Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.20 @ 13:46:20 Player: Ez Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (23) 115 Value Destroyed (731) 731 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 7166 Bonus ------- Follower Combat Kills 280 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 27/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Thunder Leg Thunder Leg Huge Storage Unit Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Neutrino Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Weight Redist. System Improved Trap Scanner Advanced ECM Suite Improved Propulsion Shielding Improved Propulsion Shielding > --- WEAPON ----------- KE Penetrator Heavy Flail > --- INVENTORY -------- Micro Fission Core Micro Fission Core Cesium-ion Thruster Advanced ECM Suite Improved Propulsion Shielding Improved Light Armor Plating Layered Light Armor Plating Long-range Missile Launcher Remote Datajack [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved Propulsion Shielding Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light EM Pulse Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 1 . . 1 . . . . Utility 7 | . . . . . 2 1 . . 1 1 . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 60 | 3 11 2 5 . 12 1 1 . 4 7 1 11 2 Power 11 | 1 2 . . . 1 . . . 1 2 1 2 1 Engine 3 | 1 2 . . . . . . . . . . . . Core 8 | . . . . . 1 . . . 1 2 1 2 1 Reactor . | . . . . . . . . . . . . . . Propulsion 14 | . 2 . . . 8 1 . . . 2 . 1 . Treads . | . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 4 | . . . . . 4 . . . . . . . . Flight 8 | . . . . . 4 1 . . . 2 . 1 . Utility 21 | 1 3 1 2 . 2 . 1 . 3 2 . 5 1 Device 11 | . 2 . 2 . . . . . 2 2 . 2 1 Storage 2 | 1 1 . . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . Protection 6 | . . 1 . . . . 1 . 1 . . 3 . Artifact . | . . . . . . . . . . . . . . Weapon 14 | 1 4 1 3 . 1 . . . . 1 . 3 . Energy Gun 4 | 1 1 . . . . . . . . 1 . 1 . Energy Cannon 2 | . 1 . 1 . . . . . . . . . . Ballistic Gun 3 | . 1 1 . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . . . 1 . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 4 | . 1 . 2 . . . . . . 1 . . . Parts Lost 25 | . 1 1 . . . . . . . 2 1 10 10 Power 6 | . 1 . . . . . . . . 1 . 1 3 Propulsion 5 | . . . . . . . . . . . . 2 3 Utility 10 | . . . . . . . . . . 1 . 5 4 Weapon 4 | . . 1 . . . . . . . . 1 2 . Highest Loss Streak 10 | . 1 1 . . . . . . . 2 1 4 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 8 | 2 8 10 9 9 6 8 9 10 9 9 9 8 8 Power 1 | . . 1 1 1 2 2 2 2 1 . . 1 1 Propulsion 1 | . 2 4 4 4 . . . . . . 1 1 3 Utility 2 | . . . 1 1 . 3 4 5 5 5 5 3 . Weapon 2 | . 2 3 2 2 2 2 2 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . 3 2 . . 1 . 1 . . . . 1 8 Power 2 | . . . . . 1 . . . . . . . 1 Propulsion 7 | . 3 . . . . . . . . . . . 4 Utility 3 | . . 1 . . . . 1 . . . . . 1 Weapon 1 | . . . . . . . . . . . . 1 . Tool/Special 3 | . . 1 . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 93 99 95 100 92 91 98 100 87 85 75 75 36 Engine 5 | . 14 14 14 14 7 . . . . . . . . Core 4 | . . . . . 1 7 7 7 6 10 5 11 7 Leg 7 | . 27 28 28 28 . . . . . . . . . Hover 4 | . . . . . 28 . . . . . . . . Flight 17 | . . . . . 6 38 38 38 33 24 23 20 9 Device 10 | . 13 5 6 14 9 7 7 7 7 14 17 16 14 Storage 8 | . 14 14 14 14 9 7 7 7 6 5 5 5 4 Hackware 2 | . . . . . 2 7 7 7 6 4 . . . Protection 8 | . . 8 7 . 8 6 13 15 13 11 11 10 . Energy Gun 1 | . 4 . . . . . . . . 4 3 1 . Energy Cannon 6 | . 11 5 7 14 9 7 7 7 5 . . . . Ballistic Gun 2 | . 7 22 4 . . . . . . . . 2 . Impact Weapon 3 | . . . . . 5 7 7 7 6 5 5 4 . Special Melee Weapon 1 | . . . 11 14 1 . . . . . . . . Peak Build Rating 81 | 3 10 12 20 12 36 39 43 43 48 76 73 81 64 Average Rating 36 | 2 8 11 11 12 25 38 42 43 43 69 72 73 44 On Entrance 32 | . 3 10 12 12 12 36 39 43 43 44 73 71 54 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns 16 | . . . . . . . . . . . . . 16 Heaviest Build 45 | 10 21 21 20 19 28 25 27 27 27 39 37 45 30 Greatest Support 54 | 3 20 20 20 20 28 29 29 29 38 51 51 54 36 Greatest Overweight (x) 7 | 3 3 1 . . 1 . . . . . . . 7 Average Overweight (x) . | 1 . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 4 10 10 10 9 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 8 9 9 9 6 8 9 10 9 9 9 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 10 10 9 9 9 9 10 10 9 10 9 9 5 Class Distribution -------------------- 49% | Sprinter 47% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Matter Collected 676 | 53 192 113 . 49 149 . 80 . 40 . . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 667 | . 285 . . . 54 14 . . 137 113 . 64 . Parts 35 | . 19 . . . . . . . 4 . . 12 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . . . . . . Prevented 4 | . . . . . . . 4 . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Combat Hostiles Destroyed 19 | . 8 . . . . 1 . . 2 2 . 6 . Melee 3 | . . . . . . 1 . . 1 . . 1 . Guns 9 | . 8 . . . . . . . . 1 . . . AOE 5 | . . . . . . . . . . . . 5 . Classes Destroyed 8 | . 4 . . . 1 1 . . 1 . . 1 . Worker 2 | . 1 . . . . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 8 | . 3 . . . . . . . . . . 5 . Cutter 1 | . . . . . . . . . . . . 1 . Grunt 5 | . 5 . . . . . . . . . . . . Sentry 1 | . . . . . . . . . 1 . . . . Programmer 4 | . . . . . . 1 . . 1 2 . . . Best Kill Streak 5 | . 3 . . . 1 1 . . 1 2 . 5 . Combat Bots Only 5 | . 3 . . . . 1 . . 1 2 . 5 . Max Kills in Single Turn 3 | . 1 . . . 1 1 . . 1 1 . 3 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 . Melee 1 | . . . . . . 1 . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Hostile Shots Fired 431 | . 56 . . . 13 40 2 6 12 23 3 179 97 Missed 177 | . 18 . . . 2 27 1 2 5 12 1 80 29 Hits 254 | . 38 . . . 11 13 1 4 7 11 2 99 68 Melee 35 | . . . . . . . . . . . 2 19 14 Projectile 219 | . 38 . . . 11 13 1 4 7 11 . 80 54 AOE 4 | . . . . . . . . . . 1 . 3 . Critical Strikes 25 | . 1 . . . . 1 . . . 2 1 14 6 Actively Blocked 2 | . . . . . . . . . . . . 2 . Damage Taken 5077 | . 433 39 . . 166 137 15 62 72 298 96 2176 1583 Core 2043 | . 105 . . . 28 16 . 16 17 90 51 559 1161 Absorbed by Shields 164 | . . . . . . . . . . . . 107 57 Redirected to Shielding 402 | . . . . . 38 40 . . 9 26 29 260 . Regen/Repaired (Parts) 141 | . . . . . 63 78 . . . . . . . Core Remaining (%) 79 | 100 . . . 58 94 . . 95 98 . . 30 . Volleys Fired 61 | . 40 . . . 5 . . . . 11 . 5 . Largest 2 | . 2 . . . 2 . . . . 1 . 1 . Hottest 106 | . 106 . . . 56 . . . . 24 . 65 . Shots Fired 68 | . 45 . . . 6 . . . . 11 . 6 . Gun 53 | . 38 . . . . . . . . 11 . 4 . Cannon 8 | . 7 . . . 1 . . . . . . . . Launcher 2 | . . . . . . . . . . . . 2 . Special 5 | . . . . . 5 . . . . . . . . Kinetic 9 | . 9 . . . . . . . . . . . . Thermal 32 | . 21 . . . . . . . . 11 . . . Explosive 2 | . . . . . . . . . . . . 2 . Electromagnetic 20 | . 15 . . . 1 . . . . . . 4 . Robot Hit Streak 24 | . 8 . . . 13 . . . . 24 . 3 . Robot Miss Streak 3 | . 3 . . . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 67 | . 32 . 3 . 7 5 . . 4 11 . 5 . Core Hits 27 | . 16 . . . . . . . . 2 . 9 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 2 . . 1 . Critical Strikes 6 | . . . . . . . . . 2 3 . 1 . Burn 3 | . . . . . . . . . . 3 . . . Smash 3 | . . . . . . . . . 2 . . 1 . Melee Attacks 25 | . . . 3 . 1 10 . . 4 . . 7 . Impact 22 | . . . . . 1 10 . . 4 . . 7 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 3 . 1 . . . 2 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2110 | . 560 . . . 113 244 . . 300 321 . 572 . Guns 763 | . 419 . . . . . . . . 321 . 23 . Cannons 92 | . 67 . . . 25 . . . . . . . . Explosions 514 | . 74 . . . . . . . . . . 440 . Melee 741 | . . . . . 88 244 . . 300 . . 109 . Ramming . | . . . . . . . . . . . . . . Kinetic 134 | . 134 . . . . . . . . . . . . Thermal 586 | . 265 . . . . . . . . 321 . . . Explosive 440 | . . . . . . . . . . . . 440 . Electromagnetic 209 | . 161 . . . 25 . . . . . . 23 . Impact 741 | . . . . . 88 244 . . 300 . . 109 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 1 1 9 . Average Corruption 3 | . . . . . . . . . . 1 1 3 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . 14 . Message Errors 3 | . . . . . . . . . . . . 3 . Matter Fused 3 | . . . . . . . . . . . . 3 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . 2 . Parts Rejected 3 | . . . . . . . . . . . . 3 . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 427 | . . . . . 48 99 . . 235 . . 45 . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 427 | . . . . . 48 99 . . 235 . . 45 . Knockbacks 2 | . . . . . . 2 . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 54 | . 54 . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 159 | . 79 . . . . . . . . . . 159 17 Average Temperature 48 | . 33 . . . . . . . . . . 80 6 Received Heat Transfer 903 | . 120 . . . 36 12 . . 21 . . 443 271 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . 2 . . . 1 . . . . Impact Corruptions 12 | . . . . . 2 4 . . 5 . . 1 . Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 9 | . 1 . . . . . . . . 8 . . . Heat Transferred 1505 | . 655 . . . . . . . . 850 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 . 100 100 100 . . 100 100 100 93 100 Level 1 . | . . . . . . . . . . . . 6 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 208 | . 60 . . . 86 47 . . 54 76 36 208 74 Initial 74 | . . . . . . . . . . 5 21 . 74 Average 17 | . 14 . . . 22 5 . . 7 7 18 66 32 Influence Increases 1360 | . 218 . . . 349 85 . . 140 135 15 418 . Destroy 0b10 Robot/C 580 | . 160 . . . 200 20 . . 40 40 . 120 . Destroy 0b10 Robot/NC 35 | . 10 . . . 20 . . . 5 . . . . Destroy Leader 164 | . 42 . . . 62 10 . . 20 10 . 20 . Allied During Kill 34 | . . . . . 34 . . . . . . . . Successful Hack 41 | . . . . . 3 10 . . . 10 . 18 . Disable Machine 15 | . . . . . 15 . . . . . . . . Destroy Structure 26 | . 6 . . . . . . . . . . 20 . Partial Spotted 90 | . . . . . 15 . . . 30 15 15 15 . Lose Combat Pursuer 375 | . . . . . . 45 . . 45 60 . 225 . Influence Decreases 1360 | . 218 . . . 349 46 39 . 128 87 75 264 154 Entered New Map 141 | . . . . . . . 15 . . 7 39 . 80 Time Decay 957 | . 208 . . . 249 46 24 . 128 70 26 166 40 Lost Part 162 | . 10 . . . . . . . . 10 10 98 34 Lost Ally 100 | . . . . . 100 . . . . . . . . Squads Dispatched 18 | . 2 . . . 1 3 . . 3 2 . 7 . Investigation 8 | . 1 . . . 1 1 . . . 1 . 4 . Extermination 3 | . . . . . . . . . 1 1 . 1 . Reinforcement 7 | . 1 . . . . 2 . . 2 . . 2 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Distress Signals 5 | . 2 . . . 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 111 | . 13 . . . 17 6 1 3 8 7 5 46 5 Peak Tracking Total 13 | . 5 . . . 4 4 1 3 3 4 5 13 5 Tactical Retreats 20 | . . . . . . 3 . . 3 2 . 12 . ECM-based Alert Blocks 18 | . . . . . . . . . . . . 18 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Traps Triggered 9 | . 1 . . . . . . . . 5 . 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Machines Disabled 1 | . . . . . 1 . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Machines Accessed 34 | . 1 1 3 . 3 2 2 . 7 8 . 7 . Terminals 19 | . 1 . . . 2 1 . . 7 4 . 4 . Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . 1 1 . . . 1 . . . Recycling Units 2 | . . . . . . . . . . 1 . 1 . Scanalyzers 2 | . . . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 96 | . 1 1 40 . 4 4 7 . 10 12 . 17 . Successful 64 | . . 1 40 . 2 2 7 . 2 3 . 7 . Failed 32 | . 1 . . . 2 2 . . 8 9 . 10 . Catastrophic 9 | . 1 . . . 1 1 . . 1 3 . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 35 | . 1 . 1 . 5 1 . . 9 8 . 10 . Terminals 31 | . 1 . . . 2 1 . . 10 8 . 9 . Fabricators 3 | . . . . . . . . . . . . 3 . Repair Stations 6 | . . . . . 2 3 . . . 1 . . . Recycling Units 4 | . . . . . . . . . . 1 . 3 . Scanalyzers 2 | . . . . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . . . . . . 2 . Terminal Hacks 54 | . . 1 40 . . . 7 . 2 1 . 3 . Record 46 | . . . 40 . . . 6 . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . Open Door 2 | . . 1 . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . 2 . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . 3 . Report Inventory 2 | . . . . . . . . . . . . 2 . Retrieve Components 1 | . . . . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . . . . . 2 . . . Retrieve Study 2 | . . . . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . . . 2 2 . . 5 5 . 6 . Full Trace Events 7 | . . . . . 1 1 . . . 1 . 4 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . 2 . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . Time 57 | . . . . . 38 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . . . . . . Non-combat 2 | . . . 2 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . . . . . parse_system 3 | . . . 3 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Total Allies 8 | . . . . 3 5 . . . . . . . . Largest Group 7 | . . . . 3 7 . . . . . . . . Highest-Rated Group 106 | . . . . 40 106 . . . . . . . . Highest-Rated Ally 21 | . . . . 16 21 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 72 | . . . . . 72 . . . . . . . . Total Damage 933 | . . . . . 933 . . . . . . . . Kills 14 | . . . . . 14 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . 5 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Active Infowar (turns) 959 | . . . . . 14 . . . . 433 63 369 80 Optics 14 | . . . . . 14 . . . . . . . . Traps 798 | . . . . . . . . . . 433 63 302 . ECM 182 | . . . . . . . . . . . . 102 80 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Turns Passed 5630 | 61 845 203 435 108 824 499 287 16 945 665 63 532 147 Spaces Moved 6187 | 38 447 143 349 91 851 370 904 57 633 994 198 1012 100 Core 57 | 38 9 . . . . . . . . . . . 10 Treads . | . . . . . . . . . . . . . . Legs 1021 | . 438 143 349 91 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 700 | . . . . . 700 . . . . . . . . Flight 4409 | . . . . . 151 370 904 57 633 994 198 1012 90 Fastest Speed 27 | 50 120 120 120 120 31 27 27 27 27 27 31 31 34 Average Speed 52 | 140 156 137 120 120 55 27 27 27 27 30 31 32 59 Slowest Speed 400 | 200 200 190 120 120 117 27 27 27 27 37 31 37 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . 1 2 . 5 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 60 37 62 23 41 9 93 11 20 15 81 21 3 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . 2 . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . 1 . 1 . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 14 | . 5 . . . . . . . . . . 9 . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 14 | . 5 . . . . . . . . . . 9 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Total 8472 | 46 550 150 364 90 1192 753 946 56 1400 1345 198 1194 188 Wait 1972 | . 24 . . . 298 370 37 . 754 303 . 104 82 Move 6159 | 37 446 142 348 90 850 369 903 56 630 990 197 1001 100 Hop 8 | . . . . . . . . . 1 2 . 5 . Pick Up 81 | 6 20 3 3 . 13 2 3 . 2 8 . 18 3 Fast Attach 10 | . . 1 . . 2 . 1 . 2 3 . 1 . Attach 52 | 3 7 1 4 . 9 2 . . 1 6 1 15 3 Detach 2 | . . . . . 1 . . . . . . 1 . Swap 14 | . 5 . 2 . 4 . . . 1 1 . 1 . Drop 44 | . 8 3 4 . 9 . 2 . 5 8 . 5 . Fire 61 | . 40 . . . 5 . . . . 11 . 5 . Melee 25 | . . . 3 . 1 10 . . 4 . . 7 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . . . 13 . 31 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 10) 768 | -10/Materials | Discovered new exit (range 6) 892 | -10/Materials | Discovered new exit (range 7) 907 | -10/Materials | Entered Mines 975 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1103 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1104 | -10/Mines | Discovered new exit (range 5) 1110 | -10/Mines | Entered Exiles 1142 | -10/Exiles | Met 8R-AWN 1161 | -10/Exiles | Met EX-HEX 1216 | -10/Exiles | Met EX-BIN 1232 | -10/Exiles | Aligned with FarCom system 1233 | -10/Exiles | Given EX-Vault access code 1262 | -10/Exiles | Opened EX-Vault 1268 | -10/Exiles | Found Prototype Device 1295 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1348 | -10/Exiles | Found Prototype Special Weapon 1349 | -10/Exiles | Identified Field Lobotomy Kit 1356 | -10/Exiles | Identified Skeleton Box 1462 | -10/Exiles | Met EX-DEC 1470 | -10/Exiles | Learned location of Zion (-7) 1534 | -10/Exiles | Discovered new exit (range 10) 1545 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1545 | -10/Exiles | Entered Mines 1592 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1595 | -9/Mines | Met a Derelict bent on vengeance 1614 | -9/Mines | Discovered new exit (range 15) 1653 | -9/Mines | Entered Materials 1653 | -8/Materials | Accompanied by 3 allies 1653 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1721 | -8/Materials | Repaired Imp. Propulsion Shielding 1781 | -8/Materials | Assimilated H-55 Commando with FLK Orb 1790 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 1825 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 1852 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 1916 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1977 | -8/Materials | Lost 5 allies 2045 | -8/Materials | Discovered new exit (range 4) 2477 | -8/Materials | Entered Factory 2477 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2783 | -7/Factory | Build established: Sprinter 2957 | -7/Factory | Repaired Imp. Propulsion Shielding 2969 | -7/Factory | Discovered new exit (range 15) 2976 | -7/Factory | Entered Lower Caves 3008 | -7/Lower Caves | Learned location of Extension (-5) 3008 | -7/Lower Caves | Learned Extension trap positions 3008 | -7/Lower Caves | Learned Armory stockpile data 3008 | -7/Lower Caves | Learned Factory terminal intel 3108 | -7/Lower Caves | Found DCF Scrap (14 items) 3119 | -7/Lower Caves | Encountered a Warlord checkpoint 3119 | -7/Lower Caves | Discovered new exit (range 14) 3263 | -7/Lower Caves | Entered another Lower Caves area 3268 | -7/Lower Caves | Ambushed by research squad 3276 | -7/Lower Caves | Discovered new exit (range 6) 3279 | -7/Lower Caves | Entered Factory 3279 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3280 | -6/Factory | Loaded intel: 26 terminal locations 4222 | -6/Factory | Discovered new exit (range 6) 4224 | -6/Factory | Entered another Factory area 4224 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4889 | -5/Factory | Manually triggered Chute Trap 4889 | -5/Factory | Sucked down chute 4889 | -5/Factory | Entered Waste 4900 | -5/Waste | Spotted C-40 Crusher 4905 | -5/Waste | Spotted C-40 Crusher 4933 | -5/Waste | Spotted C-40 Crusher 4933 | -5/Waste | Spotted C-40 Crusher 4936 | -5/Waste | Spotted C-40 Crusher 4939 | -5/Waste | Crushed by Compactor (1 part destroyed) 4946 | -5/Waste | Discovered new exit (range 15) 4952 | -5/Waste | Entered Factory 5399 | -5/Factory | Discovered new exit (range 15) 5434 | -5/Factory | Core integrity fell below 50% 5457 | -5/Factory | Lost 4 parts (1p3u) 5484 | -5/Factory | Entered another Factory area 5484 | -4/Factory | Evolved 2 slots: Utility x2 5541 | -4/Factory | Build established: Mutant 5619 | -4/Factory | Core integrity fell below 50% 5626 | -4/Factory | Core integrity fell below 20% 5631 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- keep an eye on your remaining matter supply. Adv. ECM Suite destroyed. Nuclear Pulse Array+ destroyed. Adv. Shield Generator destroyed. Nuclear Pulse Array+ destroyed. Fusion Compressor destroyed. Mic. Fission Core destroyed. Acquired Huge Storage Unit. Med. Storage Unit destroyed. G-67 Veteran suffers critical hit (Burn). Adv. Cooling System severed. Adv. Weight Redist. System destroyed. G-67 Veteran heat damages Lgt. Antimatter Reactor. G-67 Veteran heat damages Adv. Heat Sink. G-67 Veteran heat damages Lgt. Antimatter Reactor, Adv. Heat Sink. G-67 Veteran overheating. G-67 Veteran heat spikes uncontrollably. G-67 Veteran overheating. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# """ | | ?????????????????????????????#?????????????# """ | | ????????????????????????????? ?????????????# """ | | ???????????????????????????? #?????????????# | | ???????????????????????????? #?????????????#####"# | | ?????????????????????#######;####Y??????????# | | ?????????????????????# [ ???????????# | | ?????????????????????#" ????????????# | | ?????????????????????#" !! """"????????????# | | ?????????????????????#" !! """" ???????????# | | ?????????????????????#T """" #?????????# | | ?????????????????????#" | """" #??####+### | | ?????????????????????#" =@= #?## | | ?????????????????????#" !l """" #?# | | ?????????????????????# """" #?#T | | ?????????????????????# ggg"""" #?## | | ?????????????????????# """" #??# | | ?????????????????????# #??# ####### | | ???????????????############+########## # | | ???????????? # | | ???????????? + | | ???????????? # | | ????????????? # | | ????????????? # | | ??????????????#############+################ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????#||| ! | | ???????????????????????????????????????????#|| | | ???????????????????????????????????????????#|| | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 230 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Propulsion Shielding | 37% | -8/Materials Imp. Propulsion Shielding | 22% | -7/Factory Studied --------- Nuclear Pulse Array | -5/Factory | Hacked Hvy. Flail | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Party Time Slippery One Wheee! Challenges ------------ None Game ------ Seed AuthchipShieldWall Manual? 0 Play Time 01:57:03 Cumulative 27.2 hours Start 2026.03.19 @ 23:27:49 End 2026.03.20 @ 13:46:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 73 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 751ac52b-e540-4395-a6a0-c15b117bba80