Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 08:07:39 Player: Minty Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2264) 2264 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (781) 781 TOTAL SCORE: 7340 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 543 Registered with UFD 300 Friendly Fire -100 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- 0b10 Decoder Chip [Generic] Improved Utility Shielding Improved Heavy Laser Phase Cannon Plasma Flamer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Cooling System Cooling System Small Storage Unit Improved Utility Shielding Improved Heavy Armor Plating > --- WEAPON ----------- Improved Heavy Laser Plasma Flamer Plasma Flamer > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Power Amplifier Melee Analysis Suite Improved Utility Shielding A0-MCA's Component Scanner Long-range Missile Launcher Vortex Trap [Rating: 67] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Plasma Flamer Energy Gun Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Slots Evolved 8 | . . 2 . . . 6 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . . 2 . . Utility 4 | . . 2 . . . 2 . . Weapon 1 | . . . . . . 1 . . Parts Attached 87 | . 20 9 13 7 9 20 4 5 Power 8 | . 1 . 2 . . 3 1 1 Engine 4 | . . . 1 . . 2 1 . Core 3 | . 1 . 1 . . . . 1 Reactor 1 | . . . . . . 1 . . Propulsion 22 | . 5 2 3 3 . 9 . . Treads 2 | . 2 . . . . . . . Leg 18 | . 3 2 2 3 . 8 . . Wheel 1 | . . . . . . 1 . . Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 16 | . 3 3 1 1 2 3 2 1 Device 6 | . 1 . 1 1 1 2 . . Storage . | . . . . . . . . . Processor 2 | . 1 . . . . . . 1 Hackware 1 | . . 1 . . . . . . Protection 7 | . 1 2 . . 1 1 2 . Artifact . | . . . . . . . . . Weapon 41 | . 11 4 7 3 7 5 1 3 Energy Gun 13 | . 4 2 3 2 . 2 . . Energy Cannon 4 | . . 2 . . . 2 . . Ballistic Gun 13 | . 6 . 3 1 3 . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 Special Weapon 6 | . 1 . . . 4 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 3 . . 1 . . Parts Lost 24 | . 2 . 1 4 . 2 2 13 Power 5 | . . . 1 . . . 1 3 Propulsion 7 | . 1 . . 1 . 1 . 4 Utility 4 | . . . . . . . . 4 Weapon 8 | . 1 . . 3 . 1 1 2 Highest Loss Streak 7 | . 2 . 1 3 . 1 2 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 96 100 99 98 100 88 93 72 Engine 7 | . 5 . 2 11 11 8 6 8 Core 2 | . 8 11 8 . . . . . Reactor 1 | . . . . . . 3 5 . Treads 1 | . 9 . . . . . . . Leg 21 | . 18 22 22 21 22 18 26 16 Device 11 | . 6 11 11 11 11 14 13 11 Storage 9 | . 14 11 11 11 11 6 6 5 Hackware 5 | . . 11 11 11 11 4 . . Protection 8 | . . 11 11 11 11 7 13 9 Energy Gun 8 | . 13 17 20 17 . . 6 5 Energy Cannon 1 | . . 1 . . . 2 6 5 Ballistic Gun 4 | . 11 2 1 4 11 . . . Special Weapon 6 | . 2 . . . 9 16 5 . Peak Build Rating 67 | 6 13 27 27 26 29 67 65 62 Average Rating 35 | 6 10 22 26 23 25 50 64 44 On Entrance 28 | 6 6 13 27 26 22 29 65 59 Naked Turns . | . . . . . . . . . Heaviest Build 66 | 11 19 20 21 22 22 63 63 66 Greatest Support 75 | 20 40 30 30 30 28 75 70 70 Greatest Overweight (x) 4 | . 1 . . 1 . 4 . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 8 8 Average Carried 7 | 6 7 7 7 7 7 6 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 7 8 8 6 5 Class Distribution -------------------- 49% | Mutant 27% | Scavenger-Tank 16% | Scavenger-Mutant 7% | Pyromaniac-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Matter Collected 1276 | 200 387 98 164 53 44 245 40 45 Remotely . | . . . . . . . . . Salvage Created 3014 | . 925 315 785 240 . 221 146 382 Parts 147 | . 57 15 41 15 . 2 6 11 Haulers Intercepted 5 | . 1 2 2 . . . . . Recyclers Shooed 4 | . 2 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 10 9 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Combat Hostiles Destroyed 53 | . 17 3 10 4 . 3 6 10 Melee 1 | . . . . . . . . 1 Guns 36 | . 16 2 9 4 . 1 3 1 Cannons 6 | . 1 . . . . . 1 4 AOE 4 | . . . . . . . . 4 Classes Destroyed 13 | . 6 1 1 . . 1 2 2 Worker 2 | . 2 . . . . . . . Builder 1 | . . . 1 . . . . . Tunneler 1 | . 1 . . . . . . . Hauler 5 | . 1 2 2 . . . . . Recycler 5 | . 2 1 2 . . . . . Carrier 1 | . . . . . . 1 . . Operator 2 | . 2 . . . . . . . Swarmer 8 | . . . . . . . 5 3 Grunt 33 | . 17 2 7 . . 3 . 4 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 Sentry 10 | . . 1 3 4 . 1 . 1 Programmer 1 | . . . . . . . 1 . Decomposer 1 | . . . . . . . 1 . Best Kill Streak 9 | . 8 2 3 2 . 2 4 9 Combat Bots Only 9 | . 7 2 2 2 . 2 4 9 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Hostile Shots Fired 401 | . 93 14 55 20 . 38 56 125 Missed 114 | . 24 4 11 8 . 14 19 34 Damage Taken 4703 | . 843 157 627 172 . 436 491 1977 Core 1210 | . 164 33 144 14 . 73 69 713 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 154 | . . . 45 9 . 22 24 54 Core Remaining (%) 62 | 100 34 . . . 52 . . . Volleys Fired 217 | . 68 22 45 19 . 28 20 15 Largest 3 | . 2 2 2 2 . 3 3 3 Hottest 300 | . 165 100 106 106 . 300 250 193 Shots Fired 398 | . 124 44 87 30 . 56 28 29 Gun 300 | . 118 44 86 30 . 1 8 13 Cannon 40 | . . . . . . 17 10 13 Launcher 4 | . . . 1 . . . . 3 Special 54 | . 6 . . . . 38 10 . Kinetic 99 | . 82 6 8 3 . . . . Thermal 196 | . 42 6 36 2 . 56 28 26 Explosive 4 | . . . 1 . . . . 3 Electromagnetic 99 | . . 32 42 25 . . . . Robot Hit Streak 21 | . 8 10 12 6 . 21 5 7 Robot Miss Streak 5 | . 5 5 3 3 . 5 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 4 . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 256 | . 71 27 60 18 . 40 13 27 Core Hits 112 | . 41 9 19 7 . 11 8 17 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . Critical Strikes 19 | . 2 1 6 1 . 7 2 . Burn 14 | . 1 . 4 . . 7 2 . Destroy 2 | . 1 . 1 . . . . . Corrupt 3 | . . 1 1 1 . . . . Melee Attacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Slashing 6 | . . . . . . . . 6 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5362 | . 1058 464 1098 282 . 678 288 1494 Guns 3072 | . 946 429 1027 268 . 25 106 271 Cannons 618 | . . . . . . 216 101 301 Explosions 842 | . . 29 71 . . . . 742 Melee 180 | . . . . . . . . 180 Ramming 36 | . 16 6 . 14 . . . . Kinetic 822 | . 648 37 108 29 . . . . Thermal 2503 | . 394 76 478 17 . 678 288 572 Explosive 778 | . . . 36 . . . . 742 Electromagnetic 1043 | . . 345 476 222 . . . . Impact . | . . . . . . . . . Slashing 180 | . . . . . . . . 180 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 79 | . . . . . . . 6 73 Projectiles 16 | . . . . . . . 6 10 Explosions 15 | . . . . . . . . 15 Melee 48 | . . . . . . . . 48 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 11 | . 8 2 . 1 . . . . Kicked 9 | . 6 2 . 1 . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 457 | . 457 28 156 7 . 88 69 42 Average Temperature 55 | . 85 12 48 7 . 26 31 16 Received Heat Transfer 1626 | . 474 72 291 81 . 132 24 552 Effects 4 | . 4 . . . . . . . Damage (minor) 2 | . 2 . . . . . . . Damage (major) 2 | . 2 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . 1 1 . . . . . Combat Hostiles 2 | . . 1 1 . . . . . Parts Fried 8 | . . 5 2 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 6 | . . . . . . 4 2 . Combat Hostiles 4 | . . . . . . 2 2 . Parts Melted 15 | . 1 . 2 . . 9 3 . Heat Transferred 8325 | . 1014 161 1258 37 . 4056 1059 740 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Peak Influence 455 | . 418 292 455 140 . 261 . . Initial 122 | . . 112 122 99 . . . . Average 170 | . 273 189 248 86 . 101 . . Maximum Alert Level 2 | . 2 1 2 . . 1 . . Low Security (%) 60 | 100 21 58 40 100 . 75 . . Level 1 31 | . 54 41 49 . . 24 . . Level 2 7 | . 24 . 9 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 5 . 4 . . 6 . 1 Investigation 9 | . 3 . 1 . . 5 . . Extermination 1 | . . . . . . 1 . . Reinforcement 2 | . 2 . . . . . . . Assault 1 | . . . . . . . . 1 Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Distress Signals 6 | . 5 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 27 4 10 4 . 24 9 15 Peak Tracking Total 10 | . 5 2 3 1 . 4 4 10 Tactical Retreats 8 | . 2 1 . . . 3 2 . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Traps Triggered 2 | . . . 1 . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . . 1 Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . . 1 Triggered 1 | . . . . . . . . 1 Most Traps Carried 1 | . . . . . 1 1 1 1 Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Machines Disabled 7 | . 2 2 2 . . . . 1 Max in Single Turn 1 | . 1 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Machines Accessed 27 | . 7 . 3 10 2 5 . . Terminals 15 | . 5 . 1 6 . 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 2 . 1 4 . 1 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 83 | . 22 . 8 34 7 12 . . Successful 47 | . 10 . 4 23 7 3 . . Failed 35 | . 12 . 4 10 . 9 . . Catastrophic 4 | . 1 . . 1 . 2 . . Database Lockouts 1 | . . . . 1 . . . . Manual 43 | . 11 . 7 17 . 8 . . Terminals 53 | . 16 . 4 24 . 9 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 20 | . 6 . 2 10 . 2 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 18 | . 2 . . 9 7 . . . Part Schematic 1 | . . . . 1 . . . . Robot Schematic 1 | . . . . 1 . . . . Robot Analysis 6 | . . . . . 6 . . . Prototype ID Bank 3 | . . . . 3 . . . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . Alert Level 3 | . 1 . . 2 . . . . Zone Layout 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 11 | . 3 . 2 6 . . . . Report Inventory 8 | . 2 . 1 5 . . . . Retrieve Components 3 | . 1 . 1 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 18 | . 5 . 2 8 . 3 . . Terminals 12 | . 5 . 1 5 . 1 . . Botnet 9 | . 3 . 1 4 . 1 . . Operators 1 | . 1 . . . . . . . Sabotage 2 | . 1 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 3 | . . . . 3 . . . . Tunnel 3 | . . . . 3 . . . . Scrapoids 1 | . . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . Extract 1 | . . . . . . 1 . . Garrison Access 1 | . . . 1 . . . . . Reprogram 1 | . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 6 . 3 9 . 4 . . Full Trace Events 10 | . 3 . . 5 . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 . 3 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 13 | . 10 . 1 2 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Total Allies 9 | . . . 1 . . 7 . 1 Largest Group 6 | . . . 1 1 . 6 1 1 Highest-Rated Group 169 | . . . 15 15 . 169 28 135 Highest-Rated Ally 135 | . . . 15 15 . 41 28 135 Total Orders 2 | . . . . . . 2 . . STAY 1 | . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . Ally Attacks 81 | . . . 2 4 . 66 9 . Total Damage 1449 | . . . 15 100 . 1215 119 . Kills 18 | . . . . . . 15 3 . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Robot Analysis Total 6 | . . . . . 6 . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Turns Passed 5486 | 5 884 322 442 712 921 1028 975 197 Spaces Moved 3481 | 5 461 188 227 527 743 474 752 104 Core 22 | . . . . . . . . 22 Treads 108 | . 108 . . . . . . . Legs 3347 | 5 353 188 227 527 743 470 752 82 Wheels 4 | . . . . . . 4 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 120 50 Average Speed 124 | 120 129 120 120 123 120 136 120 121 Slowest Speed 260 | 120 190 120 120 190 120 260 120 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 2 72 14 34 98 58 13 89 22 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 3 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 2 . 3 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 67 | . 2 6 8 . . 7 7 37 Melee . | . . . . . . . . . Projectile 19 | . 2 . . . . 7 7 3 AOE 48 | . . 6 8 . . . . 34 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Total 4232 | 4 612 248 311 562 776 788 792 139 Wait 313 | . 37 2 16 2 4 235 15 2 Move 3473 | 4 460 187 226 526 742 473 751 104 Hop . | . . . . . . . . . Pick Up 39 | . 8 10 3 3 9 4 1 1 Fast Attach 23 | . 4 4 3 2 . 10 . . Attach 17 | . 3 2 1 2 . 3 2 4 Detach 8 | . 2 1 . . . 2 . 3 Swap 47 | . 13 3 9 3 9 7 2 1 Drop 62 | . 9 15 8 4 12 11 1 2 Fire 217 | . 68 22 45 19 . 28 20 15 Melee 6 | . . . . . . . . 6 Ram . | . . . . . . . . . Kick 9 | . 6 2 . 1 . . . . Crush 2 | . 2 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 15 | . . . . . . 15 . . Trap 1 | . . . . . . . . 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 15) 129 | -10/Materials | Discovered new exit (range 6) 240 | -10/Materials | Discovered new exit (range 12) 250 | -10/Materials | Destroyed 7 combat bots 343 | -10/Materials | Discovered new exit (range 12) 502 | -10/Materials | Core integrity fell below 50% 620 | -10/Materials | Build established: Scavenger-Mutant 890 | -10/Materials | Entered another Materials area 890 | -9/Materials | Evolved 2 slots: Utility x2 1069 | -9/Materials | Discovered new exit (range 6) 1212 | -9/Materials | Entered Storage 1228 | -9/Storage | Learned location of Armory (-3) 1355 | -9/Storage | Build established: Mutant 1375 | -9/Storage | Garrison activated, responded to threat 1470 | -9/Storage | Used back door to open Recycling access 1470 | -9/Storage | Discovered new exit (range 5) 1492 | -9/Storage | Garrison activated, responded to threat 1654 | -9/Storage | Entered Recycling 1654 | -9/Recycling | Accompanied by 1 ally 1746 | -9/Recycling | Discovered new exit (range 9) 1954 | -9/Recycling | Lost 3 parts (1n2w) 2336 | -9/Recycling | Scanned before Scraplab entrance 2354 | -9/Recycling | Entered Scraplab 2364 | -9/Recycling | Discovered new exit (range 3) 2366 | -9/Recycling | Entered Scraptown 2553 | -9/Scraptown | Visited UFD Registry 2553 | -9/Scraptown | Registered with UFD as "Bulletlever" 2563 | -9/Scraptown | Visited TADAMA 2607 | -9/Scraptown | Visited Spacefarers 2652 | -9/Scraptown | Visited Cyclists 2756 | -9/Scraptown | Visited Analyses Database 2804 | -9/Scraptown | Visited Curators Association 2843 | -9/Scraptown | Visited A0-MCA Data Center 2850 | -9/Scraptown | Given an A- rating by A0-MCA 2855 | -9/Scraptown | Found A0-MCA's Component Scanner 2885 | -9/Scraptown | Visited Supply Room 2924 | -9/Scraptown | Visited Research Penetration Think Tank 2944 | -9/Scraptown | Visited Science Guys 3012 | -9/Scraptown | Visited Junk Repository 3058 | -9/Scraptown | Visited Junk Repository 3281 | -9/Scraptown | Discovered new exit (range 5) 3287 | -9/Scraptown | Entered Factory 3287 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3596 | -6/Factory | Build established: Pyromaniac-Tank 3960 | -6/Factory | Scrapoid reinforcements arrived 4242 | -6/Factory | Build established: Scavenger-Tank 4264 | -6/Factory | Discovered new exit (range 5) 4287 | -6/Factory | Discovered new exit (range 8) 4315 | -6/Factory | Entered Lower Caves 4315 | -6/Lower Caves | Accompanied by 1 ally 4570 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5274 | -6/Lower Caves | Discovered new exit (range 10) 5290 | -6/Lower Caves | Entered another Lower Caves area 5365 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5442 | -6/Lower Caves | Destroyed 9 combat bots 5444 | -6/Lower Caves | Lost 6 parts (1p3n1u1w) 5470 | -6/Lower Caves | Core integrity fell below 50% 5479 | -6/Lower Caves | Core integrity fell below 20% 5487 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05460_ Lgt. Fission Core destroyed. 05460_ Critical hit (Burn: +37). 05463_ Imp. Utility Shielding destroyed. 05463_ Cooling System destroyed. 05464_ Searching scrap... 05464_ Found Hvy. Riot Gun. 05464_ Found Arc Projector. 05464_ Found Weapon Cycler. 05464_ Found 47 Matter. 05465_ Dropped Vortex Trap. 05467_ Cooling System destroyed. 05467_ Critical hit (Burn: +37). 05467_ Installed Vortex Trap. 05475_ Scythe destroyed. A strange signal echoes through the caves. 05478_ L-41 Fighter triggered Vortex Trap. 05478_ A wave of accelerated entropy washes over the area. 05478_ L-41 Fighter destroyed. 05479_ Dropped Sml. Storage Unit. 05487_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? ???? | | ??????????????????????????????????????????? ???? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????? | | ????????????????????????????????????????????# | | ????????????????????????????????????????????? # | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????#### # | | ??????????????????????????? ?????????????# # | | ??????????????????????????? ???????????# ## # | | ??????????????????????????? ??????????## ## | | ?????????????????????????## ??????????## ### # | | ????????????????????????# ????#####?# ## # | | ???????????????????????? ?????# ### # | | ???????????????????????? ????## #### | | ???????????????????????? ???### #??? | | ???????????????????????? ???# #??? | | ????????????????????????# ????# #??? | | ????????????????????????# ????### " ######??? | | ????????????????????????# #????##"# %%%"#???????? | | ????????????????????????# #???## % ""#???????? | | ????????????????????????# ##??# % # #???????? | | ????????????????????????#@ #### % #???????? | | ????????????????????????# ## % ####?????? | | ????????????????????????# ## #?????? | | ???????????????????????## h ##?????? | | ??????????????????????## #### # ##?????? | | ??????????????????????# #"""" # #?????? | | ??????????????????????# #" ##?????? | | ??????????????????????## # #?????? | | ???????????????????????# # ##????? | | ???????????????????????# #" " #????? | | ??????????????????????## #" " [ #????? | | ??????????????????????# ##"""""% # #??? | | ??????????????????????## # ! # ## ?? | | ???????????????????????#######"" "" ##? ? | | ?????????????????????????????##"" "" ##???? #? | | ??????????????????????????????# " " #???????? | | ??????????????????????????????### ""# #???????? | | ????????????????????????????????##########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 34 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 66 Phase Shifting 5 Evasion (%) 60 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Salvage Targeting Computer | -9/Recycling | Hacked Weight Redist. System | -6/Factory | Extracted Cesium-ion Thruster | -6/Factory | Extracted Cloaking Device | -6/Factory | Extracted Robot Schematics ------------------ L-31 Rogue | -9/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingHardenedTriangulator Manual? 0 Play Time 00:32:13 Cumulative 853.1 hours Start 2024.08.11 @ 07:36:36 End 2024.08.11 @ 08:07:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1019 Rogue 740 Adventurer 124 Explorer 155 Win Type - Total 35 Types 27/0/6/1/0/0/0/1/0 Lore% 73 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e9490f7-78d2-4c3d-b703-0ce069348f26