Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.07 @ 12:23:33 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (2791) 2791 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 6951 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 288 Friendly Fire -464 Cogmind --------- Core Integrity 757/850 Matter 166/300 Energy 240/240 System Corruption 1% Temperature Cool (203) Movement Treading (182) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Weapon Cycler Medium Reactive Plating > --- WEAPON (4) ------- Autogun Minigun Enhanced Autogun Enhanced Autogun > --- INVENTORY (28) --- Improved Ion Engine Advanced Treads Medium Treads Improved Cooling System Experimental Sensor Array Advanced Targeting Computer Advanced Targeting Computer Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating High-powered Tractor Beam Light EM Pulse Cannon Assault Rifle Heavy Assault Rifle Minigun Enhanced Autogun Enhanced Autogun Gauss Rifle Flak Gun Heavy Machine Gun Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Mining Claw Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Weapon Cycler Medium Reactive Plating > --- WEAPON ----------- Autogun Minigun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Advanced Treads Medium Treads Improved Cooling System Experimental Sensor Array Advanced Targeting Computer Advanced Targeting Computer Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating High-powered Tractor Beam Light EM Pulse Cannon Assault Rifle Heavy Assault Rifle Minigun Enhanced Autogun Enhanced Autogun Gauss Rifle Flak Gun Heavy Machine Gun Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Mining Claw [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Protection Medium Reactive Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 Utility 4 | . . . . . 2 . 1 1 Weapon 2 | . . . . . 2 . . . Parts Attached 100 | 7 8 1 2 4 12 35 21 10 Power 6 | 1 1 1 . . . 2 . 1 Engine 5 | 1 1 1 . . . 2 . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 12 | 2 . . . . . 4 3 3 Treads 12 | 2 . . . . . 4 3 3 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 2 2 . 2 . 7 6 7 2 Device 12 | . . . . . 3 2 6 1 Storage 10 | 2 2 . 2 . 3 . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 6 | . . . . . 1 4 1 . Artifact . | . . . . . . . . . Weapon 54 | 2 5 . . 4 5 23 11 4 Energy Gun 4 | 2 1 . . 1 . . . . Energy Cannon 3 | . . . . . . 1 2 . Ballistic Gun 39 | . 3 . . 1 5 18 9 3 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . 1 . . 2 . 2 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . Parts Lost 3 | . . . . . . 2 1 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 2 | . . . . . . 1 1 . Weapon . | . . . . . . . . . Highest Loss Streak 2 | . . . . . . 2 1 . Average Slot Usage (%) 99 | . 100 100 100 100 99 99 99 99 Engine 9 | . 14 14 14 14 9 9 7 3 Treads 24 | . 28 28 28 28 18 18 23 25 Device 4 | . . . . . 4 3 9 13 Storage 25 | . 28 28 28 28 22 27 23 20 Protection 3 | . . . . . 9 5 4 6 Energy Gun 2 | . 10 . . 11 . . . . Ballistic Gun 27 | . 16 28 28 11 35 35 29 24 Naked Turns . | . . . . . . . . . Heaviest Build 139 | 15 42 41 73 75 110 117 139 139 Greatest Support 80 | 40 40 40 40 40 40 40 60 80 Greatest Overweight (x) 2 | . 1 1 1 1 2 2 2 1 Average Overweight (x) 1 | . . 1 1 1 1 2 1 1 Largest Inventory Capacity 28 | 8 16 16 20 20 28 28 28 28 Average Capacity 23 | 5 15 16 18 20 24 28 28 28 Most Carried 28 | 4 15 16 17 19 28 28 28 28 Average Carried 21 | 3 9 15 15 17 21 27 27 27 Final Capacity 28 | 8 16 16 20 20 28 28 28 28 Final Carried 28 | 4 15 16 16 19 28 28 28 28 Class Distribution -------------------- 28% | Hauler-Tank 22% | Mutant 20% | Hauler-Mutant 11% | Scavenger-Tank 10% | Commander-Tank 6% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Commander-Tank | -8/Storage Hauler-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Matter Collected 2946 | 270 148 52 . 179 212 634 1006 445 Remotely . | . . . . . . . . . Salvage Created 4289 | 99 169 95 . 88 478 1415 1111 834 Parts 183 | 2 7 1 . 9 22 62 54 26 Haulers Intercepted 8 | . 1 . . . . 4 3 . Recyclers Shooed 12 | . 1 2 . . 2 2 3 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 66 | . 4 . . 12 4 23 14 9 Guns 33 | . 1 . . 1 4 11 12 4 Cannons 1 | . . . . . . . 1 . AOE 28 | . 3 . . 11 . 10 . 4 Classes Destroyed 16 | 1 4 . . 2 1 4 3 1 Worker 2 | . . . . . . . 1 1 Builder 5 | . . . . . . 1 1 3 Tunneler 1 | . . . . 1 . . . . Hauler 8 | . 1 . . . . 4 3 . Recycler 10 | 1 . 1 . . 3 1 2 2 Mechanic 1 | . . . . . . 1 . . Watcher 3 | . 1 . . . 1 . 1 . Swarmer 11 | . 2 . . 3 . 3 3 . Grunt 24 | . 2 . . . . 10 6 6 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . . . 2 . . Protector 1 | . . . . . . 1 . . Sentry 16 | . . . . . 4 7 3 2 Hunter 2 | . . . . . . . 2 . Programmer 2 | . . . . . . . 2 . Assembled 8 | . . . . 8 . . . . Thug 1 | . . . . . . 1 . . Best Kill Streak 8 | 1 3 1 . 8 5 8 7 5 Combat Bots Only 8 | . 2 . . 8 2 7 4 3 Max Kills in Single Turn 5 | 1 1 1 . 3 1 5 2 5 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . . 3 . 3 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Damage Taken 3069 | . 170 55 . 203 133 780 1114 614 Core 304 | . 10 . . 70 9 57 65 93 Absorbed by Shields 28 | . . . . . 19 9 . . Core Remaining (%) 86 | 100 . . . 68 . 88 90 . Volleys Fired 207 | 7 13 7 . 13 19 59 57 32 Largest 4 | 2 2 2 . 2 4 4 4 4 Hottest 106 | 100 90 40 . 60 83 86 106 98 Shots Fired 670 | 14 19 14 . 16 76 212 207 112 Gun 633 | 14 12 14 . 6 76 204 200 107 Cannon 9 | . . . . . . 2 7 . Launcher 28 | . 7 . . 10 . 6 . 5 Special . | . . . . . . . . . Kinetic 604 | . . 14 . 3 76 204 200 107 Thermal 20 | 14 6 . . . . . . . Explosive 17 | . 7 . . 10 . . . . Electromagnetic 29 | . 6 . . 3 . 8 7 5 Robot Hit Streak 26 | 9 10 15 . 13 17 14 13 26 Robot Miss Streak 7 | 2 1 2 . 1 4 6 7 5 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 5 | . . . . . . 2 2 1 Max Gunslinging Chain 1 | . . . . . . 1 1 1 Shots Hit Robots 464 | 10 13 11 . 7 51 149 137 86 Core Hits 227 | 2 8 4 . 20 20 66 58 49 Critical Hits 4 | . . . . . . 3 . 1 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . 2 . 1 Melee Attacks 2 | . . . . . . 2 . . Impact . | . . . . . . . . . Slashing 2 | . . . . . . 2 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9709 | 100 615 157 . 856 560 2583 2249 2589 Guns 5640 | 100 116 136 . 63 540 1364 1883 1438 Cannons 206 | . . . . . . 40 166 . Explosions 3698 | . 491 . . 793 . 1179 84 1151 Melee . | . . . . . . . . . Ramming 165 | . 8 21 . . 20 . 116 . Kinetic 5402 | . . 136 . 41 540 1364 1883 1438 Thermal 1587 | 100 108 . . . . 648 84 647 Explosive 1275 | . 446 . . 793 . 36 . . Electromagnetic 1280 | . 53 . . 22 . 535 166 504 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Effects 12 | . . . . . . . 7 5 Message Errors 4 | . . . . . . . 2 2 Heat Flow Errors 3 | . . . . . . . 3 . Energy Discharges 2 | . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . 1 Targeting Errors 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 292 | . 76 . . 24 . 34 18 140 Projectiles . | . . . . . . . . . Explosions 274 | . 76 . . 24 . 34 . 140 Melee 18 | . . . . . . . 18 . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 216 | . 40 . . 39 . 76 . 61 Shots 8 | . 1 . . 2 . 4 . 1 Rammed 13 | . 1 4 . . 1 . 7 . Targets Rammed 13 | . 1 4 . . 1 . 7 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 404 | 117 108 2 . . 129 404 365 242 Average Temperature 78 | 43 52 2 . . 51 82 99 60 Received Heat Transfer 762 | . 18 33 . . 45 312 162 192 Effects 2 | . . . . . . . 2 . Shutdowns 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . . . 2 1 1 Combat Hostiles 4 | . . . . . . 2 1 1 Parts Fried 6 | . . . . . . 2 1 3 Impact Corruptions 2 | . . . . . 1 . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . 2 . 1 Heat Transferred 1908 | 296 185 . . . . 777 100 550 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . 1 . . . . 7 1 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Peak Influence 687 | 5 163 184 . 96 241 687 362 476 Initial 163 | . 3 63 . . 35 16 163 151 Average 188 | 1 95 109 . 46 95 412 217 191 Maximum Alert Level 2 | . . . . . 1 2 1 2 Low Security (%) 66 | 100 100 100 . 100 97 13 41 74 Level 1 20 | . . . . . 2 24 58 18 Level 2 12 | . . . . . . 61 . 7 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . . . . . . 4 6 3 Investigation 1 | . . . . . . . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . . . . . . 1 3 1 Assault 2 | . . . . . . 2 . . Garrison 4 | . . . . . . 1 1 2 Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Distress Signals 6 | . 1 . . . 1 3 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 9 6 . 14 8 34 27 19 Peak Tracking Total 9 | . 4 3 . 3 3 9 5 5 Tactical Retreats 7 | . 1 . . 1 . 5 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 7 | . 1 . . . . 1 4 1 Indirectly 1 | . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 21 | . 1 . . . . 7 . 13 Max in Single Turn 13 | . 1 . . . . 2 . 13 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 16 | . 2 . 1 . 2 7 2 2 Terminals 12 | . 2 . . . 2 6 1 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 46 | . 8 . 1 . 8 17 5 7 Successful 23 | . 4 . 1 . 4 10 . 4 Failed 23 | . 4 . . . 4 7 5 3 Catastrophic 2 | . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 18 | . 4 . . . 5 7 2 . Terminals 34 | . 8 . . . 8 14 2 2 Fabricators . | . . . . . . . . . Repair Stations 8 | . . . . . . 3 . 5 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 13 | . 3 . 1 . 2 7 . . Record 1 | . . . 1 . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . Open Door 4 | . . . . . . 4 . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 2 | . . . . . . 2 . . Locate Traps 1 | . 1 . . . . . . . Zone Layout 2 | . . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . . 2 . 4 Scan Component 3 | . . . . . . 1 . 2 Repair 3 | . . . . . . 1 . 2 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 2 1 . . Terminals 4 | . 1 . . . 2 1 . . Track 1 | . . . . . . 1 . . Botnet 3 | . 1 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 2 . . . 2 5 2 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . 2 Time 108 | . . . . . . 26 . 82 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Total Allies 15 | . . 3 . . . 12 . . Largest Group 10 | . . 3 3 3 . 10 8 . Highest-Rated Group 173 | . . 40 40 40 . 173 141 . Highest-Rated Ally 31 | . . 16 16 16 . 31 29 . Total Orders . | . . . . . . . . . Ally Attacks 79 | . . 19 . 13 . 29 18 . Total Damage 1009 | . . 203 . 169 . 408 229 . Kills 16 | . . 7 . 3 . 4 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Turns Passed 6117 | 146 330 808 499 789 491 1064 1340 650 Spaces Moved 2765 | 72 152 426 275 404 208 381 584 263 Core 3 | 3 . . . . . . . . Treads 2762 | 69 152 426 275 404 208 381 584 263 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 200 183 182 Average Speed 186 | 155 176 180 180 180 191 203 193 182 Slowest Speed 205 | 160 180 180 180 180 200 205 203 182 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 5 28 59 64 68 20 65 18 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 2 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 57 | . . . . 56 . 1 . . Terrain Destroyed 176 | . 20 . . 85 . 29 9 33 Melee 1 | . . . . . . 1 . . Projectile . | . . . . . . . . . AOE 175 | . 20 . . 85 . 28 9 33 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Total 3413 | 89 193 454 280 448 265 578 709 397 Wait 175 | . 4 4 . 25 4 50 8 80 Move 2757 | 71 151 425 274 403 207 380 583 263 Hop . | . . . . . . . . . Pick Up 80 | 4 12 7 1 3 15 18 14 6 Fast Attach 16 | 7 . . . . . 5 2 2 Attach 14 | . . 1 . . 4 3 3 3 Detach . | . . . . . . . . . Swap 70 | . 8 . 2 4 8 27 16 5 Drop 77 | . 4 6 3 . 7 34 17 6 Fire 207 | 7 13 7 . 13 19 59 57 32 Melee 2 | . . . . . . 2 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 13 | . 1 4 . . 1 . 7 . Escape Stasis 2 | . . . . . . . 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 13) 477 | -10/Materials | Entered Mines 502 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 672 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 676 | -10/Mines | Found Prototype Device 846 | -10/Mines | Learned location of 1 exit from Materials 942 | -10/Mines | Learned location of Storage (-8) 1151 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1275 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1275 | -10/Mines | Discovered new exit (range 5) 1285 | -10/Mines | Entered Exiles 1285 | -10/Exiles | Accompanied by 3 allies 1314 | -10/Exiles | Discovered new exit (range 15) 1334 | -10/Exiles | Met 8R-AWN 1361 | -10/Exiles | Met EX-HEX 1464 | -10/Exiles | Met EX-DEC 1596 | -10/Exiles | Learned location of Zion (-7) 1636 | -10/Exiles | Met EX-BIN 1717 | -10/Exiles | Build established: Hauler-Mutant 1769 | -10/Exiles | Discovered new exit (range 10) 1784 | -10/Exiles | Entered Mines 1784 | -9/Mines | Accompanied by 3 allies 1919 | -9/Mines | Destroyed YI-UF0 2172 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2207 | -9/Mines | Assembled infested the area 2302 | -9/Mines | Destroyed 8 combat bots 2557 | -9/Mines | Discovered new exit (range 10) 2573 | -9/Mines | Entered Materials 2573 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2574 | -8/Materials | Identified exit to Storage 2574 | -8/Materials | Identified Exp. Sensor Array 2880 | -8/Materials | Build established: Hauler-Tank 3064 | -8/Materials | Entered Storage 3078 | -8/Storage | Met a pair of Derelict thieves 3186 | -8/Storage | Destroyed 7 combat bots 3666 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3788 | -8/Storage | Repaired Lgt. Treads 3909 | -8/Storage | Garrison activated, responded to threat 3988 | -8/Storage | Build established: Commander-Tank 4046 | -8/Storage | Discovered new exit (range 12) 4128 | -8/Storage | Entered Factory 4128 | -7/Factory | Accompanied by 8 allies 4128 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4642 | -7/Factory | Build established: Hauler-Gunner 4981 | -7/Factory | Build established: Hauler-Tank 5426 | -7/Factory | Discovered new exit (range 7) 5427 | -7/Factory | Garrison activated, responded to threat 5468 | -7/Factory | Entered another Factory area 5468 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5748 | -6/Factory | Repaired Arm. Treads 5794 | -6/Factory | Repaired Flak Gun 5991 | -6/Factory | Garrison activated, responded to threat 6118 | -6/Factory | Self-destructed Last Messages --------------- 06098_ Acquired 69 matter. 06098_ U-05 Engineer lays Concrete. 06100_ K-01 Serf collects debris. 06100_ U-05 Engineer lays Concrete. 06102_ K-01 Serf collects debris. 06102_ U-05 Engineer lays Concrete. 06104_ K-01 Serf collects debris. 06104_ U-05 Engineer lays Concrete. 06107_ K-01 Serf collects debris. 06107_ U-05 Engineer lays Concrete. 06108_ K-01 Serf collects debris. 06108_ U-05 Engineer lays Concrete. 06110_ G-50 Soldier destroyed. 06110_ U-05 Engineer lays Concrete. 06112_ K-01 Serf collects debris. 06112_ U-05 Engineer lays Concrete. 06114_ G-50 Soldier suffers critical hit. 06114_ Destroyed Lgt. Angular Momentum Engine. 06114_ U-05 Engineer lays Concrete. 06117_ K-01 Serf collects debris. 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""" """ ???????????? | | ?? #??????####### """ """ ???????????? | | ???? ######## ; #??????????? | | ######+### ;;;;;; ;;; #??????????? | | R #??????????? | | % k u #??????????? | | " =% # ?????????? | | k !%*; ????????? | | ! g #??????????? | | ##### ^ u [%= #??????????? | | #?# @ #??????????? | | =#?# ^ w %= ????????? | | ### ????????? | | + R ?????????? | | ### u % u ?????????? | | #?# ??????????? | | " #####+#+####+###;; ;;# ??????????? | | # ! #?##### # ??????????? | | " # #?????##### ???????????? | | # """" """" !#?????????? ???????????? | | " # """" """" #?????????? ????????????? | | # """" """" #?????????? ????????????? | | ??# """" """" #?????????? ??????????????? | | ??# ]#??????????#######????????????????? | | ??# """" #?????????????????????????????????? | | ????"""" #?????????????????????????????????? | | ????"""" ""T"" #?????????????????????????????????? | | ??# """" """"" #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ????############?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingMomentumField Manual? 0 Play Time 00:33:51 Cumulative 682.1 hours Start 2021.04.06 @ 19:50:44 End 2021.04.07 @ 12:23:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1046 Rogue 1046 Adventurer 0 Explorer 0 Win Type - Total 64 Types 39/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef073f8e-1190-4336-951b-2afa585d2311