Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 20:55:51 Player: QXander Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (63) 315 Value Destroyed (2142) 2142 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 8504 Bonus ------- Follower Combat Kills 207 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 98/300 Energy 100/100 System Corruption 19% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Thunder Leg Thunder Leg Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (3) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Cooling System Coolant Injector Medium Storage Unit Hacking Suite System Shield Corruption Screen Drone Bay > --- WEAPON ----------- Gatling Laser Beamcaster > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Energy Filter Improved Particle Charger Phase Shifter Force Field Component Analysis Suite Dynamic Insulation System Heavy Battle Rifle [Rating: 79] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Corruption Screen Hackware System Shield Protection Layered Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Tearclaws Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 Utility 5 | . . . . . 2 1 . . 2 . . . Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 105 | 10 4 1 . 3 11 15 3 2 5 23 10 18 Power 17 | 2 1 . . 1 . 3 1 1 2 3 . 3 Engine 9 | 2 1 . . 1 . 1 1 . . 2 . 1 Core 8 | . . . . . . 2 . 1 2 1 . 2 Reactor . | . . . . . . . . . . . . . Propulsion 23 | 4 . . . 2 1 . . . . 5 5 6 Treads 3 | 2 . . . . . . . . . 1 . . Leg 8 | . . . . . . . . . . . 5 3 Wheel 4 | 2 . . . 2 . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight 6 | . . . . . 1 . . . . 4 . 1 Utility 35 | 1 1 . . . 5 8 1 1 3 7 4 4 Device 20 | . 1 . . . 3 3 1 1 3 5 1 2 Storage 4 | 1 . . . . 1 1 . . . 1 . . Processor 2 | . . . . . . 1 . . . . . 1 Hackware 4 | . . . . . 1 1 . . . . 2 . Protection 5 | . . . . . . 2 . . . 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 30 | 3 2 1 . . 5 4 1 . . 8 1 5 Energy Gun 7 | 1 . . . . 1 3 1 . . . . 1 Energy Cannon 2 | . . . . . 2 . . . . . . . Ballistic Gun 8 | 2 . 1 . . . . . . . 2 . 3 Ballistic Cannon 3 | . . . . . . . . . . 1 1 1 Launcher 5 | . 2 . . . 2 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon 3 | . . . . . . . . . . 3 . . Unidentified Prototypes . | . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . 5 Parts Lost 29 | . . 3 . . . 1 . . . 12 1 12 Power 4 | . . 1 . . . . . . . 1 . 2 Propulsion 8 | . . 1 . . . . . . . 4 . 3 Utility 9 | . . . . . . 1 . . . 4 1 3 Weapon 8 | . . 1 . . . . . . . 3 . 4 Highest Loss Streak 6 | . . 3 . . . 1 . . . 3 1 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | . 1 2 2 2 5 9 9 9 8 5 7 4 Power . | . 1 1 1 . . . 2 2 1 . . . Propulsion . | . . . . 1 . . . . . . . . Utility 2 | . . . 1 1 3 6 6 6 6 2 1 . Weapon 1 | . . . . . 1 1 1 1 1 . 2 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 15 | . . . 1 . 2 4 . 1 1 2 . 4 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . . . . . 2 Utility 9 | . . . 1 . 2 2 . 1 1 2 . . Weapon 1 | . . . . . . 1 . . . . . . Tool/Special 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 71 | . 92 96 71 97 68 75 76 76 78 48 71 70 Engine 6 | . 14 12 . 12 9 13 3 7 3 . 6 4 Core 3 | . . . . . . 1 11 7 8 7 2 4 Treads 4 | . 28 26 14 6 . . . . . 1 3 . Leg 4 | . . . . . . . . . . . 11 18 Flight 3 | . . . . . 8 7 7 7 6 7 . . Device 10 | . 7 14 14 14 23 4 7 7 18 13 12 6 Storage 6 | . 14 14 14 14 8 7 7 7 6 1 6 3 Processor 1 | . . . . . . 3 7 7 6 1 . . Hackware 6 | . . . . . . 14 15 15 13 2 8 7 Protection 2 | . . . . . . 6 . . . . 8 6 Energy Gun 4 | . . . . . 1 12 15 15 13 1 . . Ballistic Gun 5 | . 20 15 28 28 1 . . . . 2 . 2 Ballistic Cannon 3 | . . . . . . . . . . 2 8 9 Launcher 1 | . 7 12 . . 8 1 . . . . . . Peak Build Rating 79 | 6 9 9 10 12 52 66 68 69 79 76 60 67 Average Rating 41 | 5 7 8 8 11 48 59 66 68 74 36 45 48 On Entrance 35 | . 6 9 7 10 12 51 66 68 68 76 33 55 Avg Prop Armor Cover (%) 8 | 5 . . . 13 . . . . . . 6 14 Naked Turns 126 | . . . . . . . . . . . . 126 Heaviest Build 67 | 13 15 15 8 13 32 36 36 36 44 47 51 67 Greatest Support 107 | 40 40 40 20 20 50 50 50 50 50 50 87 107 Greatest Overweight (x) 1 | . . . . 1 . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 10 20 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 10 10 10 10 6 10 8 Most Carried 10 | 1 3 3 6 8 10 10 10 10 10 10 10 9 Average Carried 6 | . 1 2 3 5 5 9 9 9 8 5 7 4 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 1 2 2 6 6 8 10 10 10 10 6 9 5 Class Distribution -------------------- 31% | Mutant 26% | Hacker-Mutant 13% | Scavenger-Mutant 7% | Derelict-Tank 5% | Derelict-Mutant 3% | Scavenger-Sprinter 3% | Derelict-Skirmisher 3% | Scout 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Matter Collected 2284 | 185 136 122 . 138 200 77 242 20 . 470 264 430 Remotely . | . . . . . . . . . . . . . Salvage Created 1919 | . 165 80 . 40 196 125 160 142 . 380 110 521 Parts 116 | . 11 9 . 10 19 11 7 4 . 12 7 26 Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 6 9 . 14 14 . Prevented 2 | . . . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 50 | . 4 4 . . 5 4 5 3 . 8 3 14 Melee 1 | . . . . . . . . . . 1 . . Guns 27 | . 3 1 . . . 3 5 3 . 6 . 6 Cannons 13 | . . . . . 2 . . . . . 3 8 AOE 9 | . 1 3 . . 3 1 . . . 1 . . Classes Destroyed 12 | . 2 4 . . 2 1 . . . 2 . 1 Worker 3 | . . . . . . . . . . . . 3 Builder 5 | . 1 . . . 1 2 . . . . . 1 Tunneler 3 | . . 1 . 2 . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . Swarmer 22 | . . 3 . . 3 1 3 . . 4 2 6 Grunt 13 | . 4 . . . . 1 . 3 . 2 1 2 Sentry 3 | . . . . . 2 1 . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . Hunter 1 | . . . . . . . . . . 1 . . Programmer 8 | . . . . . . 1 1 . . . . 6 Thug 1 | . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 9 | . 3 3 . 1 3 3 3 3 . 2 2 9 Combat Bots Only 8 | . 2 3 . . 3 2 3 3 . 2 2 8 Max Kills in Single Turn 2 | . 1 2 . 1 2 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 1 2 . . 1 1 . . . 1 . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 673 | . 26 16 . . 12 82 27 28 1 167 76 238 Missed 271 | . 4 . . . 5 40 15 12 1 72 28 94 Hits 402 | . 22 16 . . 7 42 12 16 . 95 48 144 Melee 1 | . . . . . . . . . . 1 . . Projectile 401 | . 22 16 . . 7 42 12 16 . 94 48 144 AOE 9 | . . 9 . . . . . . . . . . Critical Strikes 16 | . 1 . . . 1 . 2 1 . 3 1 7 Part Disruptions 2 | . . . . . . . . . . 1 . 1 Damage Taken 6835 | . 277 495 . . 83 499 215 273 . 1866 575 2552 Core 2168 | . 28 187 . . 8 71 21 46 . 704 94 1009 Absorbed by Shields 97 | . . . . . . . . . . . . 97 Redirected to Shielding 268 | . . . . . . 143 . . . . 21 104 Regen/Repaired (Parts) 62 | . . . . . 43 . . . 19 . . . Core Remaining (%) 59 | 100 . . . 14 98 . . 80 . . 6 . Volleys Fired 204 | . 15 12 . 13 18 13 13 7 . 32 19 62 Largest 3 | . 2 2 . 2 2 2 2 2 . 2 2 3 Hottest 160 | . 50 50 . 40 108 160 160 155 . 155 84 124 Shots Fired 355 | . 29 24 . 26 25 26 26 14 . 44 32 109 Gun 226 | . 24 15 . 26 4 20 26 14 . 39 . 58 Cannon 102 | . . . . . 14 . . . . 5 32 51 Launcher 27 | . 5 9 . . 7 6 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 214 | . 24 15 . 26 . . . . . 20 32 97 Thermal 97 | . . . . . 13 20 26 14 . 24 . . Explosive 25 | . 5 9 . . 5 6 . . . . . . Electromagnetic 19 | . . . . . 7 . . . . . . 12 Robot Hit Streak 24 | . 24 10 . 9 11 11 6 7 . 8 2 5 Robot Miss Streak 18 | . 3 5 . 3 2 6 3 2 . 3 18 6 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . Shots Hit Robots 242 | . 25 13 . 20 11 15 23 11 . 68 5 51 Core Hits 152 | . 16 8 . 6 11 18 16 10 . 34 4 29 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . 1 . . . . . . . . 3 . 3 Burn 2 | . . . . . . . . . . 2 . . Destroy 1 | . 1 . . . . . . . . . . . Blast 4 | . . . . . . . . . . 1 . 3 Melee Attacks 38 | . . . . . . . . . . 38 . . Impact . | . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 . . Piercing 37 | . . . . . . . . . . 37 . . Sneak Attacks 11 | . . . . . . . . . . 11 . . Combat Hostiles 7 | . . . . . . . . . . 7 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5511 | 1 463 365 . 153 430 510 494 259 . 839 144 1853 Guns 2857 | . 174 64 . 153 19 372 494 259 . 626 . 696 Cannons 1487 | . . . . . 228 . . . . 82 144 1033 Explosions 911 | . 289 301 . . 183 138 . . . . . . Melee 131 | . . . . . . . . . . 131 . . Ramming 125 | 1 . . . . . . . . . . . 124 Kinetic 2371 | . 174 64 . 153 . . . . . 201 144 1635 Thermal 1801 | . . . . . 169 372 494 259 . 507 . . Explosive 863 | . 289 301 . . 135 138 . . . . . . Electromagnetic 220 | . . . . . 126 . . . . . . 94 Impact . | . . . . . . . . . . . . . Slashing 31 | . . . . . . . . . . 31 . . Piercing 100 | . . . . . . . . . . 100 . . Highest Corruption 19 | . . . . . . . . . . . . 19 Average Corruption 7 | . . . . . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . 1 . . . . Effects 29 | . . . . . . . . . . . . 29 Message Errors 5 | . . . . . . . . . . . . 5 Matter Fused 5 | . . . . . . . . . . . . 5 Heat Flow Errors 4 | . . . . . . . . . . . . 4 Energy Discharges 2 | . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . 6 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 74 | . . 8 . . 20 . . . . . . 46 Projectiles 63 | . . . . . 20 . . . . . . 43 Explosions 8 | . . 8 . . . . . . . . . . Melee 3 | . . . . . . . . . . . . 3 Knockbacks 9 | . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . 9 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 166 | . 33 82 . . . . . . . . . 51 Shots 6 | . 3 3 . . . . . . . . . . Rammed 22 | 1 . . . . . . . . . . . 21 Targets Rammed 24 | 1 . . . . . . . . . . . 23 Kicked 2 | . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 423 | . 37 . . . 134 362 309 308 . 86 130 423 Average Temperature 115 | . 16 . . . 40 126 108 176 . 28 67 164 Received Heat Transfer 1232 | . 144 . . . 45 165 81 117 . 509 36 135 Effects 13 | . . . . . . 4 1 . . . . 8 Shutdowns 3 | . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 7 | . . . . . . 4 1 . . . . 2 Matter Decay 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . . . . 1 2 1 . 3 . . Heat Transferred 3875 | . . . . . 259 775 1074 548 . 1219 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 . . 100 . . 99 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 211 | . 76 94 . 5 122 71 . . 14 . . 211 Initial 22 | . . . . . . 15 . . . . . 22 Average 35 | . 16 39 . . 49 20 . . . . . 62 Influence Increases 2533 | . 138 151 . 10 241 259 160 85 26 723 173 567 Destroy 0b10 Robot/C 1060 | . 80 80 . . 100 80 80 60 . 180 120 280 Destroy 0b10 Robot/NC 70 | . 5 10 . 10 10 10 . . . 5 . 20 Destroy Leader 202 | . 20 20 . . 32 20 20 10 . 20 20 40 Allied During Kill 26 | . . . . . . . . . . 8 18 . Successful Hack 69 | . 7 . . . 7 29 . . 26 . . . Disable Machine 90 | . . . . . 45 . . . . . . 45 Destroy Structure 161 | . 26 41 . . 17 45 . . . . . 32 Partial Spotted 75 | . . . . . 30 45 . . . . . . Lose Combat Pursuer 780 | . . . . . . 30 60 15 . 510 15 150 Influence Decreases 2326 | . 138 131 20 10 207 284 125 129 26 634 226 396 Entered New Map 83 | . . . 20 . . 19 4 9 . . 17 14 Time Decay 1936 | . 138 127 . 10 194 255 121 120 26 494 189 262 Lost Part 254 | . . 4 . . . 10 . . . 120 . 120 Lost Ally 40 | . . . . . . . . . . 20 20 . Purge Threat 13 | . . . . . 13 . . . . . . . Squads Dispatched 15 | . . . . . 1 2 . . 2 . . 10 Investigation 3 | . . . . . . . . . 2 . . 1 Extermination 4 | . . . . . . 1 . . . . . 3 Reinforcement 6 | . . . . . 1 1 . . . . . 4 Assault 2 | . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Distress Signals 5 | . . . . . . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 160 | . 10 3 . . 10 11 15 6 1 55 8 41 Peak Tracking Total 12 | . 3 2 . . 4 3 5 3 . 12 3 11 Tactical Retreats 27 | . . . . . . 2 4 1 . 15 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Traps Triggered 3 | . . . . . . 2 . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Machines Disabled 7 | . . . . . 3 . . . . 1 . 3 Max in Single Turn 2 | . . . . . 2 . . . . 1 . 1 Garrison Access 3 | . . . . . . 2 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Machines Accessed 24 | . 4 . 1 . 3 7 . . 6 1 1 1 Terminals 11 | . 3 . . . 2 3 . . 3 . . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . 1 . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 Garrison Access 4 | . . . . . . 3 . . 1 . . . Total Hacks 62 | . 12 . 1 . 9 17 . . 18 1 1 3 Successful 32 | . 5 . 1 . 6 8 . . 8 1 1 2 Failed 29 | . 7 . . . 3 8 . . 10 . . 1 Catastrophic 6 | . 1 . . . 1 2 . . 2 . . . Database Lockouts 1 | . . . . . . 1 . . . . . . Manual 5 | . . . 1 . 1 3 . . . . . . Terminals 34 | . 9 . . . 6 11 . . 8 . . . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 7 | . . . . . 3 . . . 4 . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers 5 | . . . . . . 2 . . . . . 3 Garrison Access 8 | . . . . . . 4 . . 4 . . . Terminal Hacks 19 | . 3 . 1 . 4 5 . . 4 1 1 . Record 5 | . 1 . . . 2 1 . . 1 . . . Prototype ID Bank 3 | . 1 . . . . 1 . . 1 . . . Open Door 2 | . . . . . . . . . . 1 1 . Branch Access Points 2 | . . . . . . 1 . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . 1 . . . . . . Security Status 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks 5 | . . . . . 2 . . . 3 . . . Scan Component 3 | . . . . . 1 . . . 2 . . . Repair 2 | . . . . . 1 . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 3 | . . . . . . 1 . . . . . 2 Retrieve Study 3 | . . . . . . 1 . . . . . 2 Garrison Access Hacks 2 | . . . . . . 2 . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 3 . . . 3 5 . . 6 . . 1 Full Trace Events 2 | . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 1 . . . . . 2 Parts Repaired 2 | . . . . . 1 . . . 1 . . . Time 87 | . . . . . 26 . . . 61 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Total Allies 6 | . . . . . . . . . . 6 . . Largest Group 4 | . . . . . . . . . . 4 3 . Highest-Rated Group 120 | . . . . . . . . . . 120 90 . Highest-Rated Ally 81 | . . . . . . . . . . 81 30 . Total Orders 1 | . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . 1 . . . Ally Attacks 19 | . . . . . . . . . . 10 9 . Total Damage 662 | . . . . . . . . . . 361 301 . Kills 5 | . . . . . . . . . . 2 3 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Active Infowar (turns) 283 | . . . . . 283 . . . . . . . Terrain 283 | . . . . . 283 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . 1 . . 2 2 . Drone Launches 2 | . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Turns Passed 8736 | 113 581 354 480 297 442 851 530 504 303 1507 1232 1542 Spaces Moved 9190 | 76 313 200 298 294 618 1064 946 891 427 2606 809 648 Core 292 | 1 . . . . . . . . . 81 . 210 Treads 1478 | 46 313 200 298 10 . . . . . 250 361 . Legs 759 | . . . . . . . . . . . 448 311 Wheels 313 | 29 . . . 284 . . . . . . . . Hover 127 | . . . . . . . . . . . . 127 Flight 6221 | . . . . . 618 1064 946 891 427 2275 . . Fastest Speed 29 | 50 160 160 160 80 50 50 50 50 50 29 120 50 Average Speed 71 | 128 160 160 160 86 50 50 50 50 50 47 143 89 Slowest Speed 240 | 160 160 160 160 160 50 50 50 50 50 240 160 135 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 33 | . . . . . 6 7 2 5 . 13 . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 39 25 62 40 31 22 64 75 11 95 77 13 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . 2 . . . . . . 1 . Known Exits Taken 2 | . . . . . . 1 . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 . 1 1 . Scrap Searched 18 | . . 1 . 2 . . 2 7 . 2 4 . Spaces Dug 18 | . . . . . . 18 . . . . . . Terrain Destroyed 216 | . 24 60 . . 22 84 . . . . 9 17 Melee . | . . . . . . . . . . . . . Projectile 28 | . . . . . 2 . . . . . 9 17 AOE 188 | . 24 60 . . 20 84 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Total 10989 | 86 369 213 302 314 723 1355 973 931 519 2847 848 1509 Wait 1239 | . 30 . . 1 53 223 3 31 62 87 . 749 Move 9118 | 76 312 199 297 293 605 1050 941 880 426 2583 808 648 Hop 28 | . . . . . 6 6 2 5 . 9 . . Pick Up 65 | . 3 1 3 1 13 18 4 3 6 8 3 2 Fast Attach 52 | 6 1 . . 1 2 . . . 2 17 10 13 Attach 53 | . 1 1 . 2 7 13 2 . 4 17 . 6 Detach 38 | . 1 . . 1 7 9 1 . 2 14 2 1 Swap 30 | 4 3 . . 1 4 7 2 2 2 2 1 2 Drop 63 | . 3 . 2 1 8 16 5 3 7 12 3 3 Fire 204 | . 15 12 . 13 18 13 13 7 . 32 19 62 Melee 38 | . . . . . . . . . . 38 . . Ram 21 | . . . . . . . . . . . . 21 Kick 2 | . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . Rewire 30 | . . . . . . . . . . 28 2 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 8) 537 | -10/Materials | Discovered new exit (range 11) 695 | -10/Materials | Entered Mines 759 | -10/Mines | Discovered new exit (range 6) 846 | -10/Mines | Learned location of Storage (-9) 866 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 868 | -10/Mines | Discovered new exit (range 5) 916 | -10/Mines | Discovered new exit (range 8) 989 | -10/Mines | Assembled infested the area 1010 | -10/Mines | Core integrity fell below 50% 1014 | -10/Mines | Core integrity fell below 20% 1046 | -10/Mines | Lost 3 parts (1p1n1w) 1049 | -10/Mines | Entered Exiles 1109 | -10/Exiles | Met 8R-AWN 1139 | -10/Exiles | Met EX-HEX 1205 | -10/Exiles | Met EX-BIN 1232 | -10/Exiles | Aligned with FarCom system 1233 | -10/Exiles | Given EX-Vault access code 1281 | -10/Exiles | Opened EX-Vault 1297 | -10/Exiles | Found Cloak of Protection 1302 | -10/Exiles | Found Flying Fortress v7 1341 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1396 | -10/Exiles | Met EX-DEC 1498 | -10/Exiles | Discovered new exit (range 14) 1529 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1529 | -10/Exiles | Entered Mines 1582 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1633 | -9/Mines | Learned location of Zion (-6) 1810 | -9/Mines | Discovered new exit (range 12) 1826 | -9/Mines | Entered Materials 1826 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2022 | -8/Materials | Repaired Sml. Storage Unit 2230 | -8/Materials | Discovered new exit (range 12) 2268 | -8/Materials | Entered Factory 2268 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2319 | -7/Factory | Identified exit to Lower Caves 2359 | -7/Factory | Central database locked down 2479 | -7/Factory | Discovered new exit (range 8) 2599 | -7/Factory | Build established: Hacker-Mutant 3119 | -7/Factory | Entered Lower Caves 3204 | -7/Lower Caves | Encountered a Warlord checkpoint 3208 | -7/Lower Caves | Learned Factory machine intel 3360 | -7/Lower Caves | Attacked by a faux Warlord 3641 | -7/Lower Caves | Discovered new exit (range 15) 3649 | -7/Lower Caves | Entered another Lower Caves area 3661 | -7/Lower Caves | Discovered new exit (range 8) 3796 | -7/Lower Caves | Encountered a Warlord checkpoint 4153 | -7/Lower Caves | Entered Factory 4153 | -6/Factory | Evolved 2 slots: Utility x2 4154 | -6/Factory | Loaded intel: 275 machine locations 4363 | -6/Factory | Discovered new exit (range 34) 4417 | -6/Factory | Repaired Broken Imp. Cooling System 4427 | -6/Factory | Identified exit to Lower Caves 4456 | -6/Factory | Entered Lower Caves 4627 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4659 | -6/Lower Caves | Spotted B-75 Beast 4674 | -6/Lower Caves | Discovered new exit (range 3) 4701 | -6/Lower Caves | Learned Factory trap positions 4827 | -6/Lower Caves | Released all parts (6) 4925 | -6/Lower Caves | Learned Factory emergency access door positions 5347 | -6/Lower Caves | Build established: Scavenger-Sprinter 5373 | -6/Lower Caves | Core integrity fell below 50% 5403 | -6/Lower Caves | Lost 3 parts (2n1u) 5472 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5478 | -6/Lower Caves | Core integrity fell below 20% 5963 | -6/Lower Caves | Entered another Lower Caves area 5963 | -6/Lower Caves | Accompanied by 3 allies 6023 | -6/Lower Caves | Discovered new exit (range 5) 6181 | -6/Lower Caves | Build established: Scavenger-Mutant 6450 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6498 | -6/Lower Caves | Learned Factory garrison access intel 6604 | -6/Lower Caves | Spotted B-75 Beast 7050 | -6/Lower Caves | Build established: Derelict-Mutant 7195 | -6/Lower Caves | Entered Factory 7195 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7196 | -5/Factory | Loaded intel: 96 trap records 7198 | -5/Factory | Loaded intel: 4 garrison access locations 7509 | -5/Factory | Build established: Derelict-Tank 7956 | -5/Factory | Lost 6 parts (1p1n2u2w) 7958 | -5/Factory | Destroyed 8 combat bots 8191 | -5/Factory | Released all parts (11) 8330 | -5/Factory | System corruption reached 10% 8404 | -5/Factory | Cargo convoy interrupted 8640 | -5/Factory | Released all parts (6) 8662 | -5/Factory | Lost 3 parts (1p2w) 8676 | -5/Factory | Core integrity fell below 50% 8717 | -5/Factory | Core integrity fell below 20% 8730 | -5/Factory | Discovered new exit (range 11) 8737 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08715_ Penetrated by Slug. 08716_ Slammed into K-01 Serf. 08716_ Destroyed Sml. Matter Pod. 08716_ K-01 Serf system corrupted by crushing effect. 08716_ Destabilizing: System corrupted (+2). 08717_ K-01 Serf system terminally corrupted. 08717_ Acquired 20 matter. 08726_ System corrupted: Component data lost. 08730_ EXIT=FOUND 08731_ Slammed into S-27 Virus. 08733_ Slammed into U-05 Engineer. 08735_ Knocked back. 08736_ Slammed into H-71 Marshal. 08737_ H-71 Marshal calls for reinforcements. 08737_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08737_ Penetrated by Slug. 08737_ S-27 Virus destroyed. 08737_ Slammed into H-71 Marshal. 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""" # / s T | | ?????????? !! """ !! # ] ############## | | ??????????? F" !/ """ =! ########????????????#### | | ????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 29 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 EM Shielding 2 Corruption Block 8 Armor Coverage 225 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 65 Target Analysis 6 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 71% | -8/Materials Imp. Cooling System | 72% | -6/Factory | Broken Studied --------- Ion Engine | -7/Factory | Hacked Gauss Cannon | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Leap Before You Look Resistances Are Futile Challenges ------------ None Game ------ Seed MagneticBraceRailgun Manual? 0 Play Time 01:40:51 Cumulative 34.9 hours Start 2025.11.04 @ 16:59:30 End 2025.11.04 @ 20:55:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c91b8756-53d7-439a-8929-eda88477072a