Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.30 @ 20:33:43 Player: betaklerik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2234) 2234 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5089 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 219/300 Energy 66/100 System Corruption 11% Temperature Cool (109) Movement Core (700) Ox13 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Targeting Computer Transmission Jammer Power Shielding > --- WEAPON (2) ------- Heavy Laser Heavy Laser > --- INVENTORY (12) --- Light Nuclear Core Micro Nuclear Core Enhanced Optical Array Experimental Targeting Computer Experimental Targeting Computer Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Target Analyzer Power Shielding > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Carbon-fiber Leg Titanium Leg Transmission Jammer Heavy Armor Plating Heavy Assault Rifle Gauss Rifle Improved Grenade Launcher Heavy Rocket Launcher Remote Datajack [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 79 | 6 5 12 17 34 5 Power 9 | 1 . 2 3 3 . Engine 8 | 1 . 2 2 3 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 25 | 2 2 5 2 13 1 Treads . | . . . . . . Leg 25 | 2 2 5 2 13 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 1 3 1 7 10 1 Device 6 | . . . 1 5 . Storage 3 | 1 1 . . 1 . Processor 4 | . . . 1 2 1 Hackware . | . . . . . . Protection 10 | . 2 1 5 2 . Artifact . | . . . . . . Weapon 22 | 2 . 4 5 8 3 Energy Gun 4 | . . . 1 1 2 Energy Cannon . | . . . . . . Ballistic Gun 14 | 2 . 3 4 5 . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 37 | . . 4 6 18 9 Power 5 | . . 1 2 1 1 Propulsion 15 | . . 1 2 7 5 Utility 9 | . . 1 2 5 1 Weapon 8 | . . 1 . 5 2 Highest Loss Streak 6 | . . 2 3 6 6 Average Slot Usage (%) 98 | . 98 98 99 98 83 Engine 6 | . 14 10 8 3 7 Core 1 | . . . . 3 . Leg 31 | . 28 43 36 29 24 Device 6 | . . . . 10 7 Storage 8 | . 14 11 9 7 7 Processor 10 | . . . 6 13 19 Protection 13 | . 12 10 20 12 7 Ballistic Gun 16 | . 28 21 17 14 . Naked Turns . | . . . . . . Heaviest Build 58 | 12 41 46 58 58 55 Greatest Support 75 | 20 26 52 52 72 75 Greatest Overweight (x) 4 | 1 4 . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 11 | 5 7 12 12 12 12 Most Carried 12 | 6 12 12 12 12 12 Average Carried 10 | 3 6 11 11 11 9 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | 4 12 12 12 10 10 Class Distribution -------------------- 63% | Mutant 19% | Machinist-Skirmisher 9% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 2399 | 214 172 220 636 1100 57 Remotely . | . . . . . . Salvage Created 2259 | . 210 267 518 1101 163 Parts 134 | . 12 20 42 56 4 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 53 | . 6 7 15 19 6 Guns 42 | . 6 5 15 15 1 AOE 10 | . . 2 . 3 5 Classes Destroyed 12 | . 3 1 3 4 1 Worker 2 | . . . . 1 1 Builder 1 | . . . 1 . . Hauler 1 | . . . . 1 . Recycler 3 | . 1 . . 2 . Operator 1 | . . . . 1 . Watcher 2 | . . . 1 1 . Swarmer 14 | . 3 2 7 . 2 Grunt 19 | . 3 3 3 8 2 Duelist 1 | . . . . . 1 Sentry 9 | . . 2 3 3 1 Hunter 4 | . . . 2 2 . Programmer 6 | . . . . 6 . Best Kill Streak 5 | . 5 2 4 5 3 Combat Bots Only 4 | . 4 2 3 3 2 Max Kills in Single Turn 5 | . 1 2 1 5 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 6076 | . 174 678 1284 3014 926 Core 949 | . 6 97 130 482 234 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 97 75 76 . . Volleys Fired 236 | . 23 35 61 104 13 Largest 2 | . 2 2 2 2 2 Hottest 138 | . 40 53 46 80 138 Shots Fired 445 | . 46 67 122 197 13 Gun 428 | . 46 63 122 193 4 Cannon . | . . . . . . Launcher 17 | . . 4 . 4 9 Special . | . . . . . . Kinetic 419 | . 46 63 122 188 . Thermal 9 | . . . . 5 4 Explosive 17 | . . 4 . 4 9 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 9 8 15 10 11 Robot Miss Streak 6 | . 5 6 3 5 2 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 291 | . 26 38 84 134 9 Core Hits 124 | . 12 14 30 54 14 Critical Hits 5 | . . . 1 4 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 4 | . . . 1 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5975 | . 300 609 1108 2974 984 Guns 4462 | . 300 408 1095 2587 72 Cannons . | . . . . . . Explosions 1475 | . . 201 . 362 912 Melee . | . . . . . . Ramming 38 | . . . 13 25 . Kinetic 4255 | . 300 408 1095 2452 . Thermal 207 | . . . . 135 72 Explosive 1475 | . . 201 . 362 912 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . 11 11 Average Corruption 5 | . . . . 5 11 Corruption Purged . | . . . . . . Effects 95 | . . . . 85 10 Message Errors 27 | . . . . 27 . Matter Fused 18 | . . . . 17 1 Heat Flow Errors 7 | . . . . 5 2 Energy Discharges 10 | . . . . 10 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 9 | . . . . 8 1 Data Loss (major) 6 | . . . . 4 2 Misfires 2 | . . . . 2 . Alerts 1 | . . . . . 1 Targeting Errors 12 | . . . . 11 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 59 | . . 23 3 20 13 Projectiles . | . . . . . . Explosions 56 | . . 23 . 20 13 Melee 3 | . . . 3 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 316 | . . 72 . 113 131 Shots 9 | . . 3 . 2 4 Rammed 1 | . . . . 1 . Targets Rammed 2 | . . . 1 1 . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 263 | . 12 14 27 263 259 Average Temperature 48 | . 6 6 6 72 98 Received Heat Transfer 1473 | . 78 234 228 723 210 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 1 | . . . . 1 . Heat Transferred 448 | . . . . 300 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 368 | . 170 165 226 244 368 Initial 110 | . . 5 . 42 110 Average 73 | . 55 60 76 72 188 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 95 | 100 100 100 94 95 67 Level 1 4 | . . . 5 4 32 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 2 . . 13 . Investigation 3 | . 1 . . 2 . Extermination 6 | . . . . 6 . Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 3 | . . . 2 . 1 Communications Jammed 29 | . . . . 29 . Distress Signals 28 | . . . . 28 . Times Spotted 86 | . 7 12 23 32 12 Peak Tracking Total 5 | . 5 4 4 4 5 Tactical Retreats 11 | . . 3 2 4 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 6 | . . . 2 . 4 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 8 | . . 1 1 6 . Terminals 2 | . . . 1 1 . Fabricators 1 | . . . . 1 . Repair Stations 3 | . . 1 . 2 . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 18 | . . 2 1 15 . Successful 12 | . . 2 1 9 . Failed 6 | . . . . 6 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . 1 2 . Fabricators 3 | . . . . 3 . Repair Stations 9 | . . 2 . 7 . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Fabricator Hacks 3 | . . . . 3 . Load Schematic 1 | . . . . 1 . Build 2 | . . . . 2 . Repair Station Hacks 6 | . . 2 . 4 . Scan Component 4 | . . 1 . 3 . Repair 2 | . . 1 . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . . 4 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built 4 | . . . . 4 . Matter 292 | . . . . 292 . Time 146 | . . . . 146 . Total Part Build Rating 12 | . . . . 12 . Parts Repaired 2 | . . 1 . 1 . Time 51 | . . 32 . 19 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 5987 | 65 630 532 1086 3493 181 Spaces Moved 2582 | 51 418 301 407 1302 103 Core 19 | 18 1 . . . . Treads . | . . . . . . Legs 2563 | 33 417 301 407 1302 103 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 126 Average Speed 127 | 98 129 120 139 126 130 Slowest Speed 250 | 120 250 120 150 150 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 47 32 26 28 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 187 | . . 34 . 46 107 Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 185 | . . 34 . 44 107 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 4854 | 65 470 411 810 2962 136 Wait 1826 | . 2 52 290 1472 10 Move 2577 | 50 417 300 406 1301 103 Hop . | . . . . . . Pick Up 85 | 9 14 7 20 30 5 Fast Attach 6 | 1 1 2 1 1 . Attach 46 | 5 1 5 10 20 5 Detach . | . . . . . . Swap 27 | . 3 5 6 13 . Drop 49 | . 9 5 15 20 . Fire 236 | . 23 35 61 104 13 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 1 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 10) 696 | -10/Materials | Entered another Materials area 696 | -9/Materials | Evolved 2 slots: Propulsion x2 1167 | -9/Materials | Discovered new exit (range 5) 1218 | -9/Materials | Repaired Imp. Aluminum Leg 1228 | -9/Materials | Entered another Materials area 1228 | -8/Materials | Evolved 2 slots: Utility x2 2161 | -8/Materials | Discovered new exit (range 3) 2239 | -8/Materials | Lost 3 parts (1p2n) 2314 | -8/Materials | Entered Factory 2314 | -7/Factory | Evolved 2 slots: Utility x2 3576 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 3655 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 3892 | -7/Factory | Repaired Adv. Sensor Array 4190 | -7/Factory | Build established: Machinist-Skirmisher 5166 | -7/Factory | Build established: Skirmisher 5540 | -7/Factory | Build established: Scavenger-Skirmisher 5605 | -7/Factory | Garrison activated, responded to threat 5609 | -7/Factory | System corruption reached 10% 5624 | -7/Factory | Core integrity fell below 50% 5666 | -7/Factory | Lost 6 parts (2n1u3w) 5693 | -7/Factory | Discovered new exit (range 12) 5764 | -7/Factory | Identified exit to Storage 5807 | -7/Factory | Entered Storage 5859 | -7/Storage | Lost 3 parts (1n1u1w) 5877 | -7/Storage | Learned location of Armory (-3) 5888 | -7/Storage | Found Prototype Processor 5889 | -7/Storage | Identified Exp. Targeting Computer 5891 | -7/Storage | Found Exp. Targeting Computer 5893 | -7/Storage | Found Exp. Targeting Computer 5923 | -7/Storage | Build established: Mutant 5970 | -7/Storage | Core integrity fell below 20% 5988 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Substantial component data lost. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. The unstable cave ceiling collapses. Acquired Hvy. Laser. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired Hvy. Laser. Imp. Carbon-fiber Leg destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. L-41 Fighter destroyed. Imp. Deuterium Engine destroyed. Titanium Leg destroyed. The unstable cave ceiling collapses. Destroyed Particle Gun. Destroyed Aluminum Leg. K-01 Serf collects debris. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####????##???????????????????? | | ????????????????????# #### #???????????????????? | | ????????????????????# # #??#????????????????? | | ????????????????????# #= "#? #????????????????? | | ????????????????????# # T#? #????????????????? | | ????????????????????# # "# #???? ??????????? | | ????????????????????+ # Y #w #??? #?????????? | | ????????????????????# #[[[ g #?? #?????????? | | ????????????????????# ^#@[g # #? #?????????? | | ????????????????????# ^ #%[[ # + #?????????? | | ????????????????????# # u# #?????????? | | ??????????########### #### #?????????? | | ??????????# # #?????????? | | ??????????# #! % +?????????? | | ???#####??# % ! # ???????? | | ???# #??# ! #????????? | | ???# #??#####+#### ##????????? | | ???# #??????? #??# #?????????? | | ####+####?????? #??# #?????????? | | #?????# #### k "# #?????????? | | #### #?????# "" ???????? | | #### #####?# ###### ###### #### ???????? | | # # #?# ## ##? #???+#+##????????? | | ## /#### #?# ## T#?? #????????????????? | | ?# # ### ## """ """ ##?? ????????????????? | | ## ## ## """ """ +???? #???????????????? | | # # ## """ """ #?????????????????????? | | # # ## """ """ #?????????????????????? | | # ## ## """ """ #?????????????????????? | | ######### #?????????????????????? | | ????????###### " ""###?????????????????????? | | ???????????# "R""#???????????????????????? | | ???????????# """ #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 300 Core Shielding 20 Power Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Let's See Who's Tougher Loot Pinata Part-time Mechanic Risk Taker System Compromised Total Silence Troublemaker Challenges ------------ None Game ------ Seed LatentNeutrinoExpander Manual? 0 Play Time 00:53:58 Cumulative 11.0 hours Start 2020.09.30 @ 19:38:51 End 2020.09.30 @ 20:33:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 22 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6c8fa6ec-1a13-483a-af2f-ca2f8d9d459a