Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 21:54:39 Player: Marc Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (854) 854 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2619 Bonus ------- None Cogmind --------- Core Integrity 537/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Ion Engine Reinforced Ion Engine Visual Processing Unit Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Light Treads Light Treads Visual Processing Unit [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 22 | . 2 20 . Power 4 | . . 4 . Engine 4 | . . 4 . Core . | . . . . Reactor . | . . . . Propulsion 10 | . . 10 . Treads 5 | . . 5 . Leg . | . . . . Wheel 1 | . . 1 . Hover 3 | . . 3 . Flight 1 | . . 1 . Utility 2 | . . 2 . Device . | . . . . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | . 2 4 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 11 | . . 7 4 Power . | . . . . Propulsion 7 | . . 4 3 Utility 1 | . . . 1 Weapon 3 | . . 3 . Highest Loss Streak 4 | . . 4 2 To Critical Strikes 2 | . . 2 . Average Backups 4 | . 6 2 4 Power 1 | . 1 . 2 Propulsion 1 | . 3 . 1 Utility . | . . . 1 Weapon 1 | . 1 . . Tool/Special . | . . . . Unused Backups 10 | . 9 . 1 Power 1 | . 1 . . Propulsion 6 | . 6 . . Utility 2 | . 1 . 1 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 72 | . 78 71 63 Engine 11 | . 14 10 9 Treads 6 | . . 10 3 Leg 9 | . 28 2 . Wheel 1 | . . 2 . Hover 6 | . . 9 7 Storage 11 | . 14 11 9 Processor 3 | . . 4 9 Protection 3 | . . 4 6 Ballistic Gun 16 | . 21 13 18 Peak Build Rating 15 | . 6 15 12 Average Rating 7 | . 5 8 10 On Entrance 7 | 6 6 6 12 Avg Prop Armor Cover (%) 20 | . . 20 . Naked Turns . | . . . . Heaviest Build 20 | 12 13 20 20 Greatest Support 69 | 20 20 69 20 Greatest Overweight (x) 6 | . . 4 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 8 | . 8 8 8 Most Carried 8 | . 8 7 5 Average Carried 4 | . 6 3 4 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 6 2 5 3 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 744 | 200 44 407 93 Remotely . | . . . . Salvage Created 966 | . 73 698 195 Parts 47 | . 3 39 5 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . 2 13 4 Melee 2 | . . 2 . Guns 12 | . 2 6 4 AOE 5 | . . 5 . Classes Destroyed 8 | . 1 7 . Worker 1 | . . 1 . Hauler 1 | . . 1 . Mechanic 1 | . . 1 . Watcher 3 | . . 3 . Grunt 13 | . 2 7 4 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 6 | . 2 6 2 Combat Bots Only 5 | . 2 5 2 Max Kills in Single Turn 4 | . 1 4 1 Gunslinging . | . . . . Exploded 4 | . . 4 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 149 | . 10 99 40 Missed 44 | . 4 27 13 Hits 105 | . 6 72 27 Melee 2 | . . 2 . Projectile 103 | . 6 70 27 Critical Strikes 7 | . . 4 3 Damage Taken 1771 | . 241 1116 414 Core 316 | . 28 275 13 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 88 31 . Volleys Fired 83 | . 9 51 23 Largest 2 | . 2 2 2 Hottest 76 | . 40 76 43 Shots Fired 132 | . 18 68 46 Gun 128 | . 18 64 46 Cannon . | . . . . Launcher 4 | . . 4 . Special . | . . . . Kinetic 127 | . 18 63 46 Thermal 1 | . . 1 . Explosive 4 | . . 4 . Electromagnetic . | . . . . Robot Hit Streak 24 | . 5 10 24 Robot Miss Streak 4 | . 2 4 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 108 | . 9 62 37 Core Hits 54 | . 7 34 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 23 | . . 23 . Impact 23 | . . 23 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1705 | . 104 1187 414 Guns 996 | . 104 478 414 Cannons . | . . . . Explosions 274 | . . 274 . Melee 435 | . . 435 . Ramming . | . . . . Kinetic 982 | . 104 464 414 Thermal 14 | . . 14 . Explosive 274 | . . 274 . Electromagnetic . | . . . . Impact 435 | . . 435 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 1 7 . Average Corruption 4 | . 1 6 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 2 6 . Message Errors 2 | . . 2 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 21 | . . 21 . Projectiles . | . . . . Explosions 21 | . . 21 . Melee . | . . . . Knockbacks 2 | . . 2 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary 1 | . . 1 . Self-Inflicted Damage 116 | . . 116 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 236 | . 18 236 24 Average Temperature 36 | . 8 56 4 Received Heat Transfer 723 | . 51 375 297 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . . 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 152 | . 55 152 75 Initial 20 | . . 5 20 Average 45 | . 10 63 35 Influence Increases 620 | . 95 380 145 Destroy 0b10 Robot/C 380 | . 40 260 80 Destroy 0b10 Robot/NC 30 | . . 30 . Destroy Leader 108 | . 10 78 20 Disable Machine 30 | . . . 30 Destroy Structure 12 | . . 12 . Lose Combat Pursuer 60 | . 45 . 15 Influence Decreases 565 | . 80 345 140 Entered New Map 40 | . . 10 30 Time Decay 415 | . 80 265 70 Lost Part 110 | . . 70 40 Squads Dispatched 4 | . . 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 8 23 7 Peak Tracking Total 7 | . 4 7 2 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 1 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 10 | . 5 2 3 Successful 4 | . 3 . 1 Failed 6 | . 2 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 5 2 3 Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 3 | . 3 . . Track 1 | . 1 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Watchers 1 | . . . 1 Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 477 | . . 318 159 Optics 477 | . . 318 159 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1304 | . 362 783 159 Spaces Moved 725 | 1 266 404 54 Core 14 | . . 10 4 Treads 65 | . . 51 14 Legs 322 | 1 266 55 . Wheels 77 | . . 77 . Hover 247 | . . 211 36 Flight . | . . . . Fastest Speed 52 | 120 120 52 116 Average Speed 122 | 120 120 120 147 Slowest Speed 350 | 120 120 250 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 2 55 27 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | . . 10 . Melee . | . . . . Projectile . | . . . . AOE 10 | . . 10 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 993 | . 295 606 92 Wait 93 | . 12 68 13 Move 722 | . 265 403 54 Hop . | . . . . Pick Up 21 | . 1 20 . Fast Attach . | . . . . Attach 25 | . 1 22 2 Detach 12 | . 1 11 . Swap 2 | . 1 1 . Drop 12 | . 5 7 . Fire 83 | . 9 51 23 Melee 23 | . . 23 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 11) 325 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 8) 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 716 | -9/Materials | Core integrity fell below 50% 742 | -9/Materials | Lost 4 parts (3n1w) 909 | -9/Materials | Discovered new exit (range 18) 1146 | -9/Materials | Entered another Materials area 1146 | -8/Materials | Evolved 2 slots: Utility x2 1200 | -8/Materials | Garrison activated, responded to threat 1305 | -8/Materials | Self-destructed Last Messages --------------- 01211_ Electrolysis Chamber disabled. 01212_ Hover Unit destroyed. 01230_ K-01 Serf collects debris. 01238_ Critical hit (Burn: +37). 01239_ G-47 Trooper destroyed. 01240_ K-01 Serf collects debris. 01245_ Acquired 46 matter. 01246_ K-01 Serf collects debris. 01257_ Critical hit (Burn: +37). 01260_ G-47 Trooper destroyed. 01261_ K-01 Serf collects debris. 01266_ Lgt. Treads destroyed. 01268_ K-01 Serf collects debris. 01268_ Lgt. Armor Plating destroyed. 01273_ K-01 Serf collects debris. 01280_ G-47 Trooper destroyed. 01283_ K-01 Serf collects debris. 01284_ Acquired 47 matter. 01286_ K-01 Serf collects debris. 01300_ G-47 Trooper emerges from the garrison. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????? ???????????????????????? | | ????????????? ???????????????????????? | | ????????????# ???????????????????????? | | ????????????T ?????##????????????????? | | ????????????# "??? #????????????????? | | ????????????# ?? #????????????????? | | ????????????# ? +????????????????? | | ????????????# """ ?????????????????? | | ????????????+ """ #?????????????????? | | ????????????# """ #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????#gg" " #?????????????????? | | ????????????# "G" #?????????????????? | | ????????????# " +?????????????????? | | ????????????+ ! #?????????????????? | | ????????????# #?????????????????? | | ????????????## #?????????????????? | | ?????????????# m #?????????????????? | | ?????????????# +?????????????????? | | ?????????????#@######?????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ???????????### #####??????????????????? | | ???????????# #??????????????????? | | ???????????# ###########????????? | | ???????????# # #????????? | | ???????????##### # """ #????????? | | ???????????????# # "Y" #????????? | | ???????????????# %#! #????????? | | ???????????????# =+ "" "" #????????? | | ???????????????# [#=""" """ #????????? | | ???????????????# # "" """ #????????? | | ???????????????# # =% #????????? | | ???????????????# ###########????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????+ +??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# ???????????????w???? | | ???????????????+ ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassPartitionShielding Manual? 0 Play Time 00:12:57 Cumulative 18.1 hours Start 2026.08.12 @ 21:39:42 End 2026.08.12 @ 21:54:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 48 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f55d765-9331-4046-9a7f-e9954f3f155d