Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.02 @ 18:15:57 Player: Lyft Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (124) 620 Value Destroyed (4034) 4034 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (598) 598 TOTAL SCORE: 8052 Bonus ------- High Alert Combat Kills 598 Cogmind --------- Core Integrity 0/700 Matter 120/300 Energy 36/100 System Corruption 7% Temperature Cool (0) Movement Core (1600) Ox31 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (28) --- Improved Deuterium Engine Improved Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Long-range Sensor Array Experimental Sensor Array Improved Terrain Scan Processor Improved Light Armor Plating Shock Absorption System System Backup Module Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Kinecellerator > --- WEAPON ----------- Lightning Gun Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Reinforced Deuterium Engine Light Treads Light Treads Advanced Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Long-range Sensor Array Improved Terrain Scan Processor Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Shock Absorption System System Backup Module Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Arc Projector Arc Projector Rocket Array Rocket Array [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . . . 3 2 Weapon . | . . . . . . . Parts Attached 109 | 2 12 4 . 9 42 40 Power 12 | . 2 1 . 3 4 2 Engine 12 | . 2 1 . 3 4 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 24 | 2 4 1 . 2 8 7 Treads 18 | 1 . . . 2 8 7 Leg 5 | . 4 1 . . . . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 39 | . 2 . . . 16 21 Device 21 | . . . . . 7 14 Storage 6 | . 2 . . . 1 3 Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 10 | . . . . . 6 4 Artifact . | . . . . . . . Weapon 34 | . 4 2 . 4 14 10 Energy Gun 13 | . . . . . 6 7 Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 1 1 . 2 . . Ballistic Cannon 9 | . . 1 . 2 5 1 Launcher 8 | . 3 . . . 3 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 4 1 Parts Lost 38 | . 2 . . 2 4 30 Power 4 | . . . . 1 . 3 Propulsion 12 | . . . . 1 1 10 Utility 8 | . . . . . 1 7 Weapon 14 | . 2 . . . 2 10 Highest Loss Streak 5 | . 1 . . 1 2 5 Average Slot Usage (%) 91 | . 83 99 100 94 98 81 Engine 9 | . 14 14 14 10 8 6 Treads 13 | . 1 . . 14 26 15 Leg 9 | . 24 28 28 13 . . Device 4 | . . . . . 6 8 Storage 24 | . 21 28 28 28 24 23 Processor 4 | . . . . . 6 7 Protection 3 | . . . . . 7 5 Energy Gun 3 | . 9 . . . 4 4 Ballistic Gun 6 | . 9 14 14 17 2 . Ballistic Cannon 8 | . . 13 14 10 10 6 Naked Turns . | . . . . . . . Heaviest Build 129 | 9 38 43 43 47 66 129 Greatest Support 68 | 16 26 26 26 40 60 68 Greatest Overweight (x) 42 | . 1 1 1 3 2 42 Average Overweight (x) 1 | . . 1 1 1 . 2 Largest Inventory Capacity 28 | 6 16 16 16 16 20 28 Average Capacity 19 | 6 10 16 16 16 18 26 Most Carried 25 | 6 10 16 16 16 20 25 Average Carried 16 | 4 5 13 15 15 18 19 Final Capacity 28 | 6 16 16 16 16 20 28 Final Carried 20 | 4 10 16 16 16 20 12 Class Distribution -------------------- 50% | Hauler-Mutant 36% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 2715 | 220 85 292 . 365 782 971 Remotely . | . . . . . . . Salvage Created 3821 | 70 270 264 . 412 1060 1745 Parts 211 | 1 23 11 . 25 74 77 Haulers Intercepted 5 | . . . . . 4 1 Recyclers Shooed 7 | 1 2 1 . . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 80 | . 7 7 . 8 21 37 Guns 22 | . 4 3 . 3 5 7 Cannons 36 | . . 4 . 5 12 15 AOE 19 | . 3 . . . 3 13 Classes Destroyed 14 | 1 5 . . 1 4 3 Worker 13 | . 2 . . 1 4 6 Builder 8 | . 2 . . . 4 2 Tunneler 1 | . . . . . . 1 Hauler 5 | . . . . . 4 1 Recycler 5 | 1 . 1 . 1 . 2 Mechanic 3 | . . . . . 1 2 Watcher 9 | . 2 . . . 4 3 Swarmer 11 | . 1 3 . . 5 2 Grunt 46 | . 6 4 . 7 7 22 Brawler 3 | . . . . 1 . 2 Duelist 3 | . . . . . . 3 Sentry 9 | . . . . . 6 3 Hunter 5 | . . . . . 3 2 Programmer 3 | . . . . . . 3 Best Kill Streak 13 | 1 5 3 . 3 13 9 Combat Bots Only 5 | . 2 3 . 3 5 4 Max Kills in Single Turn 4 | 1 3 2 . 1 3 4 Gunslinging . | . . . . . . . Exploded 2 | . 1 . . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 7699 | . 413 264 . 427 1531 5064 Core 1138 | . 67 61 . 37 273 700 Absorbed by Shields . | . . . . . . . Core Remaining (%) 61 | 100 . . . 34 50 . Volleys Fired 295 | 5 29 24 . 29 77 131 Largest 2 | 2 2 2 . 2 2 2 Hottest 123 | 80 80 55 . 71 123 110 Shots Fired 502 | 10 51 48 . 58 144 191 Gun 266 | 10 47 24 . 42 52 91 Cannon 217 | . . 24 . 16 87 90 Launcher 19 | . 4 . . . 5 10 Special . | . . . . . . . Kinetic 315 | . 10 48 . 58 109 90 Thermal 76 | 10 37 . . . 29 . Explosive 14 | . 4 . . . . 10 Electromagnetic 97 | . . . . . 6 91 Robot Hit Streak 19 | 7 9 6 . 7 19 16 Robot Miss Streak 5 | 1 2 3 . 3 5 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 335 | 8 32 32 . 39 91 133 Core Hits 217 | 2 23 12 . 16 51 113 Critical Hits 9 | . . 1 . 1 4 3 Critical Kills 4 | . . . . . 2 2 Critical Parts Destroyed 5 | . . 1 . 1 2 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10419 | 85 699 400 . 679 2469 6087 Guns 2730 | 85 341 126 . 424 640 1114 Cannons 3664 | . . 274 . 255 1442 1693 Explosions 4024 | . 358 . . . 386 3280 Melee . | . . . . . . . Ramming 1 | . . . . . 1 . Kinetic 4464 | . 41 400 . 679 1651 1693 Thermal 2752 | 85 300 . . . 502 1865 Explosive 1773 | . 358 . . . . 1415 Electromagnetic 1429 | . . . . . 315 1114 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 4 4 4 6 . 7 Average Corruption 3 | . 3 4 4 5 . 3 Corruption Purged . | . . . . . . . Effects 79 | . 12 17 7 24 . 19 Message Errors 17 | . 1 5 3 4 . 4 Matter Fused 24 | . 4 4 2 10 . 4 Heat Flow Errors 8 | . . 4 . 1 . 3 Energy Discharges 11 | . 2 2 2 2 . 3 Parts Rejected 2 | . . . . 1 . 1 Data Loss (minor) 6 | . . 2 . 2 . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . 2 . . Targeting Errors 8 | . 5 . . 2 . 1 Overload Shots . | . . . . . . . Overflow Damage 694 | . . . . . 72 622 Projectiles 74 | . . . . . 65 9 Explosions 620 | . . . . . 7 613 Melee . | . . . . . . . Knockbacks 39 | . . 7 . 4 13 15 Impact . | . . . . . . . Kinetic 38 | . . 6 . 4 13 15 Secondary 1 | . . 1 . . . . Self-Inflicted Damage 530 | . . . . . . 530 Shots 13 | . . . . . . 13 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 477 | 74 188 287 . 210 288 477 Average Temperature 101 | 38 104 67 . 43 91 122 Received Heat Transfer 2481 | . 216 111 . 213 486 1455 Effects 8 | . . . . . . 8 Shutdowns 3 | . . . . . . 3 Energy Bleed 4 | . . . . . . 4 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . 1 2 Combat Hostiles 3 | . . . . . 1 2 Parts Fried 8 | . . . . . 1 7 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 3089 | 200 675 . . . 964 1250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . . . 3 4 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 1249 | 5 224 175 . 135 365 1249 Average Influence 291 | 2 74 63 . 45 148 628 Maximum Alert Level 4 | . 1 . . . 1 4 Low Security (%) 59 | 100 81 100 . 100 61 19 Level 1 13 | . 18 . . . 38 7 Level 2 13 | . . . . . . 36 Level 3 10 | . . . . . . 29 Level 4 2 | . . . . . . 7 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . . . . 1 1 21 Investigation 3 | . . . . . . 3 Extermination 4 | . . . . . . 4 Reinforcement 7 | . . . . . 1 6 Assault 4 | . . . . 1 . 3 Garrison 5 | . . . . . . 5 Intercept . | . . . . . . . Construction Impeded 4 | . . . . . . 4 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 7 | . 2 . . . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 13 9 . 9 36 57 Peak Tracking Total 5 | . 4 3 . 3 5 5 Tactical Retreats 9 | . . 1 . 1 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 5 | . 2 . . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 34 | . . . . . 1 33 Max in Single Turn 16 | . . . . . 1 16 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 17 | . 5 . 1 1 6 4 Terminals 9 | . 4 . . . 4 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 1 | . . . . . . 1 Total Hacks 56 | . 12 . 1 1 25 17 Successful 41 | . 8 . 1 1 18 13 Failed 15 | . 4 . . . 7 4 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 20 | . 6 . . . 12 2 Terminals 24 | . 10 . . . 12 2 Fabricators . | . . . . . . . Repair Stations 13 | . . . . . 13 . Recycling Units 2 | . 2 . . . . . Scanalyzers 13 | . . . . . . 13 Garrison Access 2 | . . . . . . 2 Terminal Hacks 9 | . 3 . 1 1 3 1 Record 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Terminal Index 1 | . . . . . 1 . Unreport Threat 2 | . 1 . . . 1 . Locate Traps 3 | . 2 . . . 1 . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . . . . . 12 . Scan Component 6 | . . . . . 6 . Repair 6 | . . . . . 6 . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 10 | . . . . . . 10 Insert Component 5 | . . . . . . 5 Analyze 5 | . . . . . . 5 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 3 . . . 3 2 Terminals 7 | . 3 . . . 3 1 Botnet 6 | . 3 . . . 2 1 Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Jam 1 | . . . . . . 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 . . . 6 4 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . . . . 6 . Time 247 | . . . . . 247 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed 5 | . . . . . . 5 Part Schematics Acquired 4 | . . . . . . 4 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . 5 . Total Damage 88 | . . . . . 88 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 6778 | 40 554 896 461 929 1562 2336 Spaces Moved 2984 | 22 335 533 307 455 571 761 Core 25 | . . . . . . 25 Treads 1528 | . . . . 221 571 736 Legs 1343 | . 269 533 307 234 . . Wheels 88 | 22 66 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 100 100 150 150 150 160 180 Average Speed 179 | 100 131 150 150 166 166 251 Slowest Speed 2150 | 100 150 150 150 210 200 2150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 3 53 73 73 82 50 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 322 | . 16 . . . 37 269 Melee . | . . . . . . . Projectile 40 | . . . . . 24 16 AOE 282 | . 16 . . . 13 253 Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3906 | 30 400 588 308 573 1034 973 Wait 389 | . . 10 . 60 296 23 Move 2978 | 21 334 532 306 454 570 761 Hop . | . . . . . . . Pick Up 77 | . 14 12 1 10 25 15 Fast Attach 23 | . 1 . . 6 15 1 Attach 42 | 2 5 1 . 1 9 24 Detach 3 | . 2 . . . 1 . Swap 44 | . 6 3 . 2 18 15 Drop 54 | 2 9 6 1 11 22 3 Fire 295 | 5 29 24 . 29 77 131 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 8) 495 | -10/Materials | Discovered new exit (range 13) 595 | -10/Materials | Entered Mines 659 | -10/Mines | Discovered new exit (range 8) 877 | -10/Mines | Learned Materials non-interactive machine intel 900 | -10/Mines | Discovered new exit (range 14) 1071 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1073 | -10/Mines | Core integrity fell below 50% 1393 | -10/Mines | Assembled infested the area 1423 | -10/Mines | Met 8R-AWN 1485 | -10/Mines | Discovered new exit (range 5) 1491 | -10/Mines | Entered Exiles 1512 | -10/Exiles | Discovered new exit (range 15) 1533 | -10/Exiles | Welcomed by 8R-AWN 1553 | -10/Exiles | Met EX-HEX 1644 | -10/Exiles | Met EX-DEC 1681 | -10/Exiles | Visited The Gauntlet 1848 | -10/Exiles | Learned location of Zion (-7) 1932 | -10/Exiles | Discovered new exit (range 10) 1952 | -10/Exiles | Entered Mines 2519 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2656 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2674 | -9/Mines | Found Prototype Device 2714 | -9/Mines | Build established: Scavenger-Mutant 2851 | -9/Mines | Identified exit to Materials 2860 | -9/Mines | Met a Derelict testing a Signal Generator 2881 | -9/Mines | Entered Materials 2881 | -8/Materials | Accompanied by 1 ally 2881 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2882 | -8/Materials | Loaded intel: 30 non-interactive machine locations 3485 | -8/Materials | Found Prototype Launcher 3485 | -8/Materials | Identified Rocket Array 3488 | -8/Materials | Found Rocket Array 3528 | -8/Materials | Discovered new exit (range 16) 3701 | -8/Materials | Discovered new exit (range 13) 3729 | -8/Materials | Identified exit to Factory 3811 | -8/Materials | Repaired Adv. Assault Cannon 3851 | -8/Materials | Repaired Pulse Rifle 3872 | -8/Materials | Build established: Hauler-Mutant 3896 | -8/Materials | Repaired Lrn. Sensor Array 3948 | -8/Materials | Repaired Hvy. Ion Engine 3976 | -8/Materials | Repaired Lgt. Treads 4096 | -8/Materials | Repaired Lyr. Light Armor Plating 4443 | -8/Materials | Entered Factory 4443 | -7/Factory | Evolved 2 slots: Utility x2 4444 | -7/Factory | Identified exit to Storage 4444 | -7/Factory | Identified Exp. Sensor Array 5747 | -7/Factory | Lost 3 parts (1n1u1w) 5788 | -7/Factory | Lost 4 parts (1p1n1u1w) 5804 | -7/Factory | Garrison activated, responded to threat 5850 | -7/Factory | Core integrity fell below 50% 5877 | -7/Factory | Lost 5 parts (3n1u1w) 6043 | -7/Factory | First assault squad dispatched 6244 | -7/Factory | Lost 3 parts (1p2n) 6469 | -7/Factory | Garrison activated, responded to threat 6757 | -7/Factory | Core integrity fell below 20% 6779 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06764_ Destroyed Welding Torch. 06764_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06765_ U-05 Engineer lays Concrete. 06766_ Rnf. Deuterium Engine destroyed. 06767_ S-27 Virus destroyed. 06767_ Switching to secondary target: S-27 Virus. 06767_ U-05 Engineer destroyed. 06768_ U-05 Engineer lays Concrete. 06768_ K-01 Serf collects debris. 06769_ U-05 Engineer lays Concrete. 06770_ Arc Projector destroyed. 06770_ U-05 Engineer lays Concrete. 06771_ K-01 Serf collects debris. 06772_ S-27 Virus destroyed. 06774_ K-01 Serf collects debris. 06777_ Hvy. EM Shotgun destroyed. 06777_ U-05 Engineer lays Concrete. 06777_ K-01 Serf collects debris. 06779_ U-05 Engineer lays Concrete. 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Sensor Array | -7/Factory | Scanalyzed Shock Absorption System | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Significant Disruption Challenges ------------ None Game ------ Seed AlloyFusionFrame Manual? 0 Play Time 01:00:33 Cumulative 30.0 hours Start 2020.08.02 @ 17:12:26 End 2020.08.02 @ 18:15:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 45 Adventurer 2 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbda994a-c400-4c9b-8753-2e2d2dc90432