Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.09 @ 19:46:58 Player: Icarus Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (2076) 2076 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (459) 459 TOTAL SCORE: 5455 Bonus ------- Pacifist 200 High Alert Combat Kills 59 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 500/500 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Battery > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- VTOL Module Compact Battery (300) ECM Suite Improved ECM Suite Improved Weapon Shielding Relay Coupler [NC] (26) Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Battery > --- WEAPON ----------- Pulse Rifle Minigun > --- INVENTORY -------- Light Treads Light Treads Small Storage Unit Large Storage Unit ECM Suite Improved Weapon Shielding Light Armor Plating Field Recycling Unit Light EM Pulse Cannon Heavy Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Protection Improved Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Slots Evolved 6 | . . 2 2 . . 2 Power 2 | . . 1 1 . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . 1 . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 80 | 4 9 11 13 16 21 6 Power 13 | 1 . 4 3 1 4 . Engine 10 | 1 . 4 2 . 3 . Core 3 | . . . 1 1 1 . Reactor . | . . . . . . . Propulsion 32 | 2 4 2 7 5 8 4 Treads 4 | . 2 2 . . . . Leg 24 | 2 2 . 6 5 8 1 Wheel 3 | . . . . . . 3 Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 14 | 1 3 2 1 4 2 1 Device 4 | . 1 . 1 2 . . Storage 4 | 1 1 1 . . 1 . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 4 | . . 1 . 2 . 1 Artifact . | . . . . . . . Weapon 21 | . 2 3 2 6 7 1 Energy Gun 8 | . . 2 1 1 4 . Energy Cannon . | . . . . . . . Ballistic Gun 11 | . 2 1 1 3 3 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 31 | . . 3 2 2 15 9 Power 10 | . . . 2 1 5 2 Propulsion 9 | . . 2 . . 3 4 Utility 4 | . . . . . 2 2 Weapon 8 | . . 1 . 1 5 1 Highest Loss Streak 9 | . . 2 1 1 5 9 Average Slot Usage (%) 83 | . 93 92 91 98 81 33 Engine 15 | . 14 22 22 23 7 5 Core 2 | . . . . 2 6 . Treads 2 | . 3 5 9 . . . Leg 18 | . 24 16 14 27 24 1 Device 4 | . 10 7 2 4 2 . Storage 18 | . 14 19 18 18 19 17 Protection 2 | . . 3 6 4 . . Energy Gun 5 | . . 3 9 6 9 . Ballistic Gun 10 | . 23 15 9 10 7 1 Naked Turns . | . . . . . . . Heaviest Build 53 | 9 24 40 48 53 48 33 Greatest Support 40 | 20 40 40 40 30 33 30 Greatest Overweight (x) 14 | 1 1 12 14 1 3 6 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 Average Capacity 9 | 4 7 10 10 10 10 10 Most Carried 10 | 6 9 10 10 10 10 10 Average Carried 7 | 2 5 6 9 7 8 7 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 10 | 6 7 10 10 8 8 7 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Gar Fac Matter Collected 1414 | 240 . 240 181 387 338 28 Remotely . | . . . . . . . Salvage Created 1805 | . . 314 307 529 576 79 Parts 91 | . . 18 14 30 26 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Combat Hostiles Destroyed 39 | . . 5 6 11 14 3 Guns 38 | . . 5 6 10 14 3 AOE 1 | . . . . 1 . . Classes Destroyed 10 | . . 4 . 3 3 . Worker 1 | . . . . 1 . . Builder 1 | . . . . 1 . . Recycler 2 | . . 1 . 1 . . Watcher 1 | . . . . 1 . . Swarmer 6 | . . . . . 3 3 Grunt 21 | . . 2 5 9 5 . Brawler 1 | . . . . . 1 . Duelist 2 | . . 1 . . 1 . Sentry 7 | . . 2 1 2 2 . Hunter 2 | . . . . . 2 . Best Kill Streak 4 | . . 2 2 4 3 2 Combat Bots Only 3 | . . 2 2 3 3 2 Max Kills in Single Turn 2 | . . 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Gar Fac Damage Taken 4362 | . . 645 412 755 1331 1219 Core 1216 | . . 167 69 105 170 705 Absorbed by Shields 7 | . . . . . 7 . Core Remaining (%) 73 | 100 100 58 . . 37 . Volleys Fired 181 | . . 39 28 35 68 11 Largest 2 | . . 2 2 2 2 1 Hottest 121 | . . 79 86 88 121 23 Shots Fired 291 | . . 55 56 68 101 11 Gun 286 | . . 55 56 63 101 11 Cannon . | . . . . . . . Launcher 5 | . . . . 5 . . Special . | . . . . . . . Kinetic 180 | . . 47 28 44 50 11 Thermal 102 | . . 4 28 19 51 . Explosive 5 | . . . . 5 . . Electromagnetic 4 | . . 4 . . . . Robot Hit Streak 46 | . . 37 46 12 26 12 Robot Miss Streak 2 | . . 1 1 2 2 1 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . 1 2 3 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 252 | . . 52 53 53 84 10 Core Hits 94 | . . 14 16 28 32 4 Critical Hits 1 | . . . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4075 | . . 449 771 1511 1188 156 Guns 3344 | . . 449 771 780 1188 156 Cannons . | . . . . . . . Explosions 731 | . . . . 731 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1918 | . . 348 365 514 535 156 Thermal 1383 | . . 58 406 266 653 . Explosive 731 | . . . . 731 . . Electromagnetic 43 | . . 43 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 . Average Corruption 5 | . . . . . 5 . Corruption Purged . | . . . . . . . Effects 11 | . . . . . 11 . Message Errors 1 | . . . . . 1 . Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . 1 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Targeting Errors 2 | . . . . . 2 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 67 | . . . . 67 . . Projectiles . | . . . . . . . Explosions 67 | . . . . 67 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 40 | . . . . 40 . . Shots 2 | . . . . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 387 | . . 99 387 385 280 8 Average Temperature 104 | . . 23 150 133 73 8 Received Heat Transfer 1464 | . . 189 270 441 396 168 Effects 4 | . . . 4 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 2 | . . . 2 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . 2 . 3 . Heat Transferred 3367 | . . 148 962 629 1628 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Peak Influence 575 | . 15 165 198 429 575 343 Initial 238 | . . 5 3 70 130 238 Average 193 | . 2 56 98 250 349 290 Maximum Alert Level 2 | . . . . 2 2 1 Low Security (%) 53 | 100 100 100 100 31 12 . Level 1 34 | . . . . 60 46 100 Level 2 12 | . . . . 7 40 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 1 . 2 . 2 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . . 1 . 2 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Gar Fac Distress Signals 3 | . . . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 1 10 11 18 19 9 Peak Tracking Total 6 | . 1 3 4 5 5 6 Tactical Retreats 6 | . . 1 1 2 . 2 Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Traps Triggered 5 | . . . . . 4 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Gar Fac Machines Disabled 2 | . . . . . 2 . Max in Single Turn 1 | . . . . . 1 . Garrison Relay 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Gar Fac Machines Accessed 4 | . 1 2 . 1 . . Terminals 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 8 | . 1 5 . 2 . . Successful 7 | . . 5 . 2 . . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . . 3 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 2 | . . 2 . . . . Dispatch Records 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . Recycle Component 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 1 . 1 . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . 1 . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . . 4 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 6 | . . . . . 6 . Machine Destruction 6 | . . . . . 6 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Gar Fac Turns Passed 2585 | 65 272 484 343 420 699 302 Spaces Moved 1204 | 47 188 170 124 186 317 172 Core 57 | 14 . 2 4 . . 37 Treads 108 | . 18 53 37 . . . Legs 932 | 33 170 115 83 186 317 28 Wheels 107 | . . . . . . 107 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 150 150 120 80 Average Speed 150 | 109 128 159 184 150 150 155 Slowest Speed 750 | 120 160 650 750 150 210 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 5 20 20 12 23 44 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 29 | . . . . 29 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 29 | . . . . 29 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Gar Fac Total 1691 | 60 219 335 181 260 440 196 Wait 128 | . 12 102 6 2 5 1 Move 1198 | 46 187 169 123 185 316 172 Hop . | . . . . . . . Pick Up 62 | 10 6 12 4 11 14 5 Fast Attach 8 | . 1 . 5 . 2 . Attach 35 | 4 5 6 2 2 10 6 Detach 2 | . 2 . . . . . Swap 37 | . 3 5 6 14 9 . Drop 30 | . 3 2 7 11 6 1 Fire 181 | . . 39 28 35 68 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . 10 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 769 | -9/Materials | Discovered new exit (range 10) 822 | -9/Materials | Entered another Materials area 822 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 872 | -8/Materials | Discovered new exit (range 15) 998 | -8/Materials | Build established: Scavenger-Mutant 1141 | -8/Materials | Discovered new exit (range 15) 1165 | -8/Materials | Entered Storage 1564 | -8/Storage | Identified exit to Garrison 1585 | -8/Storage | Entered Garrison 1626 | -8/Garrison | Triggered checkpoint 1675 | -8/Garrison | Garrison Relay disabled 1764 | -8/Garrison | Triggered checkpoint 1843 | -8/Garrison | Lost 3 parts (1p1u1w) 1882 | -8/Garrison | Triggered checkpoint 1892 | -8/Garrison | Triggered checkpoint 1998 | -8/Garrison | Garrison Relay disabled 2005 | -8/Garrison | Core integrity fell below 50% 2056 | -8/Garrison | Triggered checkpoint 2066 | -8/Garrison | Triggered checkpoint 2132 | -8/Garrison | Triggered checkpoint 2260 | -8/Garrison | Discovered new exit (range 15) 2284 | -8/Garrison | Entered Factory 2284 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2309 | -7/Factory | Lost 5 parts (1p2n2w) 2500 | -7/Factory | Lost 9 parts (2p4n2u1w) 2508 | -7/Factory | Core integrity fell below 50% 2565 | -7/Factory | Build established: Mutant 2577 | -7/Factory | Core integrity fell below 20% 2586 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Acquired 28 matter. Acquired VTOL Module. Lgt. Ion Engine destroyed. S-27 Virus destroyed. Hvy. Assault Rifle destroyed. Acquired Imp. ECM Suite. Wheel destroyed. U-05 Engineer lays Concrete. Wheel destroyed. U-05 Engineer builds a Wall. Aluminum Leg destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 5L. Fusion Modulator explodes. S-27 Virus destroyed. Repair Station disabled. U-05 Engineer builds a Wall. [Achievement: 5k Club] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ????????????????????????????????? | | ???????????? ???????????????????????????????? | | ???????????? ??##############??????????????? | | ???????????? ?# #??????????????? | | ??????????? u# "" #??????????????? | | ??????????? ; #??????????????? | | ?????????? ; #??????????????? | | ?????????? ; #??????????????? | | ?????????? ; @ #??????????????? | | ?????????? ; #??????????????? | | ????????????#########; #??????????????? | | ????????????????????#; #??????????????? | | ????????????????????#; #??????????????? | | ????????????????????#; #??????????????? | | ????????????????????##! #??????????????? | | ?????????#################;u;;#######????????????? | | ????????? YY #????????????? | | ???????? ^ #????????????? | | ???????? #????????????? | | ???????? ^ #????????????? | | ???????? #????????????? | | ??????????###+########## ###### #????????????? | | ???????????????????????# #????? #????????????? | | ???????????????????????# #?????? ???????????? | | ???????????????????????# #?????? ??????????? | | ???????????????????????# #??????? ??????????? | | ???????????????????????# #??????? ??????????? | | ???????????????????????# #???????? ???????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #?????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 30 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Challenges ------------ None Game ------ Seed EtherialOmegaSystem Manual? 0 Play Time 00:53:03 Cumulative 6.0 hours Start 2021.02.09 @ 18:18:47 End 2021.02.09 @ 19:46:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0af2a6a-8f97-4477-8ee1-3cba38b66b3b