Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 11:02:35 Player: Zoe Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1382) 1382 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3462 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 138/160 System Corruption 0% Temperature Cool (75) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Improved Utility Shielding > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY (15) --- Wheel Improved Heat Sink Improved Heat Sink Small Storage Unit Large Storage Unit Pulse Rifle Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Utility Shielding Improved Utility Shielding > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Storage Unit Large Storage Unit Field Laser Field Laser Field Laser [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Improved Utility Shielding Device Improved Heat Sink Storage Large Storage Unit Protection Improved Utility Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 64 | 7 5 25 1 26 Power 8 | 1 . 3 . 4 Engine 1 | 1 . . . . Core 7 | . . 3 . 4 Reactor . | . . . . . Propulsion 19 | 2 1 7 . 9 Treads . | . . . . . Leg 14 | 2 1 6 . 5 Wheel 4 | . . . . 4 Hover 1 | . . 1 . . Flight . | . . . . . Utility 10 | 2 . 6 . 2 Device 3 | 1 . . . 2 Storage 4 | 1 . 3 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 27 | 2 4 9 1 11 Energy Gun 19 | 2 4 5 1 7 Energy Cannon 5 | . . 4 . 1 Ballistic Gun 2 | . . . . 2 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 24 | . . 6 . 18 Power 6 | . . 1 . 5 Propulsion 11 | . . 3 . 8 Utility 2 | . . 2 . . Weapon 5 | . . . . 5 Highest Loss Streak 5 | . . 5 . 5 To Critical Strikes . | . . . . . Average Backups 8 | 4 7 9 9 9 Power 1 | 1 1 2 2 . Propulsion 1 | 2 3 1 1 . Utility 1 | . . 1 2 3 Weapon 4 | . 2 3 4 5 Tool/Special . | . . . . . Unused Backups 11 | . 3 5 . 3 Power 1 | . . 1 . . Propulsion 4 | . 2 2 . . Utility 2 | . . . . 2 Weapon 4 | . 1 2 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 91 100 89 Engine 2 | . 14 . . . Core 10 | . . 10 11 16 Leg 25 | . 28 29 33 19 Wheel 1 | . . . . 2 Device 6 | . 14 3 . 6 Storage 13 | . 14 18 11 9 Protection 9 | . . 8 22 11 Energy Gun 15 | . 28 8 22 13 Energy Cannon 5 | . . 12 . 2 Ballistic Gun 1 | . . . . 4 Ballistic Cannon 1 | . . . . 3 Peak Build Rating 27 | 9 12 21 21 27 Average Rating 18 | 5 11 17 20 23 On Entrance 12 | . 9 12 21 21 Naked Turns . | . . . . . Heaviest Build 50 | 15 17 50 35 47 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 14 | . . 13 1 14 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 8 14 15 15 Most Carried 15 | 7 8 13 10 15 Average Carried 8 | 4 7 9 9 9 Final Capacity 15 | 8 8 15 15 15 Final Carried 9 | 6 8 9 9 8 Class Distribution -------------------- 67% | Mutant 22% | Scavenger-Tank 5% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1200 | 270 86 316 20 508 Remotely . | . . . . . Salvage Created 1688 | 99 223 619 . 747 Parts 92 | 7 11 44 . 30 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 35 | . 7 14 . 14 Guns 19 | . 7 5 . 7 Cannons 12 | . . 9 . 3 AOE 2 | . . . . 2 Classes Destroyed 12 | 2 3 3 . 4 Worker 3 | . 1 1 . 1 Builder 3 | . . 1 . 2 Tunneler 1 | 1 . . . . Hauler 1 | . . . . 1 Recycler 2 | 1 . . . 1 Watcher 3 | . . 3 . . Swarmer 9 | . 3 5 . 1 Grunt 17 | . 4 7 . 6 Brawler 1 | . . . . 1 Sentry 3 | . . 2 . 1 Specialist 2 | . . . . 2 Hunter 3 | . . . . 3 Best Kill Streak 5 | 2 3 4 . 5 Combat Bots Only 4 | . 3 4 . 4 Max Kills in Single Turn 2 | 1 1 2 . 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 331 | . 29 127 . 175 Missed 62 | . 9 20 . 33 Hits 269 | . 20 107 . 142 Melee 2 | . . . . 2 Projectile 267 | . 20 107 . 140 AOE 1 | . . . . 1 Critical Strikes 10 | . . 2 . 8 Damage Taken 3858 | . 214 1236 . 2408 Core 960 | . 19 390 . 551 Absorbed by Shields . | . . . . . Redirected to Shielding 32 | . . 6 . 26 Core Remaining (%) 64 | 100 92 . 2 . Volleys Fired 137 | 4 28 49 . 56 Largest 3 | 2 2 2 . 3 Hottest 189 | 90 112 126 . 189 Shots Fired 276 | 8 56 91 . 121 Gun 182 | 8 56 29 . 89 Cannon 94 | . . 62 . 32 Launcher . | . . . . . Special . | . . . . . Kinetic 20 | . . . . 20 Thermal 234 | 4 56 91 . 83 Explosive . | . . . . . Electromagnetic 22 | 4 . . . 18 Robot Hit Streak 13 | 6 7 5 . 13 Robot Miss Streak 9 | 1 4 9 . 2 Penetration Max . | . . . . . Secondary Targets 7 | . 2 2 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 167 | 6 33 45 . 83 Core Hits 68 | 3 14 20 . 31 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . 5 1 . 7 Burn 13 | . 5 1 . 7 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3516 | 77 476 1004 . 1959 Guns 1999 | 77 476 315 . 1131 Cannons 1167 | . . 689 . 478 Explosions 350 | . . . . 350 Melee . | . . . . . Ramming . | . . . . . Kinetic 267 | . . . . 267 Thermal 2756 | 37 476 1004 . 1239 Explosive 183 | . . . . 183 Electromagnetic 310 | 40 . . . 270 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 60 | . . 14 . 46 Projectiles 33 | . . 14 . 19 Explosions 27 | . . . . 27 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 167 | . . . . 167 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 870 | 90 440 694 . 870 Average Temperature 203 | 40 165 235 . 203 Received Heat Transfer 1110 | . 81 351 . 678 Effects 66 | . 5 33 . 28 Shutdowns 17 | . 1 6 . 10 Energy Bleed 7 | . 2 4 . 1 Interference 10 | . 1 6 . 3 Matter Decay 7 | . 1 1 . 5 Short Circuit 3 | . . 2 . 1 Damage (minor) 10 | . . 7 . 3 Damage (major) 7 | . . 3 . 4 Damage (core) 5 | . . 4 . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 8 | . 3 1 . 4 Heat Transferred 6527 | 111 1591 1887 . 2938 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 150 | 10 71 150 35 140 Initial 35 | . . 13 35 . Average 41 | . 39 62 8 34 Influence Increases 1097 | 10 191 413 . 483 Destroy 0b10 Robot/C 700 | . 140 280 . 280 Destroy 0b10 Robot/NC 65 | 10 5 25 . 25 Destroy Leader 168 | . 30 66 . 72 Disable Machine 75 | . 15 30 . 30 Destroy Structure 44 | . 1 12 . 31 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 1043 | 10 160 352 92 429 Entered New Map 75 | . . 18 57 . Time Decay 754 | 10 160 274 35 275 Lost Part 214 | . . 60 . 154 Squads Dispatched 7 | . . 2 . 5 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 5 | . . 1 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 12 25 . 27 Peak Tracking Total 6 | . 3 6 . 5 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . 1 2 . 2 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 1 1 . 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 1 1 . 7 Successful 4 | . 1 1 . 2 Failed 5 | . . . . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 1 1 . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 1 . 2 Record 2 | . . . . 2 Robot Analysis 1 | . . 1 . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 615 | 22 377 216 . . Terrain 615 | 22 377 216 . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2366 | 86 377 796 190 917 Spaces Moved 1007 | 56 225 294 99 333 Core 28 | 15 . 4 . 9 Treads . | . . . . . Legs 946 | 41 225 290 99 291 Wheels 33 | . . . . 33 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 95 Average Speed 173 | 101 120 192 190 201 Slowest Speed 750 | 120 120 700 190 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 43 30 25 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 41 | . . 10 . 31 Melee . | . . . . . Projectile 11 | . . 10 . 1 AOE 30 | . . . . 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1367 | 76 279 437 101 474 Wait 47 | . 9 22 . 16 Move 1003 | 55 224 293 98 333 Hop . | . . . . . Pick Up 63 | 10 5 23 . 25 Fast Attach 7 | 3 1 3 . . Attach 41 | 4 . 15 1 21 Detach 6 | . . 2 1 3 Swap 29 | . 4 12 1 12 Drop 34 | . 8 18 . 8 Fire 137 | 4 28 49 . 56 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 899 | -9/Materials | Core integrity fell below 50% 919 | -9/Materials | Core integrity fell below 20% 950 | -9/Materials | Lost 5 parts (1p3n1u) 1085 | -9/Materials | Discovered new exit (range 12) 1260 | -9/Materials | Entered Mines 1271 | -9/Mines | Learned Materials terminal intel 1442 | -9/Mines | Discovered new exit (range 4) 1443 | -9/Mines | Learned location of Storage (-9) 1450 | -9/Mines | Entered Materials 1450 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1451 | -8/Materials | Loaded intel: 12 terminal locations 1608 | -8/Materials | Lost 5 parts (2p2n1w) 1636 | -8/Materials | Core integrity fell below 50% 1674 | -8/Materials | Lost 4 parts (1p2n1w) 1944 | -8/Materials | Build established: Scavenger-Tank 2218 | -8/Materials | Core integrity fell below 20% 2245 | -8/Materials | Lost 4 parts (1p1n2w) 2367 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- G-47 Trooper critical meltdown. K-01 Serf collects debris. U-05 Engineer builds a Wall. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. S-10 Pest destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Wheel destroyed. U-05 Engineer lays Concrete. 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" """ | | ??????????????????????#; s !%! | | ?????????????????????? s =! | | ??????????????????????###;; "" = | | ?????????????????????????### "# " ######### ### | | ???????????????????????????# ##### #??????##+### | | ???????????????????????????? #???? ?####### ! | | ?????????????????????????????????????? # | | ??????????????????????????????????????? #/! | | ???????????????????????????????????????? # | | ????????????????????????????????????????# + | | ????????????????????????????????????????# # ! | | ????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed MetafiberDisposableDatajack Manual? 0 Play Time 00:27:47 Cumulative 11.6 hours Start 2025.07.28 @ 10:29:01 End 2025.07.28 @ 11:02:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 21 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05c54566-4bee-458b-8616-d7ca86259a0f