Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.06 @ 14:54:02 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1526 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 351/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Seismic Detector Targeting Computer > --- WEAPON (2) ------- Medium Laser Particle Gun > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Weapon Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Seismic Detector Targeting Computer > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Weapon Shielding [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Slots Evolved 3 | . 1 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . 1 1 . . Weapon . | . . . . . Parts Attached 16 | 6 . 7 3 . Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 1 2 . Treads 1 | . . 1 . . Leg 4 | 2 . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 . 3 . . Device 2 | . . 2 . . Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . 1 1 . Energy Gun 4 | 2 . 1 1 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 73 52 84 90 Engine 8 | . 12 2 10 10 Treads 8 | . . 5 10 10 Leg 20 | . 25 20 20 20 Device 16 | . . 10 20 20 Processor 8 | . . 5 10 10 Energy Gun 17 | . 25 10 14 20 Naked Turns . | . . . . . Heaviest Build 19 | 19 19 9 12 12 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 5 5 5 Average Capacity 5 | 9 9 5 5 5 Most Carried 8 | 8 8 5 3 3 Average Carried 3 | 3 7 3 2 3 Final Capacity 10 | 10 5 5 5 5 Final Carried 8 | 8 5 1 3 3 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Min Exi Matter Collected 344 | 229 . 83 32 . Remotely . | . . . . . Salvage Created 35 | . . . 35 . Parts 2 | . . . 2 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Combat Hostiles Destroyed . | . . . . . Classes Destroyed 1 | . . . 1 . Worker 1 | . . . 1 . Best Kill Streak 1 | . . . 1 . Combat Bots Only . | . . . . . Max Kills in Single Turn 1 | . . . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Damage Taken 245 | . . 125 120 . Core 49 | . . 30 19 . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 8 | . . . 8 . Largest 2 | . . . 2 . Hottest 115 | . . . 115 . Shots Fired 16 | . . . 16 . Gun 16 | . . . 16 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 16 | . . . 16 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . . . 13 . Robot Miss Streak 1 | . . . 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 13 | . . . 13 . Core Hits 8 | . . . 8 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 192 | . . 6 186 . Guns 181 | . . . 181 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 11 | . . 6 5 . Kinetic . | . . . . . Thermal 181 | . . . 181 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . 2 . . Shots . | . . . . . Rammed 2 | . . 2 . . Targets Rammed 4 | . . 2 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 60 | . . . 60 . Average Temperature 21 | . . . 21 . Received Heat Transfer 54 | . . 54 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 629 | . . . 629 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Peak Influence 45 | . . 45 17 . Initial 12 | . . . 12 . Average 16 | . . 34 13 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 8 | . . 3 5 . Peak Tracking Total 3 | . . 3 3 . Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Min Exi Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 45 | . . . 45 40 Highest-Rated Ally 31 | . . . 31 26 Total Orders . | . . . . . Ally Attacks 13 | . . . 13 . Total Damage 188 | . . . 188 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Min Exi Turns Passed 939 | 60 81 158 252 388 Spaces Moved 764 | 39 66 192 144 323 Core 143 | 5 1 137 . . Treads . | . . . . . Legs 621 | 34 65 55 144 323 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 120 120 Average Speed 106 | 111 118 70 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 20 20 36 74 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Total 863 | 52 69 214 205 323 Wait 62 | . . 13 49 . Move 760 | 38 65 191 143 323 Hop . | . . . . . Pick Up 8 | 8 . . . . Fast Attach 10 | 6 . 3 1 . Attach 4 | . . 4 . . Detach 1 | . 1 . . . Swap 2 | . . . 2 . Drop 4 | . 3 1 . . Fire 8 | . . . 8 . Melee . | . . . . . Ram 2 | . . 2 . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 1 exit: *Min) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 61 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Evolved 1 slot: Utility x1 121 | -10/Materials | Identified exit to Materials 121 | -10/Materials | Discovered exit to Materials (range 15) 142 | -10/Materials | Entered another Materials area 142 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 165 | -9/Materials | Identified exit to Mines 165 | -9/Materials | Discovered exit to Mines (range 8) 218 | -9/Materials | Met 8R-AWN 300 | -9/Materials | Entered Mines 301 | -9/Mines | Followed 8R-AWN into the Mines 312 | -9/Mines | Build established: Hacker-Mutant 436 | -9/Mines | Assembled infested the area 441 | -9/Mines | Assisted by a Guerilla fighting off Assembled 510 | -9/Mines | Identified exit to Exiles 510 | -9/Mines | Discovered exit to Exiles (range 5) 552 | -9/Mines | Entered Exiles 552 | -9/Exiles | Accompanied by 2 allies 568 | -9/Exiles | Identified exit to Mines 568 | -9/Exiles | Discovered exit to Mines (range 15) 582 | -9/Exiles | Led the pair of lost Derelicts to a safe place 585 | -9/Exiles | Welcomed by 8R-AWN 605 | -9/Exiles | Met EX-HEX 638 | -9/Exiles | Met EX-BIN 722 | -9/Exiles | Met EX-DEC 760 | -9/Exiles | Visited The Gauntlet 920 | -9/Exiles | Learned about 8R-AWN's background 940 | -9/Exiles | Self-destructed Last Messages --------------- perfection, the faster I can get back to my spacelab designs." EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 00724_ EX-DEC: "Oops, I hope HEX didn't hear that..." 8R-AWN: Still in one piece, I see. That's more than I could say if you were hanging around with Warlord. I can see where he's coming from, sacrificing the few for the many, but I guess it can feel different once you're among the few being sacrificed. I was in the squad that rescued the Exiles from the Proximity Caves after they got kicked out, and you know how dangerous those can be. Of course we were ambushed, it's the Proxy Caves. And of course I get hit first. At least they fought a running battle and the action moved away from where I was downed. But I'd be a goner today if it wasn't for the Exiles sending someone back for me later, once they'd reached this place in the Sub Caves. They put me back together even better than before, and now I run errands and keep an eye on the place. Warlord offered us a place to stay in one of his bases, but the Exiles preferred to stick to their own, not wanting to become some "cog in a war machine." I'm on board with that. Map ----- +----------------------------------------------------+ | """??????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? > | | ##########???????????????????????????????????? | | """""""""##??????????????????????????????????? | | " """ """"##?????????????????????????????????# # | | "" " #???????????????????????????????## # | | " """#???????????????????????????????# | | " "#???????????#####???????????????# | | " "##?????????##" #??????????????## | | ""###???????#" g #?????????????## #? | | """#??????##" ##????????????# #? | | "#????### ###????????### #?? | | ##???# ########## #?? | | ##?## @ #""""## #??? | | ### * ##?? | | ## * #?? | | #### ##? | | ""#?#"""""#### ## | | #"""##?#######??#### * | | ######??????????????##### | | ##???????????????????????### | | " ##??????????????????????????### | | """ ""#?????????????????????????????### | | ""#" "##??????????????????????????????#" | | """##"""""""##???????????????????????????????#### | | """###########???????????????????????????????????# | | ####?????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryLegDatajack Manual? 1 Play Time 00:13:47 Cumulative 117.6 hours Start 2022.04.06 @ 14:33:24 End 2022.04.06 @ 14:54:02 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 90 Rogue 72 Adventurer 6 Explorer 12 Win Type - Total 8 Types 5/0/1/1/0/0/1/0/0 Lore% 72 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f185b10a-657c-467b-b18b-9337ef438686