Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 15:35:00 Player: CONNOR_M Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (158) 790 Value Destroyed (5764) 5764 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1873) 1873 TOTAL SCORE: 14907 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 491 Follower Combat Kills 82 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 19/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Improved Utility Shielding Improved Hacking Suite Linear Accelerator Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Particle Charger Advanced Particle Charger System Shield > --- WEAPON ----------- Tesla Rifle Hypervelocity Railgun Linear Accelerator > --- INVENTORY -------- Q-thruster [Rating: 91] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Q-thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Flamer Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Res Tes Slots Evolved 14 | . . . . . 4 2 2 2 2 . 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . Utility 8 | . . . . . 2 1 1 2 1 . 1 . Weapon 2 | . . . . . . . 1 . 1 . . . Parts Attached 213 | 7 6 2 1 2 32 26 62 21 10 9 33 2 Power 20 | 1 1 . . . 4 4 4 1 2 . 3 . Engine 7 | 1 1 . . . 3 2 . . . . . . Core 9 | . . . . . 1 2 4 1 1 . . . Reactor 4 | . . . . . . . . . 1 . 3 . Propulsion 46 | 2 1 . . . 9 3 11 4 . 3 12 1 Treads 16 | 2 1 . . . 3 1 5 . . 3 1 . Leg 4 | . . . . . 3 . 1 . . . . . Wheel 15 | . . . . . 3 2 5 4 . . 1 . Hover . | . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . 10 1 Utility 48 | 2 . . 1 . 8 6 14 7 3 . 6 1 Device 21 | 1 . . . . 1 2 5 6 3 . 3 . Storage 9 | 1 . . 1 . 3 . 2 . . . 1 1 Processor 2 | . . . . . . 1 1 . . . . . Hackware 3 | . . . . . . . 1 . . . 2 . Protection 13 | . . . . . 4 3 5 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 99 | 2 4 2 . 2 11 13 33 9 5 6 12 . Energy Gun 23 | . . . . . . 4 12 4 . . 3 . Energy Cannon 12 | . 3 1 . 1 2 . 3 1 . . 1 . Ballistic Gun 10 | 2 . . . . . . 5 . . . 3 . Ballistic Cannon 16 | . . . . . 1 5 3 . 2 2 3 . Launcher 15 | . . 1 . 1 2 . 2 2 2 4 1 . Special Weapon 4 | . 1 . . . 1 . 1 . . . 1 . Impact Weapon 8 | . . . . . 3 4 1 . . . . . Slashing Weapon 11 | . . . . . 2 . 6 2 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 1 Corrupted Parts 4 | . . . . . 1 . 1 . . . 2 . System Corruption 8 | . . . . . 1 . 2 . . . 5 . Parts Lost 84 | . . . . 1 15 6 24 2 7 11 12 6 Power 10 | . . . . . 2 1 2 . 2 2 1 . Propulsion 25 | . . . . 1 5 2 7 . . 2 4 4 Utility 24 | . . . . . 4 1 7 1 4 3 2 2 Weapon 25 | . . . . . 4 2 8 1 1 4 5 . Highest Loss Streak 10 | . . . . 1 5 3 8 1 4 10 5 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 100 100 85 67 89 87 87 72 32 21 18 Engine 4 | . 14 14 14 14 6 7 2 . . . . . Core 5 | . . . . . . 6 9 10 8 2 . . Treads 10 | . 28 28 28 14 6 12 12 2 . . . . Wheel 6 | . . . . . 6 8 7 11 10 3 . . Device 10 | . 14 14 14 14 3 13 8 20 21 11 3 2 Storage 7 | . 14 14 14 14 11 9 6 5 5 2 . 2 Processor 3 | . . . . . . 2 7 5 5 2 . . Hackware 1 | . . . . . . . 1 5 3 . 2 2 Protection 7 | . . . . . 15 11 9 5 2 . . . Energy Gun 3 | . . . . . . 1 6 9 5 1 1 . Energy Cannon 3 | . 13 26 28 26 1 . . . . . . . Ballistic Gun 1 | . 14 . . . . . 2 . . . . . Ballistic Cannon 2 | . . . . . 1 7 3 . 3 3 . . Impact Weapon 1 | . . . . . 5 4 . . . . . . Slashing Weapon 1 | . . . . . 2 . 1 3 3 . . . Naked Turns 131 | . . . . . . . . . . 75 17 39 Heaviest Build 75 | 15 19 19 24 24 44 55 71 66 68 75 50 9 Greatest Support 76 | 40 40 40 40 20 40 32 76 60 56 56 37 27 Greatest Overweight (x) 7 | . . . . 1 7 5 5 2 1 2 4 1 Average Overweight (x) 1 | . . . . 1 1 3 1 . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 15 15 25 15 15 15 15 5 Average Capacity 12 | 7 8 8 8 10 10 15 15 15 15 9 6 5 Most Carried 15 | 5 8 7 8 9 13 15 15 15 15 10 8 5 Average Carried 10 | 3 7 7 7 8 9 14 14 9 11 5 4 4 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 5 5 5 Final Carried 15 | 5 7 7 8 9 13 15 9 14 10 2 5 4 Class Distribution -------------------- 39% | Mutant 17% | Scavenger-Mutant 15% | Assassin 10% | Scavenger-Skirmisher 6% | Scavenger-Assassin 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Assassin | -5/Factory Assassin | -4/Factory Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Res Tes Matter Collected 4632 | 250 250 . . 12 605 472 1924 494 171 192 258 4 Remotely 439 | . . . . . . . . 346 93 . . . Salvage Created 5621 | 14 315 44 . 29 1237 612 1842 549 428 207 344 . Parts 304 | 3 19 1 . 6 36 33 125 28 15 15 23 . Haulers Intercepted 6 | . 1 . . . 1 . 2 1 . . 1 . Recyclers Shooed 3 | . . 1 . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 9 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Res Tes Combat Hostiles Destroyed 113 | . 6 5 . 3 22 12 30 9 11 6 9 . Melee 5 | . . . . . 4 . . . . . 1 . Guns 24 | . 4 . . . . 1 14 3 . . 2 . Cannons 23 | . 1 . . 1 2 9 7 . 1 . 2 . AOE 50 | . 1 5 . 2 10 1 6 6 9 6 4 . Classes Destroyed 16 | 1 2 1 . . 5 2 3 . 1 . 1 . Worker 12 | . . . . . 2 . 6 3 1 . . . Builder 10 | . . . . . . 2 4 3 1 . . . Tunneler 4 | 1 . 1 . . . 1 1 . . . . . Hauler 6 | . 1 . . . 1 . 2 1 . . 1 . Recycler 9 | . . . . . 4 3 1 1 . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 2 | . . . . . . . 2 . . . . . Swarmer 35 | . . 3 . 3 . 4 10 5 . 2 8 . Saboteur 1 | . . . . . . . . . . . 1 . Grunt 45 | . 6 2 . . 16 2 8 2 8 1 . . Brawler 1 | . . . . . . . . . 1 . . . Duelist 2 | . . . . . 1 . 1 . . . . . Sentry 8 | . . . . . 3 2 3 . . . . . Hunter 9 | . . . . . 2 . 3 . 2 2 . . Programmer 12 | . . . . . . 4 5 2 . 1 . . Best Kill Streak 11 | 1 3 6 . 3 6 7 6 5 11 3 4 . Combat Bots Only 9 | . 3 5 . 3 6 4 5 5 9 3 4 . Max Kills in Single Turn 7 | 1 1 2 . 1 3 1 4 3 7 3 3 . Gunslinging . | . . . . . . . . . . . . . Exploded 6 | . 1 2 . 1 2 1 4 3 6 3 3 . Melee 1 | . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Res Tes Hostile Shots Fired 1187 | . 30 8 . 9 166 127 261 48 89 140 177 132 Missed 464 | . 3 5 . 3 40 50 76 17 34 61 87 88 Damage Taken 12467 | . 375 28 . 67 1974 1050 3041 571 1153 1608 1786 814 Core 3144 | . 40 6 . 15 204 159 231 69 452 654 683 631 Absorbed by Shields 280 | . . . . . . . . 110 88 82 . . Redirected to Shielding 147 | . . . . . 27 13 107 . . . . . Ignored by Resistances 275 | . . . . . . 12 . 97 52 114 . . Regen/Repaired (Parts) 222 | . . . . . . 129 . 93 . . . . Core Remaining (%) 63 | 100 . . . 75 62 77 36 93 . 3 . . Volleys Fired 307 | 4 20 8 . 3 34 34 133 16 21 8 26 . Largest 4 | 2 2 1 . 2 2 2 3 3 3 4 3 . Hottest 221 | 40 56 30 . 86 112 100 170 174 177 221 171 . Shots Fired 551 | 8 37 8 . 6 37 55 287 29 37 16 31 . Gun 321 | 8 34 . . . . 17 213 24 9 3 13 . Cannon 162 | . 3 . . 3 15 38 64 . 16 6 17 . Launcher 56 | . . 8 . 3 11 . 9 5 12 7 1 . Special 12 | . . . . . 11 . 1 . . . . . Kinetic 234 | 8 34 . . . 1 38 124 . 16 6 7 . Thermal 39 | . . . . . 15 . 3 7 9 3 2 . Explosive 56 | . . 8 . 3 11 . 9 5 12 7 1 . Electromagnetic 221 | . 3 . . 3 10 17 150 17 . . 21 . Robot Hit Streak 20 | 3 15 5 . 6 16 16 20 17 12 4 6 . Robot Miss Streak 4 | 1 4 1 . 1 1 2 4 4 3 4 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 420 | 5 28 6 . 2 63 43 200 24 21 6 22 . Core Hits 272 | 1 13 7 . 3 38 21 95 31 27 19 17 . Critical Kills 4 | . . . . . . . 3 . . . 1 . Critical Parts Destroyed 8 | . . . . . 6 2 . . . . . . Critical Strikes 38 | . . . . . 12 6 17 2 . . 1 . Burn 4 | . . . . . 4 . . . . . . . Meltdown 2 | . . . . . . . 2 . . . . . Destroy 2 | . . . . . . . 1 . . . 1 . Blast 6 | . . . . . . 3 3 . . . . . Corrupt 13 | . . . . . 1 1 10 1 . . . . Smash 8 | . . . . . 6 2 . . . . . . Sever 3 | . . . . . 1 . 1 1 . . . . Melee Attacks 116 | . . . . . 46 18 35 12 5 . . . Impact 54 | . . . . . 30 18 6 . . . . . Slashing 62 | . . . . . 16 . 29 12 5 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 5 2 3 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . 6 . . . . . . . Damage Inflicted 16768 | 71 410 517 . 139 3279 1545 4747 1489 2668 1013 890 . Guns 3431 | 71 311 . . . . 224 2056 314 120 78 257 . Cannons 2875 | . 68 . . 38 452 724 987 . 263 89 254 . Explosions 7614 | . 31 517 . 101 1054 321 1219 872 2274 846 379 . Melee 2686 | . . . . . 1632 276 475 303 . . . . Ramming 23 | . . . . . 2 . 10 . 11 . . . Kinetic 2997 | 71 311 . . . . 724 1390 . 263 89 149 . Thermal 2275 | . 31 . . . 777 321 490 112 339 78 127 . Explosive 6308 | . . 517 . 101 694 . 976 838 2055 846 281 . Electromagnetic 2479 | . 68 . . 38 174 224 1406 236 . . 333 . Impact 1352 | . . . . . 1076 276 . . . . . . Slashing 1334 | . . . . . 556 . 475 303 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 1 1 21 4 . 1 5 5 Average Corruption 5 | . . . . . 1 1 7 3 . 1 4 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 102 | . . . . . 4 1 81 7 . . 6 3 Message Errors 18 | . . . . . . 1 16 . . . . 1 Matter Fused 33 | . . . . . 4 . 25 2 . . 1 1 Heat Flow Errors 7 | . . . . . . . 7 . . . . . Energy Discharges 16 | . . . . . . . 15 1 . . . . Parts Rejected 2 | . . . . . . . 1 . . . 1 . Data Loss (minor) 8 | . . . . . . . 6 . . . 1 1 Data Loss (major) 5 | . . . . . . . 1 2 . . 2 . Misfires 3 | . . . . . . . 1 2 . . . . Alerts 5 | . . . . . . . 4 . . . 1 . Misdirections 1 | . . . . . . . 1 . . . . . Weapon Failures 4 | . . . . . . . 4 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1512 | . . 10 . 11 414 294 538 54 121 11 59 . Projectiles 179 | . . . . . 64 . 115 . . . . . Explosions 522 | . . 10 . 11 10 38 232 37 114 11 59 . Melee 811 | . . . . . 340 256 191 17 7 . . . Knockbacks 19 | . . . . . 5 6 3 . 4 1 . . Impact 6 | . . . . . 5 1 . . . . . . Kinetic 13 | . . . . . . 5 3 . 4 1 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 560 | . 38 . . 16 5 87 207 97 5 17 88 . Shots 14 | . 1 . . 1 1 2 4 3 . 1 1 . Rammed 4 | . . . . . 1 . 2 . 1 . . . Targets Rammed 4 | . . . . . 1 . 2 . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 599 | . 41 1 . 72 195 74 366 229 599 227 276 . Average Temperature 83 | . 15 1 . 38 59 17 95 72 179 96 54 . Received Heat Transfer 2491 | . 201 6 . . 1035 186 321 27 207 156 216 136 Effects 18 | . . . . . . . 7 . 11 . . . Shutdowns 4 | . . . . . . . 1 . 3 . . . Energy Bleed 2 | . . . . . . . 2 . . . . . Interference 8 | . . . . . . . 4 . 4 . . . Matter Decay 1 | . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Damage (core) 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . Parts Fried 26 | . . . . 1 4 5 14 1 . . 1 . Impact Corruptions 19 | . . . . . 12 6 . . 1 . . . Robots Melted 4 | . . . . . 2 . 2 . . . . . Combat Hostiles 4 | . . . . . 2 . 2 . . . . . Parts Melted 7 | . . . . . 4 1 2 . . . . . Heat Transferred 3664 | . . . . . 2000 450 370 161 435 111 137 . Parts Sabotaged 5 | . . . . . . . . . . . 4 1 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . . 3 1 1 . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Res Tes Peak Influence 1795 | 5 158 211 . 74 261 234 584 566 924 . 752 1795 Initial 445 | . 3 61 . . 28 118 71 268 203 . 445 417 Average 279 | . 86 165 . 72 143 87 303 301 654 . 567 1625 Maximum Alert Level 5 | . . 1 . . 1 1 2 2 3 . 3 5 Low Security (%) 51 | 100 100 35 . 100 63 94 43 16 . . . . Level 1 22 | . . 64 . . 36 5 17 77 37 . . . Level 2 20 | . . . . . . . 39 6 . . 92 . Level 3 2 | . . . . . . . . . 62 . 7 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . 99 Squads Dispatched 35 | . 1 . . . 2 4 10 4 3 . 4 7 Investigation 4 | . 1 . . . . . . 1 . . 2 . Extermination 9 | . . . . . . 3 5 1 . . . . Reinforcement 10 | . . . . . 2 1 2 2 2 . 1 . Assault 9 | . . . . . . . . . 1 . 1 7 Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 1 1 1 2 . . . Haulers Reinforced 3 | . . . . . . . 1 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Res Tes Distress Signals 16 | . 2 . . . 4 1 6 . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 234 | . 9 5 . 4 36 16 48 14 10 12 31 49 Peak Tracking Total 32 | . 5 5 . 4 7 4 5 5 5 7 9 32 Tactical Retreats 29 | . . . . . 2 . 8 1 3 2 10 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Res Tes Traps Triggered 14 | . 2 . . . . 3 6 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Res Tes Machines Disabled 26 | . . . . . 1 1 8 3 12 . 1 . Max in Single Turn 11 | . . . . . 1 1 2 2 11 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Res Tes Machines Accessed 25 | . 1 . 2 . 1 4 7 7 1 . 2 . Terminals 14 | . 1 . . . 1 2 4 4 1 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 1 1 . . . . Recycling Units 3 | . . . . . . 1 1 . . . 1 . Scanalyzers 3 | . . . . . . . 1 2 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 61 | . 2 . 2 . 4 11 16 20 3 . 3 . Successful 28 | . 2 . 2 . 1 8 4 11 . . . . Failed 33 | . . . . . 3 3 12 9 3 . 3 . Catastrophic 8 | . . . . . 2 . 1 2 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . 1 . 1 . 4 7 2 7 2 . 2 . Terminals 40 | . 2 . . . 4 7 11 11 3 . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 8 | . . . . . . 2 2 4 . . . . Recycling Units 4 | . . . . . . 2 1 . . . 1 . Scanalyzers 7 | . . . . . . . 2 5 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . 1 . 2 . 1 1 . 3 . . . . Record 1 | . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Terminal Index 4 | . 1 . . . 1 1 . 1 . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . 2 1 4 . . . . Scan Component 4 | . . . . . . 1 1 2 . . . . Repair 3 | . . . . . . 1 . 2 . . . . Recycling Unit Hacks 2 | . . . . . . 1 1 . . . . . Report Inventory 2 | . . . . . . 1 1 . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . Insert Component 2 | . . . . . . . . 2 . . . . Analyze 1 | . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . . 3 2 1 . . . . Terminals 7 | . 1 . . . . 3 2 1 . . . . Assimilate 2 | . . . . . . 1 1 . . . . . Botnet 4 | . 1 . . . . 1 1 1 . . . . Operators 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . . . . . 1 4 7 6 1 . 2 . Full Trace Events 2 | . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . 2 . . . . Time 119 | . . . . . . 19 . 100 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Res Tes Total Allies 3 | . . . . . . 1 1 . . 1 . . Largest Group 1 | . . . . . . 1 . . . 1 1 . Highest-Rated Group 180 | . . . . . . 10 . . . 180 147 . Highest-Rated Ally 180 | . . . . . . 10 . . . 180 147 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . 7 8 . Total Damage 243 | . . . . . . . . . . 81 162 . Kills 2 | . . . . . . . . . . 1 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Res Tes Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Res Tes Turns Passed 8847 | 193 314 186 399 222 1170 1379 2825 800 322 323 530 184 Spaces Moved 5603 | 107 142 105 248 88 538 814 1445 519 216 310 602 469 Core 336 | 4 . . . . 9 . . . . 211 29 83 Treads 1423 | 103 142 105 248 88 207 . 510 19 . . 1 . Legs 42 | . . . . . 42 . . . . . . . Wheels 2911 | . . . . . 280 814 935 500 216 99 67 . Hover . | . . . . . . . . . . . . . Flight 891 | . . . . . . . . . . . 505 386 Fastest Speed 31 | 50 160 160 160 240 100 98 105 100 100 50 31 34 Average Speed 121 | 155 160 160 160 240 156 140 145 111 108 92 46 38 Slowest Speed 400 | 160 160 160 160 240 400 155 400 160 115 150 240 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 1 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 7 41 23 59 26 36 15 29 15 7 46 15 59 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . 2 . . Spaces Dug 49 | . . . . . . 15 26 3 5 . . . Terrain Destroyed 643 | . 6 39 . 15 66 37 143 64 138 99 36 . Melee 42 | . . . . . . 15 20 3 4 . . . Projectile 28 | . . . . . 2 3 17 . 3 2 1 . AOE 573 | . 6 39 . 15 64 19 106 61 131 97 35 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Res Tes Total 6904 | 122 191 114 251 93 742 952 1855 698 264 332 820 470 Wait 509 | . 14 . . . 75 45 122 108 8 2 135 . Move 5583 | 106 141 104 247 87 537 813 1444 518 215 309 599 463 Hop 4 | . . . . . . . . . . . 1 3 Pick Up 82 | 5 6 . 1 1 13 10 19 12 1 1 12 1 Fast Attach 89 | 7 3 . . . 17 6 28 7 2 1 17 1 Attach 67 | . 1 . . . 12 4 10 8 8 7 16 1 Detach 26 | . . . . . 3 . 5 5 3 1 9 . Swap 57 | . 2 2 1 2 3 16 24 6 . 1 . . Drop 59 | . 4 . 2 . 8 6 25 6 . 2 5 1 Fire 307 | 4 20 8 . 3 34 34 133 16 21 8 26 . Melee 109 | . . . . . 39 18 35 12 5 . . . Ram 4 | . . . . . 1 . 2 . 1 . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 8 | . . . . . . . 8 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 194 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 6) 484 | -10/Materials | Discovered new exit (range 12) 508 | -10/Materials | Entered Mines 512 | -10/Mines | Learned Materials trap positions 582 | -10/Mines | Discovered new exit (range 7) 686 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 687 | -10/Mines | Discovered new exit (range 5) 694 | -10/Mines | Entered Exiles 733 | -10/Exiles | Met 8R-AWN 760 | -10/Exiles | Met EX-HEX 808 | -10/Exiles | Met EX-BIN 827 | -10/Exiles | Aligned with FarCom system 829 | -10/Exiles | Given EX-Vault access code 875 | -10/Exiles | Opened EX-Vault 895 | -10/Exiles | Found YOLO Cannon 930 | -10/Exiles | Warned to stay clear of 0b10 Research branches 984 | -10/Exiles | Met EX-DEC 994 | -10/Exiles | Learned location of Zion (-7) 1069 | -10/Exiles | Discovered new exit (range 14) 1093 | -10/Exiles | Left Exiles lab with YOLO Cannon 1093 | -10/Exiles | Entered Mines 1223 | -9/Mines | Learned Materials stockpile data 1269 | -9/Mines | Discovered new exit (range 6) 1302 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1315 | -9/Mines | Entered Materials 1315 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1316 | -8/Materials | Loaded intel: 7 trap records 1468 | -8/Materials | Lost 5 parts (1p1n1u2w) 2041 | -8/Materials | Build established: Scavenger-Mutant 2149 | -8/Materials | Lost 5 parts (3n2u) 2252 | -8/Materials | Discovered new exit (range 4) 2422 | -8/Materials | Build established: Mutant 2485 | -8/Materials | Entered Factory 2485 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2742 | -7/Factory | Lost 3 parts (1p2n) 2832 | -7/Factory | Repaired Great Maul 3131 | -7/Factory | Build established: Assassin 3822 | -7/Factory | Discovered new exit (range 15) 3864 | -7/Factory | Entered another Factory area 3864 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4590 | -6/Factory | Lost 5 parts (2n1u2w) 5213 | -6/Factory | Garrison activated, responded to threat 5815 | -6/Factory | Build established: Scavenger-Mutant 6271 | -6/Factory | Lost 3 parts (2u1w) 6379 | -6/Factory | System corruption reached 10% 6451 | -6/Factory | Core integrity fell below 50% 6485 | -6/Factory | Lost 8 parts (2p2n2u2w) 6670 | -6/Factory | Discovered new exit (range 12) 6689 | -6/Factory | Entered another Factory area 6689 | -5/Factory | Evolved 2 slots: Utility x2 7048 | -5/Factory | Repaired Med. Treads 7057 | -5/Factory | Build established: Scavenger-Assassin 7105 | -5/Factory | Repaired Imp. Focal Shield 7440 | -5/Factory | Discovered new exit (range 9) 7489 | -5/Factory | Entered another Factory area 7489 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7655 | -4/Factory | Destroyed 9 combat bots 7666 | -4/Factory | Lost 3 parts (1p2u) 7739 | -4/Factory | First assault squad dispatched 7793 | -4/Factory | Lost 4 parts (1p2u1w) 7800 | -4/Factory | Discovered new exit (range 7) 7811 | -4/Factory | Entered Upper Caves 7920 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7950 | -4/Upper Caves | Core integrity fell below 50% 7953 | -4/Upper Caves | Released all parts (5) 7984 | -4/Upper Caves | Lost 10 parts (2p2n3u3w) 7989 | -4/Upper Caves | Core integrity fell below 20% 8104 | -4/Upper Caves | Learned location of Testing (-3) 8123 | -4/Upper Caves | 7V-RTL showed up to help 8125 | -4/Upper Caves | 7V-RTL revealed a hidden path 8134 | -4/Upper Caves | Entered Research 8134 | -3/Research | Accompanied by 1 ally (7V-RTL) 8134 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8233 | -3/Research | Found Prototype Device 8237 | -3/Research | Found Prototype Device 8245 | -3/Research | Build established: Mutant 8306 | -3/Research | Identified Adv. EM Disruption Field 8311 | -3/Research | Lost 3 parts (1n2w) 8384 | -3/Research | First assault squad dispatched 8509 | -3/Research | Lost 3 parts (1u2w) 8652 | -3/Research | Lost 5 parts (1p3n1w) 8655 | -3/Research | Core integrity fell below 50% 8659 | -3/Research | Discovered new exit (range 6) 8664 | -3/Research | Entered Testing 8665 | -3/Testing | Maximum security lockdown engaged 8771 | -3/Testing | Spotted Striker 8771 | -3/Testing | Spotted Striker 8798 | -3/Testing | Core integrity fell below 20% 8838 | -3/Testing | Lost 6 parts (4n2u) 8848 | -3/Testing | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 08804_ C-30 ARC bursts open, deploying its payload. 08804_ G-73 Enforcer unfolds itself. 08804_ G-67 Veteran unfolds itself. 08804_ E-15 Imp unfolds itself. 08804_ C-30 ARC bursts open, deploying its payload. 08804_ G-73 Enforcer unfolds itself. 08804_ B-74 Champion unfolds itself. 08804_ L-61 Swordsman unfolds itself. 08804_ G-67 Veteran unfolds itself. 08804_ M-36 Artificer unfolds itself. 08804_ L-61 Swordsman suffers critical hit (Burn). 08807_ Xenon Bombardment Thruster destroyed. 08808_ Knocked back. 08809_ Imp. Energy Well blown off. 08809_ E-15 Imp destroyed. 08812_ System corrupted: Matter fused (-5). 08838_ C-30 ARC bursts open, deploying its payload. 08838_ G-73 Enforcer unfolds itself. 08838_ G-67 Veteran unfolds itself. 08838_ E-15 Imp unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ????????????????????????""" #?#######???????????? | | ??????????????????????? """ #?# ????????????? | | ??????????????????????? 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"""Y /@ #?# # [[ #??? | | ?????????????+## "Y # #?# # [[ """ #??? | | ?????????#### ## [??# #?# # """" #??? | | ????????? ## = ????# K### # "F"" #??? | | ???????? ## ??????# eK + "" #??? | | ????????? ##????????# # """ #??? | | ????????? #?????????# # "" #??? | | ?????????? #?????????# """ """ # #??? | | ?????????? ########??# """ """ #####+#####??? | | ??????????# #??# """ """ #???# #??????? | | ???##+##### #??# C##### ##?????? | | ???# # #??# """ """ gl #?????? | | ???# + ^ """ #??# """ """ ggg #?????? | | ???# # """ #??# """ """ x #?????? | | ???# "?" + """ #??# #?????? | | ???# "?" # """ #??# """ """ ### #?????? | | ???# """ # """ #??# """ """ #?# #?????? | | ???# # """ #### """ """ #?# ####### | | ???# " # """ #?# | | #### """ / #?# | | # """ # #?# | | # """ # #?# | | # ###########################?#"######### | | + #???????????????????????????#%#???????# | | #### #???????????????????????????#"#???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 38 Energy Capacity 850 Matter Stores 460 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 450 Resistance: KI 25 Resistance: EM 50 Core Shielding 20 Propulsion Shielding 66 Point Defense Rating 80 Evasion (%) 63 Target Analysis 5 Recoil Reduction 3 Particle Charging 37 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrn. Proton Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed ScatterImpulseRouter Manual? 0 Play Time 02:00:43 Cumulative 45.2 hours Start 2024.07.06 @ 13:30:08 End 2024.07.06 @ 15:35:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aa9b8c3-31d0-4b3a-a290-bcc53e04c9c1