collapses. 08695_ Destroyed Prototype Hover Unit. 08695_ Lgt. Antimatter Reactor destroyed. 08698_ Authchip [Propulsion] destroyed. 08699_ The unstable cave ceiling collapses. 08701_ Missile Launcher destroyed. 08703_ The unstable cave ceiling collapses. 08704_ Destroyed Exp. Reaction Control System. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????#???#######?##?#######?#?######???#####?#? | | ?????###?##?##???####?##?#?#?######?#?#####??#?##? | | ??? ? ? ####?##?###?##?###?######?####?#######?? | | ???? ? ?#?####?####?#?#??#??####??#####??##?## | | ???? ?? ##?### ############################??## | | ?????? ## # #?##### ##?####### ###?##? | | ? ? ? ###;# ###?#### ###### | | ???? ###?### #?#?# | | ??? ? ###### ##### | | ?? ? ####### ####? | | ???? # #####? | | ??"?""" #?#?##? | | ????""" @ #?##?## | | ???"""" ! ####?#?# | | ??"?""" I #####??## | | ???" ######### | | ?????"" ###### | | ??""?"" #### | | ???"?"" ## | | ?"???"" | | ?????" | | "???? # | | ????? # # # | | ??"??? ######## ## | | ?????? ############## | | ????? ? #####?#?###?# # | | ??????? ##########?# #### | | ???? ?? ##?## #### ###?# | | ??????????? ###### ## ###?# | | ???????? ? ?? ####?## ##?## | | ????????? ??? ?#?#### ##### | | ????????????? ??? ?? ? ???#??### ### | | ?????????? ??? ???? ????????? ?#### | | ???????????????????? ? ???? ? ?##?### ## | | ?????????????????????? ? ?? ? ???#??####### | | ??????????????????????????? ? ###??#?####?# | | ???????????????????????????????????#?#???## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 71 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Propulsion Shielding | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Hacked Hvy. Phase Cannon | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Drone Bay | -6/Zion | Archive Wave Gun | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive O-24 Administrator | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory | Preloaded Imp. Utility Shielding | x2 | -7/Factory | Authchip Imp. Propulsion Shielding | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationEncryptedBay Manual? 0 Play Time 01:14:52 Cumulative 444.6 hours Start 2023.04.09 @ 14:13:31 End 2023.04.09 @ 16:48:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 483 Rogue 474 Adventurer 8 Explorer 1 Win Type - Total 7 Types 4/1/2/0/0/0/0/0/0 Lore% 79 Gallery% 90 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0c2ad1f-c08e-4931-b858-cc5604cc7fe0