Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.27 @ 00:28:56 Player: OBK Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1798) 1798 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4373 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 126/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Micro Nuclear Core Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Improved Sensor Array Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Shock Rifle Shotgun Flak Gun > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Aluminum Leg Machine Analyzer Advanced Visual Processing Unit Target Analyzer Core Analyzer Light Armor Plating Hardened Medium Armor Plating Hacking Suite Beam Rifle Shotgun Mini Grenade Launcher Datajack Great Axe [Rating: 33] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 65 | . 2 17 26 20 Power 5 | . . 1 2 2 Engine 5 | . . 1 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 24 | . . 9 11 4 Treads . | . . . . . Leg 24 | . . 9 11 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | . 1 3 3 3 Device 3 | . . 1 . 2 Storage 3 | . 1 . 2 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 26 | . 1 4 10 11 Energy Gun 9 | . 1 2 2 4 Energy Cannon . | . . . . . Ballistic Gun 12 | . . 2 6 4 Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 9 | . . 2 . 7 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 1 | . . 1 . . Weapon 3 | . . 1 . 2 Highest Loss Streak 5 | . . 1 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 99 97 97 86 Engine 8 | . 14 11 9 6 Leg 26 | . 28 22 33 25 Device 5 | . . 8 . 6 Storage 18 | . 27 22 18 13 Processor 9 | . . 1 17 13 Protection 3 | . . 10 . . Energy Gun 9 | . 23 15 3 6 Ballistic Gun 10 | . 4 5 14 12 Naked Turns 166 | . . . . 166 Heaviest Build 51 | 14 19 31 46 51 Greatest Support 58 | 20 20 23 50 58 Greatest Overweight (x) 2 | . . 2 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 8 8 8 12 13 Most Carried 15 | 6 8 8 15 15 Average Carried 10 | 6 7 7 11 12 Final Capacity 15 | 8 8 8 15 5 Final Carried 15 | 6 8 8 15 3 Class Distribution -------------------- 61% | Mutant 29% | Scavenger-Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1334 | 200 44 272 511 307 Remotely . | . . . . . Salvage Created 1748 | . 72 511 764 401 Parts 114 | . 8 22 49 35 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 40 | . 3 12 15 10 Guns 38 | . 3 12 14 9 AOE 2 | . . . 1 1 Classes Destroyed 12 | . 2 4 4 2 Worker 2 | . . . 1 1 Builder 1 | . . 1 . . Operator 3 | . . . 2 1 Watcher 1 | . 1 . . . Swarmer 7 | . 3 . . 4 Grunt 18 | . . 10 8 . Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 7 | . . 1 4 2 Specialist 2 | . . . . 2 Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 4 | . 4 4 3 4 Combat Bots Only 4 | . 3 3 3 4 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3433 | . 91 710 889 1743 Core 909 | . 7 100 102 700 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 97 75 81 . Volleys Fired 142 | . 8 53 55 26 Largest 3 | . 2 2 2 3 Hottest 120 | . 70 90 120 109 Shots Fired 276 | . 16 93 105 62 Gun 265 | . 16 93 102 54 Cannon . | . . . . . Launcher 11 | . . . 3 8 Special . | . . . . . Kinetic 158 | . 8 35 78 37 Thermal 94 | . 8 58 24 4 Explosive 11 | . . . 3 8 Electromagnetic 13 | . . . . 13 Robot Hit Streak 16 | . 3 12 16 7 Robot Miss Streak 5 | . 3 5 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 185 | . 8 64 76 37 Core Hits 107 | . 4 32 41 30 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 2 1 . Burn 2 | . . 2 . . Destroy 1 | . . . 1 . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3204 | . 106 835 1388 875 Guns 2671 | . 106 831 1189 545 Cannons . | . . . . . Explosions 480 | . . . 174 306 Melee 24 | . . . . 24 Ramming 29 | . . 4 25 . Kinetic 1743 | . 43 359 923 418 Thermal 996 | . 63 472 365 96 Explosive 242 | . . . . 242 Electromagnetic 170 | . . . 75 95 Impact . | . . . . . Slashing 24 | . . . . 24 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 9 | . . . . 9 Projectiles . | . . . . . Explosions 9 | . . . . 9 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 203 | . . . 130 73 Shots 5 | . . . 3 2 Rammed . | . . . . . Targets Rammed 5 | . . 1 4 . Kicked 5 | . . 1 4 . Crushed . | . . . . . Highest Temperature 107 | . 45 107 65 60 Average Temperature 27 | . 19 49 23 24 Received Heat Transfer 963 | . . 321 288 354 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2058 | . 185 1242 507 124 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 375 | . 92 167 302 375 Initial 137 | . . 38 20 137 Average 108 | . 66 63 179 109 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 89 | 100 100 100 63 95 Level 1 10 | . . . 36 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 1 2 3 9 Investigation 3 | . . 1 1 1 Extermination 2 | . . . . 2 Reinforcement 10 | . 1 1 2 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 1 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 5 23 26 34 Peak Tracking Total 12 | . 4 6 4 12 Tactical Retreats 9 | . . . . 9 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . 4 . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 9 | . . 1 4 4 Max in Single Turn 2 | . . 1 2 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 20 | . 1 6 7 6 Terminals 18 | . . 6 7 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 48 | . 3 19 14 12 Successful 31 | . 3 12 13 3 Failed 17 | . . 7 1 9 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 26 | . . 10 13 3 Terminals 43 | . . 19 14 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 3 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . . 7 5 2 Record 1 | . . . 1 . Open DSF 1 | . . . . 1 Terminal Index 1 | . . 1 . . Unreport Threat 1 | . . . . 1 Locate Traps 1 | . . 1 . . Reprogram Traps 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Recall Reinforcements 2 | . . 1 1 . Zone Layout 5 | . . 2 3 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . . 5 8 1 Terminals 14 | . . 5 8 1 Botnet 13 | . . 5 7 1 Sabotage 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 1 6 6 6 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3921 | 3 294 1202 951 1471 Spaces Moved 2207 | 3 198 516 494 996 Core 331 | . . . . 331 Treads . | . . . . . Legs 1876 | 3 198 516 494 665 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 120 50 Average Speed 132 | 120 120 189 128 106 Slowest Speed 260 | 120 120 260 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 2 33 44 24 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 56 | . . . 20 36 Terrain Destroyed 100 | . . . 48 52 Melee . | . . . . . Projectile . | . . . . . AOE 100 | . . . 48 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2964 | 2 237 655 712 1358 Wait 443 | . 28 50 84 281 Move 2203 | 2 197 515 493 996 Hop . | . . . . . Pick Up 35 | . 2 4 21 8 Fast Attach 18 | . 1 7 8 2 Attach 12 | . . 1 3 8 Detach 9 | . . . 3 6 Swap 35 | . 1 9 15 10 Drop 56 | . . 15 26 15 Fire 142 | . 8 53 55 26 Melee 1 | . . . . 1 Ram . | . . . . . Kick 5 | . . 1 4 . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Discovered new exit (range 15) 260 | -10/Materials | Discovered new exit (range 16) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Utility x2 334 | -9/Materials | Build established: Mutant 1354 | -9/Materials | Discovered new exit (range 15) 1400 | -9/Materials | Identified exit to Materials 1500 | -9/Materials | Entered another Materials area 1500 | -8/Materials | Evolved 2 slots: Propulsion x2 2247 | -8/Materials | Discovered new exit (range 20) 2450 | -8/Materials | Identified exit to Factory 2451 | -8/Materials | Entered Factory 2451 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2764 | -7/Factory | Build established: Scavenger-Skirmisher 3753 | -7/Factory | Released all parts (8) 3762 | -7/Factory | Core integrity fell below 50% 3774 | -7/Factory | Lost 5 parts (1p2n2w) 3789 | -7/Factory | Core integrity fell below 20% 3922 | -7/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. 03761_ Critical hit (Burn: +37). 03762_ Penetrated by Slug. 03770_ Dropped Beam Rifle. 03771_ Dropped Shock Rifle. 03781_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 03818_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03835_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 03872_ K-01 Serf cleans the Assembly Bed. 03882_ System corrupted: Substantial component data lost. 03890_ Connecting with DSF Access... 03894_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03913_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 03922_ Triggered Heavy Explosive Trap. 03922_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ????????? | | ????????????????????#############????? ???????? | | ????????????????????# """"" #???? ??????? | | ????????????????????# ""T"" #???? ??????? | | ????????????????????# #???# ?????? | | ????????????????????# @ #???# ###### | | ????????????????????# #???# | | ?????????????######?#!! ##### | | ?????????????# #!] """" ] !/ | | ?????????????# # """" !/ | | ?????????????# + """" // | | ?????????????# # | | ?????????????# # | | ?????????????# ?# ! #######+# | | ?????????????######?# # | | ????????????????????######## + | | ??????????????????????????## ####### | | ??????????????????????????# #????# | | ??????????????????????????# #????# | | ??????????????????????????# #????# | | ??????????????????????????# ###### | | ??????????????????????????# + | | ??????????????????????????# ###### | | ??????????????????????????# #????# | | ??????????????????????????# #????# | | ??????????????????????????# #????# | | ??????????????????????????### ###????######### | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force GoHome() Quantum Hacking root@ Challenges ------------ None Game ------ Seed LightningLegScreen Manual? 0 Play Time 01:20:20 Cumulative 20.5 hours Start 2022.05.26 @ 16:57:57 End 2022.05.27 @ 00:28:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 12 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c703191-2fe8-4afe-b0f8-fcdad6ea433a