Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.01 @ 21:54:00 Player: FrigidRock Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1994) 1994 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4284 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 17% Temperature Cool (0) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Machine Analyzer Transmission Jammer > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- High-capacity Storage Unit Humpback Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Machine Analyzer Transmission Jammer > --- WEAPON ----------- Pulse Rifle Great Maul > --- INVENTORY -------- Aluminum Leg High-capacity Storage Unit Humpback Gauss Rifle Rocket Launcher Improved Datajack [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Subdweller Machine Gun Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Subdweller Machine Gun Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 42 | 8 1 3 22 8 Power 7 | 1 . 1 4 1 Engine 6 | 1 . 1 4 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 14 | 3 . . 9 2 Treads 3 | 2 . . 1 . Leg 11 | 1 . . 8 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 . 4 1 Device 2 | . . . 1 1 Storage 1 | 1 . . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 14 | 3 . 2 5 4 Energy Gun 5 | 1 . . 2 2 Energy Cannon 2 | . . . 2 . Ballistic Gun 5 | 2 . 2 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 3 | . . . 2 1 System Corruption 17 | . . . 7 10 Parts Lost 19 | . . 1 8 10 Power 2 | . . . 1 1 Propulsion 6 | . . . 3 3 Utility 3 | . . . 2 1 Weapon 8 | . . 1 2 5 Highest Loss Streak 7 | . . 1 4 7 To Critical Strikes . | . . . . . Average Backups 6 | 1 4 6 6 5 Power . | . . 1 . . Propulsion 1 | 1 2 2 1 . Utility 1 | . . . 1 2 Weapon 2 | . 1 2 3 1 Tool/Special . | . . . . . Unused Backups 6 | . . 1 2 3 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . 1 1 . Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 90 | . 97 99 88 74 Engine 9 | . 14 14 7 3 Treads 13 | . 28 28 5 . Leg 11 | . . . 20 18 Device 2 | . . . . 12 Storage 10 | . 14 14 9 7 Processor 13 | . 12 14 13 9 Protection 3 | . . . 7 . Energy Gun 8 | . 14 10 4 9 Energy Cannon 1 | . . . 3 . Ballistic Gun 11 | . 14 16 9 3 Impact Weapon 3 | . . . 5 7 Peak Build Rating 29 | 6 7 10 29 29 Average Rating 15 | 4 6 7 20 24 On Entrance 10 | . 6 7 10 27 Avg Prop Armor Cover (%) 7 | . . . 8 7 Naked Turns . | . . . . . Heaviest Build 43 | 13 13 18 43 26 Greatest Support 40 | 40 40 40 40 38 Greatest Overweight (x) 4 | 1 . . 4 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 3 6 8 8 8 Average Carried 6 | 1 4 7 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 3 6 8 8 4 Class Distribution -------------------- 60% | Mutant 24% | Scavenger-Mutant 11% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1039 | 166 135 104 366 268 Remotely . | . . . . . Salvage Created 2009 | . 160 201 1262 386 Parts 86 | . 15 16 45 10 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . 14 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 53 | . 6 5 29 13 Melee 9 | . . . 8 1 Guns 28 | . 6 5 13 4 AOE 5 | . . . . 5 Classes Destroyed 11 | . 2 1 8 . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 14 | . 3 . 6 5 Grunt 26 | . 3 . 15 8 Sentry 5 | . . . 5 . Specialist 2 | . . . 2 . Heavy 1 | . . . 1 . Subdweller 5 | . . 5 . . Best Kill Streak 5 | . 3 3 5 5 Combat Bots Only 5 | . 3 3 5 5 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 320 | . 28 20 166 106 Missed 84 | . 10 5 43 26 Hits 236 | . 18 15 123 80 Projectile 236 | . 18 15 123 80 Critical Strikes 7 | . . 1 5 1 Damage Taken 3681 | . 199 322 1931 1229 Core 712 | . 43 117 293 259 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . 36 . . Volleys Fired 93 | 2 12 14 38 27 Largest 3 | 1 2 2 3 3 Hottest 184 | 20 60 60 183 184 Shots Fired 184 | 2 23 28 97 34 Gun 169 | 2 23 28 87 29 Cannon 10 | . . . 10 . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 114 | 2 12 18 63 19 Thermal 65 | . 11 10 34 10 Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 12 | 2 11 12 8 12 Robot Miss Streak 4 | . 2 1 2 4 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . . 1 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 178 | 2 16 25 103 32 Core Hits 71 | . 9 10 35 17 Critical Kills 5 | . . 2 3 . Critical Parts Destroyed 8 | . . . 7 1 Critical Strikes 15 | . . 2 12 1 Destroy 5 | . . 2 3 . Smash 10 | . . . 9 1 Melee Attacks 73 | . . . 54 19 Impact 73 | . . . 54 19 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5049 | 20 202 343 2963 1521 Guns 2286 | 20 202 343 1288 433 Cannons 115 | . . . 115 . Explosions 548 | . . . . 548 Melee 2100 | . . . 1560 540 Ramming . | . . . . . Kinetic 1666 | 20 100 241 975 330 Thermal 735 | . 102 102 428 103 Explosive 548 | . . . . 548 Electromagnetic . | . . . . . Impact 2100 | . . . 1560 540 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . . 7 17 Average Corruption 10 | . . . 6 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . . 17 Message Errors 4 | . . . . 4 Matter Fused 4 | . . . . 4 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Data Loss (minor) 4 | . . . . 4 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 838 | . . . 621 217 Projectiles . | . . . . . Explosions 80 | . . . . 80 Melee 758 | . . . 621 137 Knockbacks 9 | . . . 6 3 Impact 9 | . . . 6 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 120 | . . . . 120 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 284 | . 24 . 284 214 Average Temperature 108 | . 12 . 124 64 Received Heat Transfer 1419 | . 90 51 720 558 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 13 | . . . 9 4 Combat Hostiles 11 | . . . 8 3 Parts Fried 16 | . . . 14 2 Impact Corruptions 32 | . . . 25 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1305 | . 225 225 633 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level 1 | . . . 1 1 Low Security (%) 68 | 100 100 . 85 . Level 1 31 | . . . 14 100 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 385 | . 91 . 313 385 Initial 201 | . . . . 201 Average 129 | . 39 . 91 306 Influence Increases 1334 | . 171 . 879 284 Destroy 0b10 Robot/C 960 | . 120 . 580 260 Destroy 0b10 Robot/NC 30 | . . . 25 5 Destroy Leader 154 | . 20 . 134 . Successful Hack 25 | . . . 25 . Select Force Hacks 30 | . 30 . . . Disable Machine 15 | . . . 15 . Destroy Structure 30 | . 1 . 10 19 Lose Combat Pursuer 90 | . . . 90 . Influence Decreases 949 | . 90 81 569 209 Entered New Map 149 | . . 40 . 109 Time Decay 517 | . 90 41 386 . Lost Part 180 | . . . 80 100 Purge Threat 103 | . . . 103 . Squads Dispatched 7 | . 1 . 6 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 11 6 36 17 Peak Tracking Total 8 | . 8 3 4 6 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 10 | . 2 1 6 1 Terminals 7 | . 1 . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 28 | . 5 4 17 2 Successful 15 | . 3 4 8 . Failed 13 | . 2 . 9 2 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 18 | . 5 . 13 . Terminals 22 | . 4 . 16 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . . 4 2 . Record 4 | . . 4 . . Unreport Threat 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 8 | . 3 . 5 . Terminals 7 | . 2 . 5 . Botnet 4 | . 1 . 3 . Skim 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 5 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 1574 | . . . 1156 418 Machine Analysis 1574 | . . . 1156 418 Jamming 22 | . . . 22 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 2786 | 76 203 894 1195 418 Spaces Moved 1414 | 42 95 527 521 229 Core 24 | 7 . . 17 . Treads 773 | 31 95 527 120 . Legs 617 | 4 . . 384 229 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 152 | 141 160 160 158 120 Slowest Speed 250 | 160 160 160 250 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 18 25 53 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 26 | . . . 10 16 Melee 4 | . . . 4 . Projectile 7 | . . . 6 1 AOE 15 | . . . . 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 1726 | 54 123 551 702 296 Wait 56 | . 13 . 38 5 Move 1411 | 41 94 526 521 229 Hop . | . . . . . Pick Up 20 | 2 3 4 10 1 Fast Attach 23 | 6 1 1 11 4 Attach 14 | 1 . 2 6 5 Detach 2 | 1 . 1 . . Swap 17 | 1 . . 10 6 Drop 17 | . . 3 14 . Fire 93 | 2 12 14 38 27 Melee 73 | . . . 54 19 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 10) 280 | -10/Materials | Entered Subcaves 281 | -10/Subcaves | Approached by a straggling Scientist 300 | -10/Subcaves | Discovered new exit (range 5) 301 | -10/Subcaves | Build established: Mutant 376 | -10/Subcaves | Visited Clippyterm 381 | -10/Subcaves | Learned Research machine intel 1000 | -10/Subcaves | Core integrity fell below 50% 1174 | -10/Subcaves | Entered Materials 1174 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1612 | -8/Materials | Discovered new exit (range 4) 1706 | -8/Materials | Build established: Scavenger-Gunner 2008 | -8/Materials | Build established: Scavenger-Mutant 2022 | -8/Materials | Garrison activated, responded to threat 2228 | -8/Materials | Lost 4 parts (1p1n1u1w) 2294 | -8/Materials | Discovered new exit (range 14) 2342 | -8/Materials | Core integrity fell below 50% 2369 | -8/Materials | Identified exit to Garrison 2369 | -8/Materials | Entered Garrison 2409 | -8/Garrison | Triggered checkpoint 2527 | -8/Garrison | Triggered checkpoint 2617 | -8/Garrison | Lost 7 parts (1p3n3w) 2619 | -8/Garrison | System corruption reached 10% 2642 | -8/Garrison | Discovered new exit (range 10) 2699 | -8/Garrison | Triggered checkpoint 2720 | -8/Garrison | Core integrity fell below 20% 2779 | -8/Garrison | Triggered checkpoint 2787 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02737_ Slug penetrates G-47 Trooper. 02739_ Slug penetrates Wall. 02741_ G-47 Trooper destroyed. 02744_ Acquired Lgt. Nuclear Core. 02746_ Acquired 44 matter. 02747_ System corrupted: Heat flow error (+190). 02747_ Acquired 64 matter. 02749_ Acquired Aluminum Leg. 02757_ Acquired 20 matter. 02764_ F BDG25TDFCXN69SNFQ85MET3G2:REP 02768_ Gauss Rifle destroyed. 02777_ S-10 Pest destroyed. 02779_ Destroyed Flight Unit. 02779_ S-10 Pest system corrupted by crushing effect. 02780_ S-10 Pest system terminally corrupted. 02780_ Lgt. Assault Rifle fried. 02782_ Destroyed Flight Unit. 02782_ S-10 Pest system corrupted by crushing effect. 02783_ S-10 Pest system terminally corrupted. 02783_ Lgt. Assault Rifle fried. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | ^ #?????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ????????? #??????????????????????????????????????? | | ????????? #??????????????????????????????????????? | | ????????? #??????????????????????????????????????? | | ????????? #??????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ???????## ###?????# ???????????????????????????? | | ?????### # #""""## #??????????????????????????? | | ###### #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ####### ## ## #??????????????????????????? | | ?????### # ## #??????????????????????????? | | ?????# "??????????????????????????? | | ?????# "??????????????????????????? | | ?????#= "??????????????????????????? | | ?????# "??????????????????????????? | | ?????# # ##^^ ## #??????????????????????????? | | ????# # ## ## #############??????????????? | | ????## # = %= #??????????????? | | ?????# # =[% **%@ #??????????????? | | ?????# # = %* ####s##### #??????????????? | | ?????# # ! ## ######??? #?????????????????????? | | ?????# # ## #?????????#?????????????????????? | | ?????# # #######???????????????????????????????? | | ?????#?# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ??###??# #?????????????????????????????????????? | | ###T#### #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ###########?????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatBottomlessThermoblaster Manual? 0 Play Time 00:24:01 Cumulative 529.5 hours Start 2026.02.01 @ 18:29:35 End 2026.02.01 @ 21:54:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 137 Adventurer 68 Explorer 5 Win Type - Total 40 Types 21/3/4/5/3/0/1/1/0/2 Lore% 85 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 810143ad-0d24-4d0b-a304-4d5c26a03280