Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 20:26:34 Player: arcadio rl Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (124) 620 Value Destroyed (3595) 3595 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1628) 1628 TOTAL SCORE: 10623 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 1247 Aligned with FarCom 300 Friendly Fire -43 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Improved Hover Unit Heavy Armor Plating Shock Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Antimatter Reactor > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Weapon Shielding Hardlight Generator Hacking Suite > --- WEAPON ----------- Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Cryofiber Web Superbattery Experimental Sensor Array Kinecellerator Hardened Medium Armor Plating Component Analysis Suite Shock Rifle Flak Gun Advanced Assault Cannon Gauss Cannon Advanced EMP Blaster Grenade Launcher Improved Datajack [Rating: 56] Favorites ----------- Power Enhanced Nuclear Core Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Hacking Suite Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Minigun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 3 | . . . . . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 164 | 6 10 3 25 7 1 3 24 13 13 5 41 10 3 Power 16 | 1 1 1 1 . . . 3 1 2 . 5 1 . Engine 3 | 1 . . . . . . 1 1 . . . . . Core 12 | . 1 1 1 . . . 2 . 2 . 5 . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 57 | 2 3 . 11 7 . . 10 4 4 1 11 3 1 Treads . | . . . . . . . . . . . . . . Leg 30 | 2 . . . . . . 5 4 4 1 11 3 . Wheel 26 | . 3 . 11 7 . . 5 . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 26 | 1 2 . 2 . 1 . 5 2 4 1 4 3 1 Device 7 | . 1 . . . . . 1 1 . 1 2 1 . Storage 4 | 1 1 . . . 1 . . . . . . 1 . Processor 3 | . . . . . . . . 1 1 . . . 1 Hackware 5 | . . . 1 . . . 1 . 2 . 1 . . Protection 7 | . . . 1 . . . 3 . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 65 | 2 4 2 11 . . 3 6 6 3 3 21 3 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . . 1 . . Ballistic Gun 44 | 2 4 1 8 . . 2 4 3 3 3 13 1 . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . Launcher 11 | . . 1 1 . . 1 2 2 . . 3 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . 1 . . . . 1 . . 4 . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . Parts Lost 35 | . . . 4 2 . . 8 2 4 . 6 9 . Power 5 | . . . . . . . 1 1 1 . 1 1 . Propulsion 14 | . . . 4 2 . . 4 . . . 1 3 . Utility 6 | . . . . . . . 1 1 1 . 1 2 . Weapon 10 | . . . . . . . 2 . 2 . 3 3 . Highest Loss Streak 8 | . . . 3 2 . . 7 2 2 . 3 8 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 97 99 100 100 97 98 98 100 99 92 16 Engine 1 | . 1 . . . . . 2 4 7 7 . . . Core 9 | . 12 14 10 11 11 11 6 4 6 7 14 3 . Leg 18 | . 4 . . . . . 15 35 30 30 29 29 4 Wheel 14 | . 23 28 41 43 44 44 18 . . . . . . Device 4 | . 12 14 2 . . . . 4 2 2 7 6 . Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 9 2 Processor 3 | . . . . . . . . 3 7 7 7 7 6 Hackware 10 | . . . 7 11 11 11 14 13 17 19 10 7 . Protection 3 | . . . . . . . 12 5 1 . 3 5 . Ballistic Gun 17 | . 28 27 20 22 22 21 17 15 14 15 14 9 . Naked Turns 10 | . . . . . . . . . . . . . 10 Heaviest Build 79 | 13 52 54 54 53 53 53 59 63 67 64 71 79 58 Greatest Support 80 | 20 26 26 58 58 52 52 68 68 74 74 75 80 80 Greatest Overweight (x) 17 | . 1 2 2 2 1 1 17 . . . . 1 . Average Overweight (x) . | . . 1 . . 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 20 20 20 20 20 20 6 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 18 | 4 16 19 19 19 20 20 18 18 19 19 19 18 6 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 19 20 20 20 20 20 20 20 20 19 5 Class Distribution -------------------- 47% | Mutant 30% | Hacker-Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Matter Collected 4758 | 226 528 122 583 262 . 88 655 592 275 64 912 414 37 Remotely . | . . . . . . . . . . . . . . Salvage Created 5075 | . 490 183 668 326 . 74 689 947 308 . 1039 236 115 Parts 252 | . 26 10 44 16 . 5 37 43 13 . 47 8 3 Haulers Intercepted 14 | . 2 . 3 . . . 1 4 . . 4 . . Recyclers Shooed 3 | . . . . . . . 1 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . 13 2 Prevented 1 | . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Combat Hostiles Destroyed 89 | . 8 3 13 4 . 4 11 14 5 . 18 6 3 Guns 60 | . 8 . 10 4 . 1 11 7 5 . 11 3 . Cannons 6 | . . . . . . . . . . . 3 3 . AOE 22 | . . 3 3 . . 3 . 7 . . 3 . 3 Classes Destroyed 14 | . 3 3 4 1 . 1 . . 1 . 1 . . Worker 4 | . . . 1 1 . . . 1 1 . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 14 | . 2 . 3 . . . 1 4 . . 4 . . Recycler 9 | . . 2 1 2 . . 2 2 . . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 6 | . 3 . 1 . . . 1 . . . 1 . . Swarmer 28 | . . 3 7 . . 3 4 5 . . 4 . 2 Grunt 34 | . 8 . 3 3 . . 3 8 . . 7 1 1 Brawler 1 | . . . . 1 . . . . . . . . . Duelist 5 | . . . 1 . . . . 1 . . 1 2 . Sentry 11 | . . . 2 . . . 4 . 3 . 1 1 . Demolisher 1 | . . . . . . . . . . . 1 . . Hunter 2 | . . . . . . 1 . . . . . 1 . Programmer 7 | . . . . . . . . . 2 . 4 1 . Best Kill Streak 6 | . 2 3 5 3 . 3 4 6 3 . 4 2 3 Combat Bots Only 5 | . 2 3 5 2 . 3 4 5 3 . 4 2 3 Max Kills in Single Turn 3 | . 1 2 2 1 . 2 1 2 1 . 2 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 3 | . . 2 2 . . 2 . 2 . . 2 . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Damage Taken 7400 | . 372 24 452 381 . 80 997 830 923 . 1657 1536 148 Core 1212 | . 87 . 129 57 . . 152 80 201 . 120 335 51 Absorbed by Shields 344 | . . . . . . . . . . . 204 140 . Redirected to Shielding 172 | . . . . . . . 34 14 . . 29 95 . Regen/Repaired (Parts) 260 | . 28 . 20 . . . 52 160 . . . . . Core Remaining (%) 68 | 100 . 65 . . . 53 . 57 . . . . . Volleys Fired 361 | . 43 7 46 28 . 7 55 45 19 . 79 31 1 Largest 2 | . 2 2 2 2 . 2 2 2 2 . 2 2 2 Hottest 97 | . 46 53 53 46 . 53 53 58 56 . 97 96 84 Shots Fired 714 | . 87 15 89 56 . 14 108 86 39 1 157 60 2 Gun 650 | . 87 13 87 56 . 12 106 67 39 1 143 39 . Cannon 30 | . . . . . . . . . . . 8 21 1 Launcher 34 | . . 2 2 . . 2 2 19 . . 6 . 1 Special . | . . . . . . . . . . . . . . Kinetic 672 | . 87 13 87 56 . 12 106 67 39 1 143 60 1 Thermal . | . . . . . . . . . . . . . . Explosive 7 | . . 2 2 . . 2 1 . . . . . . Electromagnetic 35 | . . . . . . . 1 19 . . 14 . 1 Robot Hit Streak 15 | . 7 4 9 11 . 5 15 13 11 6 11 8 1 Robot Miss Streak 15 | . 4 3 3 2 . 3 5 3 7 . 15 4 1 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 447 | . 60 8 60 39 . 7 65 50 31 1 86 39 1 Core Hits 239 | . 29 9 27 9 . 7 25 44 17 . 48 20 4 Critical Kills 3 | . . . 2 . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . . . 2 . . . . . 1 . . 1 . Destroy 3 | . . . 2 . . . . . 1 . . . . Blast 1 | . . . . . . . . . . . . 1 . Melee Attacks 14 | . . . 4 . . . . . . . 10 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 13 | . . . 4 . . . . . . . 9 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9557 | . 813 245 1075 592 . 190 1103 1621 637 25 2152 905 199 Guns 7074 | . 813 98 883 592 . 92 1103 900 636 25 1445 487 . Cannons 621 | . . . . . . . . . . . 203 418 . Explosions 1861 | . . 147 192 . . 98 . 721 . . 504 . 199 Melee . | . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . 1 . . . . Kinetic 7492 | . 813 98 883 592 . 92 1103 900 636 25 1445 905 . Thermal . | . . . . . . . . . . . . . . Explosive 437 | . . 147 192 . . 98 . . . . . . . Electromagnetic 1627 | . . . . . . . . 721 . . 707 . 199 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 . 8 8 8 2 3 1 1 5 8 8 Average Corruption 3 | . 1 1 . 7 8 8 2 2 1 1 2 4 8 Corruption Purged 5 | . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 137 | . 1 5 . 14 16 18 16 22 2 4 15 21 3 Message Errors 30 | . . 2 . 3 4 4 5 5 . . 3 4 . Matter Fused 36 | . . . . 3 4 7 1 9 . 1 2 7 2 Heat Flow Errors 17 | . . . . 2 3 3 1 1 1 1 2 3 . Energy Discharges 10 | . . . . 1 2 . 2 3 . . 2 . . Parts Fused 3 | . . . . . . 1 . 1 . . 1 . . Data Loss (minor) 15 | . . . . 3 2 . 3 1 . 1 4 1 . Data Loss (major) 6 | . . 1 . 1 . 1 1 1 . . . 1 . Misfires 9 | . 1 1 . . . 1 1 1 1 1 1 1 . Alerts 7 | . . 1 . 1 1 . 2 . . . . 1 1 Weapon Failures 4 | . . . . . . 1 . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 56 | . . . . . . . . . . . 2 54 . Projectiles 54 | . . . . . . . . . . . . 54 . Explosions 2 | . . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 130 | . . . . . . . . 95 . . 35 . . Shots 6 | . . . . . . . . 5 . . 1 . . Rammed 1 | . . . . 1 . . . . . . . . . Targets Rammed 2 | . . . . 1 . . . . 1 . . . . Kicked 1 | . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 313 | . 10 . 10 254 225 243 258 241 120 276 313 221 . Average Temperature 59 | . 7 . 3 89 101 92 31 26 21 128 78 65 . Received Heat Transfer 2058 | . 228 . 105 108 . . 450 399 192 . 417 123 36 Effects 2 | . . . . . . 2 . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Fried 7 | . . . . . . . . 4 . . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Peak Influence 922 | . 188 115 390 142 . 115 208 922 419 14 651 . . Initial 419 | . . 16 5 52 . . . 48 419 2 . . . Average 223 | . 84 72 229 68 . 62 84 388 271 9 375 . . Maximum Alert Level 3 | . . . 1 . . . 1 3 2 . 2 . . Low Security (%) 54 | 100 100 100 23 100 . 100 91 35 37 100 5 . . Level 1 24 | . . . 76 . . . 8 25 20 . 47 . . Level 2 17 | . . . . . . . . 11 41 . 46 . . Level 3 3 | . . . . . . . . 28 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 1 . . . . . 8 2 . 10 . 1 Investigation 4 | . . 1 . . . . . 1 . . 2 . . Extermination 7 | . . . . . . . . . 2 . 5 . . Reinforcement 9 | . 2 . . . . . . 4 . . 3 . . Assault 1 | . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Distress Signals 10 | . . . 3 . . . . 4 1 . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 205 | . 13 3 23 4 . 2 22 53 8 1 46 14 16 Peak Tracking Total 11 | . 3 3 4 2 . 1 5 4 3 1 6 5 11 Tactical Retreats 21 | . . . . . . . 2 8 . . 2 4 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Traps Triggered 12 | . 1 . . . . . 1 3 2 . 5 . . Indirectly 1 | . . . . . . . . 1 . . . . . Trap Hack Attempts 29 | . . . 17 . . . . 12 . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . Reused 1 | . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Machines Disabled 12 | . . 1 . . . . 2 2 . . 5 . 2 Max in Single Turn 2 | . . 1 . . . . 1 1 . . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Machines Accessed 58 | . 8 1 9 . 4 . 7 7 8 . 14 . . Terminals 34 | . 6 . 6 . . . 5 4 4 . 9 . . Fabricators 5 | . . . . . . . . . 3 . 2 . . Repair Stations 8 | . 1 . 1 . . . 1 2 1 . 2 . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 179 | . 20 1 28 . 27 . 38 16 16 . 33 . . Successful 114 | . 13 1 15 . 27 . 25 8 8 . 17 . . Failed 63 | . 7 . 12 . . . 12 8 8 . 16 . . Catastrophic 12 | . 2 . 1 . . . 2 2 1 . 4 . . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . Manual 69 | . 10 . 15 . 1 . 18 5 8 . 12 . . Terminals 92 | . 14 . 22 . . . 22 9 7 . 18 . . Fabricators 13 | . . . . . . . . . 7 . 6 . . Repair Stations 23 | . 4 . 4 . . . 5 6 2 . 2 . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . Scanalyzers 19 | . . . 1 . . . 11 . . . 7 . . Garrison Access 1 | . . . . . . . . 1 . . . . . Terminal Hacks 63 | . 6 1 8 . 27 . 9 3 3 . 6 . . Record 27 | . . . . . 26 . . . . . 1 . . Robot Analysis 8 | . 1 . 2 . . . 5 . . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . Open DSF 3 | . . . . . . . . . 1 . 2 . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . Terminal Index 5 | . 1 . 1 . . . 1 1 . . 1 . . Alert Level 6 | . 1 . 2 . . . . 1 1 . 1 . . Unreport Threat 2 | . . . . . . . . . 1 . 1 . . Locate Traps 4 | . 2 . 1 . . . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 . 3 . . Network Status 1 | . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . 1 . 1 . . Build 2 | . . . . . . . . . . . 2 . . Repair Station Hacks 15 | . 3 . 2 . . . 4 5 1 . . . . Scan Component 9 | . 2 . 1 . . . 2 3 1 . . . . Repair 6 | . 1 . 1 . . . 2 2 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . Scanalyzer 16 | . . . . . . . 9 . . . 7 . . Insert Component 7 | . . . . . . . 4 . . . 3 . . Analyze 9 | . . . . . . . 5 . . . 4 . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 4 . 4 . . . 3 . 2 . 1 . . Terminals 9 | . 2 . 4 . . . 3 . . . . . . Track 1 | . . . 1 . . . . . . . . . . Botnet 6 | . 2 . 2 . . . 2 . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . Fabricators 3 | . . . . . . . . . 2 . 1 . . Fabnet 3 | . . . . . . . . . 2 . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 47 | . 8 . 9 . . . 6 5 7 . 12 . . Full Trace Events 1 | . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 134 . . Total Robot Build Rating 8 | . . . . . . . . . . . 8 . . Part Schematics Acquired 5 | . . . . . . . 3 . . . 2 . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips 1 | . . . . . . . . . . . 1 . . Time 84 | . . . . . . . . . . . 84 . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . Parts Repaired 6 | . 1 . 1 . . . 2 2 . . . . . Time 166 | . 26 . 19 . . . 64 57 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 3 . . . 3 . . Part Schematics Acquired 5 | . . . . . . . 3 . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 6 | . . . 1 . . . . . . . 5 . . Non-combat 6 | . . . 1 . . . . . . . 5 . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . 2 . . . . . . . 8 . . parse_system 1 | . . . 1 . . . . . . . . . . no_distress 6 | . . . 1 . . . . . . . 5 . . find_fabricator 3 | . . . . . . . . . . . 3 . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Total Allies 29 | . . 2 . . . . . 4 . 21 2 . . Largest Group 21 | . . 2 2 . . . . 2 2 21 21 . . Highest-Rated Group 525 | . . 38 38 . . . . 118 111 525 525 . . Highest-Rated Ally 100 | . . 31 31 . . . . 100 95 35 35 . . Total Orders 5 | . . . . . . . . 2 3 . . . . EXPLORE 3 | . . . . . . . . 1 2 . . . . RETURN 2 | . . . . . . . . 1 1 . . . . Ally Attacks 221 | . . . 5 . . . . 53 1 15 147 . . Total Damage 5436 | . . . 85 . . . . 1996 14 265 3076 . . Kills 50 | . . . 1 . . . . 27 . 1 21 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Robot Analysis Total 8 | . 1 . 2 . . . 5 . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . . 2 1 Drone Launches 3 | . . . . . . . . 1 2 . . . . Drone Recoveries 2 | . . . . . . . . 1 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Turns Passed 12767 | 76 1009 643 826 701 610 579 1287 1502 817 406 2854 1308 149 Spaces Moved 8416 | 55 714 515 556 519 579 460 750 848 528 297 1709 653 233 Core 234 | 7 . . . . . . 2 . . . . . 225 Treads . | . . . . . . . . . . . . . . Legs 4490 | 48 79 . . . . . 320 848 528 297 1709 653 8 Wheels 3692 | . 635 515 556 519 579 460 428 . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 95 95 105 105 100 130 130 130 127 127 50 Average Speed 118 | 111 106 111 102 102 105 105 118 130 130 130 129 156 52 Slowest Speed 900 | 120 120 120 120 120 105 105 900 130 130 130 130 200 130 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 96 98 46 79 89 74 44 80 18 89 36 82 29 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . 2 . . . . . . . . . 2 . Known Exits Taken 5 | . . . 1 . . . 1 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . Scrap Searched 17 | . . 1 . 3 . 1 . . . . . 11 1 Spaces Dug 7 | . . . . . . . 7 . . . . . . Terrain Destroyed 71 | . . 14 16 . . 17 7 7 . . 9 1 . Melee . | . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . 4 1 . AOE 66 | . . 14 16 . . 17 7 7 . . 5 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Total 10528 | 68 881 572 741 629 582 542 1053 1170 624 317 2214 879 256 Wait 1357 | . 91 31 59 73 . 72 197 234 52 6 347 177 18 Move 8404 | 54 713 514 555 518 578 459 749 847 528 296 1708 652 233 Hop . | . . . . . . . . . . . . . . Pick Up 98 | 8 16 8 14 1 1 . 14 7 6 4 12 7 . Fast Attach 31 | 4 2 . 6 . . . 6 1 2 1 8 . 1 Attach 49 | 2 1 . 6 2 . . 9 3 5 1 10 9 1 Detach 11 | . 1 . 1 . . . 3 1 1 1 2 . 1 Swap 84 | . 7 3 13 5 1 3 9 9 6 3 23 1 1 Drop 78 | . 7 9 20 1 2 1 11 3 4 4 15 1 . Fire 361 | . 43 7 46 28 . 7 55 45 19 . 79 31 1 Melee 14 | . . . 4 . . . . . . . 10 . . Ram 1 | . . . . 1 . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . Rewire 2 | . . . . . . . . . . 1 . 1 . Trap 29 | . . . 17 . . . . 12 . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 77 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 13) 326 | -10/Materials | Discovered new exit (range 8) 415 | -10/Materials | Discovered new exit (range 8) 785 | -10/Materials | Discovered new exit (range 9) 890 | -10/Materials | Repaired Wheel 1047 | -10/Materials | Discovered new exit (range 9) 1086 | -10/Materials | Entered Mines 1235 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1240 | -10/Mines | Found Prototype Device 1291 | -10/Mines | Learned location of Zion (-6) 1295 | -10/Mines | Learned location of Storage (-8) 1377 | -10/Mines | Discovered new exit (range 9) 1412 | -10/Mines | Met a Derelict shopkeep closing up shop 1483 | -10/Mines | Discovered new exit (range 6) 1729 | -10/Mines | Entered Materials 1729 | -9/Materials | Accompanied by 2 allies 1729 | -9/Materials | Evolved 2 slots: Propulsion x2 1734 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1973 | -9/Materials | Lost 3 parts (3n) 1989 | -9/Materials | Identified exit to Mines 2291 | -9/Materials | Build established: Scavenger-Mutant 2339 | -9/Materials | Central database locked down 2517 | -9/Materials | Repaired Nuclear Core 2555 | -9/Materials | Entered Mines 2641 | -9/Mines | Discovered new exit (range 13) 2672 | -9/Mines | Build established: Mutant 2847 | -9/Mines | Learned Materials garrison access intel 2993 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2993 | -9/Mines | Discovered new exit (range 5) 3083 | -9/Mines | Build established: Scavenger-Mutant 3089 | -9/Mines | Learned location of 1 exit from Materials 3256 | -9/Mines | Entered Exiles 3284 | -9/Exiles | Met 8R-AWN 3302 | -9/Exiles | Met EX-HEX 3335 | -9/Exiles | Met EX-BIN 3350 | -9/Exiles | Aligned with FarCom system 3351 | -9/Exiles | Given EX-Vault access code 3376 | -9/Exiles | Opened EX-Vault 3385 | -9/Exiles | Found Prototype Storage 3418 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3448 | -9/Exiles | Met EX-DEC 3550 | -9/Exiles | Identified Superbattery 3634 | -9/Exiles | Visited The Gauntlet 3855 | -9/Exiles | Discovered new exit (range 14) 3866 | -9/Exiles | Left Exiles lab with Superbattery 3866 | -9/Exiles | Entered Mines 3868 | -8/Mines | Discovered new exit (range 11) 4445 | -8/Mines | Entered Materials 4445 | -8/Materials | Evolved 2 slots: Utility x2 4445 | -8/Materials | Identified Exp. Sensor Array 4446 | -8/Materials | Identified exit to Factory 4447 | -8/Materials | Loaded intel: 1 garrison access location 4790 | -8/Materials | Identified exit to Storage 4971 | -8/Materials | Lost 7 parts (1p3n1u2w) 5279 | -8/Materials | Repaired Core Shielding 5319 | -8/Materials | Repaired Lgt. Nuclear Core 5358 | -8/Materials | Central database locked down 5439 | -8/Materials | Build established: Hacker-Mutant 5732 | -8/Materials | Entered Storage 5768 | -8/Storage | Repaired Titanium Leg 6485 | -8/Storage | Met 01-MTF 6626 | -8/Storage | Garrison activated, responded to threat 6643 | -8/Storage | Discovered new exit (range 7) 6652 | -8/Storage | Identified exit to Recycling 6705 | -8/Storage | Build established: Mutant 6886 | -8/Storage | Repaired Titanium Leg 7190 | -8/Storage | Discovered exit to Factory (range 12) 7234 | -8/Storage | Entered Factory 7234 | -7/Factory | Accompanied by 2 allies (01-MTF) 7234 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7239 | -7/Factory | 01-MTF left 7558 | -7/Factory | Build established: Hacker-Mutant 8051 | -7/Factory | Sucked down chute 8051 | -7/Factory | Entered Waste 8052 | -7/Waste | Met a frightened Derelict 8052 | -7/Waste | Joined by Warlord forces that had cleared the area 8190 | -7/Waste | A Compactor rumbled back to life 8204 | -7/Waste | Spotted C-40 Crusher 8208 | -7/Waste | Allies destroyed C-40 Crusher 8364 | -7/Waste | Discovered new exit (range 16) 8448 | -7/Waste | Identified exit to Factory 8457 | -7/Waste | Entered Factory 8457 | -7/Factory | Accompanied by 21 allies 9869 | -7/Factory | Lost 3 parts (1n1u1w) 9977 | -7/Factory | Fabricated Imp. Titanium Leg (x2) 10147 | -7/Factory | Build established: Mutant 10218 | -7/Factory | Discovered new exit (range 3) 10221 | -7/Factory | Identified exit to Lower Caves 10496 | -7/Factory | Discovered new exit (range 16) 10516 | -7/Factory | Identified exit to Factory 10851 | -7/Factory | Fabricated Y-54 Guardian (x2) 11311 | -7/Factory | Entered Lower Caves 11337 | -7/Lower Caves | Spotted B-75 Beast 11399 | -7/Lower Caves | Encountered a Warlord checkpoint 11665 | -7/Lower Caves | Core integrity fell below 50% 12135 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12193 | -7/Lower Caves | Core integrity fell below 20% 12228 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 12609 | -7/Lower Caves | Discovered new exit (range 9) 12618 | -7/Lower Caves | Identified exit to Lower Caves 12619 | -7/Lower Caves | Entered another Lower Caves area 12631 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12634 | -7/Lower Caves | Released all parts (11) 12657 | -7/Lower Caves | Learned Factory terminal intel 12768 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12634_ Released Hcp. Storage Unit. 12634_ Released Imp. Signal Interpreter. 12634_ Released Imp. Titanium Leg. 12634_ Released Superbattery. 12634_ Released Adv. Assault Cannon. 12634_ Released Adv. EMP Blaster. 12635_ Y-64 Sentinel: "REQUESTING BACKUP." 12643_ Searching scrap... 12643_ Found Imp. Terrain Scan Processor. 12643_ Found Imp. Hover Unit. 12643_ Found Wheel. 12643_ Found Maul. 12643_ Found 37 Matter. 12644_ Acquired Imp. Hover Unit. 12647_ Acquired 37 matter. 12657_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 12692_ System corrupted: Matter fused (-6). 12737_ System corrupted: Matter fused (-5). 12762_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????####?????????????# | | ???????#####???????????????????## ####????????## | | ??????## ##??????????????????# ##??????## | | ?????## #?????????????????## ????#### | | ?????# #?????????#####???# ???## | | ?????# ##???????## #??## ##### | | ??????# #???????# #???# ## | | ??????# #???????# #????# ### | | ??????# #???????# ##???# ##?## | | ?????## ##???????# ####### ##???# | | ?????# #????????# ###### ## #????## | | ?????# #????????## #???# ## #?????## | | ?????## ##????##### @ ##???# # #?????# | | ??????# ##?### g#####???? #????? | | ??????##### ### ##??????? ???? | | ??????????## g#####???? ## ??? | | ???????????# l#?# ##?? ## #?# ?? | | ???????????# ## ### ### #?# #?? ## ### | | ???????????# #### ####?## #??###? ## | | ???????????# ##??# #####% #???????## | | ???????????# #???# % " ###??????# # | | ???????????# ##??#### # ##????## # | | ???????????# #?????## ######## #### # | | ??????????## #??????## #??????## # # | | ?????????## ###???????## #?????# #### # | | ?????????# #??????????# #???# ### ## | | ??????#### #?????????? #??## ## | | ??????# ##????????? ### #??## ### | | ??????## ##????????? ##??# ##???# #?## | | ???????## ##?????????? ##????# #????# #### | | ????????####?????????? #??????? #????# " | | ?????????????????????## ????????? ????####### | | ??????????????????????# ?????????? ?????????## " | | ??????????????????????# ??????????# ?????????# | | ??????????????????????# ??????????????????????# " | | ??????????????????????? ??????????????????????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 33 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Launcher Accuracy 20 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Prc. Assault Rifle | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory | Authchip Y-54 Guardian | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed AerolevBiomechanicalPick Manual? 0 Play Time 04:00:28 Cumulative 72.3 hours Start 2023.03.07 @ 21:10:28 End 2023.03.08 @ 20:26:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65f76619-2391-499b-8c76-eeb3acea901c