Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 20:13:22 Player: CSF Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (111) 555 Value Destroyed (2043) 2043 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (1400) 1400 TOTAL SCORE: 13058 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 152/300 Energy 98/100 System Corruption 0% Temperature Cool (4) Movement Hovering (66) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Xenon Bombardment Thruster Large Storage Unit A0-MCA's Component Scanner Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Transmission Jammer Improved Reaction Control System Hacking Suite Improved Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Field Propulsion Drive Medium Storage Unit Stasis Canceller Makeshift Cloaking Device Makeshift System Shield A0-MCA's Component Scanner Mass Driver Katana [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Makeshift Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 6 . . . . . . 2 . . . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . 2 Utility 7 | . . . 1 . . . 3 . . . . . . 1 . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 126 | 1 15 1 28 17 . 8 9 1 10 2 2 2 . 5 . 5 1 1 . . 6 1 . 11 Power 14 | . 1 . 6 2 . . 1 . . . . . . 1 . . . 1 . . 1 . . 1 Engine 8 | . 1 . 4 1 . . . . . . . . . . . . . . . . 1 . . 1 Core 6 | . . . 2 1 . . 1 . . . . . . 1 . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 48 | . 6 . 13 7 . 2 5 . 1 1 2 . . 1 . . . . . . 2 1 . 7 Treads 21 | . 3 . 10 6 . 2 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Flight 17 | . . . 1 1 . . 5 . 1 1 2 . . 1 . . . . . . 2 1 . 2 Utility 35 | 1 4 . 3 2 . 2 3 1 7 1 . 1 . 2 . 4 . . . . 2 . . 2 Device 18 | 1 1 . . 2 . . 2 . 5 1 . 1 . 1 . 3 . . . . 1 . . . Storage 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 Hackware 5 | . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . 1 Protection 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | . 4 1 6 6 . 4 . . 2 . . 1 . 1 . 1 1 . . . 1 . . 1 Energy Gun 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | . 1 1 5 5 . 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . . . . . 2 . . . . 1 . 1 . . . . 1 . . 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 . . . . . . . 2 . . . . . . 2 . . . . 1 Parts Lost 42 | . 1 . . 2 . . . . 3 . . 1 1 . . . 2 . . . 15 . 1 16 Power 5 | . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . 2 Propulsion 17 | . . . . . . . . . 2 . . . 1 . . . . . . . 7 . . 7 Utility 16 | . . . . 2 . . . . 1 . . 1 . . . . 1 . . . 5 . 1 5 Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Highest Loss Streak 15 | . 1 . . 1 . . . . 2 . . 1 1 . . . 2 . . . 15 . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 6 10 14 15 19 20 18 6 9 8 7 11 14 15 13 15 14 14 13 13 15 12 7 7 5 Power 1 | 1 . 1 1 1 1 1 1 3 2 2 2 2 2 1 1 1 1 . . 1 . 1 1 . Propulsion 5 | 4 3 3 6 9 9 8 1 2 1 . 3 3 2 2 4 4 5 5 5 5 4 . . . Utility 4 | . 1 3 3 4 5 5 2 3 3 4 4 6 8 7 8 7 6 6 6 7 5 5 5 3 Weapon 3 | 1 5 7 3 4 5 3 1 1 . 1 2 2 2 2 2 2 1 2 2 2 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 7 . 13 1 . 4 . . 3 . . 3 . 2 . 1 . . . . . . . 4 Power 5 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 11 | . 2 . 4 1 . 2 . . . . . . . 1 . . . . . . . . . 1 Utility 7 | . 1 . . . . 1 . . 2 . . 1 . . . 1 . . . . . . . 1 Weapon 15 | . 4 . 6 . . 1 . . . . . 2 . 1 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 94 96 100 93 81 82 92 93 92 98 95 91 88 88 84 82 82 82 77 29 28 60 Engine 3 | . 13 14 5 3 . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 5 7 11 11 6 6 6 6 6 6 6 11 11 11 8 5 9 5 4 . . 3 Treads 15 | . 23 14 26 28 22 20 1 . . . . . . . . . . . . . . . . . Wheel 5 | . 3 14 6 4 11 11 . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . 35 40 40 40 40 40 40 32 29 29 29 29 29 29 24 8 10 10 Device 14 | . 14 14 11 12 22 16 16 13 18 20 19 20 20 17 17 12 10 11 6 11 11 . . . Storage 9 | . 14 14 11 11 11 11 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 Processor 1 | . . . . . . . 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 8 Hackware 3 | . . . . . . . . 2 6 6 6 6 6 10 11 15 17 17 17 17 20 10 7 7 Protection 2 | . . . 6 6 . 2 . . . . . . . . . . . . . . . . . . Energy Gun 2 | . 13 14 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 14 14 19 20 22 9 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 6 . . . . . . . . . . . . . . . . . 2 Launcher 1 | . . . . . . 5 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 3 6 6 6 6 5 5 5 4 5 5 5 4 . . . Peak Build Rating 90 | 7 8 8 21 21 19 30 37 38 56 53 56 65 61 70 70 78 75 78 78 75 90 24 24 81 Average Rating 30 | 6 7 8 15 17 19 23 33 36 47 48 55 61 56 65 70 75 73 75 72 75 78 23 21 63 On Entrance 41 | 6 7 8 8 17 19 19 23 33 38 48 49 56 65 53 70 70 77 75 78 75 75 19 24 21 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 12 30 30 57 57 53 73 33 20 30 32 32 35 35 38 38 43 39 40 40 34 41 20 10 29 Greatest Support 60 | 20 40 10 60 60 16 16 30 25 31 34 35 35 42 42 42 42 44 44 42 42 44 11 11 55 Greatest Overweight (x) 4 | . 2 2 3 3 3 4 2 . . 1 . . . . . 1 . . . . 3 3 . . Average Overweight (x) . | . . 2 1 1 3 3 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 15 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 Average Capacity 16 | 8 13 15 15 20 20 19 11 10 10 10 15 15 15 15 15 15 15 15 15 15 15 10 10 9 Most Carried 20 | 6 15 15 20 20 20 20 14 10 12 13 14 15 15 15 15 15 15 14 15 15 15 8 7 7 Average Carried 15 | 6 10 14 15 19 20 19 7 10 9 9 13 14 14 13 15 14 14 13 13 15 12 7 7 5 Final Capacity 20 | 8 15 15 20 20 20 15 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 10 10 5 Final Carried 20 | 6 15 15 20 20 20 15 10 10 10 13 14 15 15 15 15 15 14 13 15 15 8 7 7 5 Class Distribution -------------------- 42% | Mutant 29% | Scavenger-Mutant 13% | Scout 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Matter Collected 3534 | 203 471 10 961 649 . 140 59 . 305 77 86 50 . 63 . 155 117 . 30 10 40 1 . 107 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4431 | 78 708 10 1483 737 . . 59 . 316 13 . . . 63 . 410 238 . 74 . 172 . . 70 Parts 240 | 4 41 4 94 48 . . . . 6 1 . . . 9 . 17 . . 1 . 6 . . 9 Haulers Intercepted 11 | . 2 . 4 3 . . . . . . . . . . . 2 . . . . . . . . Recyclers Shooed 6 | . 1 1 1 . . . . . 1 . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 5 8 . . . . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Combat Hostiles Destroyed 43 | . 11 . 19 10 . . . . . . . . . . . . . . . . . . . 3 Guns 40 | . 11 . 19 10 . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Classes Destroyed 11 | 2 6 . 2 1 . . . . . . . . . . . . . . . . . . . . Worker 20 | . 3 . 8 3 . . 1 . 3 . . . . . . 1 . . . . . . . 1 Builder 13 | . 3 . 3 1 . . 1 . . . . . . 3 . . . . . . 1 . . 1 Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 4 3 . . . . . . . . . . . 2 . . . . . . . . Recycler 7 | 1 1 . 1 . . . . . 2 . . . . . . 1 . . . . 1 . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Operator 3 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . Watcher 10 | . 3 . 5 1 . . . . . . . . . . . 1 . . . . . . . . Swarmer 12 | . 5 . 4 . . . . . . . . . . . . . . . . . . . . 3 Grunt 18 | . 6 . 5 7 . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 10 3 . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Best Kill Streak 6 | 2 6 1 5 4 . . 1 . 3 . . . . 2 . 2 . . . . 2 . . 3 Combat Bots Only 5 | . 5 . 4 4 . . . . . . . . . . . . . . . . . . . 3 Max Kills in Single Turn 2 | 1 2 1 2 1 . . 1 . 1 1 . . . 1 . 1 1 . . . 1 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Hostile Shots Fired 788 | . 55 . 125 58 . . 18 . 62 . . . 14 . . . 15 4 . . 179 7 8 243 Missed 345 | . 12 . 31 16 . . 17 . 39 . . . 9 . . . 9 2 . . 88 6 3 113 Hits 443 | . 43 . 94 42 . . 1 . 23 . . . 5 . . . 6 2 . . 91 1 5 130 Melee 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . Projectile 435 | . 43 . 94 42 . . 1 . 23 . . . 5 . . . 6 2 . . 83 1 5 130 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 12 | . 1 . 3 3 . . . . . . . . . . . . . . . . 3 . . 2 Damage Taken 7056 | . 427 . 1300 594 . . 5 . 421 . . . 66 . . 66 79 56 . . 1569 15 80 2378 Core 2431 | . 57 . 107 46 . . . . 77 . . . 28 . . 33 . . . . 747 . 26 1310 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 427 | . 24 . . . . 356 . . . . . . . 47 . . . . . . . . . . Core Remaining (%) 74 | 100 . 77 . . . 61 . . . . . . 87 . . . . . . 87 . . 32 . Volleys Fired 256 | 3 70 2 91 50 . . . . 4 . . . . . . . 11 . . . . . . 25 Largest 2 | 2 2 2 2 2 . . . . 1 . . . . . . . 1 . . . . . . 1 Hottest 100 | 70 100 70 73 46 . . . . 37 . . . . . . . 47 . . . . . . 47 Shots Fired 467 | 6 136 4 181 100 . . . . 4 . . . . . . . 11 . . . . . . 25 Gun 425 | 6 134 4 181 100 . . . . . . . . . . . . . . . . . . . . Cannon 40 | . . . . . . . . . 4 . . . . . . . 11 . . . . . . 25 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 375 | 3 67 2 163 100 . . . . 4 . . . . . . . 11 . . . . . . 25 Thermal 92 | 3 69 2 18 . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | 2 11 5 18 41 . . . . . . . . . . . . . . . . . . . 4 Robot Miss Streak 5 | 1 4 1 2 3 . . . . . . . . . . . . . . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 340 | 4 73 3 134 76 . . 4 . 8 1 1 . . 5 . 10 3 . 2 . 2 . . 14 Core Hits 144 | 3 35 2 57 27 . . . . 1 1 . . . 3 . 4 1 . 1 . 2 . . 7 Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Critical Strikes 13 | . 5 . 6 . . . 1 . 1 . . . . . . . . . . . . . . . Burn 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Melee Attacks 165 | . . . 15 18 . . 17 . 36 4 5 1 . 13 . 26 6 2 2 . 18 . . 2 Impact 43 | . . . . 6 . . 17 . 20 . . . . . . . . . . . . . . . Slashing 121 | . . . 15 12 . . . . 16 4 5 . . 13 . 26 6 2 2 . 18 . . 2 Piercing 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . 2 . 4 1 1 . . 5 . 6 3 . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7654 | 45 956 40 2010 1192 . . 204 . 456 65 70 . . 336 . 905 333 . 304 . 236 . . 502 Guns 4243 | 45 956 40 2010 1192 . . . . . . . . . . . . . . . . . . . . Cannons 500 | . . . . . . . . . . . . . . . . . . . . . . . . 500 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2909 | . . . . . . . 204 . 456 65 70 . . 336 . 905 333 . 304 . 236 . . . Ramming 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 3967 | 8 417 15 1835 1192 . . . . . . . . . . . . . . . . . . . 500 Thermal 776 | 37 539 25 175 . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 533 | . . . . . . . 204 . 329 . . . . . . . . . . . . . . . Slashing 2376 | . . . . . . . . . 127 65 70 . . 336 . 905 333 . 304 . 236 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 5 5 . . . . . 5 5 3 2 2 . . 8 8 . . . . . . . . Average Corruption 4 | . 4 5 . . . . . 5 3 2 2 2 . . 8 7 . . . . . . . . Corruption Purged 16 | . . . . . . . . . 7 1 . . . . . 8 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 40 | . 9 7 . . . . . 1 7 1 5 1 . . . 9 . . . . . . . . Message Errors 10 | . 2 4 . . . . . . 1 . 2 . . . . 1 . . . . . . . . Matter Fused 16 | . 2 1 . . . . . 1 5 1 2 1 . . . 3 . . . . . . . . Heat Flow Errors 4 | . 3 . . . . . . . . . 1 . . . . . . . . . . . . . Energy Discharges 6 | . 1 2 . . . . . . 1 . . . . . . 2 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1110 | . . . . . . . 89 . 197 . 26 . . 96 . 347 211 . 129 . . . . 15 Projectiles 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1095 | . . . . . . . 89 . 197 . 26 . . 96 . 347 211 . 129 . . . . . Knockbacks 7 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . 4 Impact 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 236 | 50 160 9 84 27 . . 5 . 33 1 236 . 100 16 . . 132 3 . . 7 . . 147 Average Temperature 28 | 26 27 6 27 8 . . 3 . 8 1 120 . 48 6 . . 49 3 . . 7 . . 32 Received Heat Transfer 936 | . 135 . 411 261 . . . . 51 . . . 9 . . . 9 9 . . 27 . . 24 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . 5 . 4 . . . . . . . . . . . . . . . Impact Corruptions 12 | . . . . . . . 5 . 7 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | 1 2 . 5 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2627 | 111 1776 74 666 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Low Security (%) 94 | 100 100 100 83 100 100 . 100 100 100 . . . . 100 100 100 . . . . 84 . . 100 Level 1 5 | . . . 16 . . . . . . . . . . . . . . . . . 15 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 298 | 10 100 11 269 190 33 . 15 . 140 . . . . 69 15 15 . . . . 298 . . 156 Initial 111 | . . 11 . 98 31 . . . . . . . . 50 15 3 . . . . . . . 111 Average 55 | 6 24 . 79 120 15 . 2 . 60 . . . . 58 13 3 . . . . 56 . . 96 Influence Increases 3109 | 10 425 5 692 354 12 . 34 . 366 . . . 120 65 . 104 60 60 10 . 549 75 . 168 Destroy 0b10 Robot/C 860 | . 220 . 380 200 . . . . . . . . . . . . . . . . . . . 60 Destroy 0b10 Robot/NC 345 | 10 60 5 110 45 . . 15 . 25 . . . . 15 . 30 . . 10 . 10 . . 10 Destroy Leader 292 | . 60 . 158 58 . . . . . . . . . . . 6 . . . . . . . 10 Successful Hack 128 | . 24 . 16 14 12 . . . 34 . . . . 8 . 8 . . . . 12 . . . Disable Machine 180 | . 30 . . 30 . . 15 . 45 . . . . 30 . 15 . . . . . . . 15 Destroy Structure 149 | . 1 . 13 7 . . 4 . 22 . . . . 12 . 30 . . . . 32 . . 28 Partial Spotted 150 | . . . . . . . . . 75 . . . . . . . . . . . 75 . . . Lose Combat Pursuer 1005 | . 30 . 15 . . . . . 165 . . . 120 . . 15 60 60 . . 420 75 . 45 Influence Decreases 3109 | 10 395 35 459 505 94 . 33 1 226 82 58 . 40 100 40 97 42 40 60 . 274 133 52 333 Entered New Map 592 | . . 19 . 135 51 . . 1 . 52 12 . . 30 30 2 5 6 50 . . 103 42 54 Time Decay 2158 | 10 385 16 459 350 43 . 33 . 196 30 46 . 30 70 10 95 37 34 10 . 124 30 . 150 Lost Part 359 | . 10 . . 20 . . . . 30 . . . 10 . . . . . . . 150 . 10 129 Squads Dispatched 16 | . 3 . 1 1 . . . . 4 . . . . . . 1 . 1 . . 2 . . 3 Investigation 5 | . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Extermination 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Reinforcement 6 | . 1 . . . . . . . 2 . . . . . . 1 . . . . 1 . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Distress Signals 13 | . 2 . 4 2 . . . . 1 . . . . . . 2 . . . . . . . 2 Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . . Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . . Times Spotted 225 | . 28 . 31 13 . . 2 6 20 . 1 . 8 1 6 7 4 6 . . 52 9 2 29 Peak Tracking Total 19 | . 7 . 5 5 . . 1 6 8 . 1 . 9 1 6 2 4 8 . . 19 10 2 14 Tactical Retreats 28 | . 2 . 1 . . . . . 8 . . . 3 . . 1 2 1 . . 6 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Traps Triggered 16 | . 4 . 1 . . . 1 . 4 . . . . 1 . 2 . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Disabled 12 | . 2 . . 2 . . 1 . 3 . . . . 2 . 1 . . . . . . . 1 Max in Single Turn 1 | . 1 . . 1 . . 1 . 1 . . . . 1 . 1 . . . . . . . 1 Garrison Access 4 | . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Accessed 64 | . 10 . 7 6 3 6 2 . 13 1 . . . 3 . 3 . . 7 . 1 . . 2 Terminals 33 | . 7 . 5 4 . . 2 . 8 . . . . 2 . 2 . . . . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Recycling Units 7 | . 2 . 2 . 1 . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . Total Hacks 244 | . 29 . 17 14 25 49 4 . 24 1 . . . 10 . 14 . . 46 . 8 . . 3 Successful 174 | . 11 . 6 8 25 49 . . 11 1 . . . 3 . 9 . . 46 . 5 . . . Failed 70 | . 18 . 11 6 . . 4 . 13 . . . . 7 . 5 . . . . 3 . . 3 Catastrophic 20 | . 5 . 2 . . . 1 . 5 . . . . 3 . 1 . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 20 . 17 5 1 . 4 . 10 . . 4 . 4 . 10 . . . . 2 . . . Terminals 98 | . 23 . 14 10 . . 4 . 18 . . . . 6 . 12 . . . . 8 . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . 2 . . 2 . . . . 1 . . . . 4 . . . . . . . . . . Recycling Units 11 | . 4 . 3 . 1 . . . 3 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . . 2 . . . . . . 2 . . . . . . . . Terminal Hacks 156 | . 7 . 3 7 24 49 . . 6 1 . . . . . 8 . . 46 . 5 . . . Record 103 | . . . . . 24 43 . . . . . . . . . . . . 34 . 2 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 17 | . 5 . . 2 . 6 . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . 3 . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 5 | . . . 1 1 . . . . 1 . . . . . . 1 . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 11 | . . . . 1 . . . . 3 . . . . . . 6 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . 2 . . . . . . . . . . Scan Component 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Repair 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 2 . . . . . 2 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 5 | . 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . Seal Access 4 | . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . Unauthorized Hacks 4 | . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . Terminals 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Assimilate 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Reject 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 10 . 5 3 1 . 2 . 11 . . . . 2 . 3 . . . . 1 . . 2 Full Trace Events 5 | . 3 . . . . . . . 1 . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . 14 . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Time 61 | . 26 . . . . . . . . . . . . 35 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 18 . . . . . 1 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Total Allies 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Largest Group 1 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . . . . . . . . . . . . . 10 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . . . . 10 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . Total Damage 85 | . . . . . . . . . . . . . . . 85 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Active Infowar (turns) 10145 | 7 1516 345 1755 752 125 2712 154 25 465 75 262 491 72 141 22 496 152 82 77 108 309 . . 2 Sensors 5952 | . . . . 204 125 2711 154 25 457 75 262 491 72 141 22 496 152 82 77 108 298 . . . Terrain 91 | . . . . . . . 91 . . . . . . . . . . . . . . . . . Structural 8669 | . 1135 345 1755 679 125 2711 143 25 461 75 262 491 72 141 22 146 81 . . . . . . . Seismic 393 | 7 381 . . . . . 5 . . . . . . . . . . . . . . . . . Cloaking 177 | . . . . . . . . . . . . . . 51 22 102 . . . . . . . 2 Jamming 291 | . . . . . . . . . . . . . . . . 16 . . . . 275 . . . Robot Analysis Total 17 | . 5 . . 2 . 6 . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . 1 3 1 . . . . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Turns Passed 11608 | 24 1517 345 1755 780 125 3641 156 25 470 75 262 491 72 141 22 498 152 82 77 108 366 67 16 341 Spaces Moved 11660 | 12 741 188 936 326 87 2358 294 89 1138 195 458 1218 159 212 59 972 270 212 176 252 657 168 43 440 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads 977 | . 467 . 337 173 . . . . . . . . . . . . . . . . . . . . Legs 17 | 12 5 . . . . . . . . . . . . . . . . . . . . . . . Wheels 3655 | . 269 188 599 153 87 2358 1 . . . . . . . . . . . . . . . . . Hover 433 | . . . . . . . . . . . . . . . . . . . . . . . . 433 Flight 6578 | . . . . . . . 293 89 1138 195 458 1218 159 212 59 972 270 212 176 252 657 168 43 7 Fastest Speed 23 | 120 95 110 110 145 145 115 24 26 23 26 34 37 27 31 37 37 30 30 36 36 28 37 37 37 Average Speed 79 | 120 163 110 139 153 145 146 28 26 25 28 36 37 33 33 37 37 34 35 36 36 34 38 37 58 Slowest Speed 320 | 120 240 110 240 320 145 160 130 26 28 105 37 37 37 37 37 121 37 36 36 36 250 250 37 70 Overloaded Moves 373 | . . . . . . . . . . . . . 46 . . . 75 26 . . 226 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . 1 . 3 . . . 1 . . 4 2 . . . 9 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 47 | 3 96 60 94 61 18 94 11 70 39 38 66 86 39 7 83 20 56 39 62 60 23 42 13 13 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 7 | . . . . . . . . . . . . 4 . . . . . . 3 . . . . . Known Exits Taken 15 | . . . 1 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . . 8 . . . 2 3 2 . . . . 2 . . 1 . . . . Spaces Dug 98 | . . . 7 6 . . 4 . 22 2 4 . . 6 . 15 12 2 . . 16 . . 2 Terrain Destroyed 111 | . . . 7 6 . . 4 . 22 2 4 . . 6 . 15 14 2 . . 16 . . 13 Melee 89 | . . . 7 6 . . 4 . 22 2 4 . . 6 . 15 3 2 . . 16 . . 2 Projectile 22 | . . . . . . . . . . . . . . . . . 11 . . . . . . 11 AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Total 13170 | 15 899 323 1170 467 86 2546 344 89 1253 208 542 1256 173 265 58 1054 302 214 184 268 753 169 42 490 Wait 648 | . 36 129 20 14 . 132 2 . 46 1 72 22 10 16 . 40 11 . . 17 75 . . 5 Move 11598 | 11 740 187 935 325 86 2357 292 88 1131 194 457 1217 156 212 58 963 265 211 175 251 638 167 42 440 Hop 20 | . . . . . . . 1 . 3 . . . 1 . . 4 2 . . . 9 . . . Pick Up 96 | . 16 2 23 4 . 9 5 . 6 3 3 6 . 8 . 6 . . 2 . . . . 3 Fast Attach 69 | 1 3 . 15 8 . 10 4 1 5 1 . 4 . 1 . 1 1 . 2 . 2 . . 10 Attach 52 | . 3 1 3 1 . 5 8 . 5 1 1 . 1 4 . 2 2 1 1 . 8 1 . 4 Detach 21 | . . . 1 1 . 5 2 . 4 1 . . 1 2 . 1 1 . 1 . 1 . . . Swap 106 | . 19 . 30 28 . 4 2 . 5 2 2 . 4 2 . 5 2 . . . . 1 . . Drop 136 | . 12 2 37 18 . 24 11 . 8 1 1 6 . 7 . 6 1 . 1 . 1 . . . Fire 256 | 3 70 2 91 50 . . . . 4 . . . . . . . 11 . . . . . . 25 Melee 165 | . . . 15 18 . . 17 . 36 4 5 1 . 13 . 26 6 2 2 . 18 . . 2 Ram 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 4) 556 | -10/Materials | Repaired Med. Laser 562 | -10/Materials | Discovered new exit (range 8) 640 | -10/Materials | Discovered new exit (range 5) 902 | -10/Materials | Discovered new exit (range 6) 1094 | -10/Materials | Discovered new exit (range 14) 1542 | -10/Materials | Entered Mines 1653 | -10/Mines | Learned Materials emergency access door positions 1682 | -10/Mines | Assembled infested the area 1687 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1746 | -10/Mines | Discovered new exit (range 8) 1887 | -10/Mines | Entered Materials 1887 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1888 | -9/Materials | Discovered new exit (range 8) 2117 | -9/Materials | Discovered new exit (range 3) 2252 | -9/Materials | Build established: Scavenger-Mutant 2421 | -9/Materials | Discovered new exit (range 12) 2739 | -9/Materials | Discovered new exit (range 15) 2919 | -9/Materials | Identified exit to Mines 2919 | -9/Materials | Identified exit to Storage 3513 | -9/Materials | Discovered new exit (range 16) 3642 | -9/Materials | Entered Storage 3848 | -9/Storage | Garrison activated, responded to threat 3911 | -9/Storage | Identified exit to Recycling 4007 | -9/Storage | Used back door to open Recycling access 4422 | -9/Storage | Entered Recycling 4509 | -9/Recycling | Scanned before Scraplab entrance 4525 | -9/Recycling | Discovered new exit (range 11) 4530 | -9/Recycling | Entered Scraplab 4547 | -9/Recycling | Entered Scraptown 4755 | -9/Scraptown | Visited Comm Corps 4836 | -9/Scraptown | Visited TADAMA 4875 | -9/Scraptown | Visited The Evicted 4974 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5233 | -9/Scraptown | Discovered new exit (range 5) 5357 | -9/Scraptown | Visited Fellowship of the Rings 5399 | -9/Scraptown | Visited Bundlers 5563 | -9/Scraptown | Visited CR-KLE's Repair Center 5584 | -9/Scraptown | Visited Cave Peace 5777 | -9/Scraptown | Build established: Mutant 6251 | -9/Scraptown | Visited UFD Registry 6251 | -9/Scraptown | Registered with UFD as "Pulsedriver" 6287 | -9/Scraptown | Visited A0-MCA Data Center 6297 | -9/Scraptown | Given a B+ rating by A0-MCA 6301 | -9/Scraptown | Found A0-MCA's Component Scanner 6340 | -9/Scraptown | Visited LU-1G1's Boring Crew 6534 | -9/Scraptown | Visited Supply Room 6658 | -9/Scraptown | Visited Science Testing Area 6689 | -9/Scraptown | Visited Scrap Suit Storage 6871 | -9/Scraptown | Visited Research Penetration Think Tank 6905 | -9/Scraptown | Visited Derelict Rescue Squad 6920 | -9/Scraptown | Found DRS Beacon 6946 | -9/Scraptown | Visited Analyses Database 7059 | -9/Scraptown | Discovered new exit (range 5) 7686 | -9/Scraptown | CR-KLE repaired 8 parts 8119 | -9/Scraptown | Met Optimus 8119 | -9/Scraptown | Accepted into 0bPrime 8188 | -9/Scraptown | Entered Factory 8188 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 8308 | -6/Factory | Discovered new exit (range 7) 8310 | -6/Factory | Identified exit to Lower Caves 8344 | -6/Factory | Sucked down chute 8344 | -6/Factory | Entered Waste 8347 | -6/Waste | Spotted C-40 Crusher 8357 | -6/Waste | Spotted C-40 Crusher 8357 | -6/Waste | Spotted C-40 Crusher 8359 | -6/Waste | EMP discharged 8359 | -6/Waste | Spotted C-40 Crusher 8359 | -6/Waste | Spotted C-40 Crusher 8365 | -6/Waste | Discovered new exit (range 16) 8365 | -6/Waste | Spotted C-40 Crusher 8369 | -6/Waste | Identified exit to Factory 8369 | -6/Waste | Entered Factory 8491 | -6/Factory | Build established: Scout 8580 | -6/Factory | Discovered new exit (range 5) 8581 | -6/Factory | Identified exit to Factory 8629 | -6/Factory | Discovered exit to Factory (range 6) 8815 | -6/Factory | Discovered exit to Factory (range 4) 8839 | -6/Factory | Entered Lower Caves 8863 | -6/Lower Caves | Identified exit to Lower Caves 8914 | -6/Lower Caves | Entered another Lower Caves area 8944 | -6/Lower Caves | Discovered exit to Factory (range 11) 8956 | -6/Lower Caves | Learned Factory terminal intel 9007 | -6/Lower Caves | Activated DRS Beacon 9083 | -6/Lower Caves | Spotted B-75 Beast 9097 | -6/Lower Caves | Learned Factory security intel 9165 | -6/Lower Caves | Learned Factory terminal intel 9169 | -6/Lower Caves | Discovered new exit (range 6) 9170 | -6/Lower Caves | Identified exit to Zion 9176 | -6/Lower Caves | Entered Zion 9204 | -6/Zion | System corruption cleaned by Quarantine Array 9216 | -6/Zion | Found Prototype Processor 9216 | -6/Zion | Identified Exp. Core Analyzer 9240 | -6/Zion | Discovered new exit (range 10) 9243 | -6/Zion | Found CR-A16's Pointy Stick 9289 | -6/Zion | Learned location of Warlord (-4) 9396 | -6/Zion | Learned Factory terminal intel 9402 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9434 | -6/Zion | Learned location of Quarantine (-3) 9455 | -6/Zion | Given the Hacking Drone Bay 9457 | -6/Zion | Found Prototype Device 9457 | -6/Zion | Identified Hacking Drone Bay 9474 | -6/Zion | Given A8's code to call for help 9563 | -6/Zion | Opened final containment barrier to the Deep Caves 9568 | -6/Zion | Discovered new exit (range 3) 9568 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9569 | -6/Zion | Identified exit to Deep Caves 9602 | -6/Zion | Turned away by Imprinter 9666 | -6/Zion | Identified exit to Proximity Caves 9667 | -6/Zion | Entered Proximity Caves 9700 | -5/Proximity Caves | Spotted B-75 Beast 9723 | -5/Proximity Caves | Discovered exit to Factory (range 7) 9739 | -5/Proximity Caves | Entered Factory 9739 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9741 | -5/Factory | Loaded intel: 27 terminal locations 9795 | -5/Factory | Repaired Cld. VTOL Module 9878 | -5/Factory | Discovered new exit (range 11) 9880 | -5/Factory | Sucked down chute 9880 | -5/Factory | Entered Waste 9881 | -5/Waste | Met a frightened Derelict 9883 | -5/Waste | Spotted C-40 Crusher 9887 | -5/Waste | Spotted C-40 Crusher 9891 | -5/Waste | Spotted C-40 Crusher 9891 | -5/Waste | Spotted C-40 Crusher 9892 | -5/Waste | Spotted C-40 Crusher 9895 | -5/Waste | EMP discharged 9896 | -5/Waste | Discovered new exit (range 16) 9896 | -5/Waste | Spotted C-40 Crusher 9902 | -5/Waste | Identified exit to Factory 9902 | -5/Waste | Entered Factory 9903 | -5/Factory | Loaded intel: 27 terminal locations 10022 | -5/Factory | Identified exit to Upper Caves 10022 | -5/Factory | Identified exit to Extension 10022 | -5/Factory | Identified exit to Factory 10345 | -5/Factory | Build established: Hacker-Mutant 10400 | -5/Factory | Entered Upper Caves 10449 | -5/Upper Caves | Spotted B-75 Beast 10481 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10484 | -5/Upper Caves | Learned Factory stockpile data 10528 | -5/Upper Caves | Discovered new exit (range 10) 10534 | -5/Upper Caves | Identified exit to Upper Caves 10552 | -5/Upper Caves | Entered another Upper Caves area 10606 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10630 | -5/Upper Caves | Discovered new exit (range 13) 10634 | -5/Upper Caves | Identified exit to Zhirov 10634 | -5/Upper Caves | Entered Zhirov 10634 | -5/Zhirov | Discovered new exit (range 3) 10641 | -5/Zhirov | Met Zhirov 10649 | -5/Zhirov | Learned location of Testing (-2) 10649 | -5/Zhirov | Learned location of Command (-1) 10656 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10662 | -5/Zhirov | Found Alien Artifact 10662 | -5/Zhirov | Identified Integrated Reactor 10662 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10667 | -5/Zhirov | Found Alien Artifact 10668 | -5/Zhirov | Identified Transdimensional Reconstructor 10668 | -5/Zhirov | Warped through subspace 10710 | -5/Zhirov | Identified exit to Proximity Caves 10711 | -5/Zhirov | Entered Proximity Caves 10815 | -4/Proximity Caves | Discovered exit to Factory (range 10) 10819 | -4/Proximity Caves | Entered Factory 10819 | -4/Factory | Evolved 2 slots: Utility x2 10821 | -4/Factory | Loaded intel: 25 terminal locations 10856 | -4/Factory | Identified exit to Upper Caves 10856 | -4/Factory | Identified exit to Armory 11163 | -4/Factory | Allied Derelicts emerged from ambush trap array 11181 | -4/Factory | Core integrity fell below 50% 11185 | -4/Factory | Entered Upper Caves 11185 | -4/Upper Caves | Spotted B-86 Titan 11216 | -4/Upper Caves | Lost 15 parts (1p7n5u2w) 11225 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11247 | -4/Upper Caves | Discovered new exit (range 15) 11251 | -4/Upper Caves | Identified exit to Upper Caves 11252 | -4/Upper Caves | Entered another Upper Caves area 11262 | -4/Upper Caves | Discovered new exit (range 10) 11266 | -4/Upper Caves | Identified exit to Research 11268 | -4/Upper Caves | Entered Research 11268 | -3/Research | Evolved 2 slots: Propulsion x2 11269 | -3/Research | Identified exit to Quarantine 11588 | -3/Research | Core integrity fell below 50% 11596 | -3/Research | Core integrity fell below 20% 11609 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11593_ Penetrated by Slug. 11593_ Slug penetrates Wall. 11595_ S-43 Plague destroyed. 11601_ Acquired Field Propulsion Drive. 11606_ Field Propulsion Drive destroyed. 11606_ Penetrated by Slug. 11606_ Imp. Signal Interpreter destroyed. 11607_ T-07 Excavator suffers critical hit (Burn). 11607_ T-07 Excavator destroyed. 11607_ K-01 Serf collects debris. 11608_ Triggered Ambush Trap. 11608_ L-61 Swordsman emerges from a hatch in the floor. 11608_ G-67 Veteran emerges from a hatch in the floor. 11609_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5U. 11609_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#######???????????????? | | ??????????????????????????? #???????????????? | | ???????????????????????????? ????????????????? | | ???????????????##########???! ????????????????? | | ???????????????+ t ???? ?????????????????? | | ???????????????# ???? ???? #???????????? | | ????????????? # #####+### #???????????? | | ???????????????+ k l g g g #???????????? | | ?????????????????# @ ### #???????????? | | ?????????????????# k #?????????????????? | | ?????????????????# [[ #?????????????????? | | ?????????????????# k %= [ #?????????????????? | | ?????????????????# g #?????????????????? | | ????########?????# g #?????????????????? | | ????# #?????# ######## #?????????????????? | | ????#! #?????# #??????#ss #?????????????????? | | ????# #?????# #??????# #?????????????????? | | ????# #?????# #???####h##+###???????????????? | | ????# ####### ##### = #???????????????? | | ????# # ! # #???????????????? | | ????# + # #???????????????? | | ????# # # #???????????????? | | ????# # =/% #???????????????? | | ????# #+###### *# """"" #???????????????? | | ????# #??????# # """"" #???????????????? | | ????# !#??????# # """"" #???????????????? | | ????# #??????# ###########???????????????? | | ????# #??????# ##########????????????????? | | ????############### + #????????????????? | | ????????# + # #????????????????? | | ????????# # # "" #????????????????? | | ????????# # #""" #????????????????? | | ????????# """ # #"T #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Armor Coverage 600 Evasion (%) 74 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 28 Item Schematics ----------------- Mass Driver | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive H-55 Commando | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Med. Laser | 65% | -10/Materials Cld. VTOL Module | 21% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeShrapnelArticulator Manual? 0 Play Time 04:34:25 Cumulative 34.2 hours Start 2025.07.13 @ 10:11:13 End 2025.07.13 @ 20:13:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 37 Gallery% 19 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 772e69a0-864a-42ff-bd03-e20afbea9d14