Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.09 @ 02:29:55 Player: MrWaffler Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (336) 1680 Value Destroyed (14989) 14989 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2655) 2655 TOTAL SCORE: 27104 Bonus ------- High Alert Combat Kills 484 Follower Combat Kills 944 Entered Garrisons 400 Used RIF Installer 500 Scanned by Researcher 500 Friendly Fire -173 Cogmind --------- Core Integrity 0/1300 Matter 562/600 Energy 719/720 System Corruption 29% Temperature Hot (255) Movement Core (1250) Ox24 Location -3/Section 7 Parts ------- > --- POWER (4) -------- Reinforced Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Improved Coolant Injector Compact Battery Compact Matter Pod Compact Matter Pod Advanced Signal Interpreter > --- WEAPON (5) ------- Field Laser Plasma Rifle Heavy Machine Gun > --- INVENTORY (5) ---- Light Antimatter Reactor Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Advanced Signal Interpreter Improved Phase Shifter Hardened Heavy Armor Plating Point Defense System Advanced Hacking Suite > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Nova Cannon Mass Driver Linear Accelerator > --- INVENTORY -------- Improved Fusion Compressor Thunder Leg Advanced Terrain Scanner Micro-nuke Launcher [Rating: 136] Favorites ----------- Power Light Quantum Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Thunder Leg Treads Heavy Treads Leg Thunder Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Battery Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Res Qua Gar Sec Slots Evolved 15 | . 1 2 . 2 2 . . 2 . . . 2 . . . . 2 2 . . . Power 3 | . . 2 . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . 1 . . 1 . . . . . . . . . . . . 1 . . . . Utility 6 | . . . . 1 2 . . . . . . 1 . . . . 1 1 . . . Weapon 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . Parts Attached 209 | 7 24 5 1 13 18 25 10 5 6 18 2 6 7 . 2 1 13 11 6 29 . Power 41 | 1 3 3 1 3 5 9 . . 1 1 1 . 2 . 1 . 1 3 . 6 . Engine 12 | 1 3 3 . 3 1 1 . . . . . . . . . . . . . . . Core 16 | . . . 1 . 4 5 . . . . 1 . . . 1 . 1 1 . 2 . Reactor 13 | . . . . . . 3 . . 1 1 . . 2 . . . . 2 . 4 . Propulsion 55 | 2 10 . . 5 7 4 5 . 1 6 . . . . 1 . 6 1 2 5 . Treads 3 | . . . . . . . . . . . . . . . . . . . . 3 . Leg 26 | 2 . . . . 7 4 1 . 1 1 . . . . . . 5 1 2 2 . Wheel 13 | . 6 . . . . . . . . 5 . . . . 1 . 1 . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . Flight 12 | . 4 . . 4 . . 4 . . . . . . . . . . . . . . Utility 61 | 2 7 1 . 3 3 7 3 1 3 7 . 3 2 . . . 4 4 2 9 . Device 40 | 1 2 1 . 3 1 5 3 1 3 6 . 3 2 . . . 2 3 1 3 . Storage 10 | . 3 . . . . 1 . . . . . . . . . . 1 . . 5 . Processor 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . . Protection 9 | 1 2 . . . 2 1 . . . 1 . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 4 1 . 2 3 5 2 4 1 4 1 3 3 . . 1 2 3 2 9 . Energy Gun 16 | . 2 . . 1 . 1 1 1 . 1 1 1 1 . . . . . 1 5 . Energy Cannon 18 | . 1 1 . . 1 2 1 3 1 3 . . . . . 1 1 2 1 . . Ballistic Gun 7 | 2 . . . . . 2 . . . . . . 1 . . . . . . 2 . Ballistic Cannon 4 | . . . . . . . . . . . . 2 1 . . . . 1 . . . Launcher 4 | . . . . 1 2 . . . . . . . . . . . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . Corrupted Parts 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . System Corruption 9 | . . . . . . . . . 4 . . . . . . . . . . 5 . Parts Lost 79 | . . . . 3 4 16 . . 3 3 1 1 1 . 2 1 5 4 3 26 6 Power 20 | . . . . 2 1 6 . . 1 1 1 1 . . 1 . . 1 . 5 . Propulsion 16 | . . . . 1 2 3 . . . . . . . . 1 1 1 . . 4 3 Utility 27 | . . . . . 1 5 . . 2 2 . . 1 . . . 2 2 2 8 2 Weapon 16 | . . . . . . 2 . . . . . . . . . . 2 1 1 9 1 Highest Loss Streak 22 | . . . . 2 1 6 . . 3 2 1 1 1 . 2 1 2 1 3 22 6 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Average Backups 3 | 1 3 . 2 1 3 4 4 4 4 4 4 4 4 5 4 4 4 4 2 1 4 Power 1 | . . . . . . 1 1 1 3 1 . 1 2 2 1 1 1 1 . . 1 Propulsion 1 | 1 . . 2 1 1 1 1 1 . . . 1 1 1 . . 1 1 . . 1 Utility . | . 1 . . . . . . . . 1 . . . . . . . 1 . . 2 Weapon 1 | . . . . . . 1 1 . . 1 2 1 1 2 2 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 4 2 1 3 2 2 1 2 3 3 2 . 2 . . . 2 1 . . 2 Power 9 | . . . . . . . 1 1 1 2 . . 2 . . . 2 . . . . Propulsion 6 | . . . . 2 2 . . 1 1 . . . . . . . . . . . . Utility 12 | . 3 1 1 1 . . . . 1 1 2 . . . . . . . . . 2 Weapon 5 | . 1 1 . . . 2 . . . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 92 96 100 95 87 85 99 99 96 96 93 92 93 94 93 90 94 93 93 68 84 Engine 3 | . 12 26 23 14 11 2 . . . . . . . . . . . . . . . Core 4 | . . . 6 8 8 9 . . . . 2 3 . . 1 5 8 12 9 6 4 Reactor 9 | . . . . . . 8 21 18 16 17 15 11 15 16 14 11 6 3 8 7 13 Leg 12 | . 9 . . . 20 27 27 25 25 6 . . . . . . 18 22 22 7 . Wheel 5 | . 11 . . . . . . . . 15 18 16 16 16 16 13 2 . . . . Flight 4 | . 8 30 30 32 6 . . . . . . . . . . . . . . . . Device 22 | . 8 4 10 17 22 13 24 25 23 27 31 32 33 33 33 33 31 21 19 13 13 Storage 1 | . 1 10 10 4 . 5 2 . . . . . . . . . 1 . . 5 18 Protection 3 | . 12 4 . . 5 4 7 6 6 3 . . . . . . . 4 2 . . Energy Gun 3 | . 11 12 10 8 2 . 3 3 . 2 6 4 . . . . . . 1 5 9 Energy Cannon 12 | . 2 7 10 5 4 6 4 19 24 22 18 14 12 11 11 12 14 14 13 5 . Ballistic Gun 1 | . 7 . . . . 5 6 1 . . . . 2 5 5 5 1 . . 2 9 Ballistic Cannon 2 | . . . . . . . . . . . . 6 11 11 11 8 7 5 6 . . Launcher 1 | . . . . 1 6 1 . . . . . . . . . . 1 1 . . . Peak Build Rating 136 | 7 8 13 16 25 46 73 78 79 78 83 76 84 90 90 90 90 120 134 136 131 106 Average Rating 68 | 3 7 11 14 20 37 49 71 77 73 74 73 79 87 90 89 88 109 130 131 91 100 On Entrance 66 | . 7 8 13 15 23 46 73 69 78 75 74 71 80 90 90 88 89 113 128 131 106 Avg Prop Armor Cover (%) 11 | . 13 . . . . . 12 . . . . . . . 2 . . . . 8 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 11 14 27 28 37 65 69 70 89 89 93 88 89 100 97 97 97 111 139 138 115 81 Greatest Support 168 | 20 36 12 12 16 65 78 78 73 73 73 52 52 52 52 52 52 115 115 120 168 168 Greatest Overweight (x) 34 | . 3 2 2 2 2 1 11 1 1 7 1 1 1 1 4 2 34 1 1 13 24 Average Overweight (x) . | . . 1 2 1 . . . 1 . 1 1 1 1 1 1 1 . 1 . . . Largest Inventory Capacity 30 | 5 30 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 2 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 Average Carried 3 | 1 3 . 2 1 3 4 4 4 4 4 4 4 4 5 4 4 4 4 2 1 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 1 2 2 3 5 5 5 5 4 4 5 5 5 5 3 5 5 4 1 4 4 Class Distribution -------------------- 33% | Scavenger-Tank 20% | Hacker-Mutant 19% | Scavenger-Mutant 16% | Hacker-Tank 6% | Generator-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Hacker-Tank | -6/Factory Hacker-Tank | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Generator-Tank | -3/Research Hacker-Tank | -3/Quarantine Scavenger-Tank | -3/Garrison Scavenger-Tank | -3/Section 7 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Res Qua Gar Sec Matter Collected 6748 | 300 283 48 81 151 694 818 245 133 150 456 74 197 346 40 3 374 561 925 311 558 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15628 | 49 290 182 96 982 936 1443 329 475 1508 3082 377 597 431 51 47 463 932 1505 645 1160 48 Parts 672 | . 18 15 6 60 70 54 19 21 20 135 17 21 9 4 . 26 37 65 23 51 1 Haulers Intercepted 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . 2 . . . . 3 . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Res Qua Gar Sec Combat Hostiles Destroyed 269 | 1 8 5 2 19 21 35 5 8 6 49 5 8 10 2 1 13 16 29 5 21 . Guns 38 | 1 5 3 . 5 . 3 2 . . 2 2 . . . . 4 . . 1 10 . Cannons 162 | . 2 2 2 12 2 14 3 6 3 43 3 5 10 2 1 9 12 19 4 8 . AOE 44 | . . . . 2 19 14 . . . 1 . 2 . . . . 1 5 . . . Classes Destroyed 20 | 1 2 1 . 3 5 1 1 . 1 . 1 . . . . 2 . 1 1 . . Worker 16 | . . . . 1 5 . 1 1 . 1 . . . . . . 1 5 1 . . Builder 14 | . . . . . 10 . . 1 . . . . . . . . 2 1 . . . Tunneler 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . Hauler 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . Recycler 9 | . . . . . 3 . . . . 1 . 1 . . . . 2 . 2 . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . Operator 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . Watcher 16 | . 3 1 . 5 2 . . . . 2 1 . . . . . . . 2 . . Swarmer 57 | . 4 3 . 5 2 6 . . . 7 . . 3 2 . 7 3 4 . 11 . Grunt 103 | 1 4 2 2 8 15 16 2 4 . 23 2 4 2 . . 4 . 8 . 6 . Brawler 6 | . . . . . . 2 . . . 2 . . 1 . . . . . . 1 . Duelist 7 | . . . . . 1 1 . . . 3 . . 1 . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Sentry 25 | . . . . 4 . 5 3 1 . 7 1 . 1 . . . 1 2 . . . Hunter 26 | . . . . 2 1 2 . 1 . 3 1 3 2 . . . 5 4 2 . . Programmer 29 | . . . . . 2 3 . 2 . 4 . . . . . . 5 9 3 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 6 | . . . . . . . . . . . 1 1 . . . . 2 1 . 1 . Compactor 6 | . . . . . . . . . 6 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 25 | 1 6 3 1 4 25 6 4 3 2 6 2 3 5 2 1 7 4 9 6 4 1 Combat Bots Only 8 | 1 2 3 1 3 8 6 3 3 2 6 2 3 5 2 1 7 3 6 3 4 . Max Kills in Single Turn 5 | 1 1 1 1 2 4 2 1 2 1 2 1 2 1 1 1 1 2 5 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 2 2 . . . 1 . 1 . . . . 1 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Res Qua Gar Sec Hostile Shots Fired 1870 | 9 49 12 3 66 98 207 63 18 3 316 20 38 37 13 42 67 130 117 126 361 75 Missed 653 | 2 13 1 1 20 30 71 35 7 . 130 8 14 11 1 13 16 73 37 55 92 23 Hits 1217 | 7 36 11 2 46 68 136 28 11 3 186 12 24 26 12 29 51 57 80 71 269 52 Melee 15 | . . . . . . . . . 3 3 . 2 4 . . . . . . 3 . Projectile 1202 | 7 36 11 2 46 68 136 28 11 . 183 12 22 22 12 29 51 57 80 71 266 52 AOE 5 | . . . . . . . . . . . . . . . . . 4 . 1 . . Critical Strikes 67 | . 1 . . . 1 5 . 2 2 12 1 3 3 . 1 . 1 7 3 20 5 Actively Blocked 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . Part Disruptions 7 | . . . . . . . . . . . . . . . 4 . . . 1 2 . Damage Taken 13193 | 47 327 65 16 483 751 1798 157 118 79 953 55 270 295 33 323 226 720 1026 1106 3615 730 Core 2016 | . 31 17 . 131 95 204 13 . 28 69 15 32 10 8 18 20 19 145 289 796 76 Absorbed by Shields 2336 | . . . . . 237 9 16 46 18 816 49 156 150 72 186 306 169 106 . . . Redirected to Shielding 64 | . . . . . . . . . . 12 . . . . . . . . . 52 . Ignored by Resistances 8547 | 30 201 45 9 275 418 781 116 94 54 1080 61 248 253 66 212 323 516 669 524 2146 426 Regen/Repaired (Parts) 327 | . 58 . . 8 45 . . . . 72 . . . . . . 87 . 57 . . Core Remaining (%) 86 | 100 87 . 95 76 . . 55 . . . 86 . . . . 91 98 . . . . Volleys Fired 607 | 6 22 8 4 54 45 57 21 16 21 120 16 17 20 3 2 22 33 36 11 66 7 Largest 5 | 2 2 2 2 2 2 2 2 4 4 4 4 5 5 5 4 5 5 5 5 5 4 Hottest 511 | 40 100 106 106 106 104 180 145 275 260 260 255 308 290 253 188 253 354 424 424 511 198 Shots Fired 1941 | 12 39 16 8 99 84 112 41 61 80 472 62 85 96 15 8 102 157 161 50 154 27 Gun 447 | 12 32 11 4 47 25 35 25 1 . 67 16 17 5 3 2 22 4 . 3 89 27 Cannon 1412 | . 7 5 4 49 16 57 16 60 80 405 46 68 91 12 6 80 150 155 47 58 . Launcher 75 | . . . . 3 43 20 . . . . . . . . . . 3 6 . . . Special 7 | . . . . . . . . . . . . . . . . . . . . 7 . Kinetic 359 | 12 12 . . . . 32 19 . . . . 19 40 9 6 59 57 51 15 15 13 Thermal 1284 | . 27 11 4 45 16 60 22 61 80 405 46 55 56 6 2 43 84 103 32 112 14 Explosive 75 | . . . . 3 43 20 . . . . . . . . . . 3 6 . . . Electromagnetic 216 | . . 5 4 51 25 . . . . 67 16 11 . . . . 13 1 3 20 . Robot Hit Streak 45 | 5 10 9 5 32 33 36 15 15 34 45 19 44 13 2 10 14 26 32 13 27 12 Robot Miss Streak 7 | 1 1 2 1 1 2 2 2 2 3 2 1 1 3 2 . 7 3 2 2 4 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . 1 1 1 . . . Secondary Targets 4 | . 1 1 . . . . . . . . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1299 | 10 25 12 6 87 59 87 33 47 73 251 43 66 60 4 8 50 101 109 28 119 21 Core Hits 618 | 2 12 9 4 42 89 53 11 15 13 101 17 21 20 2 3 23 42 63 19 48 9 Critical Kills 20 | . . . . . . 3 1 1 3 2 . . . . . 1 3 5 1 . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 37 | . 2 2 . 4 1 3 1 1 3 2 . 1 1 . . 1 3 6 1 3 2 Burn 9 | . 1 2 . 4 . . . . . . . . . . . . . . . 1 1 Meltdown 18 | . . . . . . 3 . 1 3 2 . . . . . . 3 5 1 . . Destroy 3 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 Blast 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . . Corrupt 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . Smash 1 | . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 5 | . 5 . . . . . . . . . . . . . . . . . . . . Impact 5 | . 5 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43399 | 125 420 312 119 1930 4350 3952 617 1498 1964 6674 1173 2100 1741 55 229 1339 3522 5967 1690 3281 341 Guns 5499 | 125 228 103 25 540 302 387 275 34 . 427 274 340 55 . 51 294 40 . 32 1626 341 Cannons 29002 | . 36 128 94 1051 330 1623 342 1328 1964 6087 899 1465 1686 55 178 1045 2981 4837 1231 1642 . Explosions 8711 | . . 81 . 324 3715 1942 . 136 . 160 . 295 . . . . 501 1130 427 . . Melee 156 | . 156 . . . . . . . . . . . . . . . . . . . . Ramming 31 | . . . . 15 3 . . . . . . . . . . . . . . 13 . Kinetic 5696 | 125 79 . . . . 333 230 . . . . 359 584 . 177 636 1081 1384 267 256 185 Thermal 26690 | . 185 184 25 791 537 1677 387 1498 1964 6247 899 1435 1157 55 52 703 1747 3453 964 2574 156 Explosive 7601 | . . . . 48 3508 1942 . . . . . 45 . . . . 501 1130 427 . . Electromagnetic 3225 | . . 128 94 1076 302 . . . . 427 274 261 . . . . 193 . 32 438 . Impact 156 | . 156 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . 1 . . . 2 6 6 . 17 22 23 . . . . . . 6 15 29 29 Average Corruption 11 | . 1 . . . 1 5 6 . 9 17 22 . . . . . . 3 9 24 29 Corruption Purged 2 | . . . . . 2 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 352 | . 3 . . . 6 50 19 . 12 137 32 . . . . . . 17 20 46 10 Message Errors 80 | . 1 . . . 2 8 5 . 3 33 10 . . . . . . 3 4 8 3 Matter Fused 77 | . . . . . 1 11 3 . 3 29 8 . . . . . . 4 6 11 1 Heat Flow Errors 46 | . . . . . . 12 3 . 2 14 5 . . . . . . 2 5 3 . Energy Discharges 36 | . . . . . . 3 5 . . 18 2 . . . . . . 1 1 5 1 Parts Rejected 4 | . . . . . . . . . . 1 . . . . . . . 1 . 2 . Parts Fused 4 | . . . . . . 1 . . . 3 . . . . . . . . . . . Data Loss (minor) 42 | . 1 . . . 2 6 3 . 2 11 2 . . . . . . 4 1 9 1 Data Loss (major) 13 | . 1 . . . . 2 . . . 5 2 . . . . . . . 1 2 . Misfires 12 | . . . . . . 5 . . . 5 . . . . . . . 1 . 1 . Alerts 6 | . . . . . . . . . . 5 . . . . . . . . . 1 . Misdirections 7 | . . . . . . . . . . 2 1 . . . . . . . 1 . 3 Weapon Failures 25 | . . . . . 1 2 . . 2 11 2 . . . . . . 1 1 4 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 972 | . 51 . . 53 159 116 . 90 . 83 . 14 27 . . 25 63 140 64 87 . Projectiles 589 | . . . . 24 . 32 . 80 . 83 . 14 27 . . 25 48 105 64 87 . Explosions 332 | . . . . 29 159 84 . 10 . . . . . . . . 15 35 . . . Melee 51 | . 51 . . . . . . . . . . . . . . . . . . . . Knockbacks 30 | . 3 . . 1 . . . . . . . . 2 . . 2 10 10 2 . . Impact 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . . . . . . . . 2 . . 2 10 9 2 . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 537 | . . . . 7 105 350 . 37 . . . . . . . . 38 . . . . Shots 22 | . . . . . 6 13 . 1 . . . . . . . . 2 . . . . Rammed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 842 | . 237 170 42 232 411 426 258 514 405 492 69 . . . 131 . 61 384 842 815 340 Average Temperature 122 | . 100 60 22 46 106 95 58 202 122 106 66 . . . 87 . 40 120 261 240 90 Received Heat Transfer 3148 | 42 228 36 15 207 139 507 58 30 . 314 8 36 70 . . 49 18 117 12 784 478 Effects 44 | . . . . . 2 4 . 15 3 1 . . . . . . . . 4 15 . Shutdowns 9 | . . . . . . 1 . 6 2 . . . . . . . . . . . . Energy Bleed 5 | . . . . . . 1 . . 1 1 . . . . . . . . 1 1 . Interference 12 | . . . . . 1 2 . 5 . . . . . . . . . . 1 3 . Matter Decay 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . 1 . . . . . . . . . . . . . 1 1 . Damage (minor) 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . Damage (major) 8 | . . . . . . . . 1 . . . . . . . . . . . 7 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 4 | . 1 . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 4 | . 1 . . . . . . . . . . . . . . . . . . 3 . Parts Fried 12 | . 1 2 . 1 . . . . . . 2 2 . . . . . . . 4 . Impact Corruptions 3 | . 3 . . . . . . . . . . . . . . . . . . . . Robots Melted 22 | . . . . . . 4 . 2 3 3 . 1 . . . . 3 5 1 . . Combat Hostiles 21 | . . . . . . 4 . 2 3 3 . 1 . . . . 3 5 . . . Parts Melted 78 | . 1 . . 3 . 11 . 6 6 17 . 1 1 . . . 6 14 . 10 2 Heat Transferred 35303 | . 592 494 74 2113 594 2345 624 1964 2701 8401 1221 1778 1554 74 74 962 1998 3182 888 3111 559 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 . 4 . . . . . 1 . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Res Qua Gar Sec Maximum Alert Level 3 | . . . . . 1 3 2 . . 1 . 2 . . . . 1 2 . 1 . Low Security (%) 73 | 100 100 100 100 100 81 8 . 100 100 80 100 18 . . . . 94 55 100 63 100 Level 1 16 | . . . . . 18 9 95 . . 19 . 37 . . . . 5 39 . 36 . Level 2 4 | . . . . . . 32 4 . . . . 43 . . . . . 5 . . . Level 3 5 | . . . . . . 49 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1020 | 20 84 70 30 94 334 1020 416 91 20 281 136 450 . . . . 300 435 177 253 106 Initial 397 | . 2 . . . . 119 397 91 20 . 34 18 . . . . 300 51 140 24 106 Average 155 | 2 10 21 2 15 77 691 326 11 1 93 52 314 . . . . 95 187 73 139 63 Influence Increases 9880 | 20 239 126 65 556 970 1061 442 313 . 1687 437 652 263 73 . 245 945 984 273 509 20 Destroy 0b10 Robot/C 5740 | 20 160 100 40 380 420 700 280 180 . 980 260 240 220 60 . 220 320 580 120 440 20 Destroy 0b10 Robot/NC 360 | . 15 10 . 30 120 5 15 10 . 25 25 5 . . . 15 25 35 25 . . Destroy Leader 1180 | . 46 14 10 110 118 30 90 50 . 264 54 60 30 10 . 10 100 140 24 20 . Allied During Kill 97 | . . . . . . . 17 2 . . 43 19 13 3 . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . 20 . . . . . . . . . . . Successful Hack 228 | . 18 . . . 20 32 16 2 . 46 34 21 . . . . 10 21 8 . . Disable Machine 204 | . . . . 4 40 . 12 28 . 32 4 28 . . . . 12 8 32 4 . Anti-Garrison Action 250 | . . . . . . 100 . . . . . 150 . . . . . . . . . Destroy Structure 1111 | . . 2 . 32 252 179 12 26 . 65 17 114 . . . . 118 200 64 30 . Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . . . . Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 375 | . . . 15 . . . . 15 . 255 . 15 . . . . 60 . . 15 . Influence Decreases 9880 | 15 244 126 65 556 748 263 1208 480 87 1589 483 284 683 73 . 245 813 783 564 298 273 Entered New Map 1715 | . 3 . . . . 103 623 163 67 . 64 34 219 . . . . 81 193 18 147 Time Decay 7204 | 15 241 126 65 526 708 . 585 297 15 1559 389 240 414 73 . 235 613 672 341 . 90 Lost Part 706 | . . . . 30 40 160 . . . 30 10 10 10 . . 10 50 30 30 260 36 Lost Ally 105 | . . . . . . . . 20 5 . 20 . 40 . . . . . . 20 . Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 72 | . 1 1 . 3 14 . 7 1 . 16 4 4 . . . . 5 9 6 . 1 Investigation 22 | . 1 . . 2 2 . 3 . . 7 2 1 . . . . 2 . 2 . . Extermination 16 | . . . . . 3 . 1 1 . 5 . . . . . . 1 3 2 . . Reinforcement 23 | . . 1 . 1 4 . . . . 4 2 . . . . . 2 6 2 . 1 Assault 2 | . . . . . . . . . . . . 2 . . . . . . . . . Garrison 9 | . . . . . 5 . 3 . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 2 . . . . 2 2 . . . . . . 2 1 . . Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Res Qua Gar Sec Distress Signals 15 | . . . . 2 3 . . . . 5 1 . . . . . 2 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 360 | 1 11 8 3 24 33 33 12 10 6 65 14 11 10 3 3 13 23 33 11 28 5 Peak Tracking Total 6 | 1 3 3 2 3 6 6 2 3 2 6 4 5 5 3 3 5 4 5 5 6 5 Tactical Retreats 17 | . . . 1 . . . . 1 . 11 . 1 . . . . 2 . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Res Qua Gar Sec Traps Triggered 29 | . 2 . . 1 4 6 . 1 . 6 2 . . . 4 . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . 2 . . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Res Qua Gar Sec Machines Disabled 55 | . . . . 1 10 . 3 7 . 8 1 8 1 . . 2 3 2 8 1 . Max in Single Turn 7 | . . . . 1 3 . 1 7 . 1 . 4 1 . . 1 1 1 5 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Res Qua Gar Sec Machines Accessed 62 | . 5 . 1 3 4 3 4 2 . 15 9 1 . . . . 5 3 5 2 . Terminals 41 | . 3 . . 2 1 3 3 1 . 8 9 1 . . . . 4 2 2 2 . Fabricators 5 | . . . . . 1 . . 1 . 3 . . . . . . . . . . . Repair Stations 8 | . 1 . . 1 1 . . . . 2 . . . . . . 1 1 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . 2 . . . . . . . . 1 . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Total Hacks 181 | . 22 . 1 10 21 4 10 12 . 50 18 2 . . . . 13 4 11 3 . Successful 115 | . 12 . 1 8 15 3 6 10 . 30 10 1 . . . . 7 2 8 2 . Failed 66 | . 10 . . 2 6 1 4 2 . 20 8 1 . . . . 6 2 3 1 . Catastrophic 5 | . 1 . . 1 . . . . . 2 . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . 2 . . . . . . . . . . . . . . Terminals 116 | . 11 . . 3 15 4 7 7 . 30 18 2 . . . . 10 2 4 3 . Fabricators 15 | . . . . . 3 . . 5 . 7 . . . . . . . . . . . Repair Stations 29 | . 4 . . 7 2 . . . . 9 . . . . . . 3 2 2 . . Recycling Units 7 | . 7 . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . 3 . . 4 . . . . . . . . 4 . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Terminal Hacks 74 | . 6 . 1 1 11 3 4 5 . 21 10 1 . . . . 5 1 3 2 . Record 30 | . 4 . . . 8 . 3 2 . 9 2 . . . . . . . 2 . . Part Schematic 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Open Door 8 | . . . 1 . . . . . . . 6 . . . . . . . . 1 . Open DSF 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 1 . . . . . . . . . . . . 1 . Alert Level 5 | . 1 . . 1 . . . 1 . 1 . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 4 | . . . . . 1 . . 1 . 1 . . . . . . 1 . . . . Disarm Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 3 | . . . . . . . . . . 3 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . 2 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . 1 . . 5 . 3 . . . . . . . . . . . Network Status 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . Build 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . Repair Station Hacks 20 | . 3 . . 7 2 . . . . 3 . . . . . . 2 1 2 . . Scan Component 11 | . 1 . . 4 1 . . . . 2 . . . . . . 1 1 1 . . Repair 8 | . 1 . . 3 1 . . . . 1 . . . . . . 1 . 1 . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . Recycle Component 2 | . 2 . . . . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 2 . . 3 . . . . . . . . 2 . . Insert Component 3 | . . . . . . . 1 . . 1 . . . . . . . . 1 . . Analyze 3 | . . . . . . . 1 . . 1 . . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Unlock Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . 1 1 . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 43 | . 5 . . 2 2 3 4 . . 9 5 1 . . . . 4 2 4 2 . Full Trace Events 22 | . 2 . . 2 2 . 3 . . 6 2 1 . . . . 2 . 2 . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 1 . . 1 1 1 . . . . . . 1 . 2 Parts Built 6 | . . . . . . . . 4 . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 210 | . . . . . . . . 168 . 42 . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . 16 . 8 . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . . 3 1 . . . . 1 . . . . . . 1 . 1 . . Time 238 | . 26 . . 84 32 . . . . 37 . . . . . . 28 . 31 . . Parts Recycled 2 | . 2 . . . . . . . . . . . . . . . . . . . . Recycled Matter 512 | . 512 . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . 1 . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . . . . . 1 . . 1 . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Res Qua Gar Sec Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 6 | . . . . . . . . . . . . 2 . . . . . 4 . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Res Qua Gar Sec Total Allies 11 | . . . . . . 2 . . 1 . 6 . . . . . . . . 2 . Largest Group 6 | . . . . . . 2 2 1 1 . 6 5 3 2 2 . . . . 2 . Highest-Rated Group 340 | . . . . . . 160 160 80 31 . 340 310 102 63 63 . . . . 92 . Highest-Rated Ally 159 | . . . . . . 80 80 80 31 . 159 159 39 39 39 . . . . 51 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 201 | . . . . . . . 27 5 11 . 63 37 26 3 11 . . . . 18 . Total Damage 4127 | . . . . . . . 1119 151 187 . 1383 502 215 11 173 . . . . 386 . Kills 31 | . . . . . . . 11 1 . . 12 4 1 1 . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Res Qua Gar Sec Active Infowar (turns) 1430 | 7 535 . . . . . . . . . . . . . . . . 466 207 215 . Terrain 888 | . . . . . . . . . . . . . . . . . . 466 207 215 . Seismic 389 | 7 382 . . . . . . . . . . . . . . . . . . . . ECM 153 | . 153 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Res Qua Gar Sec Turns Passed 18356 | 109 839 222 556 1400 1515 1717 784 1153 322 2931 562 332 858 476 330 673 934 1185 563 766 129 Spaces Moved 11403 | 70 699 106 279 724 820 1202 560 545 124 1823 413 224 696 431 250 501 628 556 334 355 63 Core 114 | 25 84 . . . . . . . . . . . . . . . 1 . . 3 1 Treads 259 | . . . . . . . . . . . . . . . . . . . . 197 62 Legs 5143 | 45 90 . . . 668 1202 553 545 124 397 . . . . . . 474 556 334 155 . Wheels 4370 | . 276 . . . . . . . . 1426 413 224 696 431 250 501 153 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 1517 | . 249 106 279 724 152 . 7 . . . . . . . . . . . . . . Fastest Speed 34 | 50 34 114 194 111 122 120 120 190 110 105 108 108 108 108 108 108 120 170 120 120 160 Average Speed 134 | 95 96 169 194 166 159 122 123 190 184 124 108 108 108 108 109 117 124 170 149 147 187 Slowest Speed 1750 | 120 200 194 194 194 193 192 950 190 190 206 108 108 108 108 150 125 1750 170 170 700 1250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . 4 . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 97 14 38 68 23 88 17 11 66 50 47 9 73 61 24 65 17 16 35 39 7 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 17 | 1 1 1 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . 1 . . . . . . . . . 1 2 . 3 . . . . . Spaces Dug 51 | . . . . . . . 5 . . 43 . . . . . . 3 . . . . Terrain Destroyed 929 | . . 2 . 35 288 164 8 25 . 82 4 17 23 9 . 31 72 124 34 11 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 211 | . . . . . 1 1 8 3 . 60 4 5 23 9 . 31 22 25 8 11 . AOE 718 | . . 2 . 35 287 163 . 22 . 22 . 12 . . . . 50 99 26 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Res Qua Gar Sec Total 13113 | 100 829 135 287 827 942 1341 610 625 164 2184 491 270 747 433 302 528 690 700 367 471 70 Wait 489 | 8 3 1 . 2 24 20 1 44 2 183 34 12 13 . 49 . 3 81 4 5 . Move 11381 | 69 698 105 278 723 820 1197 559 545 123 1822 412 223 695 430 249 500 627 555 334 354 63 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 10 34 9 2 19 19 13 4 7 4 11 6 4 4 . . 3 5 5 1 3 . Fast Attach 102 | . . . . . 4 10 7 1 7 15 . 2 3 . . 1 10 6 4 32 . Attach 103 | 7 22 6 1 15 14 8 1 3 2 6 1 2 2 . 2 . 2 5 3 1 . Detach 8 | . 4 . . 1 . . . . . . . . . . . . . 2 1 . . Swap 52 | . 8 . . 1 2 9 6 3 . 2 1 3 5 . . . 3 5 3 1 . Drop 154 | . 33 6 2 11 13 10 11 6 5 17 5 7 5 . . 2 7 5 6 3 . Fire 607 | 6 22 8 4 54 45 57 21 16 21 120 16 17 20 3 2 22 33 36 11 66 7 Melee 5 | . 5 . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . 17 . . . 8 16 . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Low x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / Cet) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research -3/Quarantine -3/Garrison -3/Section 7 History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Identified exit to Materials 67 | -11/Scrapyard | Discovered exit to Materials (range 8) 110 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Evolved 1 slot: Propulsion x1 319 | -10/Materials | Build established: Hacker-Mutant 505 | -10/Materials | Repaired Lgt. Armor Plating 586 | -10/Materials | Identified exit to Materials 586 | -10/Materials | Discovered exit to Materials (range 15) 730 | -10/Materials | Identified exit to Mines 730 | -10/Materials | Discovered exit to Mines (range 6) 949 | -10/Materials | Entered another Materials area 949 | -9/Materials | Evolved 2 slots: Power x2 989 | -9/Materials | Identified exit to Mines 989 | -9/Materials | Discovered exit to Mines (range 16) 1171 | -9/Materials | Entered Mines 1251 | -9/Mines | Identified exit to Materials 1251 | -9/Mines | Discovered exit to Materials (range 5) 1310 | -9/Mines | Found the Drone Emporium 1321 | -9/Mines | Found Prototype Device 1727 | -9/Mines | Entered Materials 1727 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2412 | -8/Materials | Build established: Scavenger-Mutant 2587 | -8/Materials | Repaired Lgt. EM Pulse Cannon 2587 | -8/Materials | Repaired Med. Laser 2613 | -8/Materials | Repaired Flight Unit 2907 | -8/Materials | Identified exit to Factory 2907 | -8/Materials | Discovered exit to Factory (range 15) 3127 | -8/Materials | Entered Factory 3127 | -7/Factory | Evolved 2 slots: Utility x2 3403 | -7/Factory | Repaired Hvy. EM Pulse Gun 3451 | -7/Factory | Crushed by falling debris 3530 | -7/Factory | Garrison activated, responded to threat 3572 | -7/Factory | Destroyed 8 combat bots 3597 | -7/Factory | Build established: Hacker-Mutant 3722 | -7/Factory | Allied Derelicts emerged from ambush trap array 4514 | -7/Factory | Garrison activated, responded to threat 4642 | -7/Factory | Identified exit to Garrison 4642 | -7/Factory | Entered Garrison 4670 | -7/Garrison | Triggered checkpoint 4689 | -7/Garrison | Crushed by falling debris 4699 | -7/Garrison | Crushed by falling debris 4730 | -7/Garrison | Lost 6 parts (1p5u) 4828 | -7/Garrison | Triggered checkpoint 4829 | -7/Garrison | Triggered checkpoint 4954 | -7/Garrison | Triggered checkpoint 5128 | -7/Garrison | Build established: Scavenger-Mutant 5188 | -7/Garrison | Triggered checkpoint 5252 | -7/Garrison | Lost 4 parts (1p2n1w) 5316 | -7/Garrison | Triggered checkpoint 5329 | -7/Garrison | Identified exit to Factory 5329 | -7/Garrison | Discovered exit to Factory (range 10) 5340 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5508 | -7/Garrison | Triggered checkpoint 5585 | -7/Garrison | Discovered exit to Factory (range 10) 5596 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5646 | -7/Garrison | Triggered checkpoint 5746 | -7/Garrison | Triggered checkpoint 6136 | -7/Garrison | Learned Factory security intel 6166 | -7/Garrison | Installed Relay Interface Framework 6201 | -7/Garrison | Found embedded Infiltrators 6340 | -7/Garrison | Discovered exit to Factory (range 10) 6359 | -7/Garrison | Entered Factory 6359 | -7/Factory | Accompanied by 2 allies 6855 | -7/Factory | Garrison activated, responded to threat 7130 | -7/Factory | Identified exit to Factory 7130 | -7/Factory | Discovered exit to Factory (range 6) 7143 | -7/Factory | Entered another Factory area 7143 | -6/Factory | Accompanied by 1 ally 7143 | -6/Factory | Evolved 2 slots: Weapon x2 7371 | -6/Factory | Fabricated Hvy. Ion Cannon? 7434 | -6/Factory | Build established: Scavenger-Tank 7498 | -6/Factory | Fabricated Hvy. Ion Cannon? 8296 | -6/Factory | Sucked down chute 8296 | -6/Factory | Entered Waste 8297 | -6/Waste | Met a frightened Derelict 8300 | -6/Waste | Spotted C-40 Crusher 8311 | -6/Waste | EMP discharged 8322 | -6/Waste | Destroyed C-40 Crusher 8366 | -6/Waste | Spotted C-40 Crusher 8369 | -6/Waste | Destroyed C-40 Crusher 8370 | -6/Waste | Spotted C-40 Crusher 8397 | -6/Waste | Destroyed C-40 Crusher 8411 | -6/Waste | EMP discharged 8413 | -6/Waste | System corruption reached 10% 8485 | -6/Waste | Spotted C-40 Crusher 8497 | -6/Waste | Spotted C-40 Crusher 8500 | -6/Waste | Destroyed C-40 Crusher 8511 | -6/Waste | EMP discharged 8518 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8521 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8523 | -6/Waste | Spotted C-40 Crusher 8524 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8524 | -6/Waste | Destroyed C-40 Crusher 8538 | -6/Waste | Destroyed C-40 Crusher 8555 | -6/Waste | Lost 3 parts (1p2u) 8594 | -6/Waste | Identified exit to Factory 8594 | -6/Waste | Discovered exit to Factory (range 12) 8611 | -6/Waste | EMP discharged 8618 | -6/Waste | Entered Factory 9116 | -6/Factory | Fabricated Hvy. Ion Cannon? 9711 | -6/Factory | Build established: Hacker-Tank 9999 | -6/Factory | Cargo convoy interrupted 10347 | -6/Factory | Identified exit to Lower Caves 10347 | -6/Factory | Discovered exit to Lower Caves (range 13) 11093 | -6/Factory | Repaired Lgt. Quantum Reactor 11386 | -6/Factory | Discovered exit to Lower Caves (range 7) 11536 | -6/Factory | Identified exit to Extension 11536 | -6/Factory | Discovered exit to Extension (range 12) 11549 | -6/Factory | Entered Extension 11608 | -6/Extension | Rescued A7 11633 | -6/Extension | Rescued a captive Derelict 11663 | -6/Extension | Rescued a captive Derelict 11752 | -6/Extension | Identified exit to Cetus 11774 | -6/Extension | Rescued a captive Derelict 11789 | -6/Extension | Rescued a captive Derelict 11790 | -6/Extension | Rescued a captive Derelict 11835 | -6/Extension | Spotted B-75 Beast 11845 | -6/Extension | Spotted B-75 Beast 11866 | -6/Extension | Allies destroyed B-75 Beast 11884 | -6/Extension | Destroyed B-75 Beast 11917 | -6/Extension | Identified exit to Factory 11917 | -6/Extension | Discovered exit to Factory (range 3) 12111 | -6/Extension | Entered Factory 12111 | -5/Factory | Accompanied by 5 allies (A7) 12111 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12146 | -5/Factory | Garrison activated, responded to threat 12347 | -5/Factory | Spotted B-75 Beast 12360 | -5/Factory | Destroyed B-75 Beast 12409 | -5/Factory | Build established: Scavenger-Tank 12411 | -5/Factory | First assault squad dispatched 12432 | -5/Factory | Identified exit to Upper Caves 12432 | -5/Factory | Discovered exit to Upper Caves (range 4) 12434 | -5/Factory | Identified exit to Factory 12434 | -5/Factory | Discovered exit to Factory (range 8) 12443 | -5/Factory | Entered Upper Caves 12443 | -5/Upper Caves | Accompanied by 3 allies 12664 | -5/Upper Caves | Spotted B-75 Beast 12676 | -5/Upper Caves | Allies destroyed B-75 Beast 12895 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13274 | -5/Upper Caves | Identified exit to Upper Caves 13274 | -5/Upper Caves | Discovered exit to Upper Caves (range 13) 13301 | -5/Upper Caves | Entered another Upper Caves area 13301 | -5/Upper Caves | Accompanied by 2 allies 13302 | -5/Upper Caves | Identified exit to Warlord 13308 | -5/Upper Caves | Encountered a Warlord checkpoint 13777 | -5/Upper Caves | Entered Warlord 13777 | -5/Warlord | Accompanied by 2 allies 13837 | -5/Warlord | Identified exit to Proximity Caves 13837 | -5/Warlord | Discovered exit to Proximity Caves (range 14) 13980 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 13980 | -5/Warlord | Attacked by Warlord forces 13993 | -5/Warlord | Spotted 0P-C3G(B) 13993 | -5/Warlord | Spotted FZ-P2K(B) 14107 | -5/Warlord | Entered Proximity Caves 14180 | -4/Proximity Caves | Spotter reported a threat 14182 | -4/Proximity Caves | Spotter reported a threat 14250 | -4/Proximity Caves | Attracted the attention of an 0b10 base 14302 | -4/Proximity Caves | Destroyed 7 combat bots 14774 | -4/Proximity Caves | Discovered exit to Factory (range 7) 14780 | -4/Proximity Caves | Entered Factory 14780 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14939 | -4/Factory | Repaired Neutrino Core 14987 | -4/Factory | Spotted B-86 Titan 14993 | -4/Factory | Destroyed B-86 Titan 15172 | -4/Factory | Identified exit to Upper Caves 15172 | -4/Factory | Discovered exit to Upper Caves (range 4) 15444 | -4/Factory | Discovered exit to Upper Caves (range 11) 15590 | -4/Factory | Spotted B-86 Titan 15606 | -4/Factory | Destroyed B-86 Titan 15659 | -4/Factory | Identified exit to Research 15659 | -4/Factory | Discovered exit to Research (range 15) 15714 | -4/Factory | Entered Research 15714 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16011 | -3/Research | Build established: Generator-Tank 16858 | -3/Research | Identified exit to Quarantine 16858 | -3/Research | Discovered exit to Quarantine (range 13) 16858 | -3/Research | Spotted B-90 Cyclops 16863 | -3/Research | Destroyed B-90 Cyclops 16899 | -3/Research | Entered Quarantine 17241 | -3/Quarantine | System corruption reached 10% 17311 | -3/Quarantine | Lost 3 parts (2u1w) 17420 | -3/Quarantine | Repaired Lgt. Antimatter Reactor 17462 | -3/Quarantine | Identified exit to Garrison 17462 | -3/Quarantine | Entered Garrison 17486 | -3/Garrison | Triggered checkpoint 17557 | -3/Garrison | Build established: Hacker-Skirmisher 17659 | -3/Garrison | Spotted B-86 Titan 17660 | -3/Garrison | Triggered checkpoint 17663 | -3/Garrison | Triggered checkpoint 17667 | -3/Garrison | Destroyed B-86 Titan 17726 | -3/Garrison | Core integrity fell below 50% 17759 | -3/Garrison | Core integrity fell below 20% 17802 | -3/Garrison | Triggered checkpoint 17803 | -3/Garrison | Lost 22 parts (4p4n7u7w) 17898 | -3/Garrison | Triggered checkpoint 18122 | -3/Garrison | Triggered checkpoint 18151 | -3/Garrison | Identified exit to Section 7 18151 | -3/Garrison | Discovered exit to Section 7 (range 14) 18181 | -3/Garrison | Rescued a captive Derelict 18214 | -3/Garrison | Rescued a captive Derelict 18228 | -3/Garrison | Entered Section 7 18246 | -3/Section 7 | Build established: Scavenger-Tank 18265 | -3/Section 7 | Spotted S7 Guard 18317 | -3/Section 7 | Scanned by Researcher 18357 | -3/Section 7 | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Hvy. Treads destroyed. Slug penetrates Wall. Extracted schematic archive: Hvy. Antimatter Reactor. Slug penetrates Wall. Suspension Chamber breached. Extracted schematic archive: Diametric Drive. Sml. Battery destroyed. System corrupted: Component data lost. Critical hit (Meltdown: +240). Med. Treads destroyed. Critical hit (Burn: +37). S7 Guard suffers critical hit (Destroy). Suspension Chamber breached. Adv. Heat Sink destroyed. Hvy. Machine Gun destroyed. Slug penetrates Wall. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ??????????????????????# #??? ??????????????? | | +?????????????????????# #??? #?????????????? | | #?????????????????????# #?? #?????????????? | | #?????????????????????# ### ###???????????? | | #?????????????????????# ???????????? | | #?????????????+???????# ??????????? | | #????????????? ???????# [ ??????????? | | #????????????# #??????#! ???????????? | | #????????????# #??????# ^!! ????????????? | | #????????????# #??????# !! """?????????????? | | #????????????# #??????# """?????????????? | | ##### ???# #??????# """""""?????????? | | ?????# #??????# ????????? | | #????????????# ########% """?????????????? | | #????????????# u ### """?????????????? | | #????????????# #########/#####???""?????????????? | | #######???????# # Yg% #??????????????????? | | #???????# # g #??????????????????? | | """ #???????# # % #??????????????????? | | """ #???????# # #??????????????????? | | """ %#???????# # """ % #??????????????????? | | """ #???????# # " " % #??????????????????? | | """ ######### # """"! #??????????????????? | | """ / # $%@ " #??????????????????? | | """ ###"T###### $ !" #??????????????????? | | #?#""#????# "" " #??????????????????? | | #?####????# #??????????????????? | | #######?????????###############??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 130 Energy Generation 79 Energy Capacity 825 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 80 Recoil Reduction 5 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 34 Item Schematics ----------------- Hvy. Ion Cannon | -7/Factory | Scanalyzed Imp. Core Shielding | -6/Factory | Scanalyzed Antimatter Reactor | -6/Extension | Hacked Imp. Coolant Injector | -5/Factory | Hacked Nova Cannon | -3/Quarantine | Scanalyzed Hvy. Antimatter Reactor | -3/Section 7 | Archive Diametric Drive | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Hvy. Ion Cannon | x2 | -6/Factory Hvy. Ion Cannon | x2 | -6/Factory Hvy. Ion Cannon | x2 | -6/Factory Repaired ---------- Lgt. Armor Plating | 35% | -10/Materials Flight Unit | 60% | -8/Materials Hvy. EM Pulse Gun | 10% | -7/Factory Lgt. Quantum Reactor | 10% | -6/Factory Neutrino Core | 8% | -4/Factory Lgt. Antimatter Reactor | 18% | -3/Quarantine Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 5k Club A Problem For Future Me Analysis Probe Backstab Botjacking Bumper Bots Can't Touch This Construction Begets Destruction Crack Shot DIY Cooler Dangerous Findings Dodgeball, But With Guns Dynamic Key Everything Is Under Control First Step to Greatness Fitting Room For Emergencies Only Giant Slayer GoHome() Heavy Suspicion Hey, That's Mine! Hot Stuff Hydra I Have A Map? I'm Back, Baby! It's Just You Jackpot Join The Dark Side Just What I Needed Knowing Is Half The Battle Let Me Out Of Here Let's See Who's Tougher Librarian Look Less Dangerous Next Time Loot Pinata Made in Tau Ceti IV Maximum Efficiency More Power To You Novice Programmer One Hack Too Far Organ Harvest Overwhelming Part-time Mechanic Please Form A Line Power Corrupts Prison Break Prolific Hacker Pyromaniac Remodeling Resistances Are Futile Respectable Loadout Serviceable Loadout Shopping List Signature Confirmed Significant Disruption Storm Trooper System Compromised That Tickles The More The Merrier There's More Where That Came From Tourist Troublemaker Uninvited Guest Unlikely Earthworm Well Done Challenges ------------ None Game ------ Seed LatentThermicMegashotty Manual? 0 Play Time 05:38:36 Cumulative 5.6 hours Start 2025.12.07 @ 15:21:25 End 2025.12.09 @ 02:29:55 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 72bbfaf8-de5c-4e86-b347-40bb04aa0b21