Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.27 @ 11:47:43 Player: Michael Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (193) 965 Value Destroyed (6668) 6668 Prototype IDs (12) 240 Alien Tech Used (1) 200 Bonus (1377) 1377 TOTAL SCORE: 15550 Bonus ------- High Alert Combat Kills 905 Follower Combat Kills 203 Met Data Miner 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 29/100 System Corruption 29% Temperature Cool (24) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Cold Fusion Reactor Micro Fission Core Advanced Cooling System Experimental Sensor Array Advanced Terrain Scanner Great Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Light Regenerative Plating Improved Hacking Suite > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon Coil Gun Coil Gun > --- INVENTORY -------- Cold Fusion Reactor Micro Fission Core Advanced Cooling System Medium Storage Unit High-capacity Matter Pod High-capacity Matter Pod Advanced Terrain Scanner Improved Transmission Jammer Advanced Hacking Suite Dynamic Insulation System System Restoration Module Heavy Machine Gun Improved KE Penetrator Precision Rocket Launcher Great Axe [Rating: 90] Favorites ----------- Power Micro Nuclear Core Engine Makeshift Power Source Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . . Utility 7 | . . . . . . . 2 1 . . . . 2 . . . . 2 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Parts Attached 439 | 6 15 5 20 2 . 2 27 77 8 14 1 9 47 3 3 2 16 182 Power 32 | 1 . . 4 . . . 3 6 . . . 1 1 . 1 . 1 14 Engine 5 | 1 . . 2 . . . 1 . . . . . . . 1 . . . Core 24 | . . . 2 . . . 2 6 . . . 1 1 . . . 1 11 Reactor 3 | . . . . . . . . . . . . . . . . . . 3 Propulsion 80 | 2 7 3 5 1 . . 12 15 1 3 . 4 3 1 1 . . 22 Treads 25 | . 2 1 2 . . . 6 5 . 1 . 1 1 . 1 . . 5 Leg 2 | 2 . . . . . . . . . . . . . . . . . . Wheel 53 | . 5 2 3 1 . . 6 10 1 2 . 3 2 1 . . . 17 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 206 | 1 3 . 3 . . . 9 38 5 8 1 2 36 2 1 1 7 89 Device 147 | . 1 . 1 . . . 6 27 3 5 . 2 31 1 1 . 4 65 Storage 4 | 1 1 . 1 . . . . . . . . . . . . . . 1 Processor 12 | . 1 . 1 . . . 3 2 . . . . 2 . . . . 3 Hackware 2 | . . . . . . . . . . . . . . . . . . 2 Protection 41 | . . . . . . . . 9 2 3 1 . 3 1 . 1 3 18 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 121 | 2 5 2 8 1 . 2 3 18 2 3 . 2 7 . . 1 8 57 Energy Gun 7 | 1 1 . 4 . . . . 1 . . . . . . . . . . Energy Cannon 8 | . . . . . . . . . . . . . 1 . . . . 7 Ballistic Gun 56 | 1 2 1 3 1 . 1 2 9 1 1 . . 3 . . 1 4 26 Ballistic Cannon 6 | . . . . . . . . 4 . . . 1 . . . . . 1 Launcher 19 | . 2 1 1 . . 1 1 3 1 1 . 1 . . . . . 7 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 25 | . . . . . . . . 1 . 1 . . 3 . . . 4 16 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 2 System Corruption 12 | . . . . . . . . . . . . . . . . . . 12 Parts Lost 65 | . 2 . 1 . . . 4 12 . 3 . 2 2 . . . . 39 Power 10 | . . . . . . . 2 2 . . . 1 . . . . . 5 Propulsion 23 | . 1 . 1 . . . 1 2 . 2 . . 1 . . . . 15 Utility 12 | . . . . . . . . 3 . . . 1 1 . . . . 7 Weapon 20 | . 1 . . . . . 1 5 . 1 . . . . . . . 12 Highest Loss Streak 18 | . 1 . 1 . . . 3 6 . 3 . 2 2 . . . . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 99 100 100 100 98 88 91 85 78 80 90 93 93 93 93 93 Engine 2 | . 14 14 4 11 11 11 5 . . . . . . . 2 6 5 . Core 4 | . . . 6 . . . 3 6 7 7 7 6 6 6 3 . . 3 Treads 2 | . 1 . . . . . 2 . . . . . 2 6 6 6 6 4 Wheel 14 | . 14 27 21 22 22 22 14 14 18 17 14 17 15 12 12 12 12 11 Device 9 | . 2 14 2 . . . 10 8 6 6 6 6 13 11 12 12 11 9 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 Processor 21 | . 10 . 8 11 11 11 14 20 21 21 21 21 22 25 25 25 25 27 Hackware 1 | . . . . . . . . . . . . . . . . . . 4 Energy Cannon 1 | . . . . . . . . . . . . . 3 6 6 6 3 2 Ballistic Gun 15 | . 17 27 30 44 44 42 35 18 14 8 . . 6 12 12 17 15 12 Ballistic Cannon 4 | . . . . . . . . 6 14 14 14 13 7 . . . . 1 Slashing Weapon 2 | . . . . . . . . . . 2 7 7 3 6 6 . 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 13 29 30 51 51 51 51 54 72 72 75 71 64 79 78 72 76 75 85 Greatest Support 56 | 20 20 20 20 20 20 20 20 38 48 56 56 56 48 38 38 38 38 56 Greatest Overweight (x) 6 | . 1 2 3 2 2 2 5 2 1 2 1 1 2 2 1 1 1 6 Average Overweight (x) 1 | . . 1 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 11 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 14 15 16 18 20 20 20 20 20 20 17 19 20 20 20 20 20 20 Average Carried 18 | 1 8 14 13 16 19 20 18 19 19 17 17 17 19 20 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Final Carried 20 | 2 14 15 15 18 20 20 19 20 19 17 17 19 20 20 20 20 20 6 Class Distribution -------------------- 44% | Assassin 21% | Skirmisher 18% | Mutant 4% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Data Miner Assassin | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Mutant | -6/Zion Assassin | -5/Proximity Caves Assassin | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 9246 | 261 231 84 278 38 . 9 388 1980 156 559 . 68 1484 36 40 10 315 3309 Remotely 1292 | . . . . . . . . . . . . 36 1256 . . . . . Salvage Created 8345 | 53 399 77 290 110 . 30 371 1760 13 107 . 152 1486 46 . . 217 3234 Parts 415 | 4 27 6 18 7 . 8 26 80 . 1 . 6 58 6 . . 11 157 Haulers Intercepted 10 | . 2 . 1 . . . 1 3 . . . . 1 . . . . 2 Recyclers Shooed 9 | . . . . . . . . 4 . . . . 2 . . . . 3 Parts Field Recycled 6 | . . . . . . . . . . . . . . . . . . 6 Retrieved Matter 83 | . . . . . . . . . . . . . . . . . . 83 Parts Self-Destructed 22 | . . . . . . . . . . 4 . 3 . 4 . . 11 . Prevented 6 | . . . . . . . . . . . . 6 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 109 | . 5 3 7 . . 4 5 19 3 3 . 4 9 . . . 3 44 Melee 2 | . . . . . . . . . . . . . 1 . . . . 1 Guns 51 | . 4 1 6 . . . 5 10 . 2 . . 3 . . . 1 19 Cannons 16 | . . . . . . . . 3 . 1 . 1 4 . . . 2 5 AOE 38 | . 1 2 1 . . 4 . 6 3 . . 3 . . . . . 18 Classes Destroyed 17 | 1 5 1 . . . . 2 4 . 1 . 2 . . . . . 1 Worker 12 | . 3 1 . . . . . 4 . . . . 1 . . . . 3 Builder 13 | . 1 . . 1 . . . 3 . . . . . . . . . 8 Tunneler 4 | . . . . . . . . . . . . . . . . . . 4 Hauler 10 | . 2 . 1 . . . 1 3 . . . . 1 . . . . 2 Recycler 25 | 1 . 1 1 1 . . . 11 . . . . 6 . . . . 4 Minesweeper 2 | . . . . . . . . . . . . 1 . 1 . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . Watcher 17 | . 1 . 1 . . . 2 5 . . . . 5 . . . . 3 Swarmer 19 | . . 3 4 . . 4 . . 3 . . . . . . . . 5 Grunt 29 | . 5 . 3 . . . 1 2 . . . 3 5 . . . . 10 Brawler 2 | . . . . . . . . . . . . 1 . . . . . 1 Duelist 2 | . . . . . . . . 2 . . . . . . . . . . Sentry 14 | . . . . . . . 2 4 . 1 . . 1 . . . 1 5 Specialist 8 | . . . . . . . . 2 . . . . . . . . . 6 Hunter 3 | . . . . . . . 2 . . . . . . . . . 1 . Programmer 30 | . . . . . . . . 9 . 1 . . 3 . . . . 17 Behemoth 2 | . . . . . . . . . . 1 . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | 1 3 3 6 2 . 4 2 4 3 1 . 4 4 1 . . 1 6 Combat Bots Only 6 | . 2 3 4 . . 4 2 4 3 1 . 4 4 . . . 1 6 Max Kills in Single Turn 6 | 1 3 1 1 1 . 3 1 2 2 1 . 1 2 1 . . 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 1 1 . . 3 . 1 2 . . 1 . . . . . 5 Melee 1 | . . . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 12296 | . 330 89 169 . . 50 509 2402 85 628 . 282 803 . . . 384 6565 Core 1775 | . 54 8 20 . . 19 43 437 36 46 . 30 77 . . . . 1005 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . . . . . . . . . . 103 Regen/Repaired (Parts) 674 | . . . . . . . . . . . . . . . . . . 674 Core Remaining (%) 78 | 100 . 75 . . . 90 92 . . . . 21 . . . . 90 . Volleys Fired 534 | 1 48 13 22 2 . 3 32 121 6 35 . 8 71 4 . . 50 118 Largest 4 | 2 2 2 4 4 . 4 4 4 1 4 . 2 4 1 . . 4 4 Hottest 222 | 60 60 40 145 80 . 80 80 167 48 142 . 96 193 85 . . 170 222 Shots Fired 1295 | 2 78 24 64 8 . 6 124 309 6 71 . 12 167 4 . . 86 334 Gun 889 | 2 75 22 61 8 . 4 123 192 . 23 . . 74 . . . 41 264 Cannon 345 | . . . . . . . . 95 3 40 . 8 93 4 . . 45 57 Launcher 61 | . 3 2 3 . . 2 1 22 3 8 . 4 . . . . . 13 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1076 | 1 63 22 53 8 . 4 123 282 3 63 . 8 135 . . . 41 270 Thermal 130 | . . . 7 . . . . 5 . . . . 32 4 . . 45 37 Explosive 61 | . 3 2 3 . . 2 1 22 3 8 . 4 . . . . . 13 Electromagnetic 28 | 1 12 . 1 . . . . . . . . . . . . . . 14 Robot Hit Streak 22 | 2 9 5 9 6 . 3 15 14 . 14 . 11 18 . . . 15 22 Robot Miss Streak 10 | . 3 3 10 1 . 1 3 5 2 4 . 1 3 . . . 2 3 Penetration Max 2 | . . . . . . . . . . . . . 2 . . . . 1 Secondary Targets 4 | . 1 . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . 1 Shots Hit Robots 786 | 2 41 13 34 6 . 4 83 168 . 32 . 11 98 2 . . 29 263 Core Hits 359 | 2 23 10 25 4 . 4 32 85 5 11 . 10 30 1 . . 11 106 Critical Kills 10 | . . 1 . . . . 1 . . . . . 1 . . . . 7 Critical Parts Destroyed 9 | . . . . . . . . 1 . . . . 2 . . . . 6 Critical Strikes 27 | . . 1 . . . . 1 2 . 1 . 1 4 . . . . 17 Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . Destroy 19 | . . 1 . . . . 1 1 . . . . 2 . . . . 14 Blast 5 | . . . . . . . . 1 . 1 . 1 1 . . . . 1 Sever 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 138 | . . . . . . . . 5 . . . 2 20 7 2 . 3 99 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 138 | . . . . . . . . 5 . . . 2 20 7 2 . 3 99 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . . . . 2 . . . 1 6 2 . . . 18 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22600 | 21 588 263 431 49 . 209 584 3876 340 711 . 786 3254 158 . . 599 10731 Guns 9774 | 21 365 89 315 49 . 22 584 2083 . 251 . . 1089 . . . 373 4533 Cannons 4150 | . . . . . . . . 795 . 460 . 165 1355 . . . 226 1149 Explosions 5389 | . 223 174 116 . . 187 . 786 340 . . 500 . . . . . 3063 Melee 3256 | . . . . . . . . 212 . . . 121 810 158 . . . 1955 Ramming 31 | . . . . . . . . . . . . . . . . . . 31 Kinetic 11536 | 8 276 89 238 49 . 22 584 2842 . 711 . 165 1538 . . . 373 4641 Thermal 2742 | . . . 77 . . . . 36 . . . . 906 . . . 226 1497 Explosive 4578 | . 223 174 116 . . 187 . 786 340 . . 500 . . . . . 2252 Electromagnetic 457 | 13 89 . . . . . . . . . . . . . . . . 355 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3256 | . . . . . . . . 212 . . . 121 810 158 . . . 1955 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . 1 . 1 1 9 . . . . . 29 Average Corruption 8 | . . . . . . . . 1 . 1 1 8 . . . . . 15 Corruption Purged 8 | . . . . . . . . 3 . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 97 | . . . . . . . . 4 . 4 1 14 . . . . . 74 Message Errors 20 | . . . . . . . . 1 . 1 . 3 . . . . . 15 Matter Fused 30 | . . . . . . . . 1 . . . 3 . . . . . 26 Heat Flow Errors 12 | . . . . . . . . 1 . 1 1 . . . . . . 9 Energy Discharges 14 | . . . . . . . . . . 1 . 4 . . . . . 9 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 1 . 1 . 3 . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . . 1 . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1295 | . . . 5 . . . . 141 51 25 . 6 352 64 . . . 651 Projectiles 151 | . . . . . . . . 38 . 25 . 6 80 . . . . 2 Explosions 348 | . . . 5 . . . . 24 51 . . . . . . . . 268 Melee 796 | . . . . . . . . 79 . . . . 272 64 . . . 381 Knockbacks 14 | . . . . . . . . 6 . 2 . 3 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . 6 . 2 . 3 3 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 401 | . . 24 32 . . 19 . . 36 . . 51 . . . . . 239 Shots 12 | . . 1 1 . . 1 . . 1 . . 3 . . . . . 5 Rammed 3 | . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | 20 64 . 130 36 . 36 64 310 . 309 141 16 286 . . . 48 233 Average Temperature 56 | 15 22 . 43 22 . 22 20 52 . 145 73 9 69 . . . 21 46 Received Heat Transfer 1986 | . 189 . 42 . . . 90 294 . 78 . 90 294 . . . 30 879 Effects 3 | . . . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . Parts Melted 5 | . . . . . . . . . . . . . 2 . . . 1 2 Heat Transferred 3006 | . . . 100 . . . . 74 . . . . 1073 . . . 259 1500 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 1333 | 5 170 219 742 355 . 159 212 412 . . . . 308 . . . . 1333 Initial 289 | . 3 66 85 289 . . 61 45 . . . . 46 . . . . . Average 264 | 1 101 210 436 339 . 124 104 189 . . . . 57 . . . . 499 Maximum Alert Level 4 | . . 1 3 1 . . 1 2 . . . . 1 . . . . 4 Low Security (%) 62 | 100 100 3 22 . . 100 91 54 . . . . 97 . . . . 47 Level 1 19 | . . 96 27 100 . . 8 40 . . . . 2 . . . . 5 Level 2 5 | . . . 18 . . . . 5 . . . . . . . . . 10 Level 3 5 | . . . 32 . . . . . . . . . . . . . . 13 Level 4 7 | . . . . . . . . . . . . . . . . . . 22 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 1 . . . . . 1 17 . . . . 6 . . . . 29 Investigation 4 | . . . . . . . . . . . . . 1 . . . . 3 Extermination 22 | . . . . . . . . 7 . . . . 4 . . . . 11 Reinforcement 19 | . 1 . . . . . 1 7 . . . . 1 . . . . 9 Assault 3 | . . . . . . . . . . . . . . . . . . 3 Garrison 6 | . . . . . . . . 3 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . 5 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 3 | . 1 . . . . . 2 . . . . . . . . . . . Communications Jammed 6 | . . . . . . . . . . . . . 3 . . . . 3 Distress Signals 6 | . . . . . . . . . . . . . 3 . . . . 3 Times Spotted 189 | . 12 3 20 . . 6 13 33 3 3 . 4 25 . . . 3 64 Peak Tracking Total 8 | . 4 3 8 . . 4 4 4 3 1 . 4 8 . . . 1 6 Tactical Retreats 13 | . 1 . 2 . . 1 1 . . . . . 6 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 11 | . 1 . . . . . . 10 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . 1 2 4 . . . . Triggered 5 | . . . . . . . . . . 3 . 2 . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . 2 2 . . . . . Exploded 3 | . . . . . . . . 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 30 | . . 1 3 . . . . 5 . . . 1 2 . . . . 18 Max in Single Turn 6 | . . 1 2 . . . . 2 . . . 1 1 . . . . 6 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 88 | . 6 . 5 . 1 . 4 24 . . 2 . 18 . 2 1 . 25 Terminals 44 | . 4 . 3 . . . 4 14 . . . . 8 . . . . 11 Fabricators 7 | . . . . . . . . 3 . . . . 1 . . . . 3 Repair Stations 5 | . . . . . . . . 1 . . . . . . . . . 4 Recycling Units 15 | . 2 . 1 . . . . 3 . . . . 5 . . . . 4 Scanalyzers 6 | . . . 1 . . . . 2 . . . . 1 . . . . 2 Garrison Access 5 | . . . . . . . . 1 . . . . 3 . . . . 1 Total Hacks 210 | . 10 . 16 . 1 . 9 47 . . 10 . 35 . 2 1 . 79 Successful 129 | . 8 . 10 . 1 . 4 23 . . 10 . 16 . 2 1 . 54 Failed 81 | . 2 . 6 . . . 5 24 . . . . 19 . . . . 25 Catastrophic 10 | . . . 1 . . . . 6 . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 24 | . . . 2 . . . 4 6 . . . . 3 . . . . 9 Terminals 95 | . 7 . 9 . . . 9 27 . . . . 14 . . . . 29 Fabricators 14 | . . . . . . . . 4 . . . . 2 . . . . 8 Repair Stations 14 | . . . . . . . . 1 . . . . . . . . . 13 Recycling Units 26 | . 3 . 1 . . . . 4 . . . . 10 . . . . 8 Scanalyzers 35 | . . . 6 . . . . 8 . . . . 2 . . . . 19 Garrison Access 12 | . . . . . . . . 3 . . . . 7 . . . . 2 Terminal Hacks 57 | . 6 . 5 . 1 . 2 12 . . 10 . 6 . 2 1 . 12 Record 4 | . . . . . 1 . . . . . 2 . . . 1 . . . Part Schematic 6 | . . . . . . . . . . . 5 . . . . 1 . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . 1 Emergency Access Points 5 | . . . 1 . . . . 2 . . . . 1 . . . . 1 Terminal Index 2 | . . . . . . . . 1 . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . 1 . . . . . . . . . 2 Locate Traps 11 | . 2 . . . . . . 5 . . . . . . . . . 4 Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . 1 . . . . 1 . . . . . Recall Extermination 2 | . . . . . . . . . . . . . 1 . . . . 1 Hauler Manifests 3 | . . . 1 . . . 1 1 . . . . . . . . . . Registered Components 4 | . . . 1 . . . . 1 . . . . 1 . . . . 1 Zone Layout 5 | . 2 . 1 . . . . . . . . . 1 . . . . 1 Fabricator Hacks 10 | . . . . . . . . 1 . . . . 2 . . . . 7 Network Status 4 | . . . . . . . . 1 . . . . 1 . . . . 2 Load Schematic 4 | . . . . . . . . . . . . . 1 . . . . 3 Build 2 | . . . . . . . . . . . . . . . . . . 2 Repair Station Hacks 8 | . . . . . . . . . . . . . . . . . . 8 Scan Component 5 | . . . . . . . . . . . . . . . . . . 5 Repair 3 | . . . . . . . . . . . . . . . . . . 3 Recycling Unit Hacks 17 | . 2 . 1 . . . . 3 . . . . 4 . . . . 7 Process 5 | . . . . . . . . 1 . . . . 2 . . . . 2 Report Inventory 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Retrieve Matter 3 | . . . . . . . . 1 . . . . . . . . . 2 Retrieve Components 6 | . 2 . 1 . . . . . . . . . 1 . . . . 2 Scanalyzer 26 | . . . 3 . . . . 4 . . . . 1 . . . . 18 Insert Component 14 | . . . 2 . . . . 2 . . . . 1 . . . . 9 Analyze 12 | . . . 1 . . . . 2 . . . . . . . . . 9 Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 9 | . . . 1 . . . 2 2 . . . . 2 . . . . 2 Terminals 9 | . . . 1 . . . 2 2 . . . . 2 . . . . 2 Assimilate 5 | . . . . . . . 1 1 . . . . 2 . . . . 1 Botnet 4 | . . . 1 . . . 1 1 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . Hacking Detections 69 | . 2 . 2 . . . 4 21 . . . . 16 . . . . 24 Full Trace Events 4 | . . . . . . . . . . . . . 1 . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . 2 . . 5 . . . . 1 . 6 Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . Time 304 | . . . . . . . . . . . . . . . . . . 304 Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . 10 Parts Repaired 3 | . . . . . . . . . . . . . . . . . . 3 Time 133 | . . . . . . . . . . . . . . . . . . 133 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 419 | . . . . . . . . 161 . . . . 16 . . . . 242 Retrieved Matter 403 | . . . . . . . . 161 . . . . . . . . . 242 Retrieved Components 30 | . 9 . 10 . . . . . . . . . . . . . . 11 Parts Scanalyzed 10 | . . . 1 . . . . 2 . . . . 1 . . . . 6 Part Schematics Acquired 9 | . . . 1 . . . . 2 . . . . . . . . . 6 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 8 | . . 5 . . . . . . . . . . 2 . . . . 1 Largest Group 5 | . . 5 5 2 1 . . . . . . . 1 . . . . 1 Highest-Rated Group 78 | . . 78 78 38 31 . . . . . . . 26 . . . . 10 Highest-Rated Ally 31 | . . 31 31 31 31 . . . . . . . 26 . . . . 10 Total Orders 5 | . . . . . . . . . . . . . 5 . . . . . STAY 3 | . . . . . . . . . . . . . 3 . . . . . FOLLOW 2 | . . . . . . . . . . . . . 2 . . . . . Ally Attacks 63 | . . . 56 7 . . . . . . . . . . . . . . Total Damage 725 | . . . 622 103 . . . . . . . . . . . . . . Kills 13 | . . . 10 3 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 1 3 . 1 . . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 116 | . . . . . . . . . . . . . . . . . . 116 Items 116 | . . . . . . . . . . . . . . . . . . 116 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 20432 | 66 760 350 377 151 181 88 768 4715 703 866 86 395 2713 731 698 735 1220 4829 Spaces Moved 14889 | 48 563 302 252 129 159 72 487 3511 606 696 74 329 1869 550 652 693 847 3050 Core 6 | 6 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 286 | 42 244 . . . . . . . . . . . . . . . . . Wheels 14597 | . 319 302 252 129 159 72 487 3511 606 696 74 329 1869 550 652 693 847 3050 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 110 110 110 110 105 101 101 115 101 101 105 105 105 105 97 Average Speed 107 | 111 105 95 98 110 110 110 118 105 102 106 115 106 102 105 105 105 105 113 Slowest Speed 180 | 120 120 110 125 110 110 110 155 130 105 130 115 115 120 120 105 105 105 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 94 88 35 36 54 23 27 78 83 84 71 58 54 70 84 82 84 62 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . . . . . 1 . . . . 2 1 . Known Exits Taken 13 | . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . . . . . . . . . . . . Scrap Searched 22 | . . 1 . 1 . . . . 3 4 . . . 1 3 4 5 . Spaces Dug 240 | . . . . . . . 7 33 13 38 . . 25 9 2 . 41 72 Terrain Destroyed 701 | . 19 15 23 . . 24 7 168 34 103 . 17 37 9 2 . 42 201 Melee 86 | . . . . . . . . 3 . . . . 10 5 2 . 3 63 Projectile 146 | . . . . . . . . 28 3 11 . . 27 4 . . 39 34 AOE 467 | . 19 15 23 . . 24 7 137 31 92 . 17 . . . . . 102 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 18119 | 56 659 344 346 133 166 76 621 4265 677 761 74 354 2484 686 662 699 1100 3956 Wait 1772 | . 9 19 28 . . . 61 428 54 11 . . 446 118 . . 179 419 Move 14869 | 47 562 301 251 128 158 71 486 3510 605 695 73 328 1868 549 651 690 846 3050 Hop 1 | . . . . . . . . . . . . . . . . 1 . . Pick Up 120 | 2 17 3 7 1 5 . 5 23 1 2 . 5 11 . 2 3 3 30 Fast Attach 69 | 6 5 . 6 . . . 3 12 1 . . . 9 . 2 . . 25 Attach 78 | . 3 . 3 . . . 10 15 2 4 . 4 6 . . . . 31 Detach 55 | . 2 . 5 . . . 7 11 1 3 . . 5 . 1 . . 20 Swap 293 | . 7 5 11 2 . 2 14 50 6 10 1 5 32 3 1 2 16 126 Drop 116 | . 6 3 13 . 3 . 3 26 1 1 . 1 14 1 3 3 3 35 Fire 534 | 1 48 13 22 2 . 3 32 121 6 35 . 8 71 4 . . 50 118 Melee 138 | . . . . . . . . 5 . . . 2 20 7 2 . 3 99 Ram 3 | . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . 64 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . 1 2 4 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: [*Fac x2] / *Upp x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 468 | -10/Materials | Discovered new exit (range 13) 725 | -10/Materials | Identified exit to Materials 827 | -10/Materials | Entered Mines 861 | -10/Mines | Learned Materials terminal intel 868 | -10/Mines | Discovered exit to Materials (range 6) 899 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1007 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1009 | -10/Mines | Found Prototype Device 1129 | -10/Mines | Discovered exit to Materials (range 11) 1177 | -10/Mines | Entered Materials 1177 | -9/Materials | Accompanied by 5 allies 1177 | -9/Materials | Evolved 2 slots: Weapon x2 1178 | -9/Materials | Loaded intel: 12 terminal locations 1181 | -9/Materials | Discovered new exit (range 7) 1182 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1281 | -9/Materials | Identified Exp. Sensor Array 1341 | -9/Materials | Discovered new exit (range 17) 1554 | -9/Materials | Entered Mines 1554 | -9/Mines | Accompanied by 2 allies 1700 | -9/Mines | Build established: Scavenger-Gunner 1700 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1700 | -9/Mines | Discovered new exit (range 5) 1705 | -9/Mines | Entered Exiles 1705 | -9/Exiles | Found Exiles lab abandoned 1705 | -9/Exiles | Accompanied by 1 ally 1735 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1876 | -9/Exiles | Discovered new exit (range 10) 1886 | -9/Exiles | Entered Mines 1958 | -8/Mines | Discovered new exit (range 14) 1974 | -8/Mines | Entered Materials 1974 | -8/Materials | Evolved 2 slots: Utility x2 2213 | -8/Materials | Lost 3 parts (1p1n1w) 2734 | -8/Materials | Discovered new exit (range 8) 2741 | -8/Materials | Identified exit to Factory 2742 | -8/Materials | Entered Factory 2742 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2765 | -7/Factory | Build established: Scavenger-Skirmisher 3236 | -7/Factory | Discovered new exit (range 11) 3253 | -7/Factory | Identified exit to Factory 3342 | -7/Factory | Lost 6 parts (1p1n1u3w) 3591 | -7/Factory | Garrison activated, responded to threat 3604 | -7/Factory | Build established: Mutant 3753 | -7/Factory | Lost 5 parts (1p1n2u1w) 4013 | -7/Factory | Build established: Skirmisher 4492 | -7/Factory | Core integrity fell below 50% 4758 | -7/Factory | Discovered exit to Factory (range 10) 6094 | -7/Factory | Discovered new exit (range 12) 6106 | -7/Factory | Identified exit to Lower Caves 6892 | -7/Factory | Discovered exit to Factory (range 20) 7184 | -7/Factory | Discovered exit to Lower Caves (range 20) 7457 | -7/Factory | Entered Lower Caves 7768 | -7/Lower Caves | Found Alien Artifact 7768 | -7/Lower Caves | Identified Core Expander 7768 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 7813 | -7/Lower Caves | Learned Factory trap positions 8057 | -7/Lower Caves | Discovered new exit (range 9) 8064 | -7/Lower Caves | Identified exit to Lower Caves 8160 | -7/Lower Caves | Entered another Lower Caves area 8204 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8239 | -7/Lower Caves | Learned location of 1 exit from Factory 8260 | -7/Lower Caves | Discovered exit to Factory (range 16) 8277 | -7/Lower Caves | Learned Factory interactive machine intel 8289 | -7/Lower Caves | Learned Factory security intel 8638 | -7/Lower Caves | Spotted B-75 Beast 8685 | -7/Lower Caves | Destroyed B-75 Beast 8701 | -7/Lower Caves | Lost 3 parts (2n1w) 8903 | -7/Lower Caves | Build established: Assassin 8964 | -7/Lower Caves | Discovered new exit (range 9) 8972 | -7/Lower Caves | Identified exit to Data Miner 9026 | -7/Lower Caves | Entered Data Miner 9026 | -7/Data Miner | Discovered new exit (range 6) 9032 | -7/Data Miner | Identified exit to Proximity Caves 9044 | -7/Data Miner | Met Data Miner 9069 | -7/Data Miner | Learned location of Section 7 (-2) 9069 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9085 | -7/Data Miner | Received God Mode back door access code from Data Miner 9112 | -7/Data Miner | Entered Proximity Caves 9149 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9256 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9502 | -6/Proximity Caves | Discovered exit to Factory (range 7) 9507 | -6/Proximity Caves | Entered Factory 9507 | -6/Factory | Evolved 2 slots: Utility x2 9508 | -6/Factory | Identified exit to Factory 9509 | -6/Factory | Loaded intel: 89 trap records 9511 | -6/Factory | Loaded intel: 52 interactive machine locations 10628 | -6/Factory | Discovered exit to Factory (range 19) 11252 | -6/Factory | Discovered new exit (range 8) 11268 | -6/Factory | Identified exit to Lower Caves 11739 | -6/Factory | Build established: Mutant 12220 | -6/Factory | Entered Lower Caves 12221 | -6/Lower Caves | Identified exit to Lower Caves 12473 | -6/Lower Caves | Build established: Assassin 12951 | -6/Lower Caves | Entered another Lower Caves area 12967 | -6/Lower Caves | Learned Factory stockpile data 13538 | -6/Lower Caves | Encountered a Warlord checkpoint 13538 | -6/Lower Caves | Discovered new exit (range 20) 13552 | -6/Lower Caves | Identified exit to Zion 13649 | -6/Lower Caves | Entered Zion 13736 | -6/Zion | Discovered new exit (range 16) 13751 | -6/Zion | Identified exit to Proximity Caves 13771 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13808 | -6/Zion | Learned Factory emergency access door positions 13943 | -6/Zion | Learned Factory emergency access door positions 13958 | -6/Zion | Learned Factory stockpile data 13971 | -6/Zion | Build established: Mutant 14384 | -6/Zion | Entered Proximity Caves 14547 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14666 | -5/Proximity Caves | Spotted B-75 Beast 14738 | -5/Proximity Caves | Destroyed B-75 Beast 14765 | -5/Proximity Caves | Build established: Assassin 15048 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15518 | -5/Proximity Caves | Learned location of Armory (-3) 15578 | -5/Proximity Caves | Discovered exit to Factory (range 19) 15604 | -5/Proximity Caves | Entered Factory 15604 | -5/Factory | Evolved 2 slots: Utility x2 16010 | -5/Factory | Incoming investigation squad redirected 16136 | -5/Factory | Discovered new exit (range 17) 16151 | -5/Factory | Identified exit to Upper Caves 16480 | -5/Factory | Cargo convoy interrupted 16498 | -5/Factory | Incoming assault squad redirected 16519 | -5/Factory | Spotted B-75 Beast 16638 | -5/Factory | Incoming investigation squad redirected 16770 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 17141 | -5/Factory | Repaired Arm. Huge Wheel 17545 | -5/Factory | Repaired Imp. Medium Treads 17607 | -5/Factory | Repaired Broken Arm. Huge Wheel 17923 | -5/Factory | Fabricated Prc. Rocket Launcher? 18559 | -5/Factory | Discovered new exit (range 13) 18626 | -5/Factory | Lost 4 parts (1p2n1w) 18904 | -5/Factory | First assault squad dispatched 18933 | -5/Factory | Incoming assault squad redirected 18994 | -5/Factory | Core integrity fell below 50% 19029 | -5/Factory | System corruption reached 10% 19054 | -5/Factory | Lost 7 parts (2p1n1u3w) 19964 | -5/Factory | Garrison activated, responded to threat 20029 | -5/Factory | Discovered new exit (range 20) 20429 | -5/Factory | Core integrity fell below 20% 20431 | -5/Factory | Incoming assault squad redirected 20433 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 20417_ Destroyed Welding Torch. 20417_ Destroyed Terrain Scan Processor. 20417_ U-05 Engineer destroyed. 20420_ System corrupted: Heat flow error (+196). 20420_ Acquired 24 matter. 20420_ Coil Gun destroyed. 20420_ Wheel destroyed. 20424_ Dropped Hcp. Matter Pod. 20425_ Coil Gun destroyed. 20425_ Hrd. Medium Armor Plating destroyed. 20425_ Extracted 200 matter. 20427_ Dropped Coil Gun. 20429_ Dropped Imp. Transmission Jammer. 20430_ Arm. Wheel destroyed. 20430_ Adv. Targeting Computer destroyed. 20430_ Dropped Hcp. Matter Pod. 20431_ ALERT: Higher priority target reported, redirecting assault. 20431_ Dropped Adv. Sensor Array. 20432_ Dynamic Insulation System destroyed. 20433_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | # !! # | | # ###### | | # ###### #########+#############+# | | ####+##### # ### ! # | | #####"# ### "" """""" + | | ### "F """""" # | | ### "" """""" # | | ######## % ### "" """""" # """" " | | # # % ### # """" " | | !#" /# % ################# """" " | | #" # # ??#??#### """" " | | #" ]# # ! 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"?" | | ???? + #??# #! #???????"" | | #?######## #??# xx # #????????" | | ??# # #??########/## ##/? ???? | | ??# """ # #?????????#k## = "#???[??? | | ??# """ [##+##+####?????????# ## ##??????#? | | ??# """ ## #????????????# ## ! #????#???# | | ??# ## #???########## ## #??????#?? | | ??# ! ## #???# ! # ## ] #??????### | | ########+## #???# # ## #????????# | | #???#"""" # ###+################ | | #???#"""" # | | #???#"""" + | | #???#"""" # | | ############ #???#"""" ! # | | ?# ?/?## ##???#"""" # | | ?# ???# #????# # = | | ## ?### ###??###"###### == = | | ## # ########## =################ | | ##!* # "" #??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 EM Shielding 2 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 1 Salvage Targeting 1 Offensive Hacking 26 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Phasing Sabre | -6/Zion | Free Adv. Hacking Suite | -5/Factory | Scanalyzed Arm. Huge Wheel | -5/Factory | Scanalyzed Hvy. Machine Gun | -5/Factory | Scanalyzed Coil Gun | -5/Factory | Scanalyzed Imp. Cooling System | -5/Factory | Scanalyzed Lgt. Fission Core | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Prc. Rocket Launcher | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentXenonCannon Manual? 0 Play Time 04:49:52 Cumulative 355.5 hours Start 2022.04.24 @ 13:37:20 End 2022.04.27 @ 11:47:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 122 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 336fe225-c4be-49de-87c8-498b4c61e1dd