Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 18:19:58 Player: Naughtyusername Result: Destroyed by AR-B9X(h) with Bolt Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (2940) 2940 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1588) 1588 TOTAL SCORE: 7133 Bonus ------- High Alert Combat Kills 342 Follower Combat Kills 467 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 280/280 System Corruption 0% Temperature Cool (31) Movement Treading (240) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Huge Storage Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Heavy Ion Engine Improved Treads Improved Treads Improved Treads Potential Leg Gravmag System Combat Airjet Combat Airjet Large Storage Unit Deep Structural Scanner Experimental Sensor Array Seismic Detector Transport Network Coupler A0-MCA's Component Scanner Mapping Drone Bay (3/3) Improved Medium Laser Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher Datajack Plasma Cutter CPS Tube (2) CPS Tube (2) Maul PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Improved Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System Combat Airjet Combat Airjet Experimental Sensor Array Seismic Detector Transport Network Coupler Core Analyzer Drone Bay Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Datajack Plasma Cutter CPS Tube CPS Tube Maul [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Junk Cannon Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 73 | 6 10 6 29 10 1 11 Power 10 | 1 2 1 4 1 . 1 Engine 9 | 1 1 1 4 1 . 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 27 | 2 3 1 11 5 . 5 Treads 16 | 2 . . 8 4 . 2 Leg 2 | . 2 . . . . . Wheel 6 | . 1 1 3 1 . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 17 | 1 4 2 7 . 1 2 Device 4 | 1 . 1 1 . . 1 Storage 3 | . 2 . 1 . . . Processor 4 | . 2 . 1 . . 1 Hackware . | . . . . . . . Protection 6 | . . 1 4 . 1 . Artifact . | . . . . . . . Weapon 19 | 2 1 2 7 4 . 3 Energy Gun 3 | . . . 2 1 . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 11 | 2 1 2 3 2 . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 4 . . 1 Parts Lost 17 | . 5 3 8 . . 1 Power 3 | . 2 1 . . . . Propulsion 7 | . 2 . 5 . . . Utility 4 | . . 1 3 . . . Weapon 3 | . 1 1 . . . 1 Highest Loss Streak 4 | . 3 2 4 . . 1 To Critical Strikes . | . . . . . . . Average Backups 20 | 2 4 12 23 24 25 23 Power . | 1 . . 1 1 1 . Propulsion 7 | . . 3 8 9 10 8 Utility 5 | . 2 5 7 7 6 5 Weapon 4 | . 1 4 5 6 6 4 Tool/Special . | . . . . . . . Unused Backups 39 | . 1 . 13 4 . 21 Power 2 | . . . 2 . . . Propulsion 13 | . . . 5 1 . 7 Utility 10 | . 1 . . 2 . 7 Weapon 10 | . . . 6 1 . 3 Tool/Special 4 | . . . . . . 4 Average Slot Usage (%) 98 | . 95 99 98 100 100 98 Engine 10 | . 8 12 11 11 11 10 Treads 21 | . 19 . 15 14 33 32 Leg 2 | . 4 14 . . . . Wheel 7 | . 3 14 15 18 . . Device 3 | . . 6 . 11 11 2 Storage 10 | . 3 14 11 11 11 10 Processor 8 | . 22 1 10 . . 10 Protection 8 | . . 6 11 11 11 9 Energy Gun 7 | . . . 6 11 11 9 Ballistic Gun 15 | . 27 28 15 7 11 10 Peak Build Rating 34 | 5 9 20 25 28 28 34 Average Rating 21 | 3 7 10 22 24 27 26 On Entrance 15 | . 5 9 13 25 28 27 Avg Prop Armor Cover (%) 12 | 27 11 7 14 8 . 39 Naked Turns . | . . . . . . . Heaviest Build 103 | 9 89 94 103 98 100 100 Greatest Support 69 | 40 40 10 30 69 69 69 Greatest Overweight (x) 10 | 1 8 9 10 6 1 3 Average Overweight (x) 3 | . 1 8 6 3 1 . Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 Average Capacity 22 | 5 9 25 25 25 25 24 Most Carried 25 | 4 9 17 25 25 25 25 Average Carried 20 | 2 4 12 23 24 25 23 Final Capacity 25 | 5 25 25 25 25 25 25 Final Carried 25 | 3 9 17 23 25 25 25 Class Distribution -------------------- 78% | Mutant 12% | Scavenger-Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 2591 | 253 531 294 818 245 135 315 Remotely . | . . . . . . . Salvage Created 4093 | 50 602 482 1773 647 284 255 Parts 253 | 6 34 35 115 37 12 14 Haulers Intercepted 9 | . 2 . 5 2 . . Recyclers Shooed 3 | . . 1 . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 79 | . 14 11 36 9 4 5 Guns 69 | . 14 11 30 9 4 1 AOE 10 | . . . 6 . . 4 Classes Destroyed 14 | 1 4 3 3 1 . 2 Worker 5 | . . 1 4 . . . Builder 3 | . . 1 2 . . . Tunneler 3 | 2 . 1 . . . . Hauler 9 | . 2 . 5 2 . . Recycler 3 | . . 1 1 . 1 . Mechanic 1 | . . . 1 . . . Operator 1 | . . . . 1 . . Watcher 4 | . 1 . 2 1 . . Swarmer 16 | . 3 6 7 . . . Grunt 39 | . 11 5 19 4 . . Duelist 1 | . . . 1 . . . Sentry 19 | . . . 9 6 4 . Federalist 1 | . . . . . . 1 Scrapper 3 | . . . . . . 3 Thug 1 | . . . . . . 1 Best Kill Streak 6 | 2 3 3 6 3 2 4 Combat Bots Only 4 | . 3 3 4 2 1 4 Max Kills in Single Turn 5 | 1 1 1 5 2 1 2 Gunslinging 1 | . . . 1 1 . . Exploded 3 | . . . 3 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 440 | . 87 39 204 40 18 52 Missed 128 | . 20 12 54 21 8 13 Hits 312 | . 67 27 150 19 10 39 Melee 4 | . . . 4 . . . Projectile 308 | . 67 27 146 19 10 39 Critical Strikes 9 | . . 1 5 1 . 2 Damage Taken 4085 | . 831 234 2022 328 146 524 Core 612 | . 168 40 243 39 . 122 Absorbed by Shields . | . . . . . . . Redirected to Shielding 11 | . . . 11 . . . Core Remaining (%) 58 | 100 . 16 . . . . Volleys Fired 289 | 2 68 26 120 46 13 14 Largest 2 | 2 2 2 2 2 2 2 Hottest 79 | 40 40 53 79 79 79 79 Shots Fired 554 | 4 135 51 227 91 25 21 Gun 547 | 4 135 51 225 91 25 16 Cannon . | . . . . . . . Launcher 7 | . . . 2 . . 5 Special . | . . . . . . . Kinetic 419 | 4 135 51 162 45 13 9 Thermal 128 | . . . 63 46 12 7 Explosive 7 | . . . 2 . . 5 Electromagnetic . | . . . . . . . Robot Hit Streak 24 | 4 20 13 21 7 11 24 Robot Miss Streak 3 | . 2 2 3 3 3 1 Penetration Max . | . . . . . . . Secondary Targets 9 | . 2 . 5 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 389 | 4 106 29 165 53 18 14 Core Hits 166 | 2 31 19 74 18 8 14 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 11 | . . . 5 4 2 . Burn 8 | . . . 3 3 2 . Destroy 3 | . . . 2 1 . . Melee Attacks 8 | . . . . 7 . 1 Impact 8 | . . . . 7 . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7102 | 47 1332 465 3290 1062 341 565 Guns 6229 | 47 1330 465 2910 935 328 214 Cannons . | . . . . . . . Explosions 731 | . . . 380 . . 351 Melee 122 | . . . . 122 . . Ramming 20 | . 2 . . 5 13 . Kinetic 4647 | 47 1330 465 2077 487 127 114 Thermal 1582 | . . . 833 448 201 100 Explosive 731 | . . . 380 . . 351 Electromagnetic . | . . . . . . . Impact 122 | . . . . 122 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 3 3 . Average Corruption 3 | . . . 3 3 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . . . 4 21 18 . Message Errors 7 | . . . . 5 2 . Matter Fused 15 | . . . . 5 10 . Heat Flow Errors 5 | . . . . 5 . . Energy Discharges 6 | . . . 2 1 3 . Data Loss (minor) 6 | . . . 1 3 2 . Misfires 2 | . . . . 1 1 . Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 117 | . . . 1 102 . 14 Projectiles . | . . . . . . . Explosions 15 | . . . 1 . . 14 Melee 102 | . . . . 102 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 50 | . . . . 2 . 48 Shots 1 | . . . . . . 1 Rammed 4 | . 1 . . 1 2 . Targets Rammed 5 | . 1 . . 1 3 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 275 | . 2 24 275 258 1 175 Average Temperature 63 | . 1 13 61 106 1 85 Received Heat Transfer 1688 | . 432 36 864 87 45 224 Effects 3 | . . . 3 . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . 2 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . 2 3 1 2 Heat Transferred 3805 | . . . 1941 1147 555 162 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 3 | . . . 3 2 . . Low Security (%) 55 | 100 100 100 21 . 100 . Level 1 7 | . . . 11 19 . . Level 2 34 | . . . 59 80 . . Level 3 2 | . . . 7 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 801 | 5 113 116 801 645 191 . Initial 336 | . 3 31 15 336 181 . Average 259 | . 41 28 429 518 70 . Influence Increases 3396 | 10 508 317 1446 800 315 . Destroy 0b10 Robot/C 1820 | . 280 220 900 340 80 . Destroy 0b10 Robot/NC 165 | 10 15 20 85 30 5 . Destroy Leader 472 | . 76 40 208 148 . . Allied During Kill 219 | . . 22 33 164 . . Successful Hack 115 | . 30 . 41 24 20 . Select Force Hacks 360 | . 60 . 60 30 210 . Disable Machine 105 | . . 15 30 60 . . Destroy Structure 35 | . 2 . 29 4 . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 90 | . 45 . 45 . . . Influence Decreases 3396 | 5 432 358 689 1131 725 56 Entered New Map 879 | . 2 50 25 461 285 56 Time Decay 2157 | 5 380 278 564 490 440 . Lost Part 160 | . 50 30 80 . . . Lost Ally 200 | . . . 20 180 . . Squads Dispatched 13 | . 4 1 6 2 . . Investigation 8 | . 3 1 3 1 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 3 | . . . 2 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 4 | . . . 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 133 | . 25 11 62 19 4 12 Peak Tracking Total 5 | . 4 3 5 2 1 5 Tactical Retreats 3 | . 1 . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 6 | . 3 . 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 8 | . . 1 2 4 . 1 Max in Single Turn 1 | . . 1 1 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 51 | . 9 1 13 12 13 3 Terminals 33 | . 7 1 9 10 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 12 | . 2 . 2 1 7 . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 163 | . 22 2 45 27 43 24 Successful 107 | . 14 . 28 14 27 24 Failed 54 | . 7 2 16 13 16 . Catastrophic 6 | . 1 . 3 1 1 . Database Lockouts 2 | . 1 . 1 . . . Manual 87 | . 18 2 29 14 24 . Terminals 103 | . 17 2 35 24 25 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 31 | . 5 . 6 2 18 . Scanalyzers 4 | . . . 4 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 49 | . 3 . 9 7 6 24 Record 24 | . . . . . . 24 Robot Analysis 5 | . 1 . 3 . 1 . Prototype ID Bank 11 | . 1 . 2 3 5 . Open Door 2 | . . . . 2 . . Branch Access Points 1 | . . . 1 . . . Terminal Index 2 | . 1 . . 1 . . Transport Status 1 | . . . 1 . . . Hauler Manifests 2 | . . . 1 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 11 | . 1 . 2 1 7 . Retrieve Components 11 | . 1 . 2 1 7 . Scanalyzer 3 | . . . 3 . . . Insert Component 2 | . . . 2 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 43 | . 10 . 14 5 14 . Terminals 31 | . 8 . 12 4 7 . Track 4 | . . . 2 2 . . Assimilate 1 | . . . 1 . . . Botnet 11 | . 3 . 4 2 2 . Skim 15 | . 5 . 5 . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 12 | . 2 . 2 1 7 . Tunnel 12 | . 2 . 2 1 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 2 . . Used . | . . . . . . . Hacking Detections 34 | . 7 1 11 8 7 . Full Trace Events 3 | . . 1 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 45 | . 10 . 12 6 17 . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 12 | . . 2 . 10 . . Largest Group 10 | . . 2 1 10 . . Highest-Rated Group 88 | . . 42 31 88 . . Highest-Rated Ally 31 | . . 31 31 16 . . Total Orders . | . . . . . . . Ally Attacks 141 | . . . 47 94 . . Total Damage 1433 | . . . 637 796 . . Kills 21 | . . . 11 10 . . Allies Corrupted . | . . . . . . . Allies Melted 6 | . . . . . . 6 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 1153 | 8 18 580 . . . 547 Sensors 1 | . . 1 . . . . Structural 511 | . . . . . . 511 Seismic 641 | 8 18 579 . . . 36 Robot Analysis Total 5 | . 1 . 3 . 1 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 11120 | 76 1235 1286 2699 1286 1082 3456 Spaces Moved 5015 | 54 574 561 1209 694 428 1495 Core 200 | 31 39 . . . . 130 Treads 2240 | 23 384 . . 77 428 1328 Legs 39 | . 39 . . . . . Wheels 2499 | . 112 561 1209 617 . . Hover 37 | . . . . . . 37 Flight . | . . . . . . . Fastest Speed 50 | 50 50 200 125 140 240 50 Average Speed 195 | 106 160 208 186 154 240 220 Slowest Speed 240 | 160 200 215 230 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 80 | 5 96 98 92 95 97 82 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 23 | . 2 1 3 1 10 6 Known Exits Taken 3 | . 1 . 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . 1 . Scrap Searched 8 | . . 2 . . . 6 Spaces Dug 3 | . . . . 3 . . Terrain Destroyed 57 | . . . 22 3 . 32 Melee 3 | . . . . 3 . . Projectile 4 | . . . 4 . . . AOE 50 | . . . 18 . . 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 5774 | 66 748 622 1435 812 456 1635 Wait 158 | . 82 14 11 29 11 11 Move 5009 | 53 573 560 1208 693 427 1495 Hop . | . . . . . . . Pick Up 120 | 2 7 8 30 10 . 63 Fast Attach 22 | 6 6 . 4 1 . 5 Attach 21 | 1 4 3 6 . . 7 Detach 4 | 2 2 . . . . . Swap 62 | . 4 11 25 11 1 10 Drop 76 | . 1 . 31 14 1 29 Fire 289 | 2 68 26 120 46 13 14 Melee 8 | . . . . 7 . 1 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush 4 | . 1 . . . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 15) 458 | -10/Materials | Discovered new exit (range 6) 571 | -10/Materials | Discovered new exit (range 15) 603 | -10/Materials | Discovered new exit (range 8) 910 | -10/Materials | Core integrity fell below 50% 955 | -10/Materials | Discovered new exit (range 8) 962 | -10/Materials | Lost 3 parts (1p2n) 989 | -10/Materials | Central database locked down 1151 | -10/Materials | Identified exit to Mines 1211 | -10/Materials | Loaded intel: 9 trap records 1225 | -10/Materials | Learned 2 Materials zone layouts 1228 | -10/Materials | Learned 2 Storage zone layouts 1239 | -10/Materials | Loaded intel: 8 terminal locations 1259 | -10/Materials | Identified exit to Subcaves 1289 | -10/Materials | Learned location of 2 exits from Mines 1312 | -10/Materials | Entered Mines 1313 | -10/Mines | Identified exit to Exiles 1418 | -10/Mines | Discovered new exit (range 11) 1677 | -10/Mines | Assembled infested the area 1708 | -10/Mines | Met 8R-AWN 1774 | -10/Mines | Discovered new exit (range 7) 2081 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2289 | -10/Mines | Core integrity fell below 20% 2375 | -10/Mines | Learned location of Storage (-9) 2401 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2412 | -10/Mines | Found Prototype Device 2412 | -10/Mines | Identified Exp. Sensor Array 2598 | -10/Mines | Entered Materials 2598 | -9/Materials | Accompanied by 1 ally 2598 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2599 | -9/Materials | Identified exit to Mines 2599 | -9/Materials | Identified exit to Storage 2603 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3554 | -9/Materials | Discovered new exit (range 10) 3779 | -9/Materials | Central database locked down 3947 | -9/Materials | Build established: Scavenger-Mutant 4344 | -9/Materials | Loaded intel: 17 trap records 4396 | -9/Materials | Learned Recycling recycling unit intel 4437 | -9/Materials | Learned location of 1 exit from Storage 4470 | -9/Materials | Learned Storage emergency access door positions 4493 | -9/Materials | Loaded intel: 46 non-interactive machine locations 4549 | -9/Materials | Discovered new exit (range 16) 4565 | -9/Materials | Learned location of Zion (-6) 4610 | -9/Materials | Identified exit to Materials 4610 | -9/Materials | Learned location of 1 exit from Materials 4998 | -9/Materials | First assault squad dispatched 5045 | -9/Materials | Build established: Mutant 5180 | -9/Materials | Core integrity fell below 50% 5217 | -9/Materials | Lost 4 parts (2n2u) 5297 | -9/Materials | Entered Storage 5299 | -9/Storage | Identified exit to Recycling 5482 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5603 | -9/Storage | Used back door to open Recycling access 5775 | -9/Storage | Build established: Commander-Mutant 6497 | -9/Storage | First assault squad dispatched 6583 | -9/Storage | Entered Recycling 6584 | -9/Recycling | Loaded intel: 7 recycling unit locations 6590 | -9/Recycling | Lost 4 allies 6847 | -9/Recycling | Build established: Mutant 7347 | -9/Recycling | Learned Materials stockpile data 7352 | -9/Recycling | Discovered new exit (range 9) 7403 | -9/Recycling | Identified exit to Factory 7414 | -9/Recycling | Learned Recycling recycling unit intel 7419 | -9/Recycling | Learned 2 Storage zone layouts 7420 | -9/Recycling | Learned Materials stockpile data 7607 | -9/Recycling | Scanned before Scraplab entrance 7641 | -9/Recycling | Entered Scraplab 7660 | -9/Recycling | Discovered new exit (range 2) 7665 | -9/Recycling | Entered Scraptown 7665 | -9/Scraptown | System corruption cleaned by C-Scrubber 8076 | -9/Scraptown | Visited Shadow of the Wyrm 8112 | -9/Scraptown | Visited CPS Storage 8158 | -9/Scraptown | Visited TADAMA 8211 | -9/Scraptown | Visited Cave Peace 8263 | -9/Scraptown | Visited Symbiants 8302 | -9/Scraptown | Visited Bundlers 8867 | -9/Scraptown | Discovered new exit (range 11) 8999 | -9/Scraptown | Visited UFD Registry 8999 | -9/Scraptown | Registered with UFD as "Laserroller" 9052 | -9/Scraptown | Visited Junk Repository 9146 | -9/Scraptown | Visited Junk Cannon Lab 9183 | -9/Scraptown | Found Prototype Special Weapon 9183 | -9/Scraptown | Identified Junk Cannon 9233 | -9/Scraptown | Visited Abandonware Association 9257 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 9432 | -9/Scraptown | Visited Curators Association 9593 | -9/Scraptown | Visited Scrap Suit Storage 9629 | -9/Scraptown | Visited Scrapoid Pod Storage 9653 | -9/Scraptown | Visited Cartography Club 9692 | -9/Scraptown | Visited Scrapoid Research Area 9730 | -9/Scraptown | Visited A0-MCA Data Center 9768 | -9/Scraptown | Visited Modified Component R&D 9837 | -9/Scraptown | Given an A rating by A0-MCA 9840 | -9/Scraptown | Found A0-MCA's Component Scanner 10002 | -9/Scraptown | Found Deep Structural Scanner 10007 | -9/Scraptown | Learned location of Upper Caves (-5) 10007 | -9/Scraptown | Learned location of Warlord (-4) 10007 | -9/Scraptown | Learned location of Hub_04(d) (-4) 10007 | -9/Scraptown | Learned location of Armory (-4) 10007 | -9/Scraptown | Learned 16 Materials zone layouts 10007 | -9/Scraptown | Learned 8 Factory zone layouts 10007 | -9/Scraptown | Learned 12 Factory zone layouts 10007 | -9/Scraptown | Learned 16 Research zone layouts 10007 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 10007 | -9/Scraptown | Learned location of 1 exit from Factory 10007 | -9/Scraptown | Learned location of 2 exits from Upper Caves 10007 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 10727 | -9/Scraptown | Met Optimus 10727 | -9/Scraptown | Accepted into 0bPrime 10962 | -9/Scraptown | Civil war broke out across Scraptown 10979 | -9/Scraptown | Found Potential Leg 10998 | -9/Scraptown | Found PL-3XN's Ring of Power 11036 | -9/Scraptown | Identified exit to Factory 11060 | -9/Scraptown | Lost 8 allies 11116 | -9/Scraptown | Core integrity fell below 20% 11121 | -9/Scraptown | Destroyed by AR-B9X(h) with Bolt Gun Last Messages --------------- but I think they're right!" 11086_ The unstable cave ceiling collapses. 11089_ Acquired 53 matter. 11090_ Penetrated by Bolt. 11092_ Bolt penetrates Machine. 11092_ Penetrated by Bolt. 11095_ Bolt penetrates Machine. 11098_ Penetrated by Bolt. 11100_ Slug penetrates BL-I33(b). 11104_ Bolt penetrates Wall. 11111_ BL-I33(b) destroyed. 11113_ Penetrated by Bolt. 11113_ J3-ZNM(j) destroyed. 11113_ Penetrated by Bolt. 11113_ Critical hit (Burn: +50). 11115_ Penetrated by Bolt. 11117_ 6G-VJX(h) destroyed. 11118_ 01-YUW(j) heat damages Unknown Processor. 11121_ Rocket Launcher destroyed. 11121_ Penetrated by Bolt. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????## [##??????