Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 13:23:02 Player: Bzilon Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1210) 1210 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 3466 Bonus ------- Follower Combat Kills 56 Cogmind --------- Core Integrity 0/550 Matter 208/300 Energy 154/160 System Corruption 0% Temperature Critical (522) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Power Shielding > --- WEAPON (3) ------- Particle Gun Particle Gun High-powered Shotgun > --- INVENTORY (15) --- Wheel Heat Sink Improved Melee Analysis Suite Improved Melee Analysis Suite Launcher Guidance Computer Core Shielding Small Laser Shotgun Improved Light Cannon Hammer Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Power Shielding > --- WEAPON ----------- Improved EM Pulse Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Aluminum Leg Wheel Wheel Heat Sink Improved Melee Analysis Suite Improved Melee Analysis Suite Launcher Guidance Computer Core Shielding Small Laser Plasma Cannon Light Assault Rifle Shotgun Shotgun Improved Light Cannon Hammer [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Power Shielding Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Parts Attached 52 | 6 14 . 2 3 27 Power 6 | 1 3 . . . 2 Engine 5 | 1 3 . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 20 | 2 4 . 2 1 11 Treads . | . . . . . . Leg 15 | 2 4 . 2 . 7 Wheel 5 | . . . . 1 4 Hover . | . . . . . . Flight . | . . . . . . Utility 3 | . 3 . . . . Device 1 | . 1 . . . . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 23 | 3 4 . . 2 14 Energy Gun 7 | 3 2 . . . 2 Energy Cannon 2 | . . . . . 2 Ballistic Gun 8 | . 1 . . 2 5 Ballistic Cannon 4 | . . . . . 4 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . 1 . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . 11 . 2 . 14 Power 4 | . 2 . . . 2 Propulsion 11 | . 4 . 2 . 5 Utility 1 | . 1 . . . . Weapon 11 | . 4 . . . 7 Highest Loss Streak 6 | . 3 . 1 . 6 To Critical Strikes 1 | . 1 . . . . Average Slot Usage (%) 81 | . 83 100 87 78 72 Engine 11 | . 12 14 11 11 7 Leg 21 | . 20 28 31 22 18 Wheel 1 | . . . . 1 6 Device 4 | . 10 . . . . Storage 11 | . 13 14 11 11 9 Protection 7 | . 1 14 11 11 9 Energy Gun 7 | . 19 . . . 1 Energy Cannon 1 | . . . . . 7 Ballistic Gun 7 | . . 14 11 19 3 Ballistic Cannon 2 | . . . . . 9 Impact Weapon 3 | . 3 14 11 2 . Naked Turns . | . . . . . . Heaviest Build 46 | 7 29 29 29 32 46 Greatest Support 52 | 20 20 20 40 28 52 Greatest Overweight (x) 9 | . 9 1 1 1 9 Average Overweight (x) 1 | . 1 1 . 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 Most Carried 15 | 5 11 7 6 15 15 Average Carried 8 | 3 6 7 5 8 13 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 5 7 7 5 15 10 Class Distribution -------------------- 55% | Mutant 29% | Scavenger-Mutant 8% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 804 | 234 135 . 17 38 380 Remotely . | . . . . . . Salvage Created 1712 | 93 715 . 156 . 748 Parts 73 | 8 27 . 3 . 35 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 30 | 1 15 . 2 . 12 Melee 3 | . 2 . 1 . . Guns 15 | 1 8 . . . 6 Cannons 6 | . . . . . 6 AOE 3 | . 3 . . . . Classes Destroyed 7 | 3 3 . 1 . . Worker 1 | 1 . . . . . Tunneler 1 | 1 . . . . . Recycler 5 | . 2 . 1 . 2 Watcher 3 | . 1 . . . 2 Swarmer 5 | . 3 . . . 2 Grunt 22 | 1 12 . . . 9 Sentry 3 | . . . 2 . 1 Best Kill Streak 4 | 2 3 . 2 . 4 Combat Bots Only 4 | 1 3 . 1 . 4 Max Kills in Single Turn 2 | 1 2 . 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 342 | 8 116 . 29 . 189 Missed 95 | 1 32 . 10 . 52 Damage Taken 3770 | 78 1031 . 285 . 2376 Core 915 | 22 220 . 39 . 634 Absorbed by Shields . | . . . . . . Redirected to Shielding 43 | . 9 . 12 . 22 Core Remaining (%) 61 | 91 . 3 . 90 . Volleys Fired 106 | 7 44 . 2 1 52 Largest 3 | 2 2 . 1 2 3 Hottest 157 | 90 90 . 20 46 157 Shots Fired 187 | 14 64 . 2 2 105 Gun 124 | 14 64 . 2 2 42 Cannon 63 | . . . . . 63 Launcher . | . . . . . . Special . | . . . . . . Kinetic 69 | . 1 . 2 2 64 Thermal 53 | 1 33 . . . 19 Explosive . | . . . . . . Electromagnetic 65 | 13 30 . . . 22 Robot Hit Streak 8 | 5 8 . 3 . 6 Robot Miss Streak 6 | 3 5 . . . 6 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 133 | 7 52 1 18 . 55 Core Hits 51 | 4 19 . 2 . 26 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . 2 . 2 . . Critical Strikes 10 | . 4 . 3 . 3 Burn 3 | . 2 . . . 1 Blast 2 | . . . . . 2 Smash 5 | . 2 . 3 . . Melee Attacks 32 | . 14 1 17 . . Impact 32 | . 14 1 17 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . 2 1 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3114 | 228 1087 68 381 . 1350 Guns 1047 | 105 542 . 18 . 382 Cannons 934 | . . . . . 934 Explosions 334 | 123 211 . . . . Melee 752 | . 321 68 363 . . Ramming 47 | . 13 . . . 34 Kinetic 809 | . 7 . 18 . 784 Thermal 734 | 123 448 . . . 163 Explosive . | . . . . . . Electromagnetic 772 | 105 298 . . . 369 Impact 752 | . 321 68 363 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 7 2 . . . Message Errors 2 | . 1 1 . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 3 | . 2 1 . . . Data Loss (minor) 1 | . 1 . . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 241 | 3 120 28 64 . 26 Projectiles 26 | . . . . . 26 Explosions 25 | 3 22 . . . . Melee 190 | . 98 28 64 . . Knockbacks 17 | . 2 1 1 . 13 Impact 4 | . 2 1 1 . . Kinetic 11 | . . . . . 11 Secondary 2 | . . . . . 2 Self-Inflicted Damage 104 | . 98 . . . 6 Shots 2 | . 2 . . . . Rammed 2 | . . . . . 2 Targets Rammed 12 | . 3 . . . 9 Kicked 10 | . 3 . . . 7 Crushed . | . . . . . . Highest Temperature 522 | 144 262 . 6 . 522 Average Temperature 100 | 68 61 . 6 . 137 Received Heat Transfer 1824 | 42 468 . 72 . 1242 Effects 5 | . . . . . 5 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 9 | . 5 . 2 . 2 Impact Corruptions 12 | . 7 1 4 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | 1 2 . . . 2 Heat Transferred 1723 | 250 1051 . . . 422 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | 2 2 . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 283 | 30 195 33 87 33 283 Initial 33 | . 19 33 12 33 . Average 74 | 7 80 33 53 16 157 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 83 Level 1 3 | . . . . . 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 5 . . 1 5 Investigation 7 | . 4 . . 1 2 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 7 | . 1 . 3 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | 1 26 . 2 . 35 Peak Tracking Total 5 | 1 5 . 1 . 5 Tactical Retreats 7 | . 3 . . . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . 2 . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . 2 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 3 . . 1 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 9 . . 1 3 Successful 5 | . 2 . . 1 2 Failed 8 | . 7 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 6 . . . 3 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . . 1 2 Record 3 | . 1 . . . 2 Open Door 1 | . . . . 1 . Disarm Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . . 1 Full Trace Events 4 | . 3 . . . 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 42 | . . . . 42 42 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 22 | . . . . . 22 Total Damage 271 | . . . . . 271 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3400 | 158 1254 227 183 806 772 Spaces Moved 1583 | 132 490 119 84 463 295 Core 74 | 57 7 . . . 10 Treads . | . . . . . . Legs 1283 | 75 483 119 84 341 181 Wheels 226 | . . . . 122 104 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 115 80 Average Speed 182 | 89 219 190 147 170 187 Slowest Speed 500 | 120 500 190 190 190 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 7 65 28 11 68 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 26 | 1 12 . . . 13 Melee . | . . . . . . Projectile 13 | . . . . . 13 AOE 13 | 1 12 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1855 | 160 581 119 112 477 406 Wait 8 | . . . 8 . . Move 1578 | 131 489 118 83 462 295 Hop . | . . . . . . Pick Up 57 | 13 16 . . 11 17 Fast Attach . | . . . . . . Attach 42 | 5 13 . 2 1 21 Detach . | . . . . . . Swap 10 | 1 1 . . 2 6 Drop 10 | 3 1 . . . 6 Fire 106 | 7 44 . 2 1 52 Melee 32 | . 14 1 17 . . Ram 2 | . . . . . 2 Kick 10 | . 3 . . . 7 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 113 | -11/Scrapyard | Discovered new exit (range 8) 159 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 354 | -10/Materials | Lost 3 parts (1p1n1w) 922 | -10/Materials | Core integrity fell below 50% 1167 | -10/Materials | Lost 3 parts (1n1u1w) 1326 | -10/Materials | Core integrity fell below 20% 1394 | -10/Materials | Discovered new exit (range 10) 1413 | -10/Materials | Entered Mines 1617 | -10/Mines | Discovered new exit (range 9) 1639 | -10/Mines | Build established: Scavenger-Mutant 1640 | -10/Mines | Entered Materials 1640 | -9/Materials | Evolved 2 slots: Propulsion x2 1792 | -9/Materials | Discovered new exit (range 16) 1823 | -9/Materials | Entered Mines 2326 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2332 | -9/Mines | Build established: Mutant 2457 | -9/Mines | Met a Derelict shopkeep closing up shop 2615 | -9/Mines | Discovered new exit (range 6) 2629 | -9/Mines | Entered Materials 2629 | -8/Materials | Accompanied by 2 allies 2629 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2634 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3136 | -8/Materials | Lost 3 parts (1p1n1w) 3225 | -8/Materials | Core integrity fell below 50% 3262 | -8/Materials | Lost 6 parts (2n4w) 3397 | -8/Materials | Core integrity fell below 20% 3402 | -8/Materials | Core destroyed Last Messages --------------- Acquired Particle Gun. K-01 Serf collects debris. Acquired Particle Gun. K-01 Serf collects debris. Dropped Wheel. Acquired Wheel. Acquired Imp. Aluminum Leg. Acquired Hpw. Shotgun. ALERT: Construction progress impeded, dispatching reinforcements to local area. Overheating: System interference. Hpw. Shotgun temporarily disabled. G-47 Trooper suffers critical hit (Burn). Critical hit (Burn: +37). Power failure, Lgt. Nuclear Core shutdown. Imp. Heat Sink melted. G-47 Trooper destroyed. Overheating: Core damaged (-110). Critical hit (Burn: +37). Overheating: Core damaged (-99). 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