Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.02 @ 02:12:25 Player: ZOT Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (26) 130 Value Destroyed (261) 261 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 4911 Bonus ------- Follower Combat Kills 20 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (21) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Trap Scanner Advanced ECM Suite Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Airjet Flight Unit Field Propulsion Drive > --- UTILITY ---------- Advanced Weight Redist. System Trap Scanner Terrain Scan Processor Targeting Computer Advanced Targeting Computer Advanced ECM Suite Hacking Suite System Shield > --- WEAPON ----------- Arc Projector Improved Datajack > --- INVENTORY -------- Component Analysis Suite Light Assault Rifle [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 2 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 7 | . . . . . 1 2 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 66 | 11 . . . 12 11 7 15 5 5 . Power 11 | 2 . . . 2 3 2 2 . . . Engine 9 | 2 . . . 2 3 1 1 . . . Core 2 | . . . . . . 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 17 | 4 . . . 4 5 2 1 1 . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 5 | 4 . . . 1 . . . . . . Hover 2 | . . . . . . 2 . . . . Flight 10 | . . . . 3 5 . 1 1 . . Utility 19 | 3 . . . 1 1 3 6 3 2 . Device 13 | 2 . . . . . 3 4 2 2 . Storage 1 | 1 . . . . . . . . . . Processor 3 | . . . . 1 . . 1 1 . . Hackware 2 | . . . . . 1 . 1 . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 . . . 5 2 . 6 1 3 . Energy Gun 6 | 1 . . . . . . 3 . 2 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 1 . . . 4 2 . 3 . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 33 | . . . . 8 6 . . 7 10 2 Power 6 | . . . . 2 2 . . 1 1 . Propulsion 11 | . . . . 3 3 . . 2 3 . Utility 10 | . . . . 1 1 . . 3 3 2 Weapon 6 | . . . . 2 . . . 1 3 . Highest Loss Streak 5 | . . . . 4 5 . . 4 5 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 70 | . 100 100 100 84 94 85 97 84 42 17 Engine 5 | . 14 14 14 11 14 7 4 . . . Core 2 | . . . . . . . 7 7 2 . Wheel 4 | . 28 28 28 11 . . . . . . Hover 4 | . . . . . . 15 13 11 2 . Flight 7 | . . . . 6 34 15 12 8 . . Device 14 | . 28 28 28 26 9 15 25 17 3 . Processor 9 | . . . . 1 9 7 9 16 14 11 Hackware 6 | . . . . . 9 7 9 11 11 5 Energy Gun 3 | . 14 14 14 7 . . . . 1 . Ballistic Gun 7 | . 14 14 14 12 18 15 12 5 . . Special Weapon 1 | . . . . 5 . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 17 | 13 9 9 9 9 9 14 17 17 16 . Greatest Support 32 | 32 20 20 20 20 16 14 17 20 20 3 Greatest Overweight (x) 2 | . . . . 1 . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 5 5 5 5 5 4 5 5 5 3 Average Carried 3 | 2 3 5 5 4 2 1 4 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 4 5 2 5 4 3 3 Class Distribution -------------------- 44% | Scavenger-Mutant 33% | Hacker-Mutant 9% | Scavenger-Scout 6% | Scavenger-Sprinter 6% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Matter Collected 893 | 370 16 . . 94 106 . 89 . 218 . Remotely . | . . . . . . . . . . . Salvage Created 566 | 225 16 . . 75 88 . 89 . 73 . Parts 52 | 18 2 . . 7 11 . 10 . 4 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 9 2 Prevented 7 | . . . . . . . . . . 7 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 14 | . . . . 5 6 . . . 3 . Guns 11 | . . . . 5 6 . . . . . AOE 3 | . . . . . . . . . 3 . Classes Destroyed 6 | 3 1 . . 1 . . 1 . . . Worker 5 | 2 . . . . . . 3 . . . Builder 1 | . . . . . . . 1 . . . Tunneler 4 | 4 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . Swarmer 14 | . . . . 5 6 . . . 3 . Best Kill Streak 5 | 5 1 . . 3 3 . 4 . 3 . Combat Bots Only 3 | . . . . 3 3 . . . 3 . Max Kills in Single Turn 3 | 1 1 . . 1 1 . 1 . 3 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Damage Taken 2574 | 34 . 23 . 499 283 . . 516 833 386 Core 1138 | . . . . 106 27 . . 190 468 347 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 26 | . . . . . . . 26 . . . Core Remaining (%) 90 | 100 . . . 57 95 100 100 . . . Volleys Fired 116 | 37 1 . . 43 13 . 7 . 15 . Largest 2 | 2 2 . . 2 2 . 2 . 1 . Hottest 140 | 60 60 . . 140 40 . 55 . 55 . Shots Fired 149 | 38 2 . . 60 26 . 8 . 15 . Gun 132 | 38 2 . . 43 26 . 8 . 15 . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 17 | . . . . 17 . . . . . . Kinetic 71 | 1 1 . . 41 26 . 2 . . . Thermal 17 | . . . . 17 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 61 | 37 1 . . 2 . . 6 . 15 . Robot Hit Streak 12 | 12 6 . . 7 6 . 3 . 5 . Robot Miss Streak 7 | 2 . . . 7 1 . 2 . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 95 | 26 2 . . 19 18 . 4 8 18 . Core Hits 33 | 8 2 . . 6 8 . 4 . 5 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | 1 . . . . . . . . . . Corrupt 1 | 1 . . . . . . . . . . Melee Attacks 17 | . . . . . . . . 9 8 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 8 6 . Combat Hostiles 8 | . . . . . . . . 5 3 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1119 | 384 54 . . 177 132 . 53 . 319 . Guns 856 | 357 30 . . 170 132 . 53 . 114 . Cannons . | . . . . . . . . . . . Explosions 256 | 27 24 . . . . . . . 205 . Melee . | . . . . . . . . . . . Ramming 7 | . . . . 7 . . . . . . Kinetic 316 | 12 12 . . 160 132 . . . . . Thermal 256 | 27 24 . . . . . . . 205 . Explosive . | . . . . . . . . . . . Electromagnetic 540 | 345 18 . . 10 . . 53 . 114 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 30 | . . . . . . . . . 30 . Projectiles . | . . . . . . . . . . . Explosions 30 | . . . . . . . . . 30 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 37 | 34 . . . 3 . . . . . . Shots 1 | 1 . . . . . . . . . . Rammed 2 | . . . . 2 . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 120 | 12 . . . 120 12 . 36 . . 5 Average Temperature 26 | 12 . . . 33 5 . 18 . . 5 Received Heat Transfer 456 | . . 12 . 24 27 . . 9 180 204 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 300 | 50 50 . . . . . . . 200 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | 1 1 . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Peak Influence 320 | 35 57 37 . 255 320 127 77 54 . . Initial 127 | . 22 22 . . 99 127 61 34 . . Average 81 | 16 45 36 . 116 181 127 56 30 . . Maximum Alert Level 1 | . . . . 1 1 . . . . . Low Security (%) 92 | 100 100 100 . 89 58 100 100 100 . . Level 1 7 | . . . . 10 41 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . . . . . 4 . 2 . . . Investigation 4 | . . . . . 2 . 2 . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 79 | . 1 2 . 16 19 . . 10 20 11 Peak Tracking Total 11 | . 1 2 . 3 11 . . 9 6 7 Tactical Retreats 16 | . . . . 7 1 . . 1 6 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 12 | . . . . . 6 . 6 . . . Reused 1 | . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Disabled 1 | . 1 . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Accessed 10 | . . . . . 3 1 4 1 1 . Terminals 7 | . . . . . 2 1 3 . 1 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 33 | . . . . . 8 7 12 2 4 . Successful 23 | . . . . . 4 6 9 . 4 . Failed 10 | . . . . . 4 1 3 2 . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 25 | . . . . . 6 7 8 . 4 . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 4 | . . . . . . . 4 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 17 | . . . . . 2 6 5 . 4 . Record 9 | . . . . . . 5 . . 4 . Open DSF 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 3 | . . . . . 1 . 2 . . . Reprogram Traps 2 | . . . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . Scan Component 2 | . . . . . . . 2 . . . Repair 2 | . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . . . . 3 1 3 1 1 . Full Trace Events 4 | . . . . . 2 . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . Time 26 | . . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 2 2 . Non-combat 4 | . . . . . . . . 2 2 . Combat . | . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . 3 2 . parse_system 3 | . . . . . . . . 1 2 . no_distress 1 | . . . . . . . . 1 . . find_chute 1 | . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 12 | . . . . . . . . . 12 . Highest-Rated Ally 12 | . . . . . . . . . 12 . Total Orders 1 | . . . . . . . . . 1 . GUARD 1 | . . . . . . . . . 1 . Ally Attacks 3 | . . . . . . . . . 3 . Total Damage 32 | . . . . . . . . . 32 . Kills 1 | . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Turns Passed 1949 | 250 56 19 26 380 143 88 216 129 570 72 Spaces Moved 2567 | 157 62 24 33 281 174 145 350 270 928 143 Core 705 | 6 . . . 12 . . . . 544 143 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 458 | 151 62 24 33 188 . . . . . . Hover 310 | . . . . . . . . . 310 . Flight 1094 | . . . . 81 174 145 350 270 74 . Fastest Speed 31 | 50 80 80 80 37 31 37 37 37 39 50 Average Speed 52 | 93 80 80 80 68 31 37 37 38 55 50 Slowest Speed 150 | 100 80 80 80 125 37 37 37 40 150 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 8 18 9 8 48 30 3 8 7 90 27 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . . . . 2 . Spaces Dug 13 | . . . . 13 . . . . . . Terrain Destroyed 24 | 6 . . . 16 . . . . 2 . Melee . | . . . . . . . . . . . Projectile 16 | . . . . 16 . . . . . . AOE 8 | 6 . . . . . . . . 2 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total 2979 | 222 66 23 32 378 242 178 429 294 972 143 Wait 140 | . . . . 31 30 23 35 7 14 . Move 2557 | 156 61 23 32 280 173 144 349 269 927 143 Hop . | . . . . . . . . . . . Pick Up 51 | 14 3 . . 7 10 4 10 3 . . Fast Attach 9 | . . . . 1 . . 7 . 1 . Attach 42 | 8 . . . 8 6 7 4 5 4 . Detach 7 | . . . . . . . 3 1 3 . Swap 15 | 3 . . . 3 5 . 4 . . . Drop 23 | 4 1 . . 3 5 . 10 . . . Fire 116 | 37 1 . . 43 13 . 7 . 15 . Melee 17 | . . . . . . . . 9 8 . Ram 2 | . . . . 2 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / DSF) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 15) 251 | -11/Junkyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Scavenger-Mutant 307 | -10/Materials | Entered Mines 323 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 323 | -10/Mines | Discovered new exit (range 5) 326 | -10/Mines | Entered Exiles 341 | -10/Exiles | Discovered new exit (range 15) 352 | -10/Exiles | Entered Mines 618 | -9/Mines | Lost 4 parts (1p1n2w) 656 | -9/Mines | Discovered new exit (range 7) 714 | -9/Mines | Lost 3 parts (1p1n1u) 732 | -9/Mines | Entered Materials 732 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 873 | -8/Materials | Discovered new exit (range 6) 875 | -8/Materials | Entered Factory 875 | -7/Factory | Evolved 2 slots: Utility x2 906 | -7/Factory | Lost 5 parts (2p2n1u) 935 | -7/Factory | Discovered new exit (range 11) 963 | -7/Factory | Entered another Factory area 963 | -6/Factory | Evolved 2 slots: Utility x2 1042 | -6/Factory | Identified exit to DSF 1103 | -6/Factory | Repaired Flight Unit 1118 | -6/Factory | Repaired Lgt. Ion Engine 1123 | -6/Factory | Discovered new exit (range 15) 1179 | -6/Factory | Entered another Factory area 1179 | -5/Factory | Evolved 2 slots: Utility x2 1268 | -5/Factory | Lost 3 parts (1p1n1u) 1299 | -5/Factory | Discovered new exit (range 16) 1308 | -5/Factory | Entered Upper Caves 1338 | -5/Upper Caves | Lost 4 parts (1n2u1w) 1380 | -5/Upper Caves | Lost 3 parts (2n1u) 1540 | -5/Upper Caves | Build established: Hacker-Mutant 1591 | -5/Upper Caves | Attracted the attention of an 0b10 base 1618 | -5/Upper Caves | Identified exit to Upper Caves 1634 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 1670 | -5/Upper Caves | Core integrity fell below 50% 1850 | -5/Upper Caves | Learned 4 Factory zone layouts 1878 | -5/Upper Caves | Entered another Upper Caves area 1886 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1901 | -5/Upper Caves | Core integrity fell below 20% 1950 | -5/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Data stored: Upper Caves entrances (x1). 01621_ Acquired 24 matter. 01626_ Acquired 4 matter. 01626_ Acquired 3 matter. 01627_ Acquired 2 matter. 01635_ IC-GKC(k) breaks down the debris. 01665_ Imp. Datajack destroyed. 01670_ Acquired 22 matter. 01671_ Targeting Computer destroyed. 01850_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). LOCATION=UPPER CAVES GOAL=ESCAPE 01879_ Hacking Suite destroyed. 01883_ Critical hit (Burn: +37). 01886_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 01901_ Penetrated by Slug. 01902_ Critical hit (Burn: +37). 01910_ G-67 Veteran system terminally corrupted. 01950_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????##?????????????????????# | | ??????????????????????##? ????????????????????## | | ?????????????????????## ? ???????????????????## | | ????????????????????? ? ??????????????????## # | | ?????????????????????? # ?????????????????## # | | ?????????????????????? ?????????????????# | | ?????????????????????? ?????????????????## ## | | ??????????????????????# ??????????????????## # | | ??????????????????????# ???????????????????# # | | ??????????????????????# #?????############### # | | ?????????????????????## #?????# | | ?????????????????????# ##????# ############# | | ?????????????????????# ###??# ##?????????# | | ??????????????????????# #?## ####??????## | | ??????????????????????# #??# ####????## | | ?????????????????????## @ #???# ##????## | | ?????????????????????# ###### ### ### | | ????????????????????## ### | | ????????????????????# | | ????????????????????# ## ### ##? | | ????????????????????# ggg### #??# ##?? | | ????????????????????## g ##?# #???# ##??? | | ?????????????????????# #??# ## ##????# ##???? | | ?????????????????????# ??##### #???????#????? | | ?????????????????????# ??????# #????????????? | | ????????????????????# ??????# ????????????? | | ????????????????????# ??????## #???????????? | | ????????????????????## ???????? #???????????? | | ?????????????????????## ???????? #???????????? | | ??????????????????????## ???????? #???????????? | | ???????????????????????####???????? #???????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? ##???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 24 Energy Capacity 210 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Evasion (%) 63 Targeting Accuracy 13 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed ComponentDisruptionThruster Manual? 0 Play Time 01:00:12 Cumulative 35.6 hours Start 2023.07.01 @ 09:12:58 End 2023.07.02 @ 02:12:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dabd4507-51a8-446b-9cb8-b802aad05dea