Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.03 @ 01:51:41 // AFD2020/Player2 Player: IAMCRAIG Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (218) 218 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 879 Bonus ------- Follower Combat Kills 131 Cogmind --------- Core Integrity 0/250 Matter 147/300 Energy 228/250 System Corruption 2% Temperature Cool (9) Movement Rolling (110) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (10) --- Light Treads Wheel Large Storage Unit Large Storage Unit Medium Battery (200) Small Matter Pod (50) Weight Redist. System Improved Signal Interpreter Targeting Computer Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Treads Wheel Improved Heat Sink Medium Battery Small Matter Pod Weight Redist. System Improved Signal Interpreter Light Armor Plating [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Autogun Ballistic Gun Autogun Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 9 14 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 3 1 . Treads 1 | 1 . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 9 | 2 7 . Device . | . . . Storage 4 | 2 2 . Processor . | . . . Hackware . | . . . Protection 5 | . 5 . Artifact . | . . . Weapon 7 | 3 4 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 3 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 14 | . 14 14 Wheel 14 | . 14 14 Storage 24 | . 24 14 Protection 3 | . 3 14 Ballistic Gun 27 | . 27 28 Naked Turns . | . . . Heaviest Build 43 | 14 43 30 Greatest Support 26 | 26 20 16 Greatest Overweight (x) 2 | 1 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 8 16 10 Average Capacity 8 | 6 9 10 Most Carried 11 | 8 11 10 Average Carried 7 | 2 8 10 Final Capacity 10 | 8 10 10 Final Carried 10 | 8 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 563 | 353 210 . Remotely . | . . . Salvage Created 365 | 104 261 . Parts 29 | 5 24 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . 6 . Guns 6 | . 6 . Classes Destroyed 7 | 2 5 . Worker 2 | 2 . . Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 3 | . 3 . Best Kill Streak 4 | 2 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 293 | . 275 18 Core 92 | . 74 18 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 33 | 6 27 . Largest 2 | 2 2 . Hottest 46 | 40 46 . Shots Fired 66 | 12 54 . Gun 66 | 12 54 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 66 | 12 54 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 4 7 . Robot Miss Streak 5 | 2 5 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 31 | 6 25 . Core Hits 17 | 4 13 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 500 | 103 397 . Guns 500 | 103 397 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 500 | 103 397 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 10 | . 8 2 Message Errors 3 | . 3 . Energy Discharges 4 | . 2 2 Data Loss (minor) 2 | . 2 . Targeting Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 48 | . 48 . Average Temperature 10 | . 10 . Received Heat Transfer 51 | . 42 9 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 311 | 15 311 28 Average Influence 152 | 4 180 28 Maximum Alert Level 1 | . 1 . Low Security (%) 60 | 100 52 100 Level 1 40 | . 47 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 18 2 Peak Tracking Total 3 | . 3 . Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 18 | . 18 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 19 | . 19 . Terminals 7 | . 7 . Botnet 6 | . 6 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 5 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 62 | . 62 62 Highest-Rated Ally 62 | . 62 62 Total Orders . | . . . Ally Attacks 43 | . 43 . Total Damage 433 | . 433 . Kills 8 | . 8 . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1085 | 133 907 45 Spaces Moved 774 | 111 622 41 Core 10 | 10 . . Treads 134 | . 134 . Legs . | . . . Wheels 630 | 101 488 41 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 110 Average Speed 114 | 86 119 110 Slowest Speed 160 | 100 160 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 5 80 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 918 | 133 744 41 Wait 57 | 1 56 . Move 772 | 110 621 41 Hop . | . . . Pick Up 17 | 6 11 . Fast Attach 15 | 8 7 . Attach . | . . . Detach 1 | 1 . . Swap 8 | 1 7 . Drop 15 | . 15 . Fire 33 | 6 27 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 7) 521 | -10/Materials | Discovered new exit (range 16) 571 | -10/Materials | Discovered new exit (range 12) 572 | -10/Materials | Core integrity fell below 50% 572 | -10/Materials | Core integrity fell below 20% 947 | -10/Materials | Discovered new exit (range 11) 1041 | -10/Materials | Entered Mines 1041 | -10/Mines | Accompanied by 1 ally 1086 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01025_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 5 systems. Awaiting botnet instructions. >>Prototypes Downloading prototype IDs... Imp. EM Shotgun Imp. Flight Unit Hvy. Ion Engine >>Alert(Purge) Purged threat record, alert level lowered. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01046_ System corrupted: Energy discharge (-87). Player 2: "Think of all the poor Derelicts displaced from their ancestral homes by all the activity down here." 01079_ System corrupted: Energy discharge (-85). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????####?????????????????????????????????????????? | | ???## ##????????????????????????????????????????? | | ??## #????????????????????????????????????????? | | ?## ##???????????????????????????????????????? | | ## #???????????????????????????????????????? | | # ##??????##? ????????????????????????????? | | # #???? ?????????##?????????????????? | | # """ ### ???????? ???????????????? | | # """ #??# #?????????"" 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"????????????????? | | ??# """ #???# #???? ????????????????? | | ??# ## ###### """ ##### #??????????????????????? | | ??##### ###### #??????????????????????? | | ??????# ########??????????????????????? | | ??????######### ##?????????????????????????????? | | ??????????????#####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormCorePrototype Manual? 0 Play Time 00:12:46 Cumulative 96.9 hours Start 2020.04.03 @ 01:39:12 End 2020.04.03 @ 01:51:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 48 Gallery% 61 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac5ba03e-7fd7-4a29-ac8d-0c3583219638