Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.19 @ 19:59:08 Player: Ms. V3-11A Result: Destroyed self with Ragnarok Missile Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (260) 1300 Value Destroyed (10564) 10564 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1108) 1108 TOTAL SCORE: 17912 Bonus ------- High Alert Combat Kills 868 Follower Combat Kills 40 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 17/300 Energy 263/290 System Corruption 21% Temperature Cool (13) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (10) ----- High-capacity Storage Unit Machine Analyzer Spectral Analyzer Hacking Suite > --- WEAPON (3) ------- Precision Phase Gun Ragnarok Missile Launcher > --- INVENTORY (20) --- Carbon-fiber Leg Armored Leg Experimental Cooling System Experimental Cooling System High-capacity Storage Unit High-capacity Matter Pod (0) Compact Matter Pod (0) Spectral Analyzer Experimental Shield Generator Experimental Hacking Suite Improved Component Analysis Suite Advanced System Restoration Module Improved Recalibrator Mass Driver Ragnarok Missile Launcher Guided Micro-nuke Launcher CPS Tube (2) Gamma Bomb Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Improved Target Analyzer Improved Target Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Wave Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Titanium Leg Armored Leg Armored Leg Armored Leg High-capacity Storage Unit High-capacity Matter Pod Compact Matter Pod Hardened Medium Armor Plating Advanced System Restoration Module Improved Recalibrator Pulse Rifle Wave Gun Long-range Proton Cannon Shock Bomb Launcher Improved Grenade Launcher CPS Tube CPS Tube Gamma Bomb Trap [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Improved Grenade Launcher Special Weapon CPS Tube Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 2 2 . . . . . 4 Power 1 | . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . 1 2 1 . . . . . 4 Weapon 1 | . . 1 . . . . . . . . Parts Attached 138 | . 4 15 29 4 22 6 3 4 5 46 Power 19 | . 1 2 1 1 6 . . 1 1 6 Engine 14 | . 1 2 . 1 5 . . 1 . 4 Core 4 | . . . 1 . . . . . 1 2 Reactor 1 | . . . . . 1 . . . . . Propulsion 24 | . . 3 6 . 2 2 . 1 2 8 Treads . | . . . . . . . . . . . Leg 24 | . . 3 6 . 2 2 . 1 2 8 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 48 | . 1 5 13 2 4 2 2 1 . 18 Device 13 | . . 1 4 . . . 2 . . 6 Storage 2 | . 1 . 1 . . . . . . . Processor 9 | . . . 2 1 . . . . . 6 Hackware 4 | . . . 1 . 1 1 . . . 1 Protection 20 | . . 4 5 1 3 1 . 1 . 5 Artifact . | . . . . . . . . . . . Weapon 47 | . 2 5 9 1 10 2 1 1 2 14 Energy Gun 11 | . 1 2 . . 1 1 1 . 2 3 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 26 | . 1 3 7 1 9 . . 1 . 4 Ballistic Cannon 3 | . . . . . . . . . . 3 Launcher 4 | . . . 1 . . 1 . . . 2 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 1 . . 8 Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . 1 . . Parts Lost 62 | . 1 . 7 . 4 6 2 1 . 41 Power 11 | . . . . . 1 1 . 1 . 8 Propulsion 7 | . . . 1 . . 2 . . . 4 Utility 25 | . . . 3 . 1 3 1 . . 17 Weapon 19 | . 1 . 3 . 2 . 1 . . 12 Highest Loss Streak 13 | . 1 . 4 . 1 3 2 1 . 13 To Critical Strikes 3 | . . . . . . . . . . 3 Average Backups 16 | 5 5 12 16 19 19 18 17 18 19 17 Power 1 | 1 1 1 2 1 . . . . . . Propulsion 3 | 3 1 1 2 3 3 3 4 4 4 3 Utility 6 | . 1 3 6 8 9 8 7 7 8 6 Weapon 5 | 1 1 5 5 7 6 5 5 7 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 37 | . 3 2 9 . 4 1 . . . 18 Power 2 | . 2 . . . . . . . . . Propulsion 8 | . . 2 3 . . . . . . 3 Utility 19 | . 1 . 4 . 1 1 . . . 12 Weapon 7 | . . . 2 . 3 . . . . 2 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 99 99 99 97 92 92 97 100 82 Engine 8 | . 14 11 4 7 9 7 15 14 14 4 Core 1 | . . . 4 7 2 . . . . 2 Leg 16 | . 28 22 17 15 15 15 15 15 15 10 Device 9 | . . 8 11 7 7 7 7 15 15 8 Storage 9 | . 27 13 9 7 7 7 7 7 7 5 Processor 8 | . . . 12 14 7 7 7 7 7 15 Hackware 5 | . . . 2 7 11 12 7 7 7 10 Protection 7 | . . 10 8 7 7 5 7 7 7 5 Energy Gun 5 | . 13 8 . . 1 . 9 15 15 4 Ballistic Gun 17 | . 14 24 26 23 21 22 11 5 7 7 Peak Build Rating 83 | 6 8 22 40 49 62 62 53 57 59 83 Average Rating 43 | 6 7 18 35 47 54 56 52 56 56 65 On Entrance 37 | 6 6 8 21 40 49 62 52 53 57 56 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 95 | 11 34 45 59 68 82 82 78 78 78 95 Greatest Support 40 | 20 20 20 40 40 40 40 40 40 38 40 Greatest Overweight (x) 4 | . 1 2 3 1 2 2 1 2 2 4 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 14 15 17 20 20 20 20 20 20 20 Most Carried 20 | 5 11 15 20 20 20 20 20 20 20 20 Average Carried 16 | 4 5 12 16 19 19 19 18 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 3 11 14 20 20 20 18 18 20 20 19 Class Distribution -------------------- 39% | Scavenger-Tank 10% | Tank 10% | Gunner 8% | Hacker-Gunner 8% | Mutant 6% | Skirmisher 6% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -7/Recycling Scavenger-Tank | -7/Scraptown Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Scr Fac Matter Collected 7496 | 200 277 593 2048 . 1367 461 265 190 30 2065 Remotely . | . . . . . . . . . . . Salvage Created 10466 | . 313 1603 2581 69 1482 600 498 137 . 3183 Parts 579 | . 20 111 151 4 80 28 24 8 . 153 Haulers Intercepted 11 | . 1 4 1 . . 2 1 . . 2 Recyclers Shooed 12 | . . 1 . . . . 1 1 . 9 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Scr Fac Combat Hostiles Destroyed 209 | . 10 37 44 1 30 12 10 2 . 63 Guns 170 | . 6 35 41 1 30 9 10 2 . 36 Cannons 19 | . . . . . . . . . . 19 AOE 20 | . 4 2 3 . . 3 . . . 8 Classes Destroyed 17 | . 3 4 5 . 3 1 . . . 1 Worker 12 | . . 1 3 . . 1 . . . 7 Builder 8 | . . . 2 . . . . . . 6 Hauler 11 | . 1 4 1 . . 2 1 . . 2 Recycler 4 | . . . 1 . . . . . . 3 Mechanic 6 | . . 1 2 . 2 . . . . 1 Operator 5 | . . . 3 . . 1 . . . 1 Watcher 5 | . . 2 3 . . . . . . . Swarmer 46 | . 6 10 3 . 10 . . . . 17 Grunt 93 | . 4 19 29 . 5 7 7 . . 22 Brawler 4 | . . . 1 . 2 . . . . 1 Duelist 2 | . . . 1 . . . . . . 1 Protector 2 | . . . . . . 1 . . . 1 Sentry 35 | . . 8 10 1 8 2 2 2 . 2 Specialist 5 | . . . . . 2 . . . . 3 Hunter 8 | . . . . . 2 . . . . 6 Programmer 13 | . . . . . 1 2 1 . . 9 Heavy 1 | . . . . . . . . . . 1 Best Kill Streak 10 | . 3 6 10 1 6 3 5 1 . 10 Combat Bots Only 8 | . 3 6 6 1 6 3 4 1 . 8 Max Kills in Single Turn 3 | . 2 3 2 1 2 2 2 1 . 3 Gunslinging 2 | . 1 2 . . 1 . 1 . . 1 Exploded 2 | . 2 1 2 . . 2 . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Scr Fac Hostile Shots Fired 1781 | . 56 121 266 27 401 120 162 27 . 601 Missed 595 | . 14 32 70 11 132 41 83 10 . 202 Hits 1186 | . 42 89 196 16 269 79 79 17 . 399 Melee 11 | . . . 4 . . 3 . . . 4 Projectile 1175 | . 42 89 192 16 269 76 79 17 . 395 AOE 4 | . 1 . 2 . . . . . . 1 Critical Strikes 39 | . 1 1 9 . 2 4 . . . 22 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 13820 | . 350 764 2373 90 1945 910 637 94 . 6657 Core 1908 | . 87 87 269 8 242 106 97 8 . 1004 Absorbed by Shields 47 | . . . . . 47 . . . . . Redirected to Shielding 16 | . . 16 . . . . . . . . Ignored by Resistances 4044 | . 114 230 679 29 642 265 201 33 . 1851 Regen/Repaired (Parts) 532 | . . 112 420 . . . . . . . Core Remaining (%) 65 | 100 65 78 51 . . . . . 34 . Volleys Fired 586 | . 37 63 129 3 106 33 20 6 . 189 Largest 3 | . 2 3 3 3 3 3 3 2 . 3 Hottest 177 | . 60 125 73 71 126 143 168 135 . 177 Shots Fired 1463 | . 70 188 374 9 291 91 55 13 . 372 Gun 1364 | . 70 188 370 9 291 87 55 13 . 281 Cannon 76 | . . . . . . . . . . 76 Launcher 21 | . . . 4 . . 4 . . . 13 Special 2 | . . . . . . . . . . 2 Kinetic 1200 | . 37 131 370 9 277 80 23 . . 273 Thermal 144 | . . 28 . . . 7 20 6 . 83 Explosive 16 | . . . . . . 4 . . . 12 Electromagnetic 101 | . 33 29 4 . 14 . 12 7 . 2 Robot Hit Streak 32 | . 12 25 28 15 32 21 26 13 . 24 Robot Miss Streak 5 | . 4 3 2 . 4 4 1 1 . 5 Penetration Max 1 | . . . . . 1 1 1 . . 1 Secondary Targets 46 | . 2 10 11 . 9 1 3 . . 10 Max Gunslinging Chain 2 | . 1 2 1 . 1 1 1 . . 1 Shots Hit Robots 1072 | . 47 134 300 7 157 57 49 11 . 310 Core Hits 600 | . 18 103 123 3 82 42 38 9 . 182 Critical Kills 9 | . . 1 1 . 1 . . . . 6 Critical Parts Destroyed 10 | . . . . . 2 1 1 . . 6 Critical Strikes 48 | . . 3 1 . 3 1 1 . . 39 Burn 9 | . . . . . . . . . . 9 Destroy 19 | . . 1 1 . 3 1 1 . . 12 Blast 17 | . . . . . . . . . . 17 Corrupt 3 | . . 2 . . . . . . . 1 Melee Attacks 1 | . . . 1 . . . . . . . Impact 1 | . . . 1 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 25139 | . 750 2170 4991 102 2823 2092 1200 263 . 10748 Guns 18206 | . 499 2063 4702 102 2823 1350 1186 263 . 5218 Cannons 3430 | . . . . . . . . . . 3430 Explosions 3436 | . 251 94 282 . . 715 . . . 2094 Melee . | . . . . . . . . . . . Ramming 67 | . . 13 7 . . 27 14 . . 6 Kinetic 17673 | . 223 1319 4702 102 2652 1295 448 . . 6932 Thermal 3358 | . 208 557 . . . 55 567 157 . 1814 Explosive 2564 | . . . . . . 715 . . . 1849 Electromagnetic 1477 | . 319 281 282 . 171 . 171 106 . 147 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . 1 . . . 1 7 9 10 . 21 Average Corruption 4 | . 1 . . . 1 3 8 9 . 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 127 | . 3 . . . 19 10 13 28 . 54 Message Errors 33 | . . . . . 5 4 2 7 . 15 Matter Fused 27 | . . . . . 7 2 1 7 . 10 Heat Flow Errors 16 | . . . . . 1 . 5 6 . 4 Energy Discharges 12 | . 2 . . . . 2 . . . 8 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 18 | . . . . . 4 1 4 6 . 3 Data Loss (major) 5 | . 1 . . . 1 1 . 1 . 1 Misfires 6 | . . . . . . . 1 1 . 4 Alerts 5 | . . . . . 1 . . . . 4 Weapon Failures 4 | . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 306 | . 25 . 5 . . . . . . 276 Projectiles 82 | . . . . . . . . . . 82 Explosions 224 | . 25 . 5 . . . . . . 194 Melee . | . . . . . . . . . . . Knockbacks 29 | . . . . . . . . . . 29 Impact . | . . . . . . . . . . . Kinetic 22 | . . . . . . . . . . 22 Secondary 7 | . . . . . . . . . . 7 Self-Inflicted Damage 337 | . 28 . . . . . . . . 309 Shots 6 | . 1 . . . . . . . . 5 Rammed . | . . . . . . . . . . . Targets Rammed 8 | . . 2 1 . . 3 1 . . 1 Kicked 8 | . . 2 1 . . 3 1 . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 322 | . 79 322 44 12 96 215 257 262 . 219 Average Temperature 56 | . 25 79 7 8 37 75 83 73 . 44 Received Heat Transfer 4305 | . 165 336 1458 36 636 396 231 36 . 1011 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . 1 . . . 1 . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | . . . . . . . 2 . . 10 Heat Transferred 6050 | . 250 630 . . . 125 1275 350 . 3420 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 3 2 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Scr Fac Maximum Alert Level 5 | . . 1 . . 5 3 2 . . 3 Low Security (%) 61 | 100 100 69 100 100 9 . 5 100 . 42 Level 1 12 | . . 30 . . 10 . 30 . . 34 Level 2 16 | . . . . . 26 92 63 . . 20 Level 3 5 | . . . . . 23 7 . . . 3 Level 4 5 | . . . . . 29 . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1613 | . 194 288 174 30 1613 733 514 169 . 721 Initial 733 | . . . 55 . . 733 202 159 . . Average 268 | . 41 126 37 5 791 624 415 60 . 258 Influence Increases 7738 | . 381 1100 1256 30 1693 357 502 223 . 2196 Destroy 0b10 Robot/C 4160 | . 200 740 880 20 620 220 200 40 . 1240 Destroy 0b10 Robot/NC 270 | . 5 40 75 . 15 25 5 . . 105 Destroy Leader 842 | . 42 192 218 10 40 54 52 . . 234 Allied During Kill 4 | . . . . . 4 . . . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . Successful Hack 164 | . 21 50 10 . 10 18 22 33 . . Select Force Hacks 210 | . . 30 30 . . . . 150 . . Disable Machine 243 | . 18 . 9 . 63 18 18 . . 117 Anti-Garrison Action 1250 | . . . . . 850 . 200 . . 200 Destroy Structure 360 | . 5 3 4 . 91 12 5 . . 240 Lose Combat Pursuer 225 | . 90 45 30 . . . . . . 60 Influence Decreases 7015 | . 381 944 1412 30 80 1450 538 707 . 1473 Entered New Map 1624 | . . . 101 . . 880 318 325 . . Time Decay 4667 | . 371 944 1261 30 . 510 200 292 . 1059 Lost Part 595 | . 10 . 50 . 40 60 20 10 . 405 Lost Ally 49 | . . . . . 40 . . . . 9 Purge Threat 80 | . . . . . . . . 80 . . Squads Dispatched 35 | . 1 4 6 . . 5 4 . . 15 Investigation 10 | . 1 4 2 . . . 2 . . 1 Extermination 6 | . . . . . . 2 1 . . 3 Reinforcement 14 | . . . 4 . . 2 . . . 8 Assault 2 | . . . . . . 1 1 . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . 2 Haulers Reinforced 3 | . . . . . . 1 . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Scr Fac Distress Signals 17 | . 1 5 5 . . 1 . . . 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 312 | . 31 56 69 1 35 19 13 2 . 86 Peak Tracking Total 9 | . 6 5 6 1 4 5 4 1 . 9 Tactical Retreats 9 | . 2 2 2 . . . . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Scr Fac Traps Triggered 11 | . 1 1 . . 7 . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . Installed 12 | . . . . . 11 1 . . . . Triggered 1 | . . . . . . 1 . . . . Most Traps Carried 2 | . . . . . 2 2 1 1 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Scr Fac Machines Disabled 33 | . 2 . 1 . 13 2 2 . . 13 Max in Single Turn 4 | . 1 . 1 . 1 1 1 . . 4 Garrison Access 3 | . . . 1 . . . 1 . . 1 Garrison Relay 4 | . . . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Scr Fac Machines Accessed 70 | . 7 13 15 1 2 5 7 11 1 8 Terminals 48 | . 7 10 9 . 2 4 6 6 . 4 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . 2 2 . . . . . . 1 Recycling Units 6 | . . . 1 . . . . 5 . . Scanalyzers 6 | . . 1 2 . . 1 . . . 2 Garrison Access 4 | . . . 1 1 . . 1 . . 1 Total Hacks 199 | . 30 40 47 1 5 12 18 28 1 17 Successful 123 | . 19 26 32 1 1 7 8 19 1 9 Failed 73 | . 11 13 14 . 4 5 10 9 . 7 Catastrophic 7 | . 2 1 . . . . 2 1 . 1 Database Lockouts 3 | . . 1 1 . . . . . . 1 Manual 113 | . 17 24 24 . . 11 13 17 . 7 Terminals 151 | . 30 30 27 . 5 11 17 22 . 9 Fabricators . | . . . . . . . . . . . Repair Stations 16 | . . 5 9 . . . . . . 2 Recycling Units 8 | . . . 2 . . . . 6 . . Scanalyzers 19 | . . 5 8 . . 1 . . . 5 Garrison Access 4 | . . . 1 1 . . 1 . . 1 Terminal Hacks 46 | . 11 10 7 . 1 2 2 10 1 2 Record 1 | . . . . . . . . . 1 . Part Schematic 3 | . . . . . . . . 3 . . Robot Schematic 1 | . . . . . . . . 1 . . Robot Analysis 5 | . 1 2 . . . . . 2 . . Prototype ID Bank 11 | . 4 5 1 . . . . 1 . . Open Door 2 | . . . . . . . 2 . . . Branch Access Points 5 | . 1 1 2 . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 5 | . 1 1 1 . . 1 . . . 1 Unreport Threat 2 | . . . . . . . . 2 . . Disarm Traps 1 | . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . 1 . . Zone Layout 4 | . 1 1 1 . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 13 | . . 4 8 . . . . . . 1 Scan Component 6 | . . 2 4 . . . . . . . Repair 6 | . . 2 4 . . . . . . . Refit 1 | . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 12 | . . 3 6 . . . . . . 3 Insert Component 4 | . . 2 2 . . . . . . . Analyze 4 | . . 1 3 . . . . . . . Retrieve Study 4 | . . . 1 . . . . . . 3 Garrison Access Hacks 2 | . . . 1 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 49 | . 8 9 9 . . 5 6 9 . 3 Terminals 38 | . 8 7 7 . . 5 5 4 . 2 Botnet 16 | . 3 2 2 . . 1 3 3 . 2 Skim 22 | . 5 5 5 . . 4 2 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . . . Patch 2 | . . 1 1 . . . . . . . Recycling Units 5 | . . . . . . . . 5 . . Tunnel 5 | . . . . . . . . 5 . . Scanalyzers 2 | . . 1 1 . . . . . . . Extract 2 | . . 1 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 Jam 2 | . . . . . . . 1 . . 1 Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 50 | . 6 11 10 1 2 5 4 5 . 6 Full Trace Events 3 | . 1 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . 2 3 . . . . 3 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . . . . 3 Parts Repaired 6 | . . 2 4 . . . . . . . Time 227 | . . 62 165 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . Parts Scanalyzed 3 | . . 1 2 . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 15 | . . . . . 15 . . . . . Machine Destruction 15 | . . . . . 15 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . 2 . . . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Scr Fac Total Allies 3 | . . . . . 2 . . . . 1 Largest Group 2 | . . . . . 2 . . . . 1 Highest-Rated Group 49 | . . . . . 48 . . . . 49 Highest-Rated Ally 49 | . . . . . 32 . . . . 49 Initial Warlord ECA Mod 8 | . . . . . . 8 8 8 8 6 Total Orders . | . . . . . . . . . . . Ally Attacks 18 | . . . . . 14 . . . . 4 Total Damage 599 | . . . . . 464 . . . . 135 Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Scr Fac Active Infowar (turns) 10475 | . . . 1241 160 2564 1025 416 861 1774 2434 Optics 254 | . . . . . . . . . . 254 Sensors 1241 | . . . 1241 . . . . . . . Machine Analysis 9234 | . . . . 160 2564 1025 416 861 1774 2434 Robot Analysis Total 5 | . 1 2 . . . . . 2 . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Scr Fac Turns Passed 16654 | 2 1329 2041 4039 169 2564 1025 416 861 1774 2434 Spaces Moved 6140 | 1 611 675 1476 71 1000 363 170 396 653 724 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 6140 | 1 611 675 1476 71 1000 363 170 396 653 724 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 190 130 200 190 200 200 200 265 175 Average Speed 224 | 120 188 248 212 200 216 235 200 207 269 236 Slowest Speed 385 | 120 190 260 330 200 260 270 200 265 270 385 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 2 99 61 95 3 98 9 28 87 50 22 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 11 | . 1 4 1 . . . . 5 . . Known Exits Taken 7 | . 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . Scrap Searched 1 | . . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 190 | . 3 1 . . 7 12 5 . . 162 Melee . | . . . . . . . . . . . Projectile 52 | . . . . . 6 5 5 . . 36 AOE 137 | . 3 1 . . . 7 . . . 126 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Rec Scr Fac Total 7939 | 3 728 893 2134 94 1199 463 199 424 670 1132 Wait 810 | . 63 115 444 12 6 47 4 17 . 102 Move 6128 | . 610 674 1475 70 997 362 169 395 652 724 Hop . | . . . . . . . . . . . Pick Up 91 | . 11 12 19 2 11 4 1 1 2 28 Fast Attach 50 | . 1 2 9 . 5 2 1 2 4 24 Attach 51 | . 2 3 4 2 6 5 2 . . 27 Detach 11 | . . . . . 2 1 1 . . 7 Swap 71 | . 1 11 24 3 15 2 . 2 3 10 Drop 105 | 3 3 11 28 2 26 3 . 1 9 19 Fire 586 | . 37 63 129 3 106 33 20 6 . 189 Melee 1 | . . . 1 . . . . . . . Ram . | . . . . . . . . . . . Kick 8 | . . 2 1 . . 3 1 . . 1 Crush . | . . . . . . . . . . . Escape Stasis 12 | . . . . . 12 . . . . . Rewire 3 | . . . . . 2 . . . . 1 Trap 12 | . . . . . 11 1 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 564 | -10/Materials | Identified exit to Mines 564 | -10/Materials | Discovered new exit (range 15) 702 | -10/Materials | Discovered new exit (range 10) 867 | -10/Materials | Learned location of Mines (-9) 912 | -10/Materials | Learned location of 1 exit from Recycling 946 | -10/Materials | Learned location of 1 exit from Storage 971 | -10/Materials | Loaded intel: 11 interactive machine locations 986 | -10/Materials | Identified exit to Materials 990 | -10/Materials | Learned 4 Subcaves zone layouts 1031 | -10/Materials | Loaded intel: 17 trap records 1069 | -10/Materials | Learned location of 2 exits from Materials 1332 | -10/Materials | Entered another Materials area 1332 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1333 | -9/Materials | Identified exit to Materials 1406 | -9/Materials | Repaired Corrupted Aluminum Leg 1633 | -9/Materials | Build established: Tank 1788 | -9/Materials | Discovered new exit (range 7) 2745 | -9/Materials | Identified exit to Mines 2858 | -9/Materials | Learned location of Recycling (-7) 2873 | -9/Materials | Learned location of Storage (-7) 2879 | -9/Materials | Learned 4 Recycling zone layouts 2885 | -9/Materials | Learned location of 1 exit from Storage 3065 | -9/Materials | Repaired Lgt. Armor Plating 3200 | -9/Materials | Build established: Scavenger-Tank 3328 | -9/Materials | Central database locked down 3373 | -9/Materials | Entered another Materials area 3373 | -8/Materials | Evolved 2 slots: Utility x2 3742 | -8/Materials | Build established: Skirmisher 4011 | -8/Materials | Discovered new exit (range 8) 4171 | -8/Materials | Learned 2 Storage zone layouts 4196 | -8/Materials | Learned 2 Lower Caves zone layouts 4211 | -8/Materials | Learned Factory trap positions 4218 | -8/Materials | Learned Factory stockpile data 4219 | -8/Materials | Learned 2 Storage zone layouts 4222 | -8/Materials | Learned 4 Recycling zone layouts 4230 | -8/Materials | Central database locked down 4234 | -8/Materials | Learned Factory trap positions 4254 | -8/Materials | Learned 2 Storage zone layouts 4696 | -8/Materials | Lost 4 parts (3u1w) 4728 | -8/Materials | Discovered new exit (range 16) 5056 | -8/Materials | Build established: Gunner 5646 | -8/Materials | Discovered new exit (range 16) 5719 | -8/Materials | Repaired Imp. Assault Rifle 6728 | -8/Materials | Build established: Hacker-Gunner 6914 | -8/Materials | Repaired Imp. Titanium Leg 6959 | -8/Materials | Repaired Imp. Titanium Leg 6987 | -8/Materials | Repaired Lgt. Armor Plating 7412 | -8/Materials | Entered Factory 7412 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7413 | -7/Factory | Identified exit to Storage 7414 | -7/Factory | Loaded intel: 106 trap records 7569 | -7/Factory | Identified exit to Garrison 7581 | -7/Factory | Entered Garrison 7659 | -7/Garrison | Triggered checkpoint 7672 | -7/Garrison | Garrison Relay disabled 7807 | -7/Garrison | Triggered checkpoint 7943 | -7/Garrison | Triggered checkpoint 7943 | -7/Garrison | Triggered checkpoint 8035 | -7/Garrison | Triggered checkpoint 8233 | -7/Garrison | Triggered checkpoint 8268 | -7/Garrison | Garrison Relay disabled 8311 | -7/Garrison | Build established: Scavenger-Tank 8348 | -7/Garrison | Discovered new exit (range 12) 8633 | -7/Garrison | Triggered checkpoint 8777 | -7/Garrison | Discovered new exit (range 11) 8787 | -7/Garrison | Triggered checkpoint 8814 | -7/Garrison | Garrison Relay disabled 9179 | -7/Garrison | Triggered checkpoint 9313 | -7/Garrison | Garrison Relay disabled 9528 | -7/Garrison | Discovered new exit (range 13) 9760 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9947 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10145 | -7/Garrison | Entered Factory 10146 | -7/Factory | Loaded intel: 78 trap records 10268 | -7/Factory | Identified exit to Lower Caves 10365 | -7/Factory | Discovered new exit (range 10) 10545 | -7/Factory | First assault squad dispatched 10777 | -7/Factory | Core integrity fell below 50% 10778 | -7/Factory | Build established: Hacker-Tank 10824 | -7/Factory | Lost 3 parts (1p2u) 11170 | -7/Factory | Entered Storage 11171 | -7/Storage | Identified exit to Factory 11171 | -7/Storage | Identified exit to Recycling 11396 | -7/Storage | Build established: Scavenger-Tank 11531 | -7/Storage | Used back door to open Recycling access 11570 | -7/Storage | First assault squad dispatched 11586 | -7/Storage | Entered Recycling 11587 | -7/Recycling | Identified exit to Scraptown 11588 | -7/Recycling | Identified exit to Factory 11776 | -7/Recycling | System corruption reached 10% 12375 | -7/Recycling | Scanned before Scraplab entrance 12415 | -7/Recycling | Entered Scraplab 12447 | -7/Recycling | Entered Scraptown 12447 | -7/Scraptown | System corruption cleaned by C-Scrubber 13005 | -7/Scraptown | Visited Assassins FH 13043 | -7/Scraptown | Visited Awakened 13094 | -7/Scraptown | Visited Spacefarers 13151 | -7/Scraptown | Visited CPS Storage 13703 | -7/Scraptown | Visited Fellowship of the Rings 13784 | -7/Scraptown | Visited Cyclists 13873 | -7/Scraptown | Visited UFD Registry 13927 | -7/Scraptown | Visited Artisan Demo Area 14197 | -7/Scraptown | Discovered exit to Factory (range 7) 14221 | -7/Scraptown | Entered Factory 14221 | -5/Factory | Evolved 4 slots: Utility x4 14626 | -5/Factory | Central database locked down 15036 | -5/Factory | Discovered new exit (range 6) 15212 | -5/Factory | Build established: Scavenger-Gunner 15225 | -5/Factory | Destroyed 8 combat bots 15530 | -5/Factory | Attached CPS modules to H-66 Slayer. 15539 | -5/Factory | System corruption reached 10% 15556 | -5/Factory | Attached CPS modules to H-66 Slayer. 15624 | -5/Factory | Lost 13 parts (3p3u7w) 15813 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 16213 | -5/Factory | Lost 3 parts (1p1n1u) 16276 | -5/Factory | Cargo convoy interrupted 16280 | -5/Factory | Garrison activated, responded to threat 16281 | -5/Factory | Core integrity fell below 50% 16302 | -5/Factory | Found Prototype Launcher 16302 | -5/Factory | Identified Gui. Micro-nuke Launcher 16383 | -5/Factory | Found Prototype Processor 16391 | -5/Factory | Lost 10 parts (2p3n2u3w) 16401 | -5/Factory | Found Prototype Processor 16401 | -5/Factory | Identified Spectral Analyzer (x2) 16434 | -5/Factory | Found Prototype Device 16434 | -5/Factory | Identified Exp. Shield Generator 16439 | -5/Factory | Found Exp. Shield Generator 16466 | -5/Factory | Found Prototype Launcher 16470 | -5/Factory | Found Prototype Launcher 16473 | -5/Factory | Found Prototype Hackware 16568 | -5/Factory | Core integrity fell below 20% 16640 | -5/Factory | Identified Ragnarok Missile Launcher (x2) 16645 | -5/Factory | Lost 8 parts (6u2w) 16655 | -5/Factory | Destroyed self with Ragnarok Missile Launcher Last Messages --------------- 16614_ Exp. Cooling System destroyed. 16614_ Knocked back. 16614_ H-71 Marshal destroyed. 16624_ PCQER7K4L>W1 =V2BS CJ3HTKNT4