Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.04 @ 05:21:17 Player: Geraldon Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (214) 1070 Value Destroyed (8531) 8531 Prototype IDs (40) 800 Alien Tech Used (5) 1000 Bonus (4684) 4684 TOTAL SCORE: 24785 Bonus ------- High Alert Combat Kills 349 Follower Combat Kills 347 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -112 Cogmind --------- Core Integrity 0/1300 Matter 273/300 Energy 99/100 System Corruption 3% Temperature Cool (21) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Experimental Coolant Injector Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Improved Force Field Subatomic Replicator Peak State ------------ > --- POWER ------------ Antimatter-Nuclear Reactor > --- PROPULSION ------- Hovering Antigrav-NPT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Target Analyzer Improved Armor Integrity Analyzer Precision Matter Filter Experimental Thermal Shield > --- WEAPON ----------- Hpw. EM HERF Construct/C Ripper > --- INVENTORY -------- Advanced Power Amplifier Improved Force Field Transdimensional Reconstructor Fire Trap [Rating: 122] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Light Treads Treads Light Treads Hover Unit Constructs Flight Unit Q-thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware System Shield Protection Makeshift Light Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun Beamcaster Energy Cannon Constructs Ballistic Gun Constructs Launcher Mini Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . Utility 7 | . . 1 . . 2 . . . . 1 . . . . . . . . . 2 . . . . 1 . Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Attached 121 | 7 2 6 25 9 4 . . . 1 9 5 2 2 12 2 . . . 4 8 1 1 2 1 11 7 Power 7 | 1 1 1 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . Engine 6 | 1 1 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 13 | 2 . 2 5 3 . . . . . . . . . . . . . . . . . . . . 1 . Treads 12 | 2 . 2 5 3 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 72 | 2 1 3 6 2 4 . . . 1 9 4 . 1 7 2 . . . 3 7 1 . 2 1 10 6 Device 51 | 1 1 . 3 1 4 . . . 1 7 2 . 1 4 2 . . . 2 7 1 . 1 . 9 4 Storage 10 | 1 . 2 . . . . . . . 1 2 . . 2 . . . . . . . . 1 1 . . Processor 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Hackware 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Protection 6 | . . 1 3 1 . . . . . . . . . 1 . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 29 | 2 . . 12 4 . . . . . . 1 1 1 4 . . . . 1 1 . 1 . . . 1 Energy Gun 8 | . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . 3 1 . . . . . . . . . 4 . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 1 1 1 . . . . . . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 1 . . . . . . . . . 1 . . . . . . . . 1 . 3 4 Parts Lost 77 | . 2 1 8 1 . . 1 . 3 12 . . 1 6 . . . 2 10 . 1 . . . 18 11 Power 8 | . 1 . . . . . 1 . . 1 . . . 2 . . . 1 1 . . . . . 1 . Propulsion 21 | . . 1 5 1 . . . . . 3 . . . 2 . . . . 2 . . . . . 2 5 Utility 32 | . 1 . 1 . . . . . 2 6 . . 1 2 . . . . 4 . . . . . 10 5 Weapon 16 | . . . 2 . . . . . 1 2 . . . . . . . 1 3 . 1 . . . 5 1 Highest Loss Streak 8 | . 1 1 2 1 . . 1 . 1 3 . . 1 3 . . . 1 4 . 1 . . . 7 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Average Slot Usage (%) 66 | . 90 98 96 95 51 61 54 50 42 49 38 56 56 57 57 57 58 55 38 44 55 55 57 57 46 24 Engine 5 | . 7 11 11 11 5 7 1 . 1 3 . . . 1 . . . . . 2 5 5 5 4 . . Core 1 | . . . . . 1 . . . . 2 . 3 6 4 5 4 5 5 . . . . . . 2 . Treads 11 | . 28 32 32 32 3 . . . . 1 . . . . . 1 . . . . . . . . . . Hover 1 | . . . . . . 6 2 . . 1 . . . . . 1 5 5 5 4 5 1 . . 1 2 Device 18 | . 11 11 15 18 13 23 23 23 18 21 14 20 20 19 13 17 17 17 13 28 31 31 31 27 17 5 Storage 6 | . 14 11 11 11 7 7 7 4 . . 9 13 13 10 8 5 5 5 3 . . . . 3 1 . Processor 1 | . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 7 7 Protection 1 | . . 9 3 . . . . . . . . . . . 5 5 5 5 . . . . . . . . Energy Gun 4 | . . . 9 11 6 . . . . 9 3 . . . . . 4 5 4 1 . . . . . . Energy Cannon 2 | . . . 5 5 2 . . . . . 2 6 6 1 10 6 . . . 1 4 5 4 . 1 1 Ballistic Gun 4 | . 28 22 2 . 4 14 13 15 7 . . . . 4 . 9 11 8 2 . . . . . . . Launcher 1 | . . . 4 3 . . . . . . . . . 5 5 . . . 1 . . . . . . . Peak Build Rating 122 | 7 7 11 26 51 66 71 47 43 46 63 62 70 70 72 81 90 91 91 85 98 105 105 104 106 122 97 Average Rating 52 | 5 6 10 21 30 60 58 43 42 42 52 51 65 67 65 75 87 90 87 68 82 103 99 102 101 101 64 On Entrance 59 | . 7 7 11 25 51 63 46 43 42 38 40 62 65 70 65 80 90 91 81 45 98 101 102 104 105 69 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 13 13 55 64 64 58 56 56 49 23 25 12 26 27 34 45 54 54 54 41 34 34 37 38 38 45 28 Greatest Support 121 | 40 40 60 60 60 87 69 52 38 38 51 85 62 62 62 66 121 63 63 63 60 75 75 72 90 90 72 Greatest Overweight (x) 6 | . . . 1 1 3 1 1 1 2 6 1 . . . 1 . . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 5 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 8 15 20 20 20 20 20 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 4 8 18 20 20 18 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 1 1 6 15 15 18 13 3 3 3 3 3 2 4 4 5 5 5 5 4 4 4 4 4 5 3 4 Final Capacity 20 | 8 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 18 | 1 4 7 17 18 18 3 3 4 3 4 3 5 4 5 5 5 5 5 5 4 5 5 5 5 5 3 Scrap Engine Consumption 354 | . . . . 44 47 18 18 . 4 71 4 3 . 30 32 11 1 . 4 17 3 5 6 3 25 8 Constructs Created 15 | . . . . 2 2 . . . 1 4 . . . 1 1 1 . . . 2 . . . . . 1 Constructs Modified 119 | . . . . 7 17 10 7 . 1 21 4 . . 8 3 13 1 . 1 4 2 2 1 3 12 2 Class Distribution -------------------- 47% | Construct 14% | Commander-Mutant 13% | Scavenger-Mutant 12% | Mutant 5% | Commander-Construct 5% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Hacker-Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Mutant | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 4362 | 286 90 119 723 431 184 165 101 . 171 634 200 10 12 346 53 72 102 . 296 96 16 23 20 12 142 58 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11051 | 114 373 524 1433 1101 658 518 155 . 255 2182 265 34 . 914 285 181 274 . 446 90 27 126 195 300 601 . Parts 533 | 7 15 42 92 66 40 23 11 . 7 83 1 2 . 29 9 21 14 . 22 3 2 5 3 2 34 . Haulers Intercepted 12 | . 2 2 5 1 . . . . . 2 . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . 1 3 2 . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 116 | . . . . . . 15 7 . 8 . . 3 . 33 . 8 14 . 20 . 5 1 . 2 . . Prevented 22 | . . . . . . 5 . . . . . . . 7 . 10 . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 183 | . 5 14 30 13 12 9 4 . 3 34 . . . 19 4 4 4 . 15 1 1 1 . . 10 . Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Guns 99 | . 5 14 10 10 10 8 2 . . 23 . . . 5 . 2 4 . 6 . . . . . . . Cannons 31 | . . . 10 3 . . 2 . 3 1 . . . . 1 2 . . . 1 1 1 . . 6 . AOE 35 | . . . 9 . . 1 . . . 5 . . . 11 . . . . 9 . . . . . . . Classes Destroyed 22 | 2 2 2 4 6 1 1 . . . . . 1 . 1 . 1 1 . . . . . . . . . Worker 4 | . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . Builder 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 2 5 1 . . . . . 2 . . . . . . . . . . . . . . . . Recycler 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Mechanic 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Swarmer 49 | . . 8 8 1 . 2 3 . 3 4 . . . 4 . 3 . . 8 . 1 . . . 4 . Grunt 67 | . 5 3 12 1 5 2 . . . 22 . . . 8 3 . 2 . 4 . . . . . . . Brawler 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . Duelist 9 | . . . 1 1 . 3 . . . . . . . 2 . . . . . . . . . . 2 . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 29 | . . 3 9 3 4 1 1 . . 2 . . . 1 1 . . . 1 1 . 1 . . 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . Programmer 14 | . . . . 2 3 . . . . 6 . . . . . . . . . . . . . . 3 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scientist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 3 4 5 5 3 9 3 . 3 5 . 1 . 5 3 3 2 . 4 1 1 1 . . 3 . Combat Bots Only 9 | . 3 4 4 4 3 9 3 . 3 5 . . . 5 3 3 2 . 4 1 1 1 . . 3 . Max Kills in Single Turn 3 | 1 1 2 2 1 1 1 2 . 1 2 . 1 . 3 1 1 1 . 2 1 1 1 . . 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 1 . . . 2 . . . 3 . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 2429 | . 60 60 180 28 197 60 24 . 139 335 . . 55 127 30 43 58 80 217 48 100 14 . . 358 216 Missed 895 | . 17 18 64 5 66 22 10 . 59 129 . . 27 38 8 20 13 34 76 21 41 6 . . 136 85 Damage Taken 20825 | . 419 365 1302 498 917 521 160 . 989 2797 . . 170 1120 334 431 577 535 2138 519 731 148 . . 4425 1729 Core 3072 | . 59 45 176 56 68 61 20 . 139 478 . . . 135 16 81 14 43 244 84 72 . . . 597 684 Absorbed by Shields 300 | . . . . . . . . . . . . . . 245 . . . . 55 . . . . . . . Ignored by Resistances 6006 | . 132 113 378 138 290 148 48 . 275 786 . . 108 413 90 122 162 132 609 141 208 39 . . 1188 486 Regen/Repaired (Parts) 5008 | . . . . 150 529 349 339 . . 742 231 . . 485 48 296 41 . 139 187 110 203 116 191 852 . Core Remaining (%) 62 | 100 76 . . 30 . . . . 58 . . . . 27 . . . . 60 . . . . 86 . . Volleys Fired 764 | 8 40 38 134 51 57 21 9 . 9 163 1 . . 104 11 12 17 . 47 5 5 8 . 1 17 6 Largest 3 | 2 2 2 2 2 2 2 2 . 2 2 1 . . 2 2 3 3 . 2 1 1 1 . 1 1 1 Hottest 329 | 40 40 40 143 143 118 120 120 . 87 177 69 . . 329 139 192 181 . 117 65 78 156 . 156 208 94 Shots Fired 1214 | 16 80 76 230 90 92 36 16 . 13 250 1 . . 106 22 36 51 . 58 5 5 8 . 1 17 5 Gun 923 | 16 80 76 126 48 84 36 10 . 8 246 . . . 87 . 15 51 . 40 . . . . . . . Cannon 205 | . . . 72 23 8 . 6 . 5 4 1 . . 2 22 21 . . . 5 5 8 . 1 17 5 Launcher 86 | . . . 32 19 . . . . . . . . . 17 . . . . 18 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 498 | 16 80 76 72 1 21 31 16 . 13 40 . . . 57 . 15 34 . 11 . . . . 1 11 3 Thermal 299 | . . . 66 35 4 . . . . 124 1 . . 3 . 12 17 . 29 . 5 3 . . . . Explosive 85 | . . . 32 19 . . . . . . . . . 16 . . . . 18 . . . . . . . Electromagnetic 332 | . . . 60 35 67 5 . . . 86 . . . 30 22 9 . . . 5 . 5 . . 6 2 Robot Hit Streak 50 | 6 19 23 27 14 26 30 14 . 13 50 36 . . 30 8 19 18 . 15 3 2 4 . 2 10 . Robot Miss Streak 4 | 1 2 2 3 1 3 3 4 . 1 3 . . . 2 1 1 2 . 2 1 2 1 . . 1 1 Penetration Max 3 | . . . . . . 1 . . 1 . . . . 3 . . 1 . . . . . . . . . Secondary Targets 17 | . 2 4 1 . . 4 . . . 3 . . . . . . 2 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . Shots Hit Robots 944 | 11 65 65 145 50 79 31 13 . 10 179 5 1 . 84 15 28 43 . 43 4 2 6 4 14 47 . Core Hits 519 | 6 18 29 66 33 75 49 11 . 7 79 4 . . 59 2 9 12 . 30 2 1 4 2 2 19 . Critical Kills 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Critical Parts Destroyed 11 | . . 2 2 . . . . . . . . . . 1 . . 1 . 4 . . . . 1 . . Critical Strikes 33 | . . 3 5 . . . . . . 2 . . . 1 1 1 1 . 6 . . . . 2 11 . Burn 4 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . Destroy 14 | . . 3 2 . . . . . . . . . . 1 . . 1 . 6 . . . . 1 . . Blast 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Sever 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 11 . Melee Attacks 62 | . . . . . . . . . . . 4 1 1 . . . . . . 3 2 . 4 13 34 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . . . . 4 1 1 . . . . . . 3 2 . 4 13 34 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25126 | 82 544 521 3240 1385 1303 942 216 . 224 4496 282 96 . 3649 539 653 902 . 2764 106 46 235 255 772 1871 3 Guns 13011 | 82 544 520 1035 735 1222 634 141 . 136 3790 . . . 2096 . 299 902 . 875 . . . . . . . Cannons 4056 | . . . 1162 326 81 . 75 . 88 71 19 . . 21 539 354 . . . 106 46 235 . 70 863 . Explosions 5617 | . . . 955 298 . 308 . . . 635 . . . 1532 . . . . 1889 . . . . . . . Melee 2320 | . . . . . . . . . . . 263 96 . . . . . . . . . . 255 702 1004 . Ramming 122 | . . 1 88 26 . . . . . . . . . . . . . . . . . . . . 4 3 Kinetic 6866 | 82 544 520 448 19 336 608 216 . 224 674 . . . 1413 . 299 538 . 199 . . . . 70 676 . Thermal 5389 | . . . 1059 661 78 124 . . . 2054 19 . . 21 . 218 364 . 676 . 46 69 . . . . Explosive 4516 | . . . 684 188 . . . . . 223 . . . 1532 . . . . 1889 . . . . . . . Electromagnetic 5913 | . . . 961 491 889 210 . . . 1545 . . . 683 539 136 . . . 106 . 166 . . 187 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2320 | . . . . . . . . . . . 263 96 . . . . . . . . . . 255 702 1004 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . 5 5 8 10 10 10 11 3 3 . . . . . . 2 2 . . . . . 17 18 Average Corruption 6 | . . . 4 5 4 9 10 10 10 1 2 . . . . . . 2 2 . . . . . 6 15 Corruption Purged 6 | . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 354 | . . . 75 99 12 29 28 7 38 7 3 . . . . . . . 15 . . . . . 21 20 Message Errors 92 | . . . 12 34 2 7 9 2 10 1 1 . . . . . . . 3 . . . . . 7 4 Matter Fused 77 | . . . 16 18 1 10 10 2 10 1 . . . . . . . . 4 . . . . . 2 3 Heat Flow Errors 35 | . . . 11 9 2 3 1 1 . 2 1 . . . . . . . 1 . . . . . 2 2 Energy Discharges 46 | . . . 6 17 3 2 3 . 8 1 . . . . . . . . 2 . . . . . 3 1 Parts Rejected 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 1 Parts Fused 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 40 | . . . 10 10 2 2 3 1 3 . 1 . . . . . . . 2 . . . . . 1 5 Data Loss (major) 24 | . . . 8 2 1 4 . 1 3 1 . . . . . . . . 1 . . . . . 1 2 Misfires 9 | . . . 4 4 . . . . . . . . . . . . . . 1 . . . . . . . Alerts 9 | . . . 3 1 1 1 2 . . . . . . . . . . . 1 . . . . . . . Misdirections 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 1 Weapon Failures 5 | . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 630 | . . . 42 25 . . . . . 50 21 72 . 7 10 12 . . 41 . . . 53 234 63 . Projectiles 120 | . . . 1 6 . . . . . . . . . . 10 12 . . . . . . . 30 61 . Explosions 158 | . . . 41 19 . . . . . 50 . . . 7 . . . . 41 . . . . . . . Melee 352 | . . . . . . . . . . . 21 72 . . . . . . . . . . 53 204 2 . Knockbacks 12 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . 7 . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 5 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 465 | . . . 143 76 . . . . . 111 . . . 69 . . . . 63 . . . . . 2 1 Shots 18 | . . . 5 3 . . . . . 2 . . . 4 . . . . 4 . . . . . . . Rammed 16 | . 1 1 8 4 . . . . . . . . . . . . . . . . . . . . 1 1 Targets Rammed 16 | . 1 1 8 4 . . . . . . . . . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | . 48 5 243 248 320 191 96 162 44 229 265 . . 189 180 184 38 213 222 7 . 119 . 92 264 202 Average Temperature 61 | . 20 3 56 69 89 35 20 87 17 39 145 . . 61 116 50 19 119 111 6 . 53 . 48 74 97 Received Heat Transfer 5174 | . 303 171 531 135 252 144 . . 242 1221 . . . 312 216 324 135 . 297 93 . 81 . . 216 501 Effects 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . 1 1 2 . . . . 5 . . . 3 3 . . . . . . . . . . . Combat Hostiles 14 | . . . 1 1 2 . . . . 4 . . . 3 3 . . . . . . . . . . . Parts Fried 19 | . . . 2 . 4 . . . . 7 . . . 2 3 . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 13 | . . . 3 2 . . . . . 8 . . . . . . . . . . . . . . . . Heat Transferred 5799 | . . . 1846 951 . 150 . . . 2778 37 . . 37 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . 5 2 . 2 . . . 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 838 | 15 142 268 584 92 260 . . . . 601 . . . . 838 . . . . 58 . . . . 221 50 Initial 753 | . 8 51 96 3 55 . . . . 35 . . . . 753 . . . . 18 . . . . 150 . Average 162 | 6 80 183 303 16 84 . . . . 287 . . . . 745 . . . . 26 . . . . 116 22 Maximum Alert Level 3 | . . 1 2 . 1 . . . . 2 . . . . 3 . . . . . . . . . 1 . Low Security (%) 69 | 100 100 49 30 100 89 . . . . 42 . . . . . . . . . 100 . . . . 93 100 Level 1 16 | . . 50 42 . 10 . . . . 20 . . . . . . . . . . . . . . 6 . Level 2 11 | . . . 27 . . . . . . 36 . . . . 14 . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . 85 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 3 6 . 8 . . . 1 9 . . . 2 2 . . . . 2 . . . . 2 3 Investigation 9 | . 2 2 2 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Extermination 8 | . . . . . 2 . . . . 3 . . . . . . . . . . . . . . 2 1 Reinforcement 13 | . . 1 1 . 2 . . . . 4 . . . . 2 . . . . 2 . . . . . 1 Assault 7 | . . . 3 . . . . . 1 1 . . . 2 . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 13 | . . 1 2 . 1 . . . . 1 . . . 1 2 . . . . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 332 | . 11 15 50 10 15 10 4 . 21 58 . . 4 30 5 5 4 2 23 7 14 2 . 1 21 20 Peak Tracking Total 10 | . 4 4 7 2 4 9 3 . 10 4 . . 5 5 3 4 2 2 5 5 7 1 . 1 6 9 Tactical Retreats 41 | . 1 1 4 . 1 . . . 4 11 . . 1 3 . . . . 7 1 3 1 . . 1 2 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 11 | . 2 . 2 . 1 . . . . 2 . . . . . . . 2 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . 4 . . . . . . . 1 . 4 . . 1 . Triggered 4 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . Most Traps Carried 2 | . . . . . . . . . . . . 2 . . . . . . 2 2 1 2 2 1 1 . Time Bombs Activated 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Exploded 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 26 | . . . 9 2 1 . . . . 9 . . . 1 1 . . . . . 1 . . . . 2 Max in Single Turn 5 | . . . 2 1 1 . . . . 5 . . . 1 . . . . . . 1 . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 41 | . . 4 8 3 . 2 1 4 . 5 . 1 . . . . 1 . . . 1 . 4 . 3 4 Terminals 21 | . . 4 7 1 . . . . . 5 . . . . . . 1 . . . . . . . . 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 136 | . . 12 15 29 . 4 1 29 . 12 . 1 . . . . 1 . . . 1 . 17 . 4 10 Successful 113 | . . 6 12 28 . 4 1 29 . 7 . 1 . . . . 1 . . . 1 . 17 . 3 3 Failed 23 | . . 6 3 1 . . . . . 5 . . . . . . . . . . . . . . 1 7 Catastrophic 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . . 7 3 . . . . . . 3 . . . . . . . . . . . . . . . 4 Terminals 50 | . . 12 14 3 . . . . . 12 . . . . . . 1 . . . . . . . . 8 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 108 | . . 6 11 28 . 4 1 29 . 6 . 1 . . . . 1 . . . 1 . 17 . . 3 Record 48 | . . 1 1 24 . 3 . 11 . . . . . . . . 1 . . . 1 . 5 . . 1 Part Schematic 15 | . . . . . . . . 11 . . . . . . . . . . . . . . 4 . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 9 | . . 1 1 . . . . 3 . . . . . . . . . . . . . . 4 . . . Open Door 6 | . . . 3 . . 1 1 . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . 1 2 . . . . . . 2 . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 Release Object 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . 4 4 1 . . . . . 5 . . . . . . . . . . . . . . 2 4 Full Trace Events 4 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 8 | . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . 11 . . . . 13 . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . 12 . . . . . . . . . 6 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 30 | . . . 12 12 . . . . . . . . . 6 . . . . . . . . . . . . Largest Group 12 | . . . 10 12 . . . . . . . . . 6 6 . . . . . . . . . . . Highest-Rated Group 278 | . . . 88 159 . . . . . . . . . 278 278 . . . . . . . . . . . Highest-Rated Ally 49 | . . . 31 27 . . . . . . . . . 49 49 . . . . . . . . . . . Total Orders 62 | . . . 19 13 . . . . . . . . . 6 11 . . . . 7 3 . . . 3 . STAY 6 | . . . 1 . . . . . . . . . . . 5 . . . . . . . . . . . ROAM 24 | . . . 7 10 . . . . . . . . . . 6 . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 27 | . . . 9 2 . . . . . . . . . 6 . . . . . 7 3 . . . . . RETURN 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 156 | . . . 129 . . . . . . . . . . . 27 . . . . . . . . . . . Total Damage 2190 | . . . 1273 . . . . . . . . . . . 917 . . . . . . . . . . . Kills 19 | . . . 15 . . . . . . . . . . . 4 . . . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 9 | . . . . . . . . . 1 . 1 . 1 . . 1 . . 2 . 2 1 . . . . Drone Launches 41 | . . . 7 2 . . . . . . . . . 6 . . . . . 21 3 . . . 2 . Drone Recoveries 24 | . . . 6 2 . . . . . . . . . 5 . . . . . 9 . . . . 2 . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 24399 | 97 391 685 3324 4164 1369 911 852 239 1029 1925 379 465 333 1447 414 732 654 240 1098 585 316 467 176 462 1073 572 Spaces Moved 13713 | 50 175 351 1455 1791 588 506 245 76 483 1182 282 371 270 946 275 390 306 123 956 376 362 525 196 273 599 561 Core 1303 | 16 . . . . . . . . 67 102 7 . . . . . . . 620 4 . . . . . 487 Treads 4379 | 34 175 351 1455 1791 289 41 . . . 159 . . . . . 84 . . . . . . . . . . Legs 2162 | . . . . . 17 . . . . 4 251 371 270 946 151 93 . . . 20 . . . . 39 . Wheels 1476 | . . . . . 282 . . . . 497 . . . . . . . . . . . 322 196 157 . 22 Hover 2783 | . . . . . . 465 94 . . 131 24 . . . . 152 306 123 336 352 362 203 . . 183 52 Flight 1610 | . . . . . . . 151 76 416 289 . . . . 124 61 . . . . . . . 116 377 . Fastest Speed 40 | 50 160 160 160 160 119 100 100 100 100 100 100 120 120 120 134 134 196 196 50 50 82 82 82 82 40 50 Average Speed 145 | 124 160 160 199 206 151 170 160 142 106 118 121 120 120 123 137 178 196 196 101 136 82 82 82 156 144 84 Slowest Speed 350 | 160 160 160 240 240 219 176 176 176 150 350 144 120 120 170 211 218 196 196 196 196 82 82 82 159 159 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 5 34 32 97 98 13 67 44 68 66 30 47 53 14 87 7 64 51 20 89 34 88 59 62 48 22 55 Regions Visited 26 Branch Regions 19 Pre-discovered Areas 7 | . . . . . . . . 1 . . 1 . . . . . . . 1 . 1 . 3 . . . Known Exits Taken 5 | . . 1 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Unknown Exits Taken 21 | 1 1 . . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 24 | . . . . . . 8 . . 1 . 3 . . 3 . 2 . . 1 . 3 2 . 1 . . Spaces Dug 25 | . . . . . . . . . . 2 . . . . . . . . 19 3 1 . . . . . Terrain Destroyed 863 | . . . 296 224 . 1 3 . 2 67 . . . 106 . 1 . . 156 3 1 . . . 3 . Melee 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Projectile 34 | . . . . 1 . . 3 . 2 4 . . . 19 . 1 . . 1 . . . . . 3 . AOE 825 | . . . 296 223 . 1 . . . 63 . . . 87 . . . . 155 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 16926 | 71 222 414 1660 2183 995 527 692 207 981 1464 312 393 277 1123 290 402 322 122 1026 435 372 555 205 288 736 652 Wait 1929 | . . 5 1 227 334 . 439 131 492 98 13 . 4 4 1 . . . 11 37 . 9 . . 57 66 Move 13680 | 49 175 350 1454 1790 587 505 244 75 478 1179 281 370 269 945 274 389 305 122 955 375 361 524 195 272 596 561 Hop 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . Pick Up 132 | 7 5 10 27 9 5 . . . . 9 6 9 1 13 . . . . 5 2 2 5 1 . 13 3 Fast Attach 21 | 1 . . . . . . . . . 1 . . . 2 2 . . . . 7 . . 2 1 1 4 Attach 91 | 6 2 4 18 5 4 . . . 1 8 5 2 2 9 . . . . 4 1 1 1 . . 12 6 Detach 7 | . . . 1 . 1 . . 1 . 1 . . . 2 . . . . . . . . . . 1 . Swap 14 | . . 2 7 4 . . . . . . . . . 1 . . . . . . . . . . . . Drop 94 | . . 4 8 24 7 1 . . . 4 2 7 . 11 2 1 . . 3 4 1 4 3 1 2 5 Fire 764 | 8 40 38 134 51 57 21 9 . 9 163 1 . . 104 11 12 17 . 47 5 5 8 . 1 17 6 Melee 62 | . . . . . . . . . . . 4 1 1 . . . . . . 3 2 . 4 13 34 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . 1 8 4 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Rewire 99 | . . . . 69 . . . . . . . . . 30 . . . . . . . . . . . . Trap 13 | . . . . . . . . . . . . 4 . 2 . . . . 1 1 . 4 . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 13) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 781 | -9/Materials | Discovered new exit (range 9) 821 | -9/Materials | Discovered new exit (range 5) 878 | -9/Materials | Discovered new exit (range 12) 942 | -9/Materials | Build established: Scavenger-Mutant 1108 | -9/Materials | Identified exit to Mines 1108 | -9/Materials | Identified exit to Storage 1174 | -9/Materials | Entered Storage 1699 | -9/Storage | Met a pair of Derelict thieves 1853 | -9/Storage | Discovered new exit (range 14) 1955 | -9/Storage | Identified exit to Recycling 1956 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2254 | -9/Storage | Build established: Commander-Mutant 2374 | -9/Storage | Core integrity fell below 50% 2377 | -9/Storage | Identified exit to Garrison 3494 | -9/Storage | Build established: Scavenger-Mutant 4491 | -9/Storage | Used back door to open Recycling access 4498 | -9/Storage | Entered Recycling 4499 | -9/Recycling | Met a Zionite searching for Scraptown 5464 | -9/Recycling | Discovered new exit (range 15) 5530 | -9/Recycling | Build established: Commander-Mutant 7197 | -9/Recycling | Scanned before Scraplab entrance 7227 | -9/Recycling | Entered Scraplab 7259 | -9/Recycling | Angered Scraplab inhabitants 7290 | -9/Recycling | Found Prototype Device 7303 | -9/Recycling | Identified Scrap Engine 7856 | -9/Recycling | Build established: Commander-Construct 8355 | -9/Recycling | Found SUBCON Basin 8662 | -9/Recycling | Entered Factory 8662 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 9073 | -7/Factory | Build established: Construct 9525 | -7/Factory | Garrison activated, responded to threat 10017 | -7/Factory | Discovered new exit (range 6) 10031 | -7/Factory | Entered Lower Caves 10209 | -7/Lower Caves | Learned Armory garrison access intel 10302 | -7/Lower Caves | System corruption reached 10% 10771 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10828 | -7/Lower Caves | Destroyed 9 combat bots 10896 | -7/Lower Caves | Discovered new exit (range 13) 10942 | -7/Lower Caves | Entered another Lower Caves area 10943 | -7/Lower Caves | Identified exit to Factory 11273 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11468 | -7/Lower Caves | Encountered a Warlord checkpoint 11699 | -7/Lower Caves | Discovered new exit (range 15) 11794 | -7/Lower Caves | Entered Data Miner 11795 | -7/Data Miner | Discovered new exit (range 6) 11829 | -7/Data Miner | Met Data Miner 11900 | -7/Data Miner | Learned location of Section 7 (-3) 11900 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11955 | -7/Data Miner | Received God Mode back door access code from Data Miner 12033 | -7/Data Miner | Entered Proximity Caves 12706 | -6/Proximity Caves | Spotted B-75 Beast 12909 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13062 | -6/Proximity Caves | Entered Factory 13062 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13063 | -6/Factory | Identified exit to Factory 13063 | -6/Factory | Identified exit to Extension 13399 | -6/Factory | Build established: Hacker-Construct 14714 | -6/Factory | Build established: Construct 14812 | -6/Factory | First assault squad dispatched 14834 | -6/Factory | Incoming assault squad redirected 14872 | -6/Factory | Core integrity fell below 50% 14896 | -6/Factory | Lost 3 parts (3u) 14952 | -6/Factory | Incoming investigation squad redirected 14975 | -6/Factory | Discovered new exit (range 11) 14987 | -6/Factory | Entered Lower Caves 15287 | -6/Lower Caves | Discovered new exit (range 15) 15366 | -6/Lower Caves | Entered another Lower Caves area 15370 | -6/Lower Caves | Encountered a Warlord checkpoint 15402 | -6/Lower Caves | Discovered exit to Factory (range 8) 15789 | -6/Lower Caves | Discovered new exit (range 5) 15831 | -6/Lower Caves | Entered Zion 15939 | -6/Zion | Discovered new exit (range 16) 15949 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16004 | -6/Zion | Given the Hacking Drone Bay 16005 | -6/Zion | Found Prototype Device 16080 | -6/Zion | Learned Factory non-interactive machine intel 16096 | -6/Zion | Attacked by Zionites 16096 | -6/Zion | Spotted 4R-WUS(B) 16096 | -6/Zion | Spotted AU-YDI(B) 16164 | -6/Zion | Entered Proximity Caves 16174 | -5/Proximity Caves | Spotter reported a threat 16174 | -5/Proximity Caves | Spotter reported a threat 16306 | -5/Proximity Caves | Spotter reported a threat 16501 | -5/Proximity Caves | Spotter reported a threat 16566 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 16678 | -5/Proximity Caves | Derelict sapper outpost attacked 16746 | -5/Proximity Caves | Spotter reported a threat 16823 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 16845 | -5/Proximity Caves | Encountered a Derelict sapper outpost 16876 | -5/Proximity Caves | Identified Hacking Drone Bay 17065 | -5/Proximity Caves | Build established: Mutant 17135 | -5/Proximity Caves | Spotted B-75 Beast 17306 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 17415 | -5/Proximity Caves | Discovered exit to Factory (range 16) 17611 | -5/Proximity Caves | Entered Factory 17611 | -5/Factory | Accompanied by 6 allies 17611 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 17612 | -5/Factory | Loaded intel: 215 non-interactive machine locations 17778 | -5/Factory | Build established: Commander-Construct 17911 | -5/Factory | Search patrols dispatched 17948 | -5/Factory | Discovered new exit (range 16) 18025 | -5/Factory | Entered Upper Caves 18084 | -5/Upper Caves | Build established: Construct 18196 | -5/Upper Caves | Spotted B-75 Beast 18199 | -5/Upper Caves | Learned location of 1 exit from Factory 18227 | -5/Upper Caves | Destroyed B-75 Beast 18726 | -5/Upper Caves | Discovered new exit (range 16) 18757 | -5/Upper Caves | Entered another Upper Caves area 19387 | -5/Upper Caves | Discovered new exit (range 5) 19411 | -5/Upper Caves | Entered Warlord 19485 | -5/Warlord | Attacked by Warlord forces 19508 | -5/Warlord | Spotted 45-4W7(B) 19508 | -5/Warlord | Spotted HN-TO7(B) 19584 | -5/Warlord | Discovered new exit (range 14) 19636 | -5/Warlord | Warlord's base attacked by MAIN.C 19651 | -5/Warlord | Entered Proximity Caves 20139 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20212 | -4/Proximity Caves | Lost 4 parts (3u1w) 20417 | -4/Proximity Caves | Spotted B-86 Titan 20556 | -4/Proximity Caves | Learned 8 Research zone layouts 20741 | -4/Proximity Caves | Build established: Mutant 20745 | -4/Proximity Caves | Discovered new exit (range 3) 20749 | -4/Proximity Caves | Entered Factory 20749 | -4/Factory | Evolved 2 slots: Utility x2 20750 | -4/Factory | Identified exit to Upper Caves 21267 | -4/Factory | Discovered new exit (range 94) 21271 | -4/Factory | Discovered exit to Upper Caves (range 99) 21275 | -4/Factory | Spotted B-86 Titan 21334 | -4/Factory | Entered Upper Caves 21363 | -4/Upper Caves | Learned Research terminal intel 21409 | -4/Upper Caves | Learned location of Quarantine (-3) 21516 | -4/Upper Caves | Found Alien Artifact 21553 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21595 | -4/Upper Caves | Encountered a Warlord checkpoint 21645 | -4/Upper Caves | Discovered new exit (range 6) 21650 | -4/Upper Caves | Entered another Upper Caves area 21668 | -4/Upper Caves | Build established: Construct 21730 | -4/Upper Caves | Learned Research stockpile data 22006 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22100 | -4/Upper Caves | Discovered new exit (range 6) 22117 | -4/Upper Caves | Entered Zhirov 22117 | -4/Zhirov | Discovered new exit (range 3) 22132 | -4/Zhirov | Met Zhirov 22154 | -4/Zhirov | Learned location of Testing (-2) 22154 | -4/Zhirov | Learned location of Command (-1) 22170 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22247 | -4/Zhirov | Found Alien Artifact 22293 | -4/Zhirov | Entered Proximity Caves 22439 | -3/Proximity Caves | Spotter reported a threat 22742 | -3/Proximity Caves | Discovered new exit (range 8) 22755 | -3/Proximity Caves | Entered Research 22755 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22756 | -3/Research | Identified exit to Research 22758 | -3/Research | Loaded intel: 23 terminal locations 22768 | -3/Research | Identified Dimensional Node Initializer 22768 | -3/Research | Identified Transdimensional Reconstructor 22771 | -3/Research | Initialized slip node 22790 | -3/Research | Found Prototype Device 22791 | -3/Research | Identified Exp. Thermal Shield 23070 | -3/Research | Spotted B-86 Titan 23153 | -3/Research | Lost 3 parts (3u) 23213 | -3/Research | Found Prototype Launcher 23214 | -3/Research | Identified Com. Tesla Bomb Launcher 23728 | -3/Research | System corruption reached 10% 23762 | -3/Research | Lost 7 parts (1p1n3u2w) 23825 | -3/Research | Discovered new exit (range 8) 23828 | -3/Research | Entered Quarantine 23900 | -3/Quarantine | Found Alien Artifact 23901 | -3/Quarantine | Identified Subatomic Replicator 23961 | -3/Quarantine | Found Alien Artifact 23961 | -3/Quarantine | Identified Phase Redirector 24018 | -3/Quarantine | Build established: Mutant 24140 | -3/Quarantine | Core integrity fell below 50% 24294 | -3/Quarantine | Found Alien Artifact 24294 | -3/Quarantine | Identified Core Reset Matrix 24294 | -3/Quarantine | Used Core Reset Matrix 24296 | -3/Quarantine | Warped through subspace 24298 | -3/Quarantine | Detected hypermatrix surge 24298 | -3/Quarantine | Sensed 8 artifacts in vicinity 24304 | -3/Quarantine | Found Unknown Device 24313 | -3/Quarantine | Lost 8 parts (4n4u) 24353 | -3/Quarantine | Core integrity fell below 20% 24388 | -3/Quarantine | Identified Quantum Capacitor 24400 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 24296_ Scrap Engine constructs Hpw. EM HERF Construct/C. 24296_ CORE RESET 24296_ Warped through subspace. 24298_ Detected hypermatrix surge. 24298_ Sensed 8 artifacts in vicinity. 24304_ Acquired Unknown Device. 24328_ ALERT: Rogue bot located, Programmers report to Quarantine Zone 9B. 24337_ K-01 Serf cleans the Suspension Chamber. 24347_ Door malfunctions. 24353_ K-01 Serf cleans the Suspension Chamber. 24353_ Scrap Engine destroyed. 24356_ Slammed into K-01 Serf. 24362_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 24367_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q005. 24388_ Identified Quantum Capacitor. 24389_ Dropped Quantum Capacitor. 24389_ Organic Neutralizer disabled. 24392_ Hpw. EM HERF Construct/C destroyed. 24399_ Terminal disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????????????????????#? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????? ? 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""" | | ???????????????????????????? #??????? """? | | ??????????????????????????? #??????? "?"? | | ???????????????????????????### #???????? "??? | | ?????????????????????????????# #???????? ?? | | ?????????????????????????????# #???????? ? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #????????? "" | | ?????????????????????????????# #????????? """? | | ?????????????????????????????? ?????????? "??? | | ??????????????????????????????????????????? "??? | | ???????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 120 Energy Generation 35 Energy Capacity 917 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Armor Coverage 300 Resistance: KI 45 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Evasion (%) 55 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Subatomic Replicator Phase Redirector Core Reset Matrix Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationSuspensionJammer Manual? 0 Play Time 02:47:42 Cumulative 673.5 hours Start 2024.09.04 @ 02:24:20 End 2024.09.04 @ 05:21:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 660 Rogue 616 Adventurer 44 Explorer 0 Win Type - Total 32 Types 24/0/6/1/0/0/0/1/0 Lore% 54 Gallery% 79 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 341a1140-01e7-41fa-a201-2e3345a67a91