Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 00:18:25 Player: fran Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (47) 235 Value Destroyed (1514) 1514 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 9329 Bonus ------- Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1450 Matter 267/300 Energy 171/200 System Corruption 19% Temperature Critical (505) Movement Hovering (176) Ox2 Location -2/Research Parts ------- > --- POWER (2) -------- Zionite Heavy DM Reactor > --- PROPULSION (6) --- Improved Antigrav System Improved Antigrav System > --- UTILITY (13) ----- Small Battery Advanced Weight Redist. System Enhanced Optical Array Terrain Scan Processor Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Transmission Jammer Makeshift ECM Suite Cloaking Device Hacking Suite > --- WEAPON (2) ------- Quantum Rifle Linear Accelerator > --- INVENTORY (5) ---- Zionite Light DM Reactor Gamma Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Terrain Scanner Terrain Scanner Terrain Scan Processor Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Experimental Transmission Jammer Makeshift ECM Suite Cloaking Device Hacking Suite > --- WEAPON ----------- Quantum Rifle Linear Accelerator > --- INVENTORY -------- Micro Antimatter Reactor Railgun Helical Railgun [Rating: 108] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Medium Treads Leg Centrium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Compact Battery Processor Enhanced Optical Array Hackware Hacking Suite Weapon CR-A16's Pointy Stick Energy Gun Lightning Gun Energy Cannon Proton Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res DSF Res Slots Evolved 16 | . . 2 . . . 6 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . 2 . . . . . Utility 11 | . . . . . . 4 2 1 2 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 139 | 7 12 4 . 3 1 12 15 6 . 9 70 Power 19 | 1 2 . . . . 2 1 2 . 1 10 Engine 9 | 1 2 . . . . 1 1 . . . 4 Core 3 | . . . . . . 1 . 1 . 1 . Reactor 7 | . . . . . . . . 1 . . 6 Propulsion 41 | 2 6 4 . . 1 3 5 . . 4 16 Treads 4 | . . . . . . . . . . . 4 Leg 5 | 2 2 . . . . . . . . . 1 Wheel 6 | . . . . . . . . . . . 6 Hover 16 | . 4 . . . . 3 5 . . . 4 Flight 10 | . . 4 . . 1 . . . . 4 1 Utility 49 | 2 1 . . . . 5 8 4 . 4 25 Device 26 | 1 . . . . . 2 5 1 . 3 14 Storage 8 | 1 . . . . . . 2 3 . . 2 Processor 10 | . . . . . . . 1 . . 1 8 Hackware 5 | . 1 . . . . 3 . . . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 30 | 2 3 . . 3 . 2 1 . . . 19 Energy Gun 9 | 2 . . . . . 1 1 . . . 5 Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 10 | . 2 . . . . . . . . . 8 Ballistic Cannon 5 | . . . . . . . . . . . 5 Launcher 1 | . . . . . . . . . . . 1 Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 2 2 . . . 8 Parts Lost 75 | . 2 . . . 4 1 8 . . 10 50 Power 11 | . 1 . . . 1 . . . . 3 6 Propulsion 25 | . . . . . 2 1 4 . . 4 14 Utility 22 | . . . . . . . 3 . . 3 16 Weapon 17 | . 1 . . . 1 . 1 . . . 14 Highest Loss Streak 20 | . 1 . . . 3 1 7 . . 10 20 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | 4 7 7 8 7 6 3 5 4 6 5 5 Power . | . . . . . . . 1 . 1 . . Propulsion . | 3 4 1 1 1 . . . . 1 . . Utility 1 | . 1 4 6 6 6 1 1 1 1 1 . Weapon 1 | . . . . . . . 1 2 2 2 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . 6 . . 2 2 2 1 . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 7 | . 6 . . . . 1 . . . . . Utility 5 | . . . . 2 2 . 1 . . . . Weapon 1 | . . . . . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 99 97 100 98 79 74 96 76 71 52 70 Engine 4 | . 14 11 11 11 3 . 3 2 . . 2 Core 1 | . . . . . . 2 1 5 4 3 . Treads 1 | . . . . . . . . . . . 5 Leg 3 | . 20 . . . . . . . . . 2 Hover 7 | . 7 3 . . . 8 22 15 14 4 1 Flight 13 | . . 37 44 44 42 20 10 . . 4 1 Device 15 | . 3 . . . . 15 30 19 19 16 20 Storage 6 | . 14 11 11 11 6 . 3 20 19 9 6 Processor 4 | . . . . . . . 4 5 4 5 13 Hackware 8 | . 10 11 11 11 11 17 6 . . . 2 Energy Gun 3 | . 17 . . . . 2 4 . . . 2 Ballistic Gun 2 | . 10 22 22 2 . . . . . . 3 Piercing Weapon 3 | . . . . 6 11 5 5 5 4 4 . Peak Build Rating 108 | 9 10 12 12 19 19 57 81 73 73 74 108 Average Rating 49 | 5 9 11 12 16 15 38 66 69 73 59 83 On Entrance 31 | . 9 10 12 12 19 12 51 53 73 73 54 Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 12 12 11 11 14 14 24 49 57 57 57 59 Greatest Support 83 | 20 20 16 16 16 16 26 54 47 47 47 83 Greatest Overweight (x) 16 | . 1 . . . . 1 1 1 1 3 16 Average Overweight (x) . | . . . . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 5 15 15 15 15 10 Average Capacity 7 | 7 8 8 8 8 6 5 7 15 15 8 6 Most Carried 10 | 8 8 8 8 8 8 5 9 7 7 7 10 Average Carried 5 | 4 7 7 8 7 6 3 5 5 7 5 5 Final Capacity 15 | 8 8 8 8 8 5 5 15 15 15 5 5 Final Carried 8 | 8 8 8 8 8 5 5 7 7 7 5 2 Class Distribution -------------------- 27% | Scavenger-Mutant 24% | Mutant 15% | Hacker-Mutant 14% | Scavenger-Sprinter 11% | Infiltrator-Mutant 4% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -3/Research Infiltrator-Mutant | -3/DSF Mutant | -2/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res DSF Res Matter Collected 2102 | 152 259 . . 122 . 113 282 . . 33 1141 Remotely . | . . . . . . . . . . . . Salvage Created 2536 | 102 334 . . . . 156 440 . . . 1504 Parts 115 | 9 25 . . . . 16 13 . . . 52 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . 1 . . . . . Parts Field Recycled 11 | . . . . . . . . . . . 11 Retrieved Matter 44 | . . . . . . . . . . . 44 Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res DSF Res Combat Hostiles Destroyed 27 | . 10 . . . . 3 . . . . 14 Melee 1 | . . . . . . 1 . . . . . Guns 22 | . 10 . . . . 1 . . . . 11 Cannons 3 | . . . . . . 1 . . . . 2 AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 12 | 2 5 . . . . 1 . . . . 4 Worker 6 | . 2 . . . . 2 2 . . . . Builder 1 | . . . . . . 1 . . . . . Tunneler 3 | 2 . . . . . . . . . . 1 Recycler 7 | 1 1 . . . . . 3 . . . 2 Operator 2 | . 1 . . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 11 | . 8 . . . . 3 . . . . . Grunt 5 | . 2 . . . . . . . . . 3 Brawler 1 | . . . . . . . . . . . 1 Hunter 4 | . . . . . . . . . . . 4 Programmer 6 | . . . . . . . . . . . 6 Z-Courier 4 | . . . . . . . . . . . 4 Best Kill Streak 3 | 3 3 . . . . 2 2 . . . 3 Combat Bots Only 3 | . 3 . . . . 2 . . . . 3 Max Kills in Single Turn 1 | 1 1 . . . . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res DSF Res Hostile Shots Fired 685 | . 80 15 . . 31 26 58 6 . 38 431 Missed 227 | . 22 8 . . 16 13 26 3 . 9 130 Hits 458 | . 58 7 . . 15 13 32 3 . 29 301 Melee 21 | . . . . . . . . . . 21 . Projectile 437 | . 58 7 . . 15 13 32 3 . 8 301 Critical Strikes 34 | . . 1 . . 3 . 1 . . 13 16 Part Disruptions 5 | . . . . . 1 . . . . . 4 Damage Taken 10083 | . 492 103 . . 248 239 800 57 . 942 7202 Core 2265 | . 127 30 . . 97 18 159 . . 291 1543 Absorbed by Shields 50 | . . . . . . . . . . 50 . Regen/Repaired (Parts) 45 | . . . . 21 . . 24 . . . . Core Remaining (%) 82 | 100 49 . . . 68 97 84 100 . 77 . Volleys Fired 153 | 5 51 . . 1 2 11 3 . . . 80 Largest 2 | 2 2 . . 1 1 2 1 . . . 2 Hottest 148 | 90 90 . . 5 5 130 55 . . . 148 Shots Fired 257 | 10 92 . . 1 2 17 3 . . . 132 Gun 220 | 10 92 . . . . 11 3 . . . 104 Cannon 28 | . . . . . . 6 . . . . 22 Launcher 6 | . . . . . . . . . . . 6 Special 3 | . . . . 1 2 . . . . . . Kinetic 103 | . 24 . . . . . . . . . 79 Thermal 116 | 10 68 . . . . . . . . . 38 Explosive 6 | . . . . . . . . . . . 6 Electromagnetic 25 | . . . . . . 17 3 . . . 5 Phasic 4 | . . . . . . . . . . . 4 Robot Hit Streak 24 | 5 7 . . . 5 4 2 . . . 24 Robot Miss Streak 7 | 1 7 . . . . 5 1 . . . 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 176 | 8 48 . . . 3 12 6 . . . 99 Core Hits 86 | 4 20 . . . . 9 5 . . . 48 Critical Kills 3 | . . . . . . . . . . . 3 Critical Parts Destroyed 10 | . . . . . . . . . . . 10 Critical Strikes 18 | . 1 . . . . 1 . . . . 16 Burn 1 | . 1 . . . . . . . . . . Destroy 13 | . . . . . . . . . . . 13 Blast 2 | . . . . . . . . . . . 2 Impale 1 | . . . . . . 1 . . . . . Intensify 1 | . . . . . . . . . . . 1 Melee Attacks 20 | . 1 . . 1 7 7 4 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 18 | . . . . . 7 7 4 . . . . Sneak Attacks 8 | . . . . . . 4 4 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5360 | 90 607 . . . 40 536 336 . . . 3751 Guns 3202 | 90 602 . . . . 71 44 . . . 2395 Cannons 742 | . . . . . . 80 . . . . 662 Explosions 764 | . . . . . . 76 . . . . 688 Melee 641 | . . . . . 40 309 292 . . . . Ramming 11 | . 5 . . . . . . . . . 6 Kinetic 2088 | . 207 . . . . . . . . . 1881 Thermal 1540 | 90 395 . . . . 76 . . . . 979 Explosive 688 | . . . . . . . . . . . 688 Electromagnetic 260 | . . . . . . 151 44 . . . 65 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 641 | . . . . . 40 309 292 . . . . Phasic 132 | . . . . . . . . . . . 132 Highest Corruption 19 | . . . . . 1 . 5 . . . 19 Average Corruption 7 | . . . . . 1 . 3 . . . 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 32 | . . . . . . . 4 . . . 28 Message Errors 4 | . . . . . . . 4 . . . . Matter Fused 8 | . . . . . . . . . . . 8 Heat Flow Errors 3 | . . . . . . . . . . . 3 Energy Discharges 5 | . . . . . . . . . . . 5 Data Loss (minor) 4 | . . . . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 75 | . . . . . . 5 59 . . . 11 Projectiles 15 | . . . . . . 4 . . . . 11 Explosions 1 | . . . . . . 1 . . . . . Melee 59 | . . . . . . . 59 . . . . Knockbacks 6 | . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 91 | . 2 . . . . 43 . . . . 46 Shots 2 | . . . . . . 1 . . . . 1 Rammed 2 | . 1 . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 553 | 90 335 24 . . 2 144 98 . . . 553 Average Temperature 116 | 41 128 10 . . 2 67 36 . . . 155 Received Heat Transfer 447 | . 42 51 . . 18 . 54 21 . . 261 Effects 8 | . . . . . . . . . . . 8 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . 3 Damage (core) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 2561 | 248 1140 . . . . 100 . . . . 1073 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res DSF Res Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 162 | 10 162 83 28 . . 118 90 7 2 30 119 Initial 53 | . . 53 28 . . 44 49 7 2 1 8 Average 24 | 1 74 50 28 . . 15 28 . 2 5 16 Influence Increases 1563 | 15 312 60 . . 150 261 227 15 . 45 478 Destroy 0b10 Robot/C 540 | . 200 . . . . 60 . . . . 280 Destroy 0b10 Robot/NC 100 | 15 25 . . . . 20 25 . . . 15 Destroy Leader 112 | . 42 . . . . 10 . . . . 60 Successful Hack 20 | . . . . . . . 20 . . . . Disable Machine 15 | . . . . . . . 15 . . . . Destroy Structure 116 | . . . . . . 6 2 . . . 108 Partial Spotted 75 | . 15 15 . . . 15 15 . . 15 . Lose Combat Pursuer 585 | . 30 45 . . 150 150 150 15 . 30 15 Influence Decreases 1537 | 15 185 114 45 28 80 230 311 27 3 32 467 Entered New Map 246 | . . 74 45 28 . 26 52 10 3 1 7 Time Decay 932 | 15 165 40 . . 40 194 200 17 . . 261 Lost Part 350 | . 20 . . . 40 10 50 . . 31 199 Lost Ally 9 | . . . . . . . 9 . . . . Squads Dispatched 12 | . 2 1 . . . 3 2 . . 1 3 Investigation 3 | . 1 . . . . 1 1 . . . . Extermination 6 | . . . . . . 2 1 . . . 3 Reinforcement 3 | . 1 1 . . . . . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res DSF Res Distress Signals 3 | . 2 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 112 | . 19 11 . . 15 15 22 5 . 5 20 Peak Tracking Total 12 | . 5 8 . . 9 3 12 3 . 3 4 Tactical Retreats 23 | . 2 1 . . 3 4 7 1 . 2 3 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res DSF Res Traps Triggered 6 | . 1 . . . . . 3 . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res DSF Res Machines Disabled 1 | . . . . . . . 1 . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res DSF Res Machines Accessed 14 | . 3 2 . . . 4 4 . 1 . . Terminals 7 | . 3 2 . . . . 1 . 1 . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 25 | . 5 3 . . . 6 9 . 2 . . Successful 14 | . 2 3 . . . 4 4 . 1 . . Failed 11 | . 3 . . . . 2 5 . 1 . . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 36 | . . . . 3 . 9 8 8 . . 8 Terminals 11 | . 5 3 . . . . 1 . 2 . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 5 | . . . . . . . 5 . . . . Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access 4 | . . . . . . 1 3 . . . . Terminal Hacks 7 | . 2 3 . . . . 1 . 1 . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . Alert Level 1 | . . 1 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 2 1 . . . 2 3 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 22 | . . . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . parse_system 1 | . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res DSF Res Total Allies 11 | . . . . 4 . . 3 . . . 4 Largest Group 4 | . . . . 4 . . 3 . . . 1 Highest-Rated Group 210 | . . . . 154 . . 210 . . . 32 Highest-Rated Ally 70 | . . . . 39 . . 70 . . . 32 Zionite Dispatches 5 | . . . . . . . 1 . . . 4 Light 1 | . . . . . . . 1 . . . . Kinetic Resupply 2 | . . . . . . . . . . . 2 Infowar Resupply 1 | . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . 11 . . . . Total Damage 138 | . . . . . . . 138 . . . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res DSF Res Active Infowar (turns) 2921 | 3 107 . . . . 711 503 260 4 78 1255 Optics 1317 | . . . . . . . . . . 62 1255 Terrain 1688 | 3 107 . . . . 710 365 . . . 503 Structural 6 | . . . . . . . . . . . 6 Seismic 184 | . . . . . . . . . . . 184 Cloaking 822 | . . . . . . . 270 245 4 43 260 Jamming 466 | . . . . . . . . 208 4 34 220 ECM 545 | . . . . . . 2 212 54 . 17 260 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 3 . . . . . . Drone Launches 2 | . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . Zionite Intel Received 4 | . . . . . . 1 1 2 . . . Branch Access 1 | . . . . . . . 1 . . . . Guard Positions 1 | . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . 1 . . . . . Trap Installations 1 | . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res DSF Res Turns Passed 4495 | 82 484 82 19 486 117 1040 586 260 4 81 1254 Spaces Moved 5432 | 48 295 218 62 1468 266 1313 802 241 3 75 641 Core 19 | 13 . . . . . . . . . . 6 Treads 179 | . . . . . . . . . . . 179 Legs 412 | 35 164 . . . . . . . . . 213 Wheels 27 | . . . . . . . . . . . 27 Hover 2036 | . 131 . . . . 648 802 241 3 20 191 Flight 2759 | . . 218 62 1468 266 665 . . . 55 25 Fastest Speed 27 | 50 56 31 31 31 31 34 28 101 101 27 32 Average Speed 56 | 101 91 31 31 31 33 43 58 101 101 60 122 Slowest Speed 850 | 120 120 31 31 31 37 120 116 101 101 200 850 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . 4 . 1 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 42 28 15 90 50 10 20 6 . 75 9 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 4 | . . . . 3 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 43 | . . . . . . 6 . . . . 37 Melee . | . . . . . . . . . . . . Projectile 11 | . . . . . . . . . . . 11 AOE 32 | . . . . . . 6 . . . . 26 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res DSF Res Total 6525 | 68 419 228 61 1497 278 1744 904 257 3 105 961 Wait 602 | . 27 5 . 16 . 387 37 9 . 5 116 Move 5412 | 47 294 209 61 1465 265 1312 801 240 3 74 641 Hop 5 | . . 4 . 1 . . . . . . . Pick Up 79 | 9 15 4 . 3 . 8 14 1 . 1 24 Fast Attach 93 | 6 2 . . 2 . 5 14 1 . 11 52 Attach 49 | 1 1 4 . 1 1 6 9 4 . 2 20 Detach 5 | . . . . . . 1 1 1 . 1 1 Swap 25 | . 10 . . 1 . 3 4 1 . . 6 Drop 71 | . 17 2 . 6 3 4 17 . . 2 20 Fire 153 | 5 51 . . 1 2 11 3 . . . 80 Melee 20 | . 1 . . 1 7 7 4 . . . . Ram 2 | . 1 . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . 9 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 465 | -10/Materials | Core integrity fell below 50% 528 | -10/Materials | Discovered new exit (range 15) 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Propulsion x2 643 | -9/Materials | Discovered new exit (range 16) 649 | -9/Materials | Entered Mines 666 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 668 | -9/Mines | Entered Zion 695 | -7/Zion | Learned location of 1 exit from Proximity Caves 704 | -7/Zion | Discovered new exit (range 15) 841 | -7/Zion | Found CR-A16's Pointy Stick 862 | -7/Zion | Build established: Scavenger-Sprinter 939 | -7/Zion | Met Imprinter 945 | -7/Zion | Imprinted 947 | -7/Zion | Declared Zion's savior 986 | -7/Zion | Given the Hacking Drone Bay 999 | -7/Zion | Found Prototype Device 1154 | -7/Zion | Entered Proximity Caves 1155 | -6/Proximity Caves | Identified exit to Factory 1159 | -6/Proximity Caves | Spotted B-75 Beast 1160 | -6/Proximity Caves | Learned Factory trap positions 1230 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 1260 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1271 | -6/Proximity Caves | Learned Factory garrison access intel 1271 | -6/Proximity Caves | Entered Factory 1271 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 1271 | -6/Factory | Identified Hacking Drone Bay 1272 | -6/Factory | Loaded intel: 106 trap records 1273 | -6/Factory | Loaded intel: 4 garrison access locations 1503 | -6/Factory | Build established: Scavenger-Mutant 1860 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 1984 | -6/Factory | Discovered new exit (range 8) 2008 | -6/Factory | Build established: Hacker-Mutant 2311 | -6/Factory | Entered another Factory area 2311 | -5/Factory | Evolved 2 slots: Utility x2 2459 | -5/Factory | Discovered new exit (range 8) 2488 | -5/Factory | Retrieved Zion intel report: Branch Access 2488 | -5/Factory | Identified exit to Upper Caves 2552 | -5/Factory | Repaired Gravmag System 2792 | -5/Factory | Zion Light squad teleported in 2804 | -5/Factory | P-70 Sage assimilated allied PW-H5L(z) 2897 | -5/Factory | Entered another Factory area 2897 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2925 | -4/Factory | Lost 7 parts (4n2u1w) 2931 | -4/Factory | Retrieved Zion intel report: Guard Positions 2943 | -4/Factory | Retrieved Zion intel report: Trap Installations 3028 | -4/Factory | Discovered new exit (range 11) 3155 | -4/Factory | Build established: Infiltrator-Mutant 3157 | -4/Factory | Entered Research 3157 | -3/Research | Evolved 2 slots: Utility x2 3161 | -3/Research | Identified exit to DSF 3161 | -3/Research | Entered DSF 3196 | -3/DSF | Additional patrols routed to DSF 3197 | -3/DSF | Discovered new exit (range 20) 3242 | -3/DSF | Entered Research 3242 | -2/Research | Evolved 2 slots: Utility x2 3246 | -2/Research | Lost 10 parts (3p4n3u) 3490 | -2/Research | Build established: Mutant 3524 | -2/Research | Lost 8 parts (1p2n3u2w) 3550 | -2/Research | Zion Kinetic Resupply teleported in 3759 | -2/Research | Lost 4 parts (4u) 3937 | -2/Research | Build established: Scavenger-Mutant 4104 | -2/Research | Lost 20 parts (3p4n7u6w) 4107 | -2/Research | Core integrity fell below 50% 4126 | -2/Research | System corruption reached 10% 4173 | -2/Research | Lost 8 parts (1p5n2w) 4220 | -2/Research | Zion Infowar Resupply teleported in 4240 | -2/Research | Found Prototype Device 4240 | -2/Research | Identified Exp. Transmission Jammer 4247 | -2/Research | Found Prototype Processor 4247 | -2/Research | Identified Exp. Terrain Scan Processor 4298 | -2/Research | Zion Zionite Resupply teleported in 4363 | -2/Research | Zion Kinetic Resupply teleported in 4496 | -2/Research | Core integrity fell below 20% 4497 | -2/Research | Core destroyed Last Messages --------------- 04477_ P-80 Master knocked back. 04482_ Acquired Imp. Antigrav System. 04485_ Acquired Gamma Rifle. 04486_ Acquired 61 matter. 04486_ K-01 Serf collects debris. 04488_ Acquired Sml. Battery. 04491_ K-01 Serf collects debris. 04491_ Acquired Adv. Target Analyzer. 04492_ System corrupted: Heat flow error (+277). 04494_ Overheating: Energy bleed (-22). 04494_ K-01 Serf collects debris. 04495_ Overheating: System interference. 04495_ Adv. Weight Redist. System temporarily disabled. 04495_ Mak. ECM Suite temporarily disabled. 04495_ Exp. Terrain Scan Processor temporarily disabled. 04496_ Overheating: Core damaged (-217). 04496_ Acquired 2 matter. 04497_ Overheating: Core damaged (-217). 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""" ###### u # ## """"""" #^ | | ????????? ####### ## ## """Y""" # | | ????????#? ####### ## ## # | | #############/########## ## ## # | | ## ## # | | ## ## # | | + ## + | | ## ##########+#### | | ????##+#############+######### ###?### | | ??????? # [ ### #####?# | | ??????? # *%* ### # ? ?# """""" | | ?????? # *[] ### ####??# """""" | | ??????? # =]%[= ##########????# """""" | | ??????? # ]]] #########?????# | | ??????? # "" ! "" #########?????# | | ???????#############################?????######### | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 57 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 1085 ECM Strength 3 Jamming Range 22 Cloak Strength 2 Additional Mass Support 9 Evasion (%) 67 Targeting Accuracy 28 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 9 Matter Filtering 30 Force Boost 30 Offensive Hacking 31 Defensive Hacking 11 Item Schematics ----------------- Fission Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gravmag System | 46% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings GoHome() I'm Back, Baby! Respectable Loadout Challenges ------------ None Game ------ Seed SigixFluxArachnoskeleton Manual? 0 Play Time 01:53:17 Cumulative 13.3 hours Start 2025.05.06 @ 22:20:10 End 2025.05.07 @ 00:18:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ff11622-81c5-48f7-8728-0b6d004926a1