Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.06 @ 23:17:27 Player: Nalzok Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (162) 810 Value Destroyed (7418) 7418 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (3972) 3972 TOTAL SCORE: 21860 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 1703 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -27 Cogmind --------- Core Integrity 0/1150 Matter 243/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Walking (150) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (11) ----- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Improved Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Hacking Drone Bay (0/1) > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (18) --- Fusion Compressor Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Transdimensional Reconstructor Electrolaser Autogun Battle Rifle Power Sword Centrium Greatsword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Ghost Barrier Wardrone Bay > --- WEAPON ----------- Matter Neutralizer Hardcell Cannon > --- INVENTORY -------- High-capacity Storage Unit Advanced ECM Suite Centrium Greatsword [Rating: 210] Favorites ----------- Power Vortex Chain Reactor Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Tesla Rifle Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Slashing Weapon Power Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 4 . . . . . . . 2 . . . . 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 329 | . 1 4 1 . 28 2 5 18 1 9 4 22 32 10 14 . 6 48 6 6 22 6 36 2 3 10 33 Power 31 | . . 1 . . 3 . 1 2 . 1 . 4 2 . 1 . . 8 . . 2 . 1 1 . 1 3 Engine 7 | . . . . . 3 . . . . . . 1 2 . . . . 1 . . . . . . . . . Core 16 | . . 1 . . . . . 2 . 1 . 3 . . . . . 7 . . 1 . . . . . 1 Reactor 8 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 1 . 1 2 Propulsion 66 | . . 2 . . 6 2 1 4 . . 3 2 7 1 4 . . 9 2 2 5 . 5 1 1 5 4 Treads 6 | . . . . . . . . . . . . . . . 1 . . 3 1 . . . 1 . . . . Leg 57 | . . 2 . . 6 2 1 4 . . 3 2 7 1 3 . . 5 1 . 5 . 4 1 1 5 4 Wheel 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 116 | . 1 . 1 . 10 . 2 9 . 1 1 5 11 1 3 . 2 15 3 2 8 2 24 . 2 4 9 Device 68 | . . . . . 3 . 1 2 . . 1 4 8 1 1 . . 13 3 1 4 1 16 . 2 3 4 Storage 8 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . 1 2 . . . 1 Processor 14 | . 1 . . . 1 . . 2 . . . . 1 . . . 1 2 . . 1 . 3 . . . 2 Hackware 7 | . . . . . 2 . . 1 . . . . . . . . . . . . 1 . 1 . . 1 1 Protection 19 | . . . . . 4 . . 3 . 1 . 1 1 . 2 . 1 . . 1 2 . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | . . 1 . . 9 . 1 3 1 7 . 11 12 8 6 . 4 16 1 2 7 4 6 . . . 17 Energy Gun 35 | . . 1 . . 3 . . 2 . 2 . 6 3 . . . 1 5 1 . 3 3 1 . . . 4 Energy Cannon 10 | . . . . . . . . 1 . . . 1 3 . 3 . . 1 . . . . 1 . . . . Ballistic Gun 34 | . . . . . 4 . . . . 1 . . 3 4 1 . 3 6 . . 2 . 1 . . . 9 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Launcher 10 | . . . . . . . . . . 2 . 2 . 1 2 . . . . . . . . . . . 3 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . . 1 . . 1 . 2 3 2 . . . 4 . 2 1 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 15 | . . . . . . . 1 1 . . 1 . . 1 . . . . . . 6 . 2 . . 3 . Parts Lost 95 | . . . . . 6 . . 1 . 3 . . 11 . 8 . 2 14 3 7 . 3 7 3 . . 27 Power 11 | . . . . . 1 . . . . 1 . . . . 1 . 1 2 . . . . . . . . 5 Propulsion 23 | . . . . . 1 . . . . . . . 3 . 2 . . 5 1 3 . . 1 2 . . 5 Utility 33 | . . . . . 2 . . 1 . 1 . . 5 . 3 . . 4 1 2 . . 5 1 . . 8 Weapon 28 | . . . . . 2 . . . . 1 . . 3 . 2 . 1 3 1 2 . 3 1 . . . 9 Highest Loss Streak 12 | . . . . . 3 . . 1 . 2 . . 4 . 3 . 2 4 3 6 . 2 4 2 . . 12 Average Slot Usage (%) 93 | . 98 100 100 100 93 100 92 95 100 97 100 99 95 99 97 100 96 95 99 85 88 93 87 91 92 94 82 Engine 1 | . 14 6 . . 5 7 2 . . . . 4 4 6 1 . . 1 . . . . . . . . . Core 4 | . . 7 14 14 2 . . 5 7 6 7 2 1 . . . . 7 11 11 7 5 . . . . 1 Reactor 2 | . . . . . . . 4 1 . . . . . . 4 6 3 . . . 2 5 9 10 10 10 6 Treads 3 | . . . . . . . . . . . . . . . 1 6 6 7 16 11 10 . . . . . . Leg 19 | . 28 28 28 28 17 30 30 30 30 30 30 30 25 26 22 20 20 11 3 . 6 22 19 19 20 20 14 Device 16 | . . . . . 4 7 7 12 7 2 6 6 19 26 25 26 20 21 25 24 24 22 25 22 22 23 7 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 10 4 5 5 5 8 Processor 14 | . 12 14 14 14 17 15 15 14 15 15 15 15 14 13 13 13 16 20 19 17 8 5 7 15 15 15 18 Hackware 4 | . . . . . 11 7 7 2 7 7 7 7 3 . . . . . . . 2 5 6 10 10 11 14 Protection 4 | . . . . . 8 7 7 7 7 10 7 7 4 6 5 6 8 3 . 3 7 5 4 . . . 2 Energy Gun 3 | . 14 14 14 14 3 7 . 3 2 4 . 6 3 . . . . 2 4 1 6 10 3 . . . 1 Energy Cannon 1 | . . . . . . . . 3 7 . . 1 2 4 5 6 3 . . . . . 2 . . . . Ballistic Gun 4 | . 14 14 14 14 12 7 . . . 5 7 2 5 5 4 . 4 5 5 1 1 . . 5 5 5 5 Slashing Weapon 1 | . . . . . . . 6 3 . 1 7 . 1 1 . . . 1 . 3 1 . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 10 10 12 24 24 33 32 42 62 59 59 53 62 70 71 71 71 71 93 87 87 107 142 142 109 107 108 106 Greatest Support 115 | 20 20 20 20 20 20 47 52 70 70 70 72 72 75 60 60 45 45 77 82 82 90 90 95 85 90 115 115 Greatest Overweight (x) 23 | . . . 1 1 2 . . 1 . . . . 1 1 1 1 1 5 5 5 4 1 2 1 1 1 23 Average Overweight (x) . | . . . . 1 1 . . . . . . . . 1 . 1 . 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 20 | 6 6 6 10 10 10 10 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 20 20 12 12 12 18 Average Capacity 12 | 6 6 6 6 10 10 10 10 11 12 12 12 12 12 12 12 12 12 12 12 12 12 19 11 12 12 12 16 Most Carried 18 | 5 6 6 8 8 10 10 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 18 18 12 12 12 14 Average Carried 11 | 3 4 6 6 8 9 9 9 11 12 11 11 11 11 11 11 12 11 11 11 11 11 14 10 12 11 11 12 Final Capacity 20 | 6 6 6 10 10 10 10 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 20 12 12 12 12 18 Final Carried 18 | 2 6 6 8 8 10 10 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 18 12 12 12 12 13 Class Distribution -------------------- 42% | Scavenger-Mutant 18% | Hacker-Mutant 16% | Mutant 11% | Generator-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Generator-Mutant | -5/Warlord Generator-Mutant | -4/Proximity Caves Generator-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 6298 | 194 34 79 . . 357 . 70 170 20 237 40 265 520 92 512 . 65 920 166 185 242 80 821 216 30 . 983 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8374 | . 44 272 . . 478 . . 144 130 302 . 275 982 198 723 . . 1569 335 435 . 232 1203 181 . . 871 Parts 349 | . 2 11 . . 18 . . 4 2 23 . 9 39 10 34 . . 69 15 18 . 17 38 12 . . 28 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . 1 . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 268 | . . . . . . . . . 2 23 . 25 . 13 29 . 2 . 18 11 110 9 . 10 . . 16 Prevented 39 | . . . . . . . . . . . . 4 . 4 3 . 4 . . 5 8 5 . . . . 6 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 141 | . 3 2 . . 9 . . 1 2 10 . 6 12 3 15 . . 19 9 6 . 6 14 6 . . 18 Melee 7 | . . . . . 1 . . . . . . . . . . . . 2 . 1 . 2 . . . . 1 Guns 91 | . 3 2 . . 8 . . 1 1 5 . 2 12 1 7 . . 14 9 4 . 4 7 3 . . 8 Cannons 18 | . . . . . . . . . 1 . . . . 1 4 . . 2 . . . . 7 3 . . . AOE 21 | . . . . . . . . . . 5 . 3 . 1 4 . . . . . . . . . . . 8 Classes Destroyed 13 | . 1 2 . . 1 . . 1 1 . . . 2 . 2 . . 2 . . . . . . . . 1 Worker 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Recycler 10 | . . 2 . . 1 . . 1 . . . . 1 . . . . 2 . . . . 3 . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 5 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . Swarmer 42 | . 3 . . . . . . . . 5 . 4 1 . 8 . . 1 6 4 . 4 . 4 . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 51 | . . 2 . . 6 . . . 1 4 . 1 7 2 4 . . 4 3 . . . 4 2 . . 11 Brawler 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . Sentry 18 | . . . . . 3 . . . . 1 . 1 4 . 1 . . 5 . . . . 1 . . . 2 Hunter 8 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 6 . . . . Programmer 16 | . . . . . . . . 1 . . . . . . . . . 7 . 2 . 2 2 . . . 2 Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 5 | . 2 2 . . 4 . . 1 1 4 . 4 3 3 3 . . 3 4 4 . 4 4 3 . . 5 Combat Bots Only 5 | . 2 2 . . 3 . . 1 1 4 . 4 2 3 3 . . 2 4 4 . 4 3 3 . . 5 Max Kills in Single Turn 3 | . 1 1 . . 1 . . 1 1 3 . 2 1 2 3 . . 2 1 1 . 1 1 1 . . 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Exploded 3 | . . . . . . . . . . 2 . 2 . 1 3 . . . . . . . . . . . 2 Melee 1 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Damage Taken 17482 | . 66 93 . . 811 . . 183 47 614 . 724 1836 198 1287 . 149 2558 571 872 365 789 1578 695 . . 4046 Core 2684 | . 6 18 . . 95 . . 14 15 56 . 81 315 45 86 . 38 399 100 142 27 94 112 125 . . 916 Absorbed by Shields 2185 | . . . . . . . . . . . . . . . . . . 414 220 212 . 32 986 189 . . 132 Core Remaining (%) 69 | 100 . . . 90 82 . . . . . . 76 . . . . 43 . . . . 23 . . . . . Volleys Fired 566 | . 6 13 . . 32 . . 10 6 26 . 18 54 4 46 . 2 101 26 18 . 15 72 19 . . 98 Largest 2 | . 2 2 . . 2 . . 2 2 2 . 2 2 2 2 . 2 2 2 2 . 2 2 2 . . 2 Hottest 170 | . 60 60 . . 109 . . 145 145 145 . 155 113 119 145 . 104 114 114 93 . 162 170 98 . . 123 Shots Fired 996 | . 12 26 . . 52 . . 18 12 43 . 33 107 8 88 . 3 193 37 24 . 28 143 38 . . 131 Gun 755 | . 12 26 . . 52 . . 8 6 38 . 23 98 2 65 . . 162 37 24 . 28 43 19 . . 112 Cannon 217 | . . . . . . . . 10 6 1 . 7 9 4 20 . 1 31 . . . . 100 19 . . 9 Launcher 24 | . . . . . . . . . . 4 . 3 . 2 3 . 2 . . . . . . . . . 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 558 | . 6 13 . . 34 . . . . 22 . 6 54 2 65 . . 110 26 17 . . 70 38 . . 95 Thermal 288 | . 6 13 . . 15 . . 12 12 17 . 24 53 4 20 . 1 55 11 . . 6 30 . . . 9 Explosive 14 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 10 Electromagnetic 136 | . . . . . 3 . . 6 . . . 3 . 2 3 . 2 28 . 7 . 22 43 . . . 17 Robot Hit Streak 18 | . 4 8 . . 18 . . 4 15 10 . 13 11 14 9 . . 11 15 8 . 5 11 4 . . 13 Robot Miss Streak 7 | . 4 2 . . 4 . . 2 . 6 . 4 7 1 5 . 5 4 1 2 . 3 4 4 . . 7 Penetration Max 2 | . . . . . . . . . . . . . . . 2 . . 1 1 . . . . 1 . . . Secondary Targets 12 | . . . . . . . . . . 1 . 1 1 . 1 . . 2 1 3 . 1 . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 . 1 1 . 1 . . 1 1 1 . 1 . . . . 1 Shots Hit Robots 713 | . 4 17 . . 48 . . 10 11 32 . 24 99 6 56 . . 145 30 27 . 15 78 21 . . 90 Core Hits 391 | . 3 9 . . 23 . . 3 4 26 . 17 76 6 35 . 4 54 12 8 . 7 37 9 . . 58 Critical Hits 48 | . . . . . 1 . . 1 . . . . 2 . 10 . . 8 5 1 . . 7 4 . . 9 Critical Kills 19 | . . . . . . . . . . . . . . . 4 . . 5 3 . . . 4 1 . . 2 Critical Parts Destroyed 26 | . . . . . 1 . . 1 . . . . . . 6 . . 2 2 1 . . 3 3 . . 7 Melee Attacks 74 | . . . . . 13 . . 2 1 1 . 2 9 2 . . . 25 . 13 . 3 . . . . 3 Impact 15 | . . . . . 13 . . . 1 1 . . . . . . . . . . . . . . . . . Slashing 59 | . . . . . . . . 2 . . . 2 9 2 . . . 25 . 13 . 3 . . . . 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . 3 . . . . 2 . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20241 | . 43 150 . . 842 . . 326 275 918 . 700 2110 253 1113 . 132 4151 734 1026 . 494 2790 624 . . 3560 Guns 11041 | . 43 150 . . 769 . . 75 150 423 . 395 1559 44 615 . . 2605 734 415 . 295 783 287 . . 1699 Cannons 4010 | . . . . . . . . 150 125 25 . 152 175 78 345 . . 670 . . . . 1747 337 . . 206 Explosions 2842 | . . . . . . . . . . 470 . 153 . 131 153 . 132 . . . . . 260 . . . 1543 Melee 2344 | . . . . . 69 . . 101 . . . . 376 . . . . 876 . 611 . 199 . . . . 112 Ramming 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Kinetic 8513 | . 20 73 . . 553 . . . . 255 . 112 820 44 615 . . 1838 540 280 . . 1117 624 . . 1622 Thermal 5068 | . 23 77 . . 182 . . 178 275 193 . 435 914 78 345 . . 1181 194 . . 60 810 . . . 123 Explosive 2013 | . . . . . . . . . . 470 . . . . . . . . . . . . . . . . 1543 Electromagnetic 2299 | . . . . . 34 . . 47 . . . 153 . 131 153 . 132 256 . 135 . 235 863 . . . 160 Impact 69 | . . . . . 69 . . . . . . . . . . . . . . . . . . . . . . Slashing 2275 | . . . . . . . . 101 . . . . 376 . . . . 876 . 611 . 199 . . . . 112 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 2 2 2 2 . 1 3 3 3 3 7 7 16 16 6 3 . . . 14 Average Corruption 5 | . . . . . . . . 1 2 2 2 . 1 1 3 3 3 4 7 13 12 5 2 . . . 13 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Effects 301 | . . . . . . . . 8 5 5 1 . 4 2 16 . 6 43 34 51 2 22 9 . . . 93 Message Errors 67 | . . . . . . . . 6 3 2 . . 1 1 3 . 2 9 10 11 1 6 6 . . . 6 Matter Fused 58 | . . . . . . . . . . . . . . . 7 . . 10 5 11 . 4 . . . . 21 Heat Flow Errors 33 | . . . . . . . . 2 . . 1 . . . 2 . 2 3 3 8 . 2 1 . . . 9 Energy Discharges 35 | . . . . . . . . . 1 1 . . 1 . 1 . 1 4 6 6 . 4 1 . . . 9 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 Data Loss (minor) 31 | . . . . . . . . . 1 2 . . 2 1 . . 1 5 4 3 1 2 . . . . 9 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . 5 Misfires 6 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . 2 Alerts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Misdirections 19 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 14 Targeting Errors 31 | . . . . . . . . . . . . . . . 1 . . 8 2 4 . 2 . . . . 14 Weapon Failures 6 | . . . . . . . . . . . . . . . 2 . . 1 . 1 . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 581 | . . . . . . . . . 1 29 . 2 . . 2 . . 115 . 235 . . 78 . . . 119 Projectiles 119 | . . . . . . . . . 1 . . 2 . . 2 . . 7 . . . . 73 . . . 34 Explosions 117 | . . . . . . . . . . 29 . . . . . . . . . . . . 5 . . . 83 Melee 345 | . . . . . . . . . . . . . . . . . . 108 . 235 . . . . . . 2 Knockbacks 15 | . . . . . . . . . . . . . . . . . . . . . . . 11 3 . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . 11 3 . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 54 | . . . . . 2 . . . . . . . . . . . . . . . . . 31 . . . 21 Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . . 48 . . 217 . . 127 6 136 204 81 322 . 213 . 201 185 218 219 . 222 360 196 . . 253 Average Temperature 84 | . . 32 . . 69 . . 75 4 42 108 23 95 . 120 . 97 42 89 84 . 52 122 85 . . 90 Received Heat Transfer 3043 | . . 48 . . 351 . . 12 9 171 . 195 642 18 195 . 45 300 171 9 18 72 78 178 . . 531 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . 1 . . . . . . . . . . 8 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Parts Melted 28 | . . . . . 2 . . 3 2 . . 2 6 . 2 . . 7 . . . . . . . . 4 Heat Transferred 8012 | . 50 175 . . 371 . . 259 407 296 . 781 1779 150 507 . . 1853 296 . . 74 829 . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 3 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Peak Influence 573 | . 109 132 . . 160 51 17 360 . . . . 347 . . . . 211 . . . . 573 . . . . Initial 166 | . . 42 . . . 51 17 . . . . . 133 . . . . . . . . . 166 . . . . Average 159 | . 54 108 . . 59 51 12 187 . . . . 226 . . . . 96 . . . . 301 . . . . Maximum Alert Level 2 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . Low Security (%) 70 | 100 100 100 . 100 100 100 100 49 . . . . 45 . . . . 98 . . . . 31 . . . . Level 1 23 | . . . . . . . . 50 . . . . 54 . . . . 1 . . . . 38 . . . . Level 2 5 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . . . 2 . . 9 . . . 1 4 . . . . 5 . . . . 5 . . . 1 Investigation 5 | . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . Extermination 7 | . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 2 . . . . Reinforcement 7 | . . . . . 2 . . 2 . . . . . . . . . 1 . . . . 2 . . . . Assault 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 Garrison 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 6 | . . . . . . . . 1 . . . . 1 . . . . 2 . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 309 | . 5 3 . . 15 . 1 14 5 11 . 20 24 7 19 . 4 30 14 10 28 26 31 14 . . 28 Peak Tracking Total 13 | . 3 2 . . 3 . 1 5 4 4 . 7 4 6 3 . 3 4 5 4 13 5 6 9 . . 6 Tactical Retreats 36 | . 1 1 . . 1 . . . 1 1 . 3 4 . 3 . . 1 2 2 4 6 . 2 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 10 | . . . . . 1 1 . 3 . . . . 1 . . . . 3 . . . . 1 . . . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . . 1 13 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 14 | . . . . . . . . 1 . . . . . 1 . . . 5 . . . . 6 . . . 1 Max in Single Turn 1 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 45 | . 2 . 1 . 2 . . 8 . . 1 . 4 . . 4 . 2 . . 10 . 2 . 1 8 . Terminals 8 | . 2 . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Total Hacks 151 | . 7 . 4 . 18 . . 18 . . 4 . 7 . . 25 . 2 . . 15 . 4 . 2 45 . Successful 118 | . 3 . 4 . 10 . . 4 . . 4 . 5 . . 25 . 1 . . 15 . . . 2 45 . Failed 32 | . 4 . . . 7 . . 14 . . . . 2 . . . . 1 . . . . 4 . . . . Catastrophic 7 | . 1 . . . . . . 6 . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 7 . . . 17 . . 3 . . . . 6 1 . . . 10 . . 1 . 5 . . . . Terminals 33 | . 7 . . . 18 . . 8 . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . 4 . . . . 2 . . . . . . . . . 1 . . . . Repair Stations 9 | . . . . . . . . 3 . . . . 3 . . . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . Terminal Hacks 103 | . . . 4 . 7 . . 1 . . 4 . . . . 25 . . . . 15 . . . 2 45 . Record 65 | . . . 4 . . . . . . . . . . . . 11 . . . . 13 . . . 2 35 . Part Schematic 14 | . . . . . 2 . . . . . 4 . . . . 6 . . . . . . . . . 2 . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 8 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . 4 . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 6 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Terminals 6 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 2 . . 7 . . . . 3 . . . . 1 . . . . 2 . . . . Full Trace Events 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 4 . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . 2 . . . . . 4 . . . . 6 . 12 . . . . . . . 2 . Parts Built 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Matter 270 | . . . . . . . . 168 . . . . 102 . . . . . . . . . . . . . . Time 53 | . . . . . . . . 28 . . . . 25 . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 124 | . . . . . . . . . . . . . 124 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 36 | . . . . . . . 20 . . . 9 2 . . . . 1 1 . . . . 2 . . . 1 Largest Group 20 | . . . . . . . 20 17 3 . 9 9 5 . . . 1 1 . . . . 2 . . . 1 Highest-Rated Group 522 | . . . . . . . 522 446 62 . 296 296 168 . . . 94 94 . . . . 92 . . . 47 Highest-Rated Ally 94 | . . . . . . . 35 35 31 . 38 38 38 . . . 94 94 . . . . 46 . . . 47 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 16 | . . . . . . . . . . . 2 2 . . . . . 4 . . . 4 2 . . . 2 STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 10 | . . . . . . . . . . . 1 . . . . . . 3 . . . 4 1 . . . 1 RETURN 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Ally Attacks 370 | . . . . . . . 39 156 3 . . 53 37 . . . 6 10 . . . . 59 . . . 7 Total Damage 7523 | . . . . . . . 589 1835 38 . . 1056 806 . . . 234 276 . . . . 2509 . . . 180 Kills 57 | . . . . . . . 2 20 . . . 15 5 . . . 3 3 . . . . 8 . . . 1 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 1 1 1 1 . 1 1 . . . 2 1 . . . . . . . Drone Launches 12 | . . . . . . . . . . . 1 . . . . . . 4 . . . 4 1 . . . 2 Drone Recoveries 9 | . . . . . . . . . . . 1 . . . . . . 3 . . . 4 . . . . 1 Decoded 0b10 Intel 32 | . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . Items 32 | . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 22080 | 3 285 268 226 62 638 91 323 1096 592 601 1313 1575 1193 681 858 117 512 2258 966 1161 1600 775 1436 702 540 264 1944 Spaces Moved 12949 | 1 215 172 179 42 271 71 245 789 430 408 989 1139 596 408 466 79 322 1017 470 595 830 405 777 404 330 177 1122 Core 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 1887 | . . . . . . . . . . . . . . . . . . 346 469 479 593 . . . . . . Legs 10941 | 1 215 172 179 42 271 71 245 789 430 408 989 1139 596 408 466 79 322 671 1 . 237 405 777 404 330 177 1117 Wheels 116 | . . . . . . . . . . . . . . . . . . . . 116 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 120 120 150 150 122 122 122 125 125 125 125 120 150 120 150 120 150 166 120 136 140 105 150 150 120 120 Average Speed 144 | 120 120 120 125 150 150 122 122 127 125 125 126 125 132 150 149 150 149 171 186 176 182 140 144 150 150 137 135 Slowest Speed 1200 | 120 120 120 150 150 180 122 122 152 125 125 127 127 150 150 150 150 150 270 270 190 250 140 172 150 150 150 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 44 38 55 12 26 2 83 28 69 67 91 96 18 48 70 74 60 19 68 74 96 68 23 58 50 62 73 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 13 | . . 1 1 . . . . . . . 1 . . . . 1 . 5 1 . . . . . . 3 . Known Exits Taken 16 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . 1 1 1 . Scrap Searched 30 | . . . . . . . . . 3 2 3 . . 3 3 . 1 . 2 2 . 3 . 1 2 . 5 Spaces Dug 25 | . . . . . 8 . . . 1 1 . 2 3 1 . . . 7 . . . . 2 . . . . Terrain Destroyed 295 | . . . . . 8 . . . 1 29 . 10 3 9 4 . . 18 2 . . . 51 11 . . 149 Melee 23 | . . . . . 8 . . . 1 1 . 2 3 1 . . . 7 . . . . . . . . . Projectile 90 | . . . . . . . . . . . . 1 . 1 4 . . 11 2 . . . 37 11 . . 23 AOE 182 | . . . . . . . . . . 28 . 7 . 7 . . . . . . . . 14 . . . 126 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 15251 | 4 229 209 182 41 425 77 272 871 470 451 1058 1255 885 471 532 78 349 1311 525 658 918 578 955 462 375 200 1410 Wait 975 | . 4 15 . . 63 . 12 13 33 3 57 52 167 26 1 . 14 71 20 24 42 141 9 37 40 . 131 Move 12923 | . 214 171 178 41 270 71 244 788 429 407 988 1138 595 407 465 78 321 1016 469 594 829 404 776 403 329 176 1122 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 122 | . 4 1 2 . 5 3 3 12 . 3 2 2 8 9 4 . 2 11 2 2 1 7 23 . 2 3 11 Fast Attach 148 | . 1 1 . . 11 . 2 4 . 2 1 6 14 2 5 . 3 23 4 4 17 3 23 1 1 5 15 Attach 53 | . . . . . 4 2 . 2 . 2 . . 4 2 3 . . 2 2 2 2 2 7 . 1 . 16 Detach 20 | . . . . . . . . 2 . . . 1 3 . . . . . . . 4 1 2 . . . 7 Swap 130 | . . 3 1 . 13 . 3 12 1 5 3 16 14 6 6 . 3 23 . . 4 1 6 1 1 6 2 Drop 216 | 4 . 5 1 . 13 1 8 21 . 2 7 16 17 13 2 . 4 29 2 1 19 1 37 1 1 10 1 Fire 566 | . 6 13 . . 32 . . 10 6 26 . 18 54 4 46 . 2 101 26 18 . 15 72 19 . . 98 Melee 74 | . . . . . 13 . . 2 1 1 . 2 9 2 . . . 25 . 13 . 3 . . . . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 5 . . . . . . . . . 10 . . . . . . . . . Rewire 8 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 4 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: [*Res] / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 10) 253 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 303 | -10/Mines | Discovered new exit (range 3) 552 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 552 | -10/Mines | Discovered new exit (range 5) 557 | -10/Mines | Entered Exiles 573 | -10/Exiles | Discovered new exit (range 15) 590 | -10/Exiles | Met 8R-AWN 607 | -10/Exiles | Met EX-HEX 651 | -10/Exiles | Met EX-DEC 671 | -10/Exiles | Learned location of Zion (-7) 702 | -10/Exiles | Build established: Scavenger-Mutant 771 | -10/Exiles | Discovered new exit (range 10) 783 | -10/Exiles | Entered Mines 787 | -9/Mines | Met a Derelict bent on vengeance 831 | -9/Mines | Learned location of 1 exit from Materials 836 | -9/Mines | Discovered new exit (range 6) 845 | -9/Mines | Entered Materials 845 | -8/Materials | Evolved 4 slots: Utility x4 846 | -8/Materials | Identified exit to Factory 1117 | -8/Materials | Identified exit to Storage 1117 | -8/Materials | Central database locked down 1363 | -8/Materials | Lost 3 parts (1n1u1w) 1483 | -8/Materials | Entered Factory 1483 | -7/Factory | Evolved 2 slots: Propulsion x2 1574 | -7/Factory | Sucked down chute 1574 | -7/Factory | Entered Waste 1575 | -7/Waste | Joined by Warlord forces that had cleared the area 1600 | -7/Waste | Found Prototype Slashing Weapon 1600 | -7/Waste | Identified Centrium Greatsword 1800 | -7/Waste | A Compactor rumbled back to life 1800 | -7/Waste | Spotted C-40 Crusher 1809 | -7/Waste | Allies destroyed C-40 Crusher 1818 | -7/Waste | Discovered new exit (range 12) 1830 | -7/Waste | Identified exit to Factory 1897 | -7/Waste | Entered Factory 1897 | -7/Factory | Accompanied by 17 allies 2301 | -7/Factory | Fabricated Imp. Medium Armor Plating (x1) 2720 | -7/Factory | Identified exit to Lower Caves 2806 | -7/Factory | Garrison activated, responded to threat 2971 | -7/Factory | Garrison activated, responded to threat 2993 | -7/Factory | Entered Lower Caves 2993 | -7/Lower Caves | Accompanied by 3 allies 2993 | -7/Lower Caves | Spotted B-75 Beast 3118 | -7/Lower Caves | Build established: Mutant 3171 | -7/Lower Caves | Learned location of 1 exit from Factory 3505 | -7/Lower Caves | Discovered new exit (range 17) 3584 | -7/Lower Caves | Identified exit to Lower Caves 3585 | -7/Lower Caves | Entered another Lower Caves area 3642 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3667 | -7/Lower Caves | Discovered new exit (range 10) 3681 | -7/Lower Caves | Spotted B-75 Beast 4066 | -7/Lower Caves | Learned Factory stockpile data 4097 | -7/Lower Caves | Discovered new exit (range 14) 4112 | -7/Lower Caves | Identified exit to Zion 4186 | -7/Lower Caves | Entered Zion 4233 | -7/Zion | Given the Hacking Drone Bay 4236 | -7/Zion | Found Prototype Device 4236 | -7/Zion | Identified Hacking Drone Bay 4342 | -7/Zion | Discovered new exit (range 10) 4380 | -7/Zion | Identified exit to Proximity Caves 4424 | -7/Zion | System corruption cleaned by Quarantine Array 4539 | -7/Zion | Gained Derelict followers 4639 | -7/Zion | Found Prototype Device 4782 | -7/Zion | Learned location of Quarantine (-3) 4808 | -7/Zion | Learned Factory non-interactive machine intel 5165 | -7/Zion | Imprinted 5167 | -7/Zion | Declared Zion's savior 5499 | -7/Zion | Entered Proximity Caves 5499 | -6/Proximity Caves | Accompanied by 9 allies 5744 | -6/Proximity Caves | Spotted B-75 Beast 5883 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5927 | -6/Proximity Caves | Build established: Scavenger-Mutant 6001 | -6/Proximity Caves | Learned Factory terminal intel 6052 | -6/Proximity Caves | Allies destroyed B-75 Beast 6327 | -6/Proximity Caves | Discovered new exit (range 9) 6336 | -6/Proximity Caves | Identified exit to Factory 7074 | -6/Proximity Caves | Entered Factory 7074 | -6/Factory | Accompanied by 5 allies 7074 | -6/Factory | Evolved 2 slots: Utility x2 7075 | -6/Factory | Identified exit to Lower Caves 7077 | -6/Factory | Loaded intel: 202 non-interactive machine locations 7078 | -6/Factory | Loaded intel: 19 terminal locations 7125 | -6/Factory | Garrison activated, responded to threat 7285 | -6/Factory | Crushed by falling debris 7319 | -6/Factory | Spotted B-75 Beast 7452 | -6/Factory | Discovered new exit (range 15) 7587 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 7599 | -6/Factory | Fabricated Hcp. Storage Unit? 7664 | -6/Factory | Lost 4 parts (2n1u1w) 7714 | -6/Factory | Build established: Scavenger-Skirmisher 8011 | -6/Factory | Repaired Broken Centrium Greatsword 8267 | -6/Factory | Entered Lower Caves 8297 | -6/Lower Caves | Learned Factory security intel 8710 | -6/Lower Caves | Discovered new exit (range 11) 8725 | -6/Lower Caves | Identified exit to Lower Caves 8762 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8772 | -6/Lower Caves | Found Prototype Special Weapon 8772 | -6/Lower Caves | Identified Molecular Deconstructor 8865 | -6/Lower Caves | Found Alien Artifact 8940 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 8943 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 8948 | -6/Lower Caves | Entered another Lower Caves area 8967 | -6/Lower Caves | Discovered new exit (range 7) 9045 | -6/Lower Caves | Identified exit to Factory 9319 | -6/Lower Caves | Build established: Scavenger-Mutant 9376 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9389 | -6/Lower Caves | Core integrity fell below 50% 9433 | -6/Lower Caves | Lost 3 parts (1n1u1w) 9619 | -6/Lower Caves | Learned location of 1 exit from Factory 9788 | -6/Lower Caves | Discovered new exit (range 10) 9805 | -6/Lower Caves | Identified exit to Data Miner 9806 | -6/Lower Caves | Entered Data Miner 9806 | -6/Data Miner | Discovered new exit (range 6) 9826 | -6/Data Miner | Met Data Miner 9863 | -6/Data Miner | Learned location of Section 7 (-2) 9863 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9890 | -6/Data Miner | Received God Mode back door access code from Data Miner 9922 | -6/Data Miner | Identified exit to Proximity Caves 9923 | -6/Data Miner | Entered Proximity Caves 10082 | -5/Proximity Caves | Spotted B-75 Beast 10084 | -5/Proximity Caves | Escorted by Enhanced Grunt 10224 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10415 | -5/Proximity Caves | Discovered exit to Factory (range 11) 10435 | -5/Proximity Caves | Entered Factory 10435 | -5/Factory | Accompanied by 1 ally 10435 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10436 | -5/Factory | Identified exit to Upper Caves 10711 | -5/Factory | Discovered new exit (range 22) 11046 | -5/Factory | Identified exit to Factory 11190 | -5/Factory | Lost 3 parts (2n1u) 11296 | -5/Factory | Lost 4 parts (2u2w) 11791 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 11889 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11890 | -5/Factory | Zion Heavy Resupply teleported in 11975 | -5/Factory | Terminal network hard line cut 12064 | -5/Factory | Discovered exit to Upper Caves (range 10) 12693 | -5/Factory | Entered Upper Caves 12694 | -5/Upper Caves | Encountered a Warlord checkpoint 12803 | -5/Upper Caves | Learned location of Armory (-4) 13165 | -5/Upper Caves | Lost 3 parts (1n1u1w) 13409 | -5/Upper Caves | Discovered new exit (range 8) 13469 | -5/Upper Caves | Learned Factory emergency access door positions 13653 | -5/Upper Caves | Identified exit to Upper Caves 13659 | -5/Upper Caves | Entered another Upper Caves area 13686 | -5/Upper Caves | Core integrity fell below 50% 13748 | -5/Upper Caves | Discovered exit to Factory (range 6) 13818 | -5/Upper Caves | Identified exit to Warlord 13917 | -5/Upper Caves | System corruption reached 10% 13952 | -5/Upper Caves | Lost 6 parts (2n2u2w) 14820 | -5/Upper Caves | Entered Warlord 14885 | -5/Warlord | System corruption cleaned by Quarantine Array 15014 | -5/Warlord | Found Prototype Device 15281 | -5/Warlord | Identified Core Expander 15281 | -5/Warlord | Installed Core Expander, added new Power slot 15558 | -5/Warlord | Rebuked by Warlord 15577 | -5/Warlord | Opened Warlord's prototype stash 15583 | -5/Warlord | Warlord's base attacked by MAIN.C 15583 | -5/Warlord | Found Prototype Reactor 15583 | -5/Warlord | Identified Vortex Chain Reactor 15602 | -5/Warlord | Found Prototype Hackware 15602 | -5/Warlord | Identified Ghost Barrier 15608 | -5/Warlord | Found Prototype Processor 15608 | -5/Warlord | Identified Spectral Analyzer 15616 | -5/Warlord | Found Prototype Device 15616 | -5/Warlord | Identified Exp. Focal Shield 15666 | -5/Warlord | Learned Quarantine trap positions 15666 | -5/Warlord | Learned Armory stockpile data 15666 | -5/Warlord | Learned Research stockpile data 15668 | -5/Warlord | Learned 4 Armory zone layouts 15668 | -5/Warlord | Learned 4 Testing zone layouts 15668 | -5/Warlord | Learned 4 Quarantine zone layouts 15668 | -5/Warlord | Learned 4 Quarantine zone layouts 15670 | -5/Warlord | Learned Armory recycling unit intel 15884 | -5/Warlord | Build established: Generator-Mutant 15933 | -5/Warlord | Warlord forces counterattacked 15986 | -5/Warlord | Spotted Striker 16004 | -5/Warlord | Spotted Striker 16260 | -5/Warlord | Opened side exit 16395 | -5/Warlord | Spotted Executioner 16404 | -5/Warlord | Discovered new exit (range 14) 16414 | -5/Warlord | Spotted Executioner 16420 | -5/Warlord | Entered Proximity Caves 17159 | -4/Proximity Caves | Discovered exit to Factory (range 13) 17195 | -4/Proximity Caves | Entered Factory 17195 | -4/Factory | Evolved 2 slots: Utility x2 17283 | -4/Factory | Identified Wardrone Bay 17311 | -4/Factory | Allies destroyed B-86 Titan 17893 | -4/Factory | Lost 4 parts (4u) 18170 | -4/Factory | Allied Derelicts emerged from ambush trap array 18265 | -4/Factory | Found Prototype Hackware 18266 | -4/Factory | Identified Exp. Hacking Suite 18399 | -4/Factory | Retrieved Zion intel report: Branch Access 18399 | -4/Factory | Identified exit to Upper Caves 18399 | -4/Factory | Identified exit to Extension 18399 | -4/Factory | Identified exit to Armory 18445 | -4/Factory | First assault squad dispatched 18447 | -4/Factory | Discovered new exit (range 14) 18465 | -4/Factory | Incoming assault squad redirected 18500 | -4/Factory | Terminal network hard line cut 18550 | -4/Factory | Build established: Hacker-Mutant 18621 | -4/Factory | Spotted B-86 Titan 18631 | -4/Factory | Entered Upper Caves 19051 | -4/Upper Caves | Discovered new exit (range 14) 19252 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19333 | -4/Upper Caves | Entered another Upper Caves area 19364 | -4/Upper Caves | Discovered new exit (range 8) 19851 | -4/Upper Caves | Discovered new exit (range 6) 19873 | -4/Upper Caves | Entered Zhirov 19873 | -4/Zhirov | Discovered new exit (range 3) 19900 | -4/Zhirov | Met Zhirov 19933 | -4/Zhirov | Learned location of Testing (-2) 19933 | -4/Zhirov | Learned location of Command (-1) 19959 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19986 | -4/Zhirov | Found Alien Artifact 19986 | -4/Zhirov | Identified Integrated Dissipator 19986 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20016 | -4/Zhirov | Found Alien Artifact 20137 | -4/Zhirov | Entered Proximity Caves 20139 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20427 | -3/Proximity Caves | System corruption reached 10% 20457 | -3/Proximity Caves | Lost 7 parts (1p1n3u2w) 21206 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21248 | -3/Proximity Caves | Lost 3 parts (1p1n1w) 21279 | -3/Proximity Caves | Core integrity fell below 50% 21414 | -3/Proximity Caves | Core integrity fell below 20% 21426 | -3/Proximity Caves | Lost 12 parts (1p3n3u5w) 22081 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 21819_ =TWDAWS V38Y4AWEI 5M FXEPHGBT 21842_ System corrupted: Matter fused (-6). 21859_ System corrupted: Matter fused (-7). 21879_ System corrupted: Energy discharge (-43). 21896_ System corrupted: Matter fused (-8). 21970_ System corrupted: Matter fused (-5). 21989_ Hacking Drone released from Hacking Drone Bay. 21993_ System corrupted: Matter fused (-5). 22015_ Slug penetrates Wall. 22018_ HOLW=ZSDH