Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 17:52:45 Player: Chubbicat Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2158) 2158 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 4645 Bonus ------- Follower Combat Kills 77 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 398/430 System Corruption 1% Temperature Warning (320) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (8) ---- Light Armor Plating Component Analysis Suite Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Reactive Plating > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Signal Interpreter Component Analysis Suite Light Assault Rifle Improved Assault Rifle [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 70 | 6 3 10 4 14 33 Power 14 | 1 1 2 . 4 6 Engine 10 | 1 1 2 . 1 5 Core 4 | . . . . 3 1 Reactor . | . . . . . . Propulsion 22 | 2 1 4 1 3 11 Treads . | . . . . . . Leg 21 | 2 1 4 1 3 10 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 18 | 1 1 1 2 4 9 Device 9 | . . . 2 3 4 Storage 2 | 1 . . . . 1 Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 5 | . 1 . . 1 3 Artifact . | . . . . . . Weapon 16 | 2 . 3 1 3 7 Energy Gun 2 | . . . . 1 1 Energy Cannon 4 | . . . . . 4 Ballistic Gun 9 | 2 . 2 1 2 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 41 | . . 5 . 8 28 Power 9 | . . 1 . 2 6 Propulsion 16 | . . 1 . 3 12 Utility 7 | . . 1 . 1 5 Weapon 9 | . . 2 . 2 5 Highest Loss Streak 10 | . . 4 . 4 10 To Critical Strikes . | . . . . . . Average Backups 6 | 2 6 6 6 6 6 Power . | . 1 . . . . Propulsion 1 | 1 2 1 1 2 1 Utility 1 | . . . 2 1 2 Weapon 2 | . 1 2 2 1 2 Tool/Special . | . . . . . . Unused Backups 26 | . 6 3 5 3 9 Power . | . . . . . . Propulsion 7 | . 4 . 1 1 1 Utility 3 | . 1 1 . . 1 Weapon 16 | . 1 2 4 2 7 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 95 96 98 96 87 Engine 9 | . 14 11 11 3 8 Core 3 | . . . . 12 4 Leg 34 | . 28 43 43 35 30 Device 4 | . . . 1 4 9 Storage 10 | . 14 11 9 9 8 Processor 4 | . . 6 11 7 1 Protection 4 | . 9 2 . 3 6 Energy Gun 1 | . . . . 1 2 Energy Cannon 3 | . . . . . 9 Ballistic Gun 16 | . 28 20 22 16 5 Peak Build Rating 31 | 6 7 12 20 31 31 Average Rating 16 | 4 6 10 15 26 19 On Entrance 12 | . 6 7 12 18 31 Avg Prop Armor Cover (%) 5 | . . . 6 . 4 Naked Turns . | . . . . . . Heaviest Build 34 | 14 15 14 14 32 34 Greatest Support 65 | 20 20 40 50 65 65 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 7 8 7 Most Carried 8 | 6 8 8 8 8 8 Average Carried 6 | 2 6 5 6 6 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 6 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1604 | 248 120 188 199 344 505 Remotely . | . . . . . . Salvage Created 2983 | . 136 344 71 503 1929 Parts 169 | . 12 16 12 30 99 Haulers Intercepted 4 | . . 1 . . 3 Recyclers Shooed 4 | . . . 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 48 | . 2 5 5 10 26 Guns 32 | . 2 2 5 10 13 Cannons 12 | . . . . . 12 AOE 3 | . . 3 . . . Classes Destroyed 10 | . 3 3 1 2 1 Worker 4 | . 1 . . 1 2 Builder 5 | . . . . 1 4 Hauler 4 | . . 1 . . 3 Recycler 5 | . . 1 . . 4 Watcher 4 | . 2 2 . . . Swarmer 8 | . . . 5 . 3 Grunt 22 | . 2 2 . 7 11 Duelist 1 | . . . . . 1 Sentry 15 | . . 3 . 2 10 Hunter 2 | . . . . 1 1 Best Kill Streak 6 | . 2 5 3 5 6 Combat Bots Only 5 | . 1 3 3 5 5 Max Kills in Single Turn 2 | . 1 2 1 1 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 437 | . 13 57 19 106 242 Missed 124 | . 2 17 6 31 68 Hits 313 | . 11 40 13 75 174 Projectile 313 | . 11 40 13 75 174 Critical Strikes 18 | . . 4 . 3 11 Actively Blocked 2 | . . 2 . . . Damage Taken 4649 | . 141 651 106 1019 2732 Core 646 | . 11 76 7 141 411 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . 3 48 . . . Ignored by Resistances 140 | . . . . 62 78 Regen/Repaired (Parts) 117 | . . . . . 117 Core Remaining (%) 91 | 100 95 . 79 . . Volleys Fired 232 | . 13 32 12 58 117 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 40 50 46 86 136 Shots Fired 448 | . 26 59 24 114 225 Gun 317 | . 26 50 24 114 103 Cannon 122 | . . . . . 122 Launcher 9 | . . 9 . . . Special . | . . . . . . Kinetic 284 | . 26 50 24 106 78 Thermal 155 | . . . . 8 147 Explosive 9 | . . 9 . . . Electromagnetic . | . . . . . . Robot Hit Streak 23 | . 4 6 6 23 19 Robot Miss Streak 7 | . 3 3 7 3 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 1 1 3 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 284 | . 13 38 14 85 134 Core Hits 119 | . 7 22 5 28 57 Critical Kills 4 | . . 1 . 2 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 5 | . 1 1 . 2 1 Meltdown 1 | . . . . . 1 Destroy 4 | . 1 1 . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4559 | . 176 724 180 1134 2345 Guns 2744 | . 176 342 180 1134 912 Cannons 1433 | . . . . . 1433 Explosions 382 | . . 382 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2414 | . 176 342 180 1047 669 Thermal 1763 | . . . . 87 1676 Explosive 382 | . . 382 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 19 | . . 1 . . 18 Projectiles 18 | . . . . . 18 Explosions 1 | . . 1 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 56 | . . 56 . . . Shots 5 | . . 5 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 336 | . . 22 . 305 336 Average Temperature 75 | . . 8 . 73 82 Received Heat Transfer 1890 | . 66 222 . 459 1143 Effects 2 | . . . . 1 1 Interference 1 | . . . . . 1 Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . . . . 1 Heat Transferred 3262 | . . . . 185 3077 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 91 Level 1 2 | . . . . . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 366 | . 32 140 70 72 366 Initial 21 | . . . 21 5 4 Average 49 | . 5 76 16 26 98 Influence Increases 1831 | . 100 198 148 277 1108 Destroy 0b10 Robot/C 1020 | . 40 100 120 200 560 Destroy 0b10 Robot/NC 115 | . 15 20 . 10 70 Destroy Leader 298 | . 24 46 20 40 168 Allied During Kill 49 | . . . 8 . 41 Successful Hack 56 | . 21 . . 10 25 Disable Machine 30 | . . . . 15 15 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 38 | . . 32 . 2 4 Lose Combat Pursuer 75 | . . . . . 75 Influence Decreases 1471 | . 100 144 188 280 759 Entered New Map 49 | . . . 33 9 7 Time Decay 1022 | . 100 130 155 201 436 Lost Part 340 | . . 14 . 70 256 Lost Ally 60 | . . . . . 60 Squads Dispatched 11 | . 3 . . 2 6 Investigation 4 | . 2 . . 1 1 Extermination . | . . . . . . Reinforcement 5 | . 1 . . 1 3 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 7 | . . 3 . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 5 13 6 17 50 Peak Tracking Total 7 | . 2 4 3 7 6 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 10 | . 3 1 1 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 12 | . 5 . 1 3 3 Terminals 9 | . 4 . . 3 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 14 . 1 5 15 Successful 20 | . 7 . 1 2 10 Failed 15 | . 7 . . 3 5 Catastrophic 4 | . 3 . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 24 | . 12 . . 5 7 Fabricators . | . . . . . . Repair Stations 8 | . . . . . 8 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 6 . 1 2 4 Record 1 | . 1 . . . . Open Door 2 | . . . 1 . 1 Branch Access Points 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 2 | . 1 . . 1 . Zone Layout 3 | . 1 . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . . 6 Scan Component 3 | . . . . . 3 Repair 3 | . . . . . 3 Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . . 1 2 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 3 | . . . . . 3 Time 159 | . . . . . 159 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 11 | . . . 2 . 9 Largest Group 9 | . . . 2 . 9 Highest-Rated Group 157 | . . . 43 . 157 Highest-Rated Ally 31 | . . . 31 . 29 Total Orders . | . . . . . . Ally Attacks 40 | . . . 2 . 38 Total Damage 445 | . . . 21 . 424 Kills 4 | . . . 1 . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 3330 | 70 576 338 709 507 1130 Spaces Moved 1956 | 54 431 187 506 246 532 Core 24 | 17 . . . . 7 Treads . | . . . . . . Legs 1932 | 37 431 187 506 246 525 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 122 120 Average Speed 122 | 97 120 120 121 125 128 Slowest Speed 260 | 120 120 120 123 130 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 5 71 20 79 23 65 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . . 45 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 45 | . . 45 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2463 | 71 467 247 580 341 757 Wait 50 | . 2 4 30 . 14 Move 1951 | 53 430 186 505 245 532 Hop . | . . . . . . Pick Up 106 | 12 11 12 14 17 40 Fast Attach 1 | . . . . . 1 Attach 59 | 6 2 9 6 11 25 Detach . | . . . . . . Swap 23 | . 1 1 2 4 15 Drop 41 | . 8 3 11 6 13 Fire 232 | . 13 32 12 58 117 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Met a group of wandering Federalists 228 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 16) 647 | -10/Materials | Entered another Materials area 647 | -9/Materials | Evolved 2 slots: Propulsion x2 741 | -9/Materials | Lost 4 parts (1n1u2w) 836 | -9/Materials | Discovered new exit (range 9) 985 | -9/Materials | Entered Mines 1030 | -9/Mines | Build established: Scavenger-Mutant 1088 | -9/Mines | Discovered new exit (range 3) 1145 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1323 | -9/Mines | Discovered new exit (range 10) 1451 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1451 | -9/Mines | Discovered new exit (range 5) 1498 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1694 | -9/Mines | Entered Materials 1694 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1695 | -8/Materials | Identified exit to Storage 1851 | -8/Materials | Lost 4 parts (2p1n1w) 1921 | -8/Materials | Lost 3 parts (1n1u1w) 2201 | -8/Materials | Entered Storage 2406 | -8/Storage | Lost 10 parts (2p4n1u3w) 2483 | -8/Storage | Core integrity fell below 50% 2538 | -8/Storage | Lost 5 parts (2n1u2w) 2552 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2552 | -8/Storage | Identified exit to Recycling 2626 | -8/Storage | Lost 4 allies 2967 | -8/Storage | Repaired Corrupted Carbon-fiber Leg 3020 | -8/Storage | Repaired Corrupted Carbon-fiber Leg 3081 | -8/Storage | Lost 5 parts (2p2n1u) 3095 | -8/Storage | Repaired Corrupted Carbon-fiber Leg 3095 | -8/Storage | Core integrity fell below 20% 3119 | -8/Storage | Learned location of Armory (-4) 3331 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Relay Coupler [Grunt] tumbles out of Garrison Access. Relay Coupler [Heavy] tumbles out of Garrison Access. Y-45 Defender destroyed. R-06 Scavenger collects Lgt. Ion Engine. Garrison Access disabled. System corrupted: Heat flow error (+289). Dropped Heat Sink. Acquired Imp. Ion Engine. R-06 Scavenger collects Med. Matter Pod. C-45 Heavy ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. I-25 Savior unfolds itself. G-47 Trooper destroyed. Critical hit (Burn: +37). Discarded Targeting Computer. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????>????????????????????? | | ?????????????????????????????? | | ???????""""??????????????##### | | ??????## #??????????????#"""# | | ??????#T #???????????####"Y"# | | ######## #???????????# | | # ## #?????####### | | # """ ## #?????# # | | # """ ## #?????# # | | # """ ## ####### + """" | | # """=# u %=!% # """" | | # """%gg ###### # """" | | # @# T #????## ## """" | | # # #?????# ## % | | # "! ######?????# #####!### | | # "G=!#??????????# #???###?? | | # """!#??????????# #???????? | | # ! %#??????????# #???????? | | ##### #??????????# #?#####?? | | ????###??????????# #?#"""#?? | | ?????????????????# #?#"R"#?? | | ?????????????????# ###"="### | | ?????????????????# # | | ?????????????????# # """ [%[ | | ?????????????????#^ # """ | | ?????????????????# %#!""" | | ?????????????????# ! +% | | ?????????????????# %#%""" | | ?????????????????+ #!""" | | ?????????????????# # """ | | ?????????????????#!= # | | ?????????????????#%! ####### # | | ????????????????? !! #?????### | | ???????????????? #?####### | | ??????????????? | | ???????????????#+#####?????### | | ??????????????? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Kinecelleration 30 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 49% | -8/Storage | Corrupted Carbon-fiber Leg | 44% | -8/Storage | Corrupted Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Resistances Are Futile That Tickles The More The Merrier Challenges ------------ None Game ------ Seed ArcsightPulsarCannon Manual? 0 Play Time 01:16:23 Cumulative 4.9 hours Start 2026.10.20 @ 13:33:04 End 2026.10.20 @ 17:52:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2e66a15a-9597-44ce-b87b-de55387d487f