Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.31 @ 05:17:40 Player: aes256thetic Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (1780) 1780 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 4964 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 99 Friendly Fire -84 Cogmind --------- Core Integrity 685/700 Matter 7/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON (4) ------- High-powered Shotgun Gauss Rifle Gauss Rifle Proton Missile Launcher > --- INVENTORY (10) --- Light Ion Engine Light Treads Improved Heat Sink Large Storage Unit Weight Redist. System System Shield Beam Cannon Heavy Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Gauss Rifle Proton Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Improved Heat Sink Large Storage Unit Weight Redist. System Beam Cannon Heavy Assault Rifle Gauss Rifle [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 2 | . . . . . 2 . Weapon 2 | . . . 2 . . . Parts Attached 73 | 5 9 12 17 5 23 2 Power 12 | 1 1 2 1 2 4 1 Engine 9 | 1 1 2 1 2 2 . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 12 | 2 . 2 4 . 3 1 Treads 10 | 2 . . 4 . 3 1 Leg . | . . . . . . . Wheel 2 | . . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | . 6 3 5 . 8 . Device 10 | . 4 2 . . 4 . Storage 1 | . . . 1 . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 10 | . 1 1 4 . 4 . Artifact . | . . . . . . . Weapon 27 | 2 2 5 7 3 8 . Energy Gun 5 | 2 1 . 2 . . . Energy Cannon 3 | . . . 2 . 1 . Ballistic Gun 14 | . 1 5 3 1 4 . Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . 2 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 14 | . 2 3 4 1 3 1 Power 2 | . . 1 . . . 1 Propulsion 2 | . 1 1 . . . . Utility 4 | . 1 1 1 . 1 . Weapon 6 | . . . 3 1 2 . Highest Loss Streak 4 | . 1 1 4 1 2 1 Average Slot Usage (%) 95 | . 93 89 94 99 98 99 Engine 10 | . 14 13 11 11 6 . Core 1 | . . . . . 2 15 Treads 18 | . 27 8 11 22 18 22 Wheel 2 | . . 10 8 . . . Device 5 | . 10 6 . . 7 7 Storage 6 | . . . 9 11 9 7 Protection 15 | . 12 21 11 11 18 15 Energy Gun 6 | . 19 2 14 2 . . Energy Cannon 4 | . . . 3 11 5 . Ballistic Gun 19 | . 6 25 24 19 21 23 Launcher 5 | . . . . 11 8 7 Naked Turns . | . . . . . . . Heaviest Build 53 | 9 11 11 38 39 51 53 Greatest Support 60 | 40 40 20 40 40 40 60 Greatest Overweight (x) 1 | 1 . . 1 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 4 4 4 10 10 10 10 Average Capacity 7 | 4 4 4 9 10 10 10 Most Carried 10 | 4 4 4 10 10 10 9 Average Carried 7 | 2 3 3 8 10 9 8 Final Capacity 10 | 4 4 4 10 10 10 10 Final Carried 10 | 4 4 4 10 10 10 9 Class Distribution -------------------- 56% | Scavenger-Tank 37% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 1283 | 165 193 115 213 234 363 . Remotely . | . . . . . . . Salvage Created 2194 | . 186 112 464 284 1041 107 Parts 165 | . 9 16 29 20 87 4 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 57 | . 6 8 7 11 23 2 Guns 36 | . 6 8 5 3 13 1 Cannons 6 | . . . 1 3 2 . AOE 15 | . . . 1 5 8 1 Classes Destroyed 12 | . 2 . 4 2 4 . Worker 5 | . . . 1 . 3 1 Builder 3 | . . . . . 3 . Tunneler 2 | . . . . . 2 . Hauler 1 | . . . 1 . . . Recycler 2 | . . . . . 1 1 Swarmer 26 | . 3 8 . 4 11 . Grunt 19 | . 3 . 2 5 7 2 Brawler 4 | . . . 1 1 2 . Duelist 1 | . . . . 1 . . Sentry 6 | . . . 4 . 2 . Hunter 1 | . . . . . 1 . Zionite 1 | . . . . 1 . . Best Kill Streak 8 | . 2 3 7 4 8 4 Combat Bots Only 6 | . 2 3 6 4 5 2 Max Kills in Single Turn 5 | . 1 1 1 3 5 4 Gunslinging . | . . . . . . . Exploded 3 | . . . 1 3 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 3076 | . 401 487 680 319 1044 145 Core 304 | . 58 94 68 27 42 15 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . 39 . 76 92 . Volleys Fired 140 | . 29 42 13 15 38 3 Largest 4 | . 2 2 4 4 4 3 Hottest 173 | . 100 70 173 161 155 95 Shots Fired 345 | . 53 84 43 48 108 9 Gun 289 | . 53 84 36 27 82 7 Cannon 36 | . . . 7 15 14 . Launcher 20 | . . . . 6 12 2 Special . | . . . . . . . Kinetic 210 | . 6 78 16 21 82 7 Thermal 89 | . 47 6 7 15 14 . Explosive 6 | . . . . 6 . . Electromagnetic 40 | . . . 20 6 12 2 Robot Hit Streak 18 | . 5 9 18 7 11 3 Robot Miss Streak 5 | . 4 5 1 2 4 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 199 | . 29 49 31 25 61 4 Core Hits 103 | . 9 10 20 18 39 7 Critical Hits 4 | . . . . . 4 . Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4237 | . 329 249 513 910 1806 430 Guns 2231 | . 329 247 410 188 967 90 Cannons 404 | . . . 54 138 212 . Explosions 1591 | . . . 49 575 627 340 Melee . | . . . . . . . Ramming 11 | . . 2 . 9 . . Kinetic 1470 | . 53 210 65 85 967 90 Thermal 1244 | . 276 37 103 211 340 277 Explosive 502 | . . . . 502 . . Electromagnetic 1010 | . . . 345 103 499 63 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 49 | . . . . 31 4 14 Projectiles . | . . . . . . . Explosions 49 | . . . . 31 4 14 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 152 | . . 1 46 37 68 . Shots 8 | . . . 2 3 3 . Rammed 4 | . . 1 . 3 . . Targets Rammed 4 | . . 1 . 3 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 368 | . 231 54 368 239 308 30 Average Temperature 91 | . 72 28 116 111 92 11 Received Heat Transfer 831 | . 129 . 216 126 279 81 Effects 5 | . . . 2 1 2 . Interference 5 | . . . 2 1 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 1 . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 2376 | . 814 111 211 346 694 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . 2 1 3 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 639 | . 130 105 246 197 625 639 Average Influence 128 | . 55 44 118 105 253 303 Maximum Alert Level 2 | . . . 1 . 2 2 Low Security (%) 81 | 100 100 100 73 100 52 . Level 1 11 | . . . 26 . 14 97 Level 2 7 | . . . . . 33 2 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . . 1 5 2 Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 6 | . 2 . . 1 3 . Assault 1 | . . . . . . 1 Garrison 2 | . . . . . 1 1 Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 10 | . 4 . 3 . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 17 10 11 12 32 6 Peak Tracking Total 9 | . 6 3 9 4 5 6 Tactical Retreats 3 | . 1 1 . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 9 | . . . . . 1 8 Max in Single Turn 8 | . . . . . 1 8 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 8 | . 2 . 2 . 3 1 Terminals 6 | . 2 . 1 . 3 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 6 . 4 . 6 3 Successful 11 | . 3 . 3 . 4 1 Failed 8 | . 3 . 1 . 2 2 Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 6 . 2 . 6 . Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 3 . 1 . 4 . Prototype ID Bank 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Locate Traps 2 | . . . 1 . 1 . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Registered Components 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 6 | . 1 . 1 . 3 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built 2 | . . . . . . 2 Matter 168 | . . . . . . 168 Time 42 | . . . . . . 42 Total Part Build Rating 8 | . . . . . . 8 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 1 . Highest-Rated Group 46 | . . . . 46 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 13 | . . . . 2 11 . Total Damage 231 | . . . . 20 211 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 3436 | 61 612 613 402 797 783 168 Spaces Moved 1831 | 35 292 387 242 458 327 90 Core 6 | 6 . . . . . . Treads 1491 | 29 292 183 112 458 327 90 Legs . | . . . . . . . Wheels 334 | . . 204 130 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 80 80 160 160 160 Average Speed 149 | 144 160 117 124 160 178 160 Slowest Speed 180 | 160 160 160 180 160 180 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 48 80 30 83 39 5 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 96 | . . . 4 69 15 8 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 96 | . . . 4 69 15 8 Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 2258 | 44 384 470 316 487 451 106 Wait 139 | . 47 20 19 4 39 10 Move 1825 | 34 291 386 241 457 326 90 Hop . | . . . . . . . Pick Up 26 | 5 1 2 12 . 5 1 Fast Attach 31 | 4 7 3 7 2 8 . Attach 19 | 1 1 5 5 . 5 2 Detach 9 | . 3 2 2 . 2 . Swap 23 | . 1 4 5 3 10 . Drop 42 | . 4 5 12 3 18 . Fire 140 | . 29 42 13 15 38 3 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush 3 | . . . . 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 594 | -10/Materials | Identified exit to Mines 674 | -10/Materials | Entered Mines 845 | -10/Mines | Learned location of Mines (-9) 1055 | -10/Mines | Core integrity fell below 50% 1251 | -10/Mines | Discovered new exit (range 13) 1287 | -10/Mines | Entered Materials 1287 | -9/Materials | Evolved 2 slots: Weapon x2 1586 | -9/Materials | Lost 4 parts (1u3w) 1643 | -9/Materials | Discovered new exit (range 14) 1689 | -9/Materials | Entered Mines 1719 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1875 | -9/Mines | Discovered new exit (range 15) 1885 | -9/Mines | Build established: Scavenger-Tank 2051 | -9/Mines | Discovered new exit (range 5) 2486 | -9/Mines | Entered Materials 2486 | -8/Materials | Accompanied by 1 ally 2486 | -8/Materials | Evolved 2 slots: Utility x2 2491 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2957 | -8/Materials | Garrison activated, responded to threat 3207 | -8/Materials | Discovered new exit (range 16) 3269 | -8/Materials | Entered Factory 3269 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3367 | -7/Factory | Fabricated Imp. Trap Extractor? 3418 | -7/Factory | Garrison activated, responded to threat 3437 | -7/Factory | Self-destructed Last Messages --------------- ETC: 42 03359_ Connecting with Fabricator... 03367_ >> FABRICATOR: Completed Imp. Trap Extractor? 03397_ K-01 Serf cleans the Power Conduit. 03418_ Slug penetrates W-25 Informer. 03418_ W-25 Informer calls for garrison support. 03418_ ALERT: Activating Garrison Access F001. 03419_ G-47 Trooper emerges from the garrison. 03422_ Slug penetrates G-47 Trooper. 03423_ K-01 Serf cleans the Power Conduit. 03431_ G-47 Trooper misfires. [Achievement: Oops] 03433_ G-47 Trooper destroyed. 03433_ Power Conduit explodes. 03433_ Destroyed Aluminum Leg. 03433_ ALERT: Garrison Access compromised, dispatching assault squad. 03433_ Power Conduit explodes. 03433_ G-47 Trooper destroyed. 03433_ Lgt. Nuclear Core destroyed. 03435_ K-01 Serf collects debris. 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EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed ImpactGreatStorm Manual? 0 Play Time 00:38:14 Cumulative 8.1 hours Start 2020.08.15 @ 05:06:45 End 2020.08.31 @ 05:17:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ea37d46-e2e7-4936-be28-ea29430a8dca