Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.22 @ 13:58:10 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (213) 1065 Value Destroyed (8726) 8726 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (5864) 5864 TOTAL SCORE: 19935 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4415 Follower Combat Kills 509 Registered with UFD 300 Met Imprinter 300 Friendly Fire -160 Cogmind --------- Core Integrity 290/600 Matter 300/300 Energy 285/290 System Corruption 3% Temperature Cool (6) Movement Flying (29) Location -6/Zion Parts ------- > --- POWER (2+1) ------ Makeshift Power Source Light Angular Momentum Engine (+) Light Neutrino Core > --- PROPULSION (6+1) - Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Flightbrick (+) > --- UTILITY (7+4) ---- Power Amplifier Advanced Signal Interpreter Core Analyzer (+) Particle Accelerator (fused) Particle Accelerator Weapon Cycler Enhanced Scrap Shield System Shield (+) A0-MCA's Component Scanner (+) Rainbow Chip (+) > --- WEAPON (4) ------- High-powered Shock Rifle Heavy Proton Missile Launcher > --- INVENTORY (7) ---- Expert System CPS Tube (2) CPS Tube (2) DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Flightbrick > --- UTILITY ---------- Power Amplifier Advanced Signal Interpreter Core Analyzer Particle Accelerator Particle Accelerator Weapon Cycler Enhanced Scrap Shield System Shield A0-MCA's Component Scanner Rainbow Chip > --- WEAPON ----------- Lightning Gun PD Laser > --- INVENTORY -------- Expert System Heavy Proton Missile Launcher CPS Tube CPS Tube CPS Tube DRS Beacon Botcube [Rating: 171] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Thruster Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Particle Accelerator Device Particle Accelerator Processor Rainbow Chip Hackware System Shield Protection Scrap Shield Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Proton Missile Launcher Special Weapon CPS Tube Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Slots Evolved 15 | 4 2 1 1 . 1 5 1 . . Power 1 | 1 . . . . . . . . . Propulsion 5 | 1 . 1 . . 1 2 . . . Utility 6 | 1 2 . 1 . . 1 1 . . Weapon 3 | 1 . . . . . 2 . . . Parts Attached 110 | 6 11 9 14 4 17 22 5 2 20 Power 14 | 2 2 3 1 . 1 3 . . 2 Engine 6 | 2 . 1 1 . 1 . . . 1 Core 6 | . 2 2 . . . 2 . . . Reactor 2 | . . . . . . 1 . . 1 Propulsion 10 | 2 . 4 1 . 1 2 . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight 8 | . . 4 1 . 1 2 . . . Utility 30 | . 4 1 6 2 4 11 1 . 1 Device 18 | . 2 1 3 2 2 7 . . 1 Storage . | . . . . . . . . . . Processor 4 | . . . 1 . 2 1 . . . Hackware 1 | . . . . . . 1 . . . Protection 7 | . 2 . 2 . . 2 1 . . Artifact . | . . . . . . . . . . Weapon 56 | 2 5 1 6 2 11 6 4 2 17 Energy Gun 24 | 1 . . 4 2 2 3 3 2 7 Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 8 | 1 4 1 1 . 1 . . . . Ballistic Cannon 1 | . 1 . . . . . . . . Launcher 5 | . . . . . . . . . 5 Special Weapon 17 | . . . 1 . 8 2 1 . 5 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 3 | . . . . . . 3 . . . Parts Lost 6 | . 1 1 2 . . 1 . . 1 Power 2 | . 1 . . . . . . . 1 Propulsion . | . . . . . . . . . . Utility 4 | . . 1 2 . . 1 . . . Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . 1 1 1 . . 1 . . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 70 | . 93 97 56 42 41 72 75 80 78 Engine 6 | . 12 9 5 5 7 5 4 4 5 Core 5 | . 7 9 5 5 5 6 4 4 4 Wheel 3 | . 24 6 . . . . . . . Flight 11 | . . 18 9 5 7 16 16 16 16 Device 11 | . 11 15 12 2 1 12 16 16 16 Processor 9 | . . . 4 5 10 16 16 16 16 Hackware 1 | . . . . . . 2 4 4 4 Protection 6 | . 10 20 4 10 7 3 4 4 4 Energy Gun 4 | . 2 . 9 8 . 4 3 8 5 Ballistic Gun 4 | . 22 18 2 . . . . . . Special Weapon 1 | . . . . . 2 1 4 4 3 Peak Build Rating 171 | 6 12 15 71 71 104 164 171 163 166 Average Rating 92 | 4 8 12 53 67 75 141 162 158 158 On Entrance 75 | . 6 12 13 71 68 104 164 153 159 Naked Turns . | . . . . . . . . . . Heaviest Build 69 | 9 16 16 54 54 52 59 62 61 69 Greatest Support 62 | 26 26 26 34 34 40 62 62 62 62 Greatest Overweight (x) 1 | . . 1 1 1 1 1 . . 1 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 7 | . 1 1 2 3 5 7 7 7 7 Average Capacity 3 | . . 1 1 2 3 6 7 7 7 Most Carried 7 | . 1 1 2 3 5 7 7 7 7 Average Carried 3 | . . . 1 1 2 6 6 6 6 Final Capacity 7 | . 1 1 2 3 5 7 7 7 7 Final Carried 7 | . 1 1 2 3 5 7 6 7 5 Class Distribution -------------------- 42% | Mutant 29% | Hacker-Sprinter 16% | Subdweller-Mutant 7% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Subdweller-Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Matter Collected 3327 | 242 560 433 320 30 210 369 59 68 1036 Remotely 532 | . . 212 310 10 . . . . . Salvage Created 12423 | . 1398 362 621 214 . 5788 162 1069 2809 Parts 659 | . 79 12 68 9 . 292 8 34 157 Haulers Intercepted 4 | . 2 . . . . 2 . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 26 | . . . 12 . . . 4 10 . Prevented 27 | . . . 4 . . . 5 18 . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Combat Hostiles Destroyed 221 | . 29 17 21 3 . 118 3 14 16 Guns 179 | . 29 17 21 2 . 97 2 9 2 Cannons 9 | . . . . . . 9 . . . AOE 7 | . . . . 1 . 1 . . 5 Classes Destroyed 26 | . 4 2 2 2 . 11 1 1 3 Worker 1 | . . . . . . 1 . . . Hauler 4 | . 2 . . . . 2 . . . Recycler 5 | . . . . 1 . 4 . . . Operator 1 | . . . . . . 1 . . . Turret 2 | . . . 2 . . . . . . Watcher 7 | . 3 . . . . 4 . . . Swarmer 15 | . 3 3 4 . . . . 5 . Cutter 6 | . . . . . . 6 . . . Saboteur 3 | . . . . . . 3 . . . Grunt 97 | . 26 . . . . 65 . 6 . Brawler 4 | . . . . . . 4 . . . Duelist 10 | . . . . . . 8 . 2 . Protector 6 | . . . . . . 6 . . . Sentry 10 | . . . . 3 . 6 . 1 . Demolisher 1 | . . 1 . . . . . . . Specialist 1 | . . . . . . 1 . . . Hunter 8 | . . . . . . 7 1 . . Programmer 11 | . . . . . . 10 1 . . Heavy 2 | . . . . . . 2 . . . Behemoth 1 | . . . . . . . . 1 . Subdweller 17 | . . . 17 . . . . . . Zionite 67 | . . . . . . . . . 67 Tinkerer 5 | . . . . . . . . . 5 Assembled 13 | . . 13 . . . . . . . Surgeon 1 | . . . . . . . . . 1 Thug 1 | . . . . . . . . . 1 Savage 2 | . . . . . . . . . 2 Butcher 4 | . . . . . . . . . 4 Martyr 1 | . . . . . . . . . 1 Marauder 2 | . . . . . . . . . 2 Mutant 6 | . . . . . . . 1 . 5 Best Kill Streak 24 | . 4 4 6 1 . 16 17 6 24 Combat Bots Only 17 | . 4 4 4 1 . 16 17 6 6 Max Kills in Single Turn 3 | . 2 2 2 1 . 2 1 2 3 Gunslinging 1 | . 1 1 1 . . . . . . Exploded 2 | . . . . 1 . 1 . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Hostile Shots Fired 1099 | . 112 66 100 14 . 533 23 41 210 Missed 520 | . 36 20 52 4 . 266 4 22 116 Damage Taken 7734 | . 755 678 744 205 . 3345 179 319 1509 Core 5425 | . 571 485 569 124 . 2407 110 204 955 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 4812 | . 343 335 532 124 . 2253 100 204 921 Redirected to Shielding 56 | . 48 8 . . . . . . . Ignored by Resistances 2238 | . 239 195 212 56 . 970 53 88 425 Regen/Repaired (Parts) 52 | . 2 . . . 50 . . . . Core Remaining (%) 92 | 100 . . . . 84 . . . . Volleys Fired 614 | . 97 51 118 15 . 103 7 28 195 Largest 2 | . 2 2 2 2 . 1 1 2 2 Hottest 115 | . 70 40 110 110 . 65 55 115 115 Shots Fired 1091 | . 194 104 171 22 . 313 9 56 222 Gun 878 | . 193 104 171 22 . 226 9 56 97 Cannon 32 | . 1 . . . . 31 . . . Launcher 112 | . . . . . . . . . 112 Special 69 | . . . . . . 56 . . 13 Kinetic 317 | . 164 104 49 . . . . . . Thermal 358 | . 30 . 83 5 . 238 2 . . Explosive 13 | . . . . . . . . . 13 Electromagnetic 347 | . . . 39 17 . 19 7 56 209 Impact 56 | . . . . . . 56 . . . Robot Hit Streak 44 | . 33 16 41 22 . 39 6 36 44 Robot Miss Streak 9 | . 3 3 3 1 . 9 1 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . 3 1 2 . . . . 3 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 1 Autonomous 219 | . . . . . . 217 2 . . Shots Hit Robots 870 | . 149 72 104 19 . 294 7 50 175 Core Hits 483 | . 62 33 52 7 . 199 3 19 108 Critical Kills 2 | . . 1 . . . 1 . . . Critical Parts Destroyed 7 | . . 1 . . . 6 . . . Critical Strikes 17 | . 2 2 1 1 . 9 . 1 1 Burn 2 | . 2 . . . . . . . . Meltdown 1 | . . . . . . 1 . . . Destroy 3 | . . 2 1 . . . . . . Corrupt 5 | . . . . 1 . 2 . 1 1 Smash 6 | . . . . . . 6 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 36761 | . 1821 914 1857 412 . 23867 337 1407 6146 Guns 27039 | . 1821 914 1813 315 . 18616 337 1407 1816 Cannons 950 | . . . . . . 950 . . . Explosions 4680 | . . . 44 97 . 209 . . 4330 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2766 | . 1525 914 327 . . . . . . Thermal 20861 | . 296 . 873 134 . 19240 188 . 130 Explosive . | . . . . . . . . . . Electromagnetic 9042 | . . . 657 278 . 535 149 1407 6016 Impact 4092 | . . . . . . 4092 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . 2 2 2 2 2 8 10 10 10 Average Corruption 3 | . 1 2 2 2 2 6 8 10 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 198 | . 18 16 23 8 27 53 13 16 24 Message Errors 50 | . 8 4 4 3 6 9 5 4 7 Matter Fused 49 | . 3 3 5 . 9 16 4 3 6 Heat Flow Errors 16 | . . . 1 . 3 4 2 3 3 Energy Discharges 32 | . 2 4 4 3 5 9 1 2 2 Parts Rejected 5 | . . 1 1 . . 1 . . 2 Parts Fused 3 | . . 1 . . . 1 . 1 . Data Loss (minor) 26 | . 3 . 7 1 3 7 1 2 2 Data Loss (major) 6 | . 2 1 . . . 2 . . 1 Misfires 5 | . . 2 . . . 3 . . . Alerts 4 | . . . . 1 1 1 . 1 . Weapon Failures 2 | . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1768 | . . . 4 . . 1700 . . 64 Projectiles 1662 | . . . . . . 1662 . . . Explosions 106 | . . . 4 . . 38 . . 64 Melee . | . . . . . . . . . . Knockbacks 16 | . . . . . . 16 . . . Impact 15 | . . . . . . 15 . . . Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 281 | . . . . 97 . . . . 184 Shots 13 | . . . . 3 . . . . 10 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 312 | . 146 38 94 168 135 312 137 242 217 Average Temperature 48 | . 30 12 48 56 73 65 51 98 51 Received Heat Transfer 2642 | . 435 60 198 90 . 1284 . 333 242 Siege Activations . | . . . . . . . . . . Robots Corrupted 36 | . . . . . . 15 1 5 15 Combat Hostiles 24 | . . . . . . 9 1 5 9 Parts Fried 91 | . . . 2 3 . 32 1 8 45 Impact Corruptions 49 | . . . . . . 49 . . . Robots Melted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Melted 15 | . 1 . 1 . . 13 . . . Heat Transferred 13319 | . 1036 . 1075 150 . 10796 100 . 162 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 20 | . . . 1 3 . 1 . . 15 Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Peak Influence 3056 | . 504 145 . 184 . 3056 . . . Initial 100 | . . 100 . 16 . . . . . Average 551 | . 176 48 . 47 . 1148 . . . Maximum Alert Level 5 | . 2 . . . . 5 . . . Low Security (%) 50 | 100 63 100 . 100 . 8 . . . Level 1 19 | . 31 . . . . 24 . . . Level 2 5 | . 5 . . . . 8 . . . Level 3 4 | . . . . . . 9 . . . Level 4 4 | . . . . . . 11 . . . Level 5 11 | . . . . . . 27 . . . High Security 4 | . . . . . . 9 . . . Max Security . | . . . . . . . . . . Squads Dispatched 47 | . 12 . . . . 34 . 1 . Investigation 15 | . 12 . . . . 3 . . . Extermination 5 | . . . . . . 5 . . . Reinforcement 8 | . . . . . . 8 . . . Assault 19 | . . . . . . 18 . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Distress Signals 4 | . 2 . . . . 2 . . . Communications Jammed 9 | . . . . . . 9 . . . Distress Signals 9 | . . . . . . 9 . . . Times Spotted 423 | . 37 46 27 3 . 191 2 18 99 Peak Tracking Total 20 | . 4 20 5 1 . 14 1 8 16 Tactical Retreats 34 | . 1 4 2 . . 14 . . 13 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Machines Disabled 18 | . . . 2 . . 9 1 . 6 Max in Single Turn 2 | . . . 1 . . 1 1 . 2 Garrison Access 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 4 | . 4 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Machines Accessed 37 | . 11 . 3 9 2 10 . 1 1 Terminals 17 | . 8 . . 4 . 5 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 10 | . 2 . . 5 . 3 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 94 | . 32 . 8 16 9 23 . 1 5 Successful 68 | . 23 . 8 11 9 11 . 1 5 Failed 26 | . 9 . . 5 . 12 . . . Catastrophic 6 | . . . . 1 . 5 . . . Database Lockouts . | . . . . . . . . . . Manual 63 | . 28 . . 16 . 19 . . . Terminals 48 | . 28 . . 8 . 12 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 17 | . 2 . . 8 . 7 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . . Terminal Hacks 30 | . 5 . 8 1 9 1 . 1 5 Record 9 | . . . 6 . 3 . . . . Part Schematic 5 | . . . . . . . . . 5 Robot Analysis 11 | . 4 . . 1 6 . . . . Open Door 2 | . . . 1 . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . Release Object 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 36 | . 17 . . 10 . 9 . . . Terminals 20 | . 14 . . 4 . 2 . . . Botnet 12 | . 6 . . 4 . 2 . . . Disrupt 1 | . 1 . . . . . . . . Sabotage 7 | . 7 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Patch 1 | . 1 . . . . . . . . Recycling Units 15 | . 2 . . 6 . 7 . . . Monitor 1 | . . . . . . 1 . . . Reject 3 | . . . . 1 . 2 . . . Recyclers 1 | . . . . . . 1 . . . Mask 4 | . . . . 1 . 3 . . . Tunnel 6 | . 2 . . 4 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used 1 | . . . . . . 1 . . . Hacking Detections 18 | . 6 . . 4 . 8 . . . Full Trace Events 5 | . 1 . . 1 . 3 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 18 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . Machine Destruction 1 | . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . . . 3 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Total Allies 16 | . . 5 . . 1 . 3 2 5 Largest Group 7 | . . 5 . . 1 1 3 4 7 Highest-Rated Group 181 | . . 90 . . 59 59 75 110 181 Highest-Rated Ally 59 | . . 31 . . 59 59 25 30 31 Total Orders 10 | . . . . . 1 6 . . 3 STAY 6 | . . . . . 1 3 . . 2 FOLLOW 4 | . . . . . . 3 . . 1 Ally Attacks 79 | . . 14 . . . 41 . 19 5 Total Damage 2728 | . . 176 . . . 1871 . 539 142 Kills 16 | . . 2 . . . 12 . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Robot Analysis Total 11 | . 4 . . 1 6 . . . . Derelict Logs Recovered 10 | . . 1 1 . 4 . 2 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Turns Passed 13290 | 52 1754 1034 1562 851 2079 2737 353 441 2427 Spaces Moved 20327 | 48 1474 824 2471 944 3691 5514 949 774 3638 Core 1 | 1 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 1776 | 47 1474 255 . . . . . . . Hover . | . . . . . . . . . . Flight 18550 | . . 569 2471 944 3691 5514 949 774 3638 Fastest Speed 29 | 50 90 34 34 80 37 29 29 29 29 Average Speed 46 | 88 90 51 45 80 51 30 29 29 45 Slowest Speed 100 | 90 90 95 80 80 97 100 29 29 96 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 97 | . . 4 1 . 2 78 1 . 11 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 82 | 3 99 96 96 98 93 50 98 98 89 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 9 | . 2 1 . 4 . . 1 . 1 Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 35 | . . 1 18 . 9 . 2 3 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 165 | . . . 4 20 . 132 1 . 8 Melee . | . . . . . . . . . . Projectile 128 | . . . . . . 127 1 . . AOE 37 | . . . 4 20 . 5 . . 8 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Total 23273 | 54 1711 1326 2733 1019 3866 6390 1021 945 4208 Wait 1833 | 1 101 432 65 38 78 646 37 111 324 Move 20138 | 47 1473 815 2468 943 3687 5368 946 773 3618 Hop 83 | . . 4 1 . 1 67 1 . 9 Pick Up 49 | . 1 1 3 4 36 3 1 . . Fast Attach 81 | 6 5 2 12 4 13 17 4 2 16 Attach 12 | . . 2 . . 4 1 1 . 4 Detach 8 | . . . . . 4 1 . 1 2 Swap 17 | . 6 5 2 . . 4 . . . Drop 98 | . 5 2 13 7 43 11 6 . 11 Fire 614 | . 97 51 118 15 . 103 7 28 195 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 13 | . . . . 1 . . 9 3 . Trap . | . . . . . . . . . . Miscellaneous 327 | . 23 12 51 7 . 169 9 27 29 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 7 | -11/Scrapyard | Upgraded with Power slot (x1) 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 7 | -11/Scrapyard | Upgraded with Utility slot (x1) 7 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 536 | -10/Materials | Reached level 2 547 | -10/Materials | Discovered new exit (range 7) 556 | -10/Materials | Discovered new exit (range 15) 591 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Discovered new exit (range 7) 724 | -10/Materials | Discovered new exit (range 8) 1295 | -10/Materials | Reached level 3 1565 | -10/Materials | Reached level 4 1797 | -10/Materials | Upgraded with Utility slot (x2) 1807 | -10/Materials | Entered Mines 1807 | -10/Mines | Discovered new exit (range 15) 1852 | -10/Mines | Learned location of Zion (-6) 1917 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1936 | -10/Mines | Assembled infested the area 1973 | -10/Mines | Core integrity fell below 50% 1990 | -10/Mines | Lost 4 allies 2099 | -10/Mines | Core integrity fell below 20% 2152 | -10/Mines | Upgraded with Propulsion slot (x1) 2211 | -10/Mines | Discovered new exit (range 4) 2468 | -10/Mines | Reached level 5 2832 | -10/Mines | Discovered new exit (range 6) 2841 | -10/Mines | Entered Subcaves 2857 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2857 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2871 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2886 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3049 | -10/Subcaves | Visited 4L-MR0's lab 3053 | -10/Subcaves | Found Prototype Processor 3053 | -10/Subcaves | Identified Rainbow Chip 3054 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3104 | -10/Subcaves | Discovered new exit (range 10) 3132 | -10/Subcaves | A Subdweller sparked back to life 3132 | -10/Subcaves | A Subdweller sparked back to life 3182 | -10/Subcaves | Found Prototype Flight Unit 3182 | -10/Subcaves | Identified Flightbrick 3184 | -10/Subcaves | Attached Flightbrick, gained temporary slots: Utility x3 3203 | -10/Subcaves | Learned Materials security intel 3469 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3555 | -10/Subcaves | Discovered new exit (range 16) 3667 | -10/Subcaves | Discovered new exit (range 10) 3862 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3914 | -10/Subcaves | Visited Clippyterm 3915 | -10/Subcaves | Learned Research security intel 3915 | -10/Subcaves | Learned Research machine intel 3970 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4005 | -10/Subcaves | Disturbed a concealed Subdweller 4036 | -10/Subcaves | Upgraded with Utility slot (x1) 4319 | -10/Subcaves | Build established: Subdweller-Mutant 4403 | -10/Subcaves | Entered Recycling 4405 | -8/Recycling | Reached level 6 4622 | -8/Recycling | Reached level 7 4811 | -8/Recycling | Discovered new exit (range 10) 4881 | -8/Recycling | Scanned before Scraplab entrance 5246 | -8/Recycling | Entered Scraplab 5253 | -8/Recycling | Discovered new exit (range 2) 5254 | -8/Recycling | Entered Scraptown 5308 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5321 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5324 | -8/Scraptown | Learned Research stockpile data 5324 | -8/Scraptown | Learned location of 1 exit from Factory 5325 | -8/Scraptown | Learned location of 1 exit from Lower Caves 5326 | -8/Scraptown | Learned Factory trap positions 5338 | -8/Scraptown | Discovered new exit (range 11) 5600 | -8/Scraptown | Visited UFD Registry 5601 | -8/Scraptown | Registered with UFD as "Boltnuts" 5633 | -8/Scraptown | Visited SPCMW 5646 | -8/Scraptown | Visited Awakened 5660 | -8/Scraptown | Visited TADAMA 5682 | -8/Scraptown | Visited CR-KLE's Repair Center 5716 | -8/Scraptown | Visited Bundlers 5758 | -8/Scraptown | Visited Shadow of the Wyrm 5781 | -8/Scraptown | Visited Botcube Research 5794 | -8/Scraptown | Visited Junk Cannon Lab 5800 | -8/Scraptown | Found Prototype Special Weapon 5800 | -8/Scraptown | Identified Junk Cannon 5818 | -8/Scraptown | Visited Abandonware Association 5825 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5829 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 5925 | -8/Scraptown | Visited LU-1G1's Boring Crew 5938 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5946 | -8/Scraptown | Found DCF Scrap (32 items) 5972 | -8/Scraptown | Visited Derelict Rescue Squad 5994 | -8/Scraptown | Visited Scrapoid Research Area 6007 | -8/Scraptown | Visited Analyses Database 6026 | -8/Scraptown | Visited Junk Repository 6156 | -8/Scraptown | Delivered Scrap Shield to a Scientist 6225 | -8/Scraptown | Visited A0-MCA Data Center 6229 | -8/Scraptown | Given an S rating by A0-MCA 6231 | -8/Scraptown | Found Prototype Processor 6234 | -8/Scraptown | Found A0-MCA's Component Scanner 6235 | -8/Scraptown | Identified Expert System 6340 | -8/Scraptown | Upgraded with Propulsion slot (x1) 6417 | -8/Scraptown | Found Botcube 6453 | -8/Scraptown | Discovered new exit (range 3) 6460 | -8/Scraptown | Found Scrap Suit 6475 | -8/Scraptown | Build established: Mutant 6810 | -8/Scraptown | Visited Fellowship of the Rings 6841 | -8/Scraptown | Botcube activated 6865 | -8/Scraptown | Botcube completed mutation into legged form, armed with 2 cannons. 7243 | -8/Scraptown | Found DRS Beacon 7287 | -8/Scraptown | CR-KLE repaired 3 parts 7333 | -8/Scraptown | Entered Factory 7333 | -6/Factory | Accompanied by 1 ally 7334 | -6/Factory | Identified exit to Factory 7335 | -6/Factory | Loaded intel: 101 trap records 7335 | -6/Factory | Reached level 8 7335 | -6/Factory | Reached level 9 7335 | -6/Factory | Reached level 10 7335 | -6/Factory | Reached level 11 7335 | -6/Factory | Reached level 12 7351 | -6/Factory | Upgraded with Propulsion slot (x1) 7390 | -6/Factory | Reached level 13 7963 | -6/Factory | Reached level 14 8026 | -6/Factory | Cargo convoy interrupted 8073 | -6/Factory | Upgraded with Propulsion slot (x1) 8315 | -6/Factory | Reached level 15 8333 | -6/Factory | Spotted B-75 Beast 8371 | -6/Factory | Build established: Sprinter 8383 | -6/Factory | First assault squad dispatched 8464 | -6/Factory | Upgraded with Weapon slot (x1) 8569 | -6/Factory | Identified exit to Lower Caves 8569 | -6/Factory | Reached level 16 8677 | -6/Factory | Destroyed 11 combat bots 8679 | -6/Factory | Reached level 17 8693 | -6/Factory | Build established: Hacker-Sprinter 8777 | -6/Factory | Upgraded with Weapon slot (x1) 8779 | -6/Factory | Found Botcube 8923 | -6/Factory | Reached level 18 8974 | -6/Factory | Destroyed 11 combat bots 9363 | -6/Factory | Upgraded with Utility slot (x1) 9520 | -6/Factory | Reached level 19 9574 | -6/Factory | Destroyed 9 combat bots 9806 | -6/Factory | High security lockdown imminent 9869 | -6/Factory | Reached level 20 9886 | -6/Factory | High security lockdown engaged 9892 | -6/Factory | Destroyed 13 combat bots 10070 | -6/Factory | Entered Lower Caves 10071 | -6/Lower Caves | Identified exit to Lower Caves 10072 | -6/Lower Caves | UFD Scientist delivered a prototype 10074 | -6/Lower Caves | Upgraded with Utility slot (x1) 10074 | -6/Lower Caves | Found Enh. Scrap Shield 10092 | -6/Lower Caves | Destroyed 17 combat bots 10106 | -6/Lower Caves | Learned Factory emergency access door positions 10263 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10266 | -6/Lower Caves | Core integrity fell below 50% 10272 | -6/Lower Caves | System corruption reached 10% 10300 | -6/Lower Caves | Encountered a Warlord checkpoint 10423 | -6/Lower Caves | Entered another Lower Caves area 10423 | -6/Lower Caves | Accompanied by 3 allies 10447 | -6/Lower Caves | Discovered exit to Factory (range 4) 10478 | -6/Lower Caves | Spotted B-75 Beast 10492 | -6/Lower Caves | Destroyed B-75 Beast 10507 | -6/Lower Caves | Learned location of 1 exit from Factory 10545 | -6/Lower Caves | Discovered new exit (range 6) 10547 | -6/Lower Caves | Identified exit to Zion 10585 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10864 | -6/Lower Caves | Entered Zion 10864 | -6/Zion | Accompanied by 2 allies 10866 | -6/Zion | Reached level 21 10878 | -6/Zion | System corruption cleaned by Quarantine Array 10906 | -6/Zion | Discovered new exit (range 12) 10910 | -6/Zion | Identified exit to Proximity Caves 10922 | -6/Zion | Found RU-N14's Throwing Claymores 10996 | -6/Zion | Gained Derelict followers 11228 | -6/Zion | Build established: Hacker-Gunner 11289 | -6/Zion | Learned Factory security intel 11709 | -6/Zion | Turned away by Imprinter 12025 | -6/Zion | Build established: Hacker-Sprinter 12063 | -6/Zion | Attacked by Zionites 12159 | -6/Zion | Destroyed Imprinter 12774 | -6/Zion | Spotted 8I-EG3(B) 12795 | -6/Zion | Destroyed 8I-EG3(B) 12799 | -6/Zion | Spotted 6V-JT5(B) 12817 | -6/Zion | Destroyed 6V-JT5(B) 12974 | -6/Zion | Found RU-N14's Throwing Claymores 12976 | -6/Zion | Found RU-N14's Throwing Claymores 12978 | -6/Zion | Found RU-N14's Throwing Claymores 13291 | -6/Zion | Self-destructed Last Messages --------------- 13104_ MOY ZVKJAW:/RMGOHFHFRNFNBJ5X:HK 13115_ Mak. Sword fried. 13115_ NH-A7A(z) destroyed. 13125_ Acquired 30 matter. 13137_ Deep Containment System disabled. 7E-5EO(z) bursts out of the Twisted Machinery. 13145_ Slug penetrates Twisted Machinery. 13147_ Penetrated by Slug. 13150_ 7E-5EO(z) destroyed. 13193_ Acquired 57 matter. RU-N14: "Time for a live test!" RU-N14 pulls out a set of special claymores. 13206_ The unstable cave ceiling collapses. 13207_ RU-N14 system terminally corrupted. 13207_ Lgt. Nuclear Core fried. 13256_ Recalibrator fried. 13256_ CL-Q3N(c) destroyed. 13272_ G2-R79(z) destroyed. 13278_ System corrupted: Matter fused (-8). 13284_ Acquired 8 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????###?????????? | | ?????????????????????##""##????????###]###????###? | | ?????????????????????#""""#????????#] ]###?##"## | | ?????????????????????#""""#????????#] ##"##"""" | | ??????????????????#### """#????????##" "####"""""# | | ??????????????????#"" X #???????## ###"" "" | | ???????????????????##" ##??????# ##" "" | | ???????????????????#"" ####???# " | | ???????????????????#"" "#???# " """ | | ?????????????????###"" #####"#""" """" | | ????????????????##""" "##""""""" """# | | ??????????????###"""" "##"" """ | | ????########??#"""" # # " "" | | ????#" # #?##""" "" " | | ????#### ###""" @ ! | | ???????" ##""" * % " | | ???????# #"" = | | ??????## """ | | ??????" = # % % "" | | ??????" = """ | | ??????# "%""" | | ?????# """"" | | ?????# ## ###"" | | ?????##?######" #### | | ????????????#"" #" | | ????????????##"" # # | | ????????????"""""" " ### # | | ????????????##""""""" % #"##### " | | ???????????##"""" #"" = [ ""#?##"" | | ???????????#""" ## =%= #"####""""# | | ????????????#"" = "#?###"### | | ?????????????# ! ! #???###?## # | | ?????????????# !% #????????###"# | | ?????????????# = ! ##??????????### | | ?????????????# = ! = # ##????????????? | | ??????###?##### [% = " !% #????????????? | | ?##???#"### ###*/=% ##????????????? | | ?#"#### # # #?????????????? | | ### [ ##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 50 Energy Generation 59 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 64 Core Analysis 6 Particle Charging 45 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Focal Shield | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Wave Gun | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Railgun | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Plasma Flamer | -6/Zion | Free Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive X-67 Chaingunner | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Levels Raised 20 | . 3 1 . 2 . 13 . . 1 XP Earned 34035 | 4000 5037 1000 1113 2696 650 18659 186 553 141 XP Spent 33060 | 2000 2150 1220 2500 750 4200 16090 2000 1300 850 Upgrades 49 | 4 3 6 3 1 8 18 1 3 2 Power Slot 1 | 1 . . . . . . . . . Propulsion Slot 5 | 1 . 1 . . 1 2 . . . Utility Slot 6 | 1 2 . 1 . . 1 1 . . Weapon Slot 3 | 1 . . . . . 2 . . . Heat Dissipation 13 | . . 4 . . 5 4 . . . Energy Generation 2 | . . . . . . . . . 2 Mass Support 4 | . . 1 1 . . 2 . . . Inventory Capacity 7 | . 1 . 1 1 2 2 . . . Ranged Accuracy 4 | . . . . . . 4 . . . TH Damage % 2 | . . . . . . 1 . 1 . EX Damage % 2 | . . . . . . . . 2 . Protomatter Created 4250 | . 246 72 396 51 . 2797 66 259 363 Integrity Restored 6460 | . 483 216 980 148 . 3191 198 556 688 Core 5115 | . 443 216 942 55 . 2266 198 350 645 Parts 1345 | . 40 . 38 93 . 925 . 206 43 Protomatter Decayed 2024 | . 15 300 68 . . 1443 . 134 64 Game ------ Seed DecoderDirtyReconfigurator Manual? 0 Play Time 03:29:44 Cumulative 174.3 hours Start 2024.10.22 @ 09:00:28 End 2024.10.22 @ 13:58:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 87 Rogue 0 Adventurer 87 Explorer 0 Win Type - Total 7 Types 2/1/2/2/0/0/0/0/0 Lore% 71 Gallery% 64 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce4f69f2-91c8-47fb-bbaf-76ddd7e853a9