Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.05 @ 21:53:10 Player: dumbaq Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (6) 30 Value Destroyed (174) 174 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 3434 Bonus ------- Pacifist 200 Follower Combat Kills 70 Cogmind --------- Core Integrity 605/700 Matter 244/300 Energy 71/150 System Corruption 0% Temperature Warm (119) Movement Hovering (56) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- Airjet Gravmag System > --- UTILITY (3) ------ Advanced Weight Redist. System Improved Recalibrator Improved Recalibrator > --- WEAPON (2) ------- Lightning Gun > --- INVENTORY (5) ---- Improved Terrain Scan Processor Hardened Light Armor Plating Hacking Suite Field Laser Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Airjet Gravmag System Flight Unit Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Improved Recalibrator Improved Recalibrator > --- WEAPON ----------- Lightning Gun Field Laser > --- INVENTORY -------- Improved Terrain Scan Processor Hardened Light Armor Plating Hacking Suite Gauss Cannon [Rating: 40] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Improved Recalibrator Device Improved Recalibrator Storage Medium Matter Pod Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power 1 | . . . . . 1 . . Propulsion 4 | . . . 2 . 1 . 1 Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Parts Attached 39 | 6 4 . 5 5 1 5 13 Power 4 | 1 . . . . . 1 2 Engine 2 | 1 . . . . . . 1 Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 15 | 2 2 . 2 3 1 2 3 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover 3 | . . . . . . 1 2 Flight 10 | . 2 . 2 3 1 1 1 Utility 10 | 1 1 . 2 . . 2 4 Device 3 | . . . . . . . 3 Storage 4 | 1 1 . . . . 2 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . 2 . . . 1 Artifact . | . . . . . . . . Weapon 10 | 2 1 . 1 2 . . 4 Energy Gun 4 | 1 . . . . . . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . . 1 2 . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 13 | . . . 3 1 1 1 7 Power 3 | . . . 1 . . . 2 Propulsion 7 | . . . 1 1 1 1 3 Utility 1 | . . . . . . . 1 Weapon 2 | . . . 1 . . . 1 Highest Loss Streak 3 | . . . 3 1 1 1 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 76 | . 88 85 82 72 53 76 76 Engine 5 | . 14 14 8 . . 1 5 Core 4 | . . . . . . 6 8 Wheel 2 | . 17 . . . . . . Hover 5 | . . . . . . 9 10 Flight 23 | . 10 28 41 42 26 30 16 Device 7 | . . . . . . . 15 Storage 9 | . 20 14 11 11 9 11 4 Protection 1 | . . . 8 1 . . . Energy Gun 5 | . 10 . . . . . 9 Ballistic Gun 8 | . 14 14 4 17 18 17 2 Special Weapon 1 | . . 14 7 . . . . Naked Turns . | . . . . . . . . Heaviest Build 24 | 12 14 8 13 9 7 15 24 Greatest Support 26 | 26 26 8 16 16 8 16 26 Greatest Overweight (x) 1 | . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 Most Carried 8 | 3 8 5 4 4 4 5 5 Average Carried 3 | 1 3 5 3 2 3 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 4 3 4 5 5 Class Distribution -------------------- 84% | Mutant 15% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Matter Collected 567 | 75 . . . 188 . . 304 Remotely . | . . . . . . . . Salvage Created 311 | . . . . 161 . . 150 Parts 10 | . . . . 4 . . 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 3 | . . . . . . . 3 Guns 3 | . . . . . . . 3 Classes Destroyed 3 | . . . . 2 . . 1 Worker 1 | . . . . 1 . . . Recycler 2 | . . . . 2 . . . Grunt 3 | . . . . . . . 3 Best Kill Streak 2 | . . . . 2 . . 2 Combat Bots Only 2 | . . . . . . . 2 Max Kills in Single Turn 1 | . . . . 1 . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Damage Taken 989 | . . . 250 83 69 180 407 Core 237 | . . . 82 28 . 32 95 Absorbed by Shields 41 | . . . . . . 41 . Core Remaining (%) 91 | 100 . 100 . 72 . 94 . Volleys Fired 48 | . . . . 9 . 3 36 Largest 2 | . . . . 2 . 2 2 Hottest 111 | . . . . 43 . 43 111 Shots Fired 63 | . . . . 18 . 6 39 Gun 62 | . . . . 18 . 6 38 Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 27 | . . . . 18 . 6 3 Thermal 32 | . . . . . . . 32 Explosive . | . . . . . . . . Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 8 | . . . . 5 . . 8 Robot Miss Streak 2 | . . . . 2 . . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 27 | . . . . 9 . . 18 Core Hits 13 | . . . . 6 . . 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 517 | . . . . 155 . . 362 Guns 488 | . . . . 155 . . 333 Cannons 29 | . . . . . . . 29 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 184 | . . . . 155 . . 29 Thermal 271 | . . . . . . . 271 Explosive . | . . . . . . . . Electromagnetic 62 | . . . . . . . 62 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 356 | . . . 9 . . 1 356 Average Temperature 114 | . . . 3 . . 1 130 Received Heat Transfer 286 | . . . 18 . 27 43 198 Effects 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 592 | . . . . . . . 592 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Peak Influence 187 | . 31 12 159 69 87 152 187 Initial 75 | . . 12 4 54 22 36 75 Average 79 | . 12 12 54 59 48 89 121 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . 1 . . 1 3 Investigation 4 | . . . 1 . . . 3 Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Distress Signals 5 | . 1 . 2 . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 2 2 23 2 8 11 12 Peak Tracking Total 20 | . 2 2 20 2 6 9 7 Tactical Retreats 5 | . . . 1 . 3 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Traps Triggered 2 | . . . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Accessed 10 | . 2 . 1 . . 2 5 Terminals 3 | . 1 . . . . 1 1 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . . . . . 1 1 Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 26 | . 3 . 3 . . 5 15 Successful 13 | . 2 . 1 . . 4 6 Failed 13 | . 1 . 2 . . 1 9 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . 2 . . . . 4 2 Fabricators 7 | . . . . . . . 7 Repair Stations 5 | . . . . . . 1 4 Recycling Units 4 | . 1 . 3 . . . . Scanalyzers 2 | . . . . . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 . . . . 3 1 Part Schematic 1 | . . . . . . 1 . Prototype ID Bank 1 | . . . . . . 1 . Open DSF 1 | . . . . . . . 1 Locate Traps 1 | . . . . . . 1 . Registered Components 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . . 1 1 Scan Component 1 | . . . . . . . 1 Refit 1 | . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . 1 . . . . Report Inventory 2 | . 1 . 1 . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . 1 . . 1 4 Full Trace Events 5 | . . . 1 . . 1 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 53 | . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Total Allies 3 | . . . . . . . 3 Largest Group 3 | . . . . . . . 3 Highest-Rated Group 93 | . . . . . . . 93 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 22 | . . . . . . . 22 Total Damage 310 | . . . . . . . 310 Kills 2 | . . . . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Turns Passed 974 | 44 109 25 93 80 90 109 424 Spaces Moved 1382 | 41 149 68 267 117 177 228 335 Core 13 | 13 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 90 | 28 62 . . . . . . Hover 35 | . . . . . . . 35 Flight 1244 | . 87 68 267 117 177 228 300 Fastest Speed 31 | 50 37 37 31 31 37 31 34 Average Speed 39 | 77 60 37 31 36 37 33 38 Slowest Speed 117 | 90 117 37 34 37 37 37 117 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 12 | . 1 . 9 . 1 . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 5 26 26 28 23 14 42 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Total 1737 | 53 168 67 267 135 199 255 593 Wait 223 | . . . 1 3 21 3 195 Move 1353 | 40 146 67 250 116 174 227 333 Hop 10 | . 1 . 7 . 1 . 1 Pick Up 32 | 7 10 . 2 1 2 3 7 Fast Attach 3 | . 1 . . . . . 2 Attach 30 | 6 1 . 4 3 1 5 10 Detach 10 | . . . 1 1 . 3 5 Swap 6 | . 2 . 1 2 . . 1 Drop 11 | . 7 . 1 . . . 3 Fire 48 | . . . . 9 . 3 36 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 11 | . . . . . . 11 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 154 | -10/Materials | Entered Mines 174 | -10/Mines | Discovered new exit (range 15) 179 | -10/Mines | Entered Materials 179 | -9/Materials | Evolved 2 slots: Propulsion x2 269 | -9/Materials | Discovered new exit (range 9) 272 | -9/Materials | Entered Mines 299 | -9/Mines | Lost 3 parts (1p1n1w) 299 | -9/Mines | Discovered new exit (range 14) 345 | -9/Mines | Assembled infested the area 352 | -9/Mines | Entered Materials 352 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 430 | -8/Materials | Discovered new exit (range 12) 442 | -8/Materials | Entered Storage 534 | -8/Storage | Discovered new exit (range 16) 551 | -8/Storage | Entered Factory 551 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 628 | -7/Factory | Fabricated Imp. Recalibrator (x2) 761 | -7/Factory | Lost 3 parts (1p1n1w) 766 | -7/Factory | Allied Derelicts emerged from ambush trap array 878 | -7/Factory | Build established: Mutant 975 | -7/Factory | Self-destructed Last Messages --------------- 00850_ Acquired 47 matter. 00854_ Connecting with Repair Station... >>Scan(Flight Unit) Scanning Flight Unit... Ready to Repair: Flight Unit Rating: 1 Time: 26 00854_ ALERT: Suspicious activity at Repair Station F001. Dispatching Investigation squad. 00860_ Acquired Hacking Suite. 00925_ K-01 Serf collects debris. 00953_ L0-9BD(g) suffers critical hit (Burn). 00961_ L0-9BD(g) destroyed. 00967_ Subcomponent Replicator disabled. 00970_ C-30 ARC bursts open, deploying its payload. 00970_ S-27 Virus unfolds itself. 00971_ Critical hit (Burn: +37). 00973_ Flight Unit destroyed. 00974_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########??????????????????????? | | ???????????????????# !!! #??????????????????????? | | ???????????????????# !!! #??????????????????????? | | ???????????????????# !! #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# s #??????????????????????? | | ?????????? #sss #??????????????????????? | | ?????????? + g @#??????????????? ??? | | ?????????? # " #????????????? ? | | ????????????????# ?# g"" #????????????# | | ????????????????# # """ #????????????# | | ????????????????/ ^+%="""g#????????????# | | ?????????????????# #[%""" #????????????# | | ?????????????????#?# * #????????????# | | ???????????????????#####+##????????????# | | ???????????????????????# #?????????????# | | ???????????????????????#%#?????????????# | | ???????????????????????# #?????????????# | | ???????????????????????# #?????????????# | | ?????????????????# ##### ############### | | ?????????????????# *[!+ !* # | | ?????????????????#######+#####[= """" # #???? | | ?????????????????????# ## = """" # ##### | | ?????????????????????# """ ## """" # | | ?????????????????????# R" ## """" + ##### | | ?????????????????????# """ ## # #???? | | ?????????????????????# ## # #???? | | ?????????????????????# ## + #???? | | ?????????????????????#####################+###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 500 Matter Stores 229 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- Imp. Terrain Scan Processor | -8/Storage | Hacked Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Recalibrator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed AlphaVortexSaw Manual? 0 Play Time 00:28:45 Cumulative 10.4 hours Start 2022.10.05 @ 20:20:07 End 2022.10.05 @ 21:53:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97f112f1-60dc-489d-888e-e25c0c73dd38