Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 16:16:07 Player: Ammie Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2203) 2203 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (455) 455 TOTAL SCORE: 5843 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 111 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (245) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (20) --- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Recoil Stabilizer Hardlight Generator Authchip [R/Combat] Authchip [Weapon] System Restoration Module Advanced Beam Rifle Light EM Pulse Cannon Autogun Datajack Katana Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Ion Cannon Field Lobotomy Kit > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Recoil Stabilizer Hardlight Generator Authchip [R/Combat] Authchip [Weapon] System Restoration Module Advanced Beam Rifle Light EM Pulse Cannon Autogun Datajack Katana [Rating: 35] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 56 | 6 12 3 1 1 33 Power 6 | 1 3 . . . 2 Engine 6 | 1 3 . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 2 1 . . 11 Treads 14 | 2 2 1 . . 9 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 15 | 1 4 . . . 10 Device 5 | . . . . . 5 Storage 4 | 1 3 . . . . Processor 4 | . . . . . 4 Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 19 | 2 3 2 1 1 10 Energy Gun 2 | 1 . . . . 1 Energy Cannon 6 | . . 1 . . 5 Ballistic Gun 6 | 1 3 . . 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 4 | . . . . . 4 Parts Lost 22 | . 1 3 . . 18 Power 1 | . . . . . 1 Propulsion 9 | . . 1 . . 8 Utility 5 | . . 1 . . 4 Weapon 7 | . 1 1 . . 5 Highest Loss Streak 6 | . 1 3 . . 6 To Critical Strikes . | . . . . . . Average Backups 18 | 1 14 19 19 19 19 Power 3 | . 3 4 4 4 4 Propulsion 3 | . 1 3 3 3 3 Utility 2 | . . . 1 1 3 Weapon 7 | . 8 10 10 9 5 Tool/Special . | . . . . . . Unused Backups 23 | . 6 1 1 . 15 Power 9 | . 3 . . . 6 Propulsion 4 | . . . . . 4 Utility 4 | . . . . . 4 Weapon 5 | . 2 1 1 . 1 Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 80 | . 91 85 85 85 73 Engine 11 | . 14 14 14 14 8 Treads 22 | . 27 28 28 28 17 Device 4 | . . . . . 9 Storage 11 | . 14 14 14 14 9 Processor 4 | . . . . . 9 Protection 1 | . 6 . . . . Energy Cannon 8 | . . 13 14 14 8 Ballistic Gun 10 | . 22 14 1 14 6 Peak Build Rating 35 | 6 13 13 12 13 35 Average Rating 19 | 4 9 11 11 13 27 On Entrance 9 | . 6 13 12 12 13 Avg Prop Armor Cover (%) 9 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 63 | 11 59 59 57 57 63 Greatest Support 66 | 40 40 40 40 40 66 Greatest Overweight (x) 19 | . 17 1 1 1 19 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 Most Carried 20 | 2 20 20 20 20 20 Average Carried 18 | 1 14 19 19 20 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 2 20 20 20 20 19 Scrap Suit Usage (%) 40 | . . . . . 78 Parts Cannibalized 2 | . . . . . 2 Class Distribution -------------------- 90% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1440 | 229 549 15 . 28 619 Remotely . | . . . . . . Salvage Created 3098 | . 834 . . 84 2180 Parts 170 | . 50 . . 6 114 Haulers Intercepted 7 | . 2 . . . 5 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 55 | . 16 . . 2 37 Melee 11 | . . . . . 11 Guns 23 | . 14 . . 1 8 Cannons 17 | . . . . . 17 AOE 4 | . 2 . . 1 1 Classes Destroyed 12 | . 8 . . . 4 Worker 5 | . 2 . . . 3 Builder 4 | . 1 . . . 3 Hauler 7 | . 2 . . . 5 Recycler 1 | . 1 . . . . Operator 5 | . 2 . . . 3 Watcher 8 | . 3 . . . 5 Swarmer 17 | . 8 . . . 9 Grunt 27 | . 8 . . 2 17 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 7 | . . . . . 7 Specialist 2 | . . . . . 2 Best Kill Streak 5 | . 4 . . 2 5 Combat Bots Only 5 | . 3 . . 2 5 Max Kills in Single Turn 3 | . 2 . . 2 3 Gunslinging . | . . . . . . Exploded 1 | . 1 . . 1 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 415 | . 80 20 . 2 313 Missed 114 | . 28 5 . . 81 Hits 301 | . 52 15 . 2 232 Melee 3 | . . . . . 3 Projectile 298 | . 52 15 . 2 229 AOE 8 | . . 8 . . . Critical Strikes 8 | . 1 . . . 7 Damage Taken 4430 | . 567 360 . 73 3430 Core 714 | . 83 27 . 50 554 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 20 | . . . . . 20 Core Remaining (%) 68 | 100 . . . 36 . Volleys Fired 186 | . 70 . . 2 114 Largest 2 | . 2 . . 2 2 Hottest 116 | . 63 . . 79 116 Shots Fired 334 | . 135 . . 4 195 Gun 221 | . 135 . . 2 84 Cannon 104 | . . . . 2 102 Launcher . | . . . . . . Special 9 | . . . . . 9 Kinetic 176 | . 98 . . 2 76 Thermal 30 | . . . . . 30 Explosive . | . . . . . . Electromagnetic 123 | . 37 . . 2 84 Robot Hit Streak 16 | . 12 . . 3 16 Robot Miss Streak 5 | . 5 . . 1 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 260 | . 85 . 3 3 169 Core Hits 109 | . 35 . . 3 71 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . . . 7 Burn 2 | . . . . . 2 Destroy 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Sever 3 | . . . . . 3 Melee Attacks 71 | . . . 3 . 68 Impact . | . . . . . . Slashing 68 | . . . . . 68 Piercing . | . . . . . . Sneak Attacks 7 | . . . 3 . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5573 | . 1274 . . 126 4173 Guns 1908 | . 1177 . . 25 706 Cannons 1787 | . . . . 25 1762 Explosions 353 | . 97 . . 76 180 Melee 1484 | . . . . . 1484 Ramming . | . . . . . . Kinetic 1507 | . 876 . . 25 606 Thermal 792 | . 97 . . 76 619 Explosive . | . . . . . . Electromagnetic 1790 | . 301 . . 25 1464 Impact . | . . . . . . Slashing 1484 | . . . . . 1484 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 220 | . 18 . . . 202 Projectiles 13 | . . . . . 13 Explosions 18 | . 18 . . . . Melee 189 | . . . . . 189 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 272 | . 32 . . 47 193 Shots 5 | . 1 . . 1 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 387 | . 89 . . 113 387 Average Temperature 46 | . 22 . . 58 56 Received Heat Transfer 1263 | . 183 . . 18 1062 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles . | . . . . . . Parts Fried 14 | . . . . . 14 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1806 | . 200 . . 100 1506 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 3 . . 1 3 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 2 | . . . . . 2 Low Security (%) 93 | 100 100 100 . 100 88 Level 1 5 | . . . . . 9 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 497 | . 86 15 . 57 497 Initial 18 | . . 15 . . 18 Average 54 | . 33 . . 18 88 Influence Increases 1819 | . 511 . . 57 1251 Destroy 0b10 Robot/C 1160 | . 320 . . 40 800 Destroy 0b10 Robot/NC 150 | . 55 . . . 95 Destroy Leader 280 | . 70 . . 10 200 Allied During Kill 7 | . . . . . 7 Successful Hack 34 | . 25 . . . 9 Disable Machine 60 | . 15 . . . 45 Destroy Structure 68 | . 11 . . 7 50 Lose Combat Pursuer 60 | . 15 . . . 45 Influence Decreases 1352 | . 472 39 . 10 831 Entered New Map 53 | . . 24 . . 29 Time Decay 1035 | . 462 15 . 10 548 Lost Part 184 | . 10 . . . 174 Lost Ally 80 | . . . . . 80 Squads Dispatched 14 | . 3 . . . 11 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 9 | . 2 . . . 7 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 1 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 29 5 . 2 70 Peak Tracking Total 7 | . 4 5 . 2 7 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 6 | . 5 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . 1 . . . 3 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 17 | . 6 . 2 . 9 Terminals 13 | . 6 . . . 7 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 38 | . 13 . 4 . 21 Successful 20 | . 7 . 4 . 9 Failed 18 | . 6 . . . 12 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 28 | . 13 . 1 . 14 Terminals 29 | . 13 . . . 16 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 4 . . Record 3 | . . . 3 . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Refit 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 7 . . . 6 Terminals 13 | . 7 . . . 6 Botnet 10 | . 6 . . . 4 Operators 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 . . . 7 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . 3 . . Non-combat 2 | . . . 2 . . Combat 1 | . . . 1 . . Robot Hacks Applied 3 | . . . 3 . . parse_system 3 | . . . 3 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 7 | . . 2 . . 5 Largest Group 3 | . . 2 . . 3 Highest-Rated Group 90 | . . 39 . . 90 Highest-Rated Ally 90 | . . 31 . . 90 Total Orders . | . . . . . . Ally Attacks 26 | . . 4 . . 22 Total Damage 352 | . . 43 . . 309 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Field Lobotomies 5 | . . . . . 5 Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1198 | . . . . . 1198 Terrain 1198 | . . . . . 1198 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 11994 | 71 1532 3260 841 50 6240 Spaces Moved 4326 | 39 634 1350 348 11 1944 Core 19 | 1 1 . . . 17 Treads 4194 | 38 633 1350 348 11 1814 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 113 | . . . . . 113 Fastest Speed 50 | 50 160 240 240 240 158 Average Speed 246 | 157 195 240 240 240 270 Slowest Speed 1000 | 160 900 240 240 240 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . 2 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 3 83 99 60 5 63 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 11 | . . . . . 11 Terrain Destroyed 62 | . 9 . . 7 46 Melee 11 | . . . . . 11 Projectile . | . . . . . . AOE 51 | . 9 . . 7 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 5237 | 46 806 1372 353 31 2629 Wait 512 | . 51 17 . 18 426 Move 4321 | 38 633 1349 347 10 1944 Hop . | . . . . . . Pick Up 46 | 2 22 2 1 . 19 Fast Attach 30 | 6 9 . . . 15 Attach 12 | . 1 2 . . 9 Detach 1 | . . . . . 1 Swap 26 | . 7 1 1 1 16 Drop 32 | . 13 1 1 . 17 Fire 186 | . 70 . . 2 114 Melee 71 | . . . 3 . 68 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 825 | -10/Materials | Discovered new exit (range 7) 1192 | -10/Materials | Discovered new exit (range 12) 1283 | -10/Materials | Discovered new exit (range 16) 1305 | -10/Materials | Discovered new exit (range 9) 1604 | -10/Materials | Entered Mines 1657 | -10/Mines | Met a Derelict bent on vengeance 1668 | -10/Mines | Assembled infested the area 1806 | -10/Mines | Lost 3 parts (1n1u1w) 1920 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1925 | -10/Mines | Found Scrap Suit 1955 | -10/Mines | Discovered new exit (range 13) 1969 | -10/Mines | Learned location of Mines (-9) 2200 | -10/Mines | Discovered new exit (range 3) 2783 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3143 | -10/Mines | Discovered new exit (range 7) 4852 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4854 | -10/Mines | Discovered new exit (range 5) 4864 | -10/Mines | Entered Exiles 4924 | -10/Exiles | Met 8R-AWN 4966 | -10/Exiles | Met EX-HEX 5054 | -10/Exiles | Met EX-BIN 5113 | -10/Exiles | Aligned with FarCom system 5115 | -10/Exiles | Given EX-Vault access code 5173 | -10/Exiles | Opened EX-Vault 5193 | -10/Exiles | Found Field Lobotomy Kit 5246 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5563 | -10/Exiles | Met EX-DEC 5575 | -10/Exiles | Learned location of Zion (-6) 5676 | -10/Exiles | Discovered new exit (range 14) 5705 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 5705 | -10/Exiles | Entered Mines 5737 | -9/Mines | Core integrity fell below 50% 5737 | -9/Mines | Discovered new exit (range 8) 5755 | -9/Mines | Entered Materials 5755 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6142 | -8/Materials | Build established: Skirmisher 7076 | -8/Materials | Lost 6 parts (1p2n1u2w) 7303 | -8/Materials | Build established: Mutant 8968 | -8/Materials | Discovered new exit (range 14) 9552 | -8/Materials | Identified exit to Storage 10684 | -8/Materials | Core integrity fell below 50% 10950 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 10968 | -8/Materials | Lost 5 parts (3n1u1w) 10973 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 10976 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 10979 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 11560 | -8/Materials | Core integrity fell below 20% 11714 | -8/Materials | Garrison activated, responded to threat 11978 | -8/Materials | Discovered new exit (range 15) 11994 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 11995 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 11973_ K-01 Serf cleans the Electrolysis Chamber. 11978_ EXIT=FOUND 11983_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 11986_ R-06 Scavenger inserts Particle Gun into recycling unit. 11987_ Recycling unit begins recycling process. 11988_ The unstable cave ceiling collapses. 11988_ Slug penetrates Wall. 11988_ Adv. Treads destroyed. 11989_ R-06 Scavenger inserts Corrupted Particle Gun into recycling unit. 11990_ Lgt. EM Pulse Cannon destroyed. 11990_ Imp. Targeting Computer destroyed. 11990_ Critical hit (Blast). 11991_ U-05 Engineer builds a Wall. 11992_ R-06 Scavenger inserts Particle Gun into recycling unit. 11992_ U-05 Engineer suffers critical hit (Blast). 11992_ U-05 Engineer destroyed. 11993_ Recycling unit begins recycling process. 11994_ Recycling unit begins matter transfer process. 11994_ Field Lobotomy Kit expended. 11994_ H-61 Shepherd assimilated. 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""" r""#????????????????? | | ???????????????# """ @ ####### ????????? | | ???????????????# x % ????????? | | ???????????????# x = H ????????? | | ??????########## r %%!% ????????? | | ??????# # ########;;####+### ????????? | | ??????# # # #########??????????????????? | | ??????# ! # # #?????????????????#?? | | ??????# # # """ """ #???????????????????# | | ??????# + # """ """ #???????????????????? | | ??????# # %# """ """ #???????????????????# | | ??????# # %+%% #???????????????????? | | ??????# # %#% #??????????????????## | | ??????# # #% ! #??????????????????# | | ??????########## # #?? ???????????????# | | ???????????????# ###########? ???????????#???# | | ???????????????+ #??????????? ???????????????# | | ?????????????? # #??????????? ???????????????# | | ????????????? # #??????????#+#?#+#???????????#[ | | ???????????? ?# #??????????# #?# #????????#?### | | ??????????? "??# #??????????# #?# #?##########[! | | ?????????? ???# #??????????# #?# #?# #[! | | ???????????????# #???????#### ### #?# #[! | | ???????????????# #???????# ## ### # | | ???????????????# #???????# # # | | ???????????????# #???????+ +% #" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 7 Authchip Count 2 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertStructuralScreen Manual? 0 Play Time 00:45:14 Cumulative 61.5 hours Start 2026.04.15 @ 18:02:08 End 2026.04.16 @ 16:16:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ce04fdb-b758-409a-a38d-3bf2b6271cab