Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 18:10:53 Player: Trione Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (577) 2885 Value Destroyed (26711) 26711 Prototype IDs (69) 1380 Alien Tech Used (15) 3000 Bonus (49400) 49400 TOTAL SCORE: 94476 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 11635 Follower Combat Kills 3961 Network Hubs Disabled 200 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -2896 Cogmind --------- Core Integrity 79/1850 Matter 290/300 Energy 588/590 System Corruption 10% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Advanced Targeting Computer Advanced Targeting Computer Quantum Capacitor Advanced Force Field > --- WEAPON (3) ------- Core Cannon > --- INVENTORY (5) ---- Experimental Energy Well (52) Sigix Shearcannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Force Field Spacefold Activator Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Improved Potential Cannon > --- INVENTORY -------- Experimental Energy Well Transdimensional Reconstructor Core Cannon [Rating: 263] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Sigix Exoskeleton Wheel Wheel Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Microwarp Drive Weapon Improved Datajack Energy Gun Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Tiamat Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 12 | . . . 1 . 1 . . . 3 . . . . . . 1 . . . . 1 . . . . 2 . 1 . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 777 | 7 22 3 48 18 48 25 6 14 61 18 35 5 11 5 11 12 7 13 14 . 18 25 11 18 9 19 35 26 89 65 36 43 . Power 37 | 1 2 1 2 1 4 . . 1 2 3 1 . . . . 1 . 1 1 . 2 . 1 . . . 1 2 5 2 2 1 . Engine 11 | 1 2 1 2 . 3 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Core 9 | . . . . 1 1 . . 1 1 1 . . . . . . . 1 . . 1 . 1 . . . . . . . 1 . . Reactor 17 | . . . . . . . . . . 2 1 . . . . . . . 1 . 1 . . . . . 1 2 5 2 1 1 . Propulsion 148 | 2 7 . 25 7 14 9 1 5 9 3 5 2 6 . 2 3 2 1 7 . 6 4 1 6 1 4 1 5 8 2 . . . Treads 54 | . 1 . 9 . 6 5 . 1 3 2 3 1 . . . 1 . 1 2 . 1 1 1 6 1 3 1 . 5 . . . . Leg 6 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 . . 2 . . . . Wheel 85 | 2 6 . 16 7 8 4 1 4 6 1 1 1 4 . 2 2 2 . 2 . 5 3 . . . . . 5 1 2 . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 237 | 2 5 2 9 1 7 4 1 1 22 2 7 1 3 3 3 5 2 2 4 . 9 7 4 5 3 9 18 16 31 27 5 17 . Device 104 | 1 3 2 2 . 3 2 . . 9 2 2 . 1 . 1 2 1 1 2 . 5 2 . 3 2 4 11 10 13 12 2 6 . Storage 43 | 1 1 . . . 1 . . . 4 . . . . 2 1 1 . . 1 . . . . . . . 5 2 13 8 1 2 . Processor 15 | . 1 . 1 1 . . . . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 2 5 . Hackware 9 | . . . . . . 1 . . 2 . 1 . . . . . . . . . 1 1 . . 1 1 1 . . . . . . Protection 57 | . . . 6 . 3 1 1 1 6 . 4 1 1 1 1 1 1 1 1 . 2 4 4 2 . 3 1 4 5 2 . . . Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 . Weapon 355 | 2 8 . 12 9 23 12 4 7 28 10 22 2 2 2 6 3 3 9 2 . 1 14 5 7 5 6 15 3 45 34 29 25 . Energy Gun 18 | 2 . . 4 1 . 1 . . 2 . . . . . . 1 . . . . . . . . . . . 1 5 1 . . . Energy Cannon 139 | . 5 . 3 1 1 1 . . 5 2 6 1 1 . 1 1 . 1 . . . . 1 . . 1 6 1 25 22 29 25 . Ballistic Gun 68 | . . . 1 . 10 6 . . 12 2 6 . . . 2 1 . . . . . 2 . 3 2 3 5 . 9 4 . . . Ballistic Cannon 29 | . . . . 2 2 2 1 . . . . . . . . . 1 3 1 . . 4 3 1 2 . 3 . 3 1 . . . Launcher 49 | . . . 3 3 6 2 . . 8 2 10 . . . 2 . 1 3 . . 1 2 1 . 1 1 1 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . 3 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 34 | . . . . 2 4 . 1 4 . 2 . 1 1 1 1 . 1 1 . . . 4 . 2 . 1 . . 2 6 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 11 | . . . . . . . 1 1 1 2 . . . 1 . . . 1 1 . . 2 . 1 . . . . . . . . . Unidentified Prototypes 29 | . . . . . . . . 1 8 2 . . . . . . . . 3 . 1 . 1 2 . . 5 . 2 1 1 2 . Corrupted Parts 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . System Corruption 8 | . . . . 2 . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Parts Lost 75 | . 1 1 8 . 4 6 2 . 6 . 11 . . . 1 7 2 8 . . 2 3 . . . . 1 2 10 . . . . Power 6 | . . . . . 2 . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Propulsion 30 | . 1 . 2 . 1 3 1 . 2 . 3 . . . 1 2 1 2 . . 2 2 . . . . 1 . 6 . . . . Utility 23 | . . 1 5 . . . . . 2 . 6 . . . . . . 4 . . . 1 . . . . . 2 2 . . . . Weapon 16 | . . . 1 . 1 3 1 . 1 . 1 . . . . 3 1 2 . . . . . . . . . . 2 . . . . Highest Loss Streak 6 | . 1 1 2 . 2 2 2 . 4 . 3 . . . 1 6 2 4 . . 1 3 . . . . 1 1 5 . . . . To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 99 99 99 99 98 99 85 83 86 59 70 79 92 85 77 79 71 100 95 97 78 92 94 94 90 82 77 66 47 56 53 Engine 3 | . 14 14 10 . 3 9 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 11 5 . . 2 5 1 . . . . . . . 4 2 . . . 2 5 5 4 . . . . . . . Reactor 2 | . . . . . . . . . . 4 6 6 6 6 6 3 . . 2 5 5 5 2 . . . 3 8 8 8 7 7 7 Treads 5 | . 2 . 2 . 6 17 5 . 2 6 11 3 1 . . 3 . 1 . . 2 7 9 22 26 22 22 14 9 2 . . . Wheel 15 | . 25 28 30 32 19 9 20 26 17 9 7 12 18 20 19 16 18 17 8 11 10 19 10 2 . . . 3 4 4 . . . Device 6 | . 12 14 11 1 7 5 5 . 9 17 15 6 9 12 13 13 6 5 2 11 8 5 . 3 9 10 12 8 6 10 9 4 15 Storage 8 | . 14 14 11 11 9 9 9 9 7 6 6 6 6 6 13 8 11 11 11 11 5 5 5 5 5 4 5 7 6 5 9 11 . Processor 11 | . 1 . . 20 18 10 9 9 8 13 7 6 9 13 13 14 17 17 17 17 20 21 15 15 15 14 14 13 13 9 . 18 15 Hackware 4 | . . . . . . 7 9 9 4 2 4 . . . . . . . . . 4 9 10 8 9 13 11 11 4 2 . . . Protection 5 | . . . 9 . 1 3 3 9 6 . 6 1 2 5 6 3 4 4 2 5 7 5 5 13 5 8 4 5 8 3 . . . Energy Gun 1 | . 3 . 8 10 1 . . . . 1 . . . . . 3 5 2 . . . . . . . . . . 2 . . . . Energy Cannon 4 | . 19 28 9 8 . 2 . . 3 5 10 7 11 . 5 6 . 1 . . . . . 5 4 3 5 7 4 5 3 3 7 Ballistic Gun 3 | . . . 2 . 20 19 20 . 10 4 5 . . . 5 2 1 . . . . 1 5 4 6 3 3 . 1 1 . . . Ballistic Cannon 1 | . . . . 2 2 4 1 . . . . . . . . . 4 1 . 5 5 9 9 2 . 2 1 . . . . . . Impact Weapon 1 | . 5 . . . . . 1 9 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 9 . 4 1 2 4 6 5 1 2 5 5 5 3 1 . 2 2 2 . . . 1 . . . Special Melee Weapon 2 | . . . . . . . 1 8 . 2 . . . 5 . . . . 4 5 5 1 . . . . . . . . . . . Peak Build Rating 263 | 7 11 11 20 20 30 29 29 43 82 86 104 86 72 82 81 96 78 84 102 102 115 97 111 126 126 146 153 166 197 263 257 252 239 Average Rating 79 | 5 8 10 16 17 23 27 25 32 65 79 86 66 65 58 78 82 72 75 71 102 109 90 109 116 123 131 144 159 178 189 234 224 233 On Entrance 87 | . 7 9 11 14 18 28 26 29 33 71 79 85 82 72 82 81 66 78 66 102 102 91 89 106 126 117 134 147 158 155 243 227 239 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 229 | 15 90 90 98 93 106 107 106 109 134 129 151 150 127 135 124 150 110 129 121 121 129 140 153 134 133 142 159 211 229 219 81 76 45 Greatest Support 192 | 26 26 26 44 42 64 64 30 30 40 70 135 28 46 46 46 46 52 46 33 33 40 70 98 192 192 182 192 164 183 75 60 60 60 Greatest Overweight (x) 36 | . 3 3 4 3 6 10 5 10 4 6 7 36 13 5 7 5 6 8 6 7 12 6 7 6 . 1 . 9 9 12 1 1 . Average Overweight (x) 2 | . 1 3 2 2 2 5 4 3 2 4 3 6 4 3 4 2 2 4 4 4 3 3 6 . . . . 2 2 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 5 Average Capacity 24 | 7 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 15 14 5 Most Carried 25 | 6 21 22 25 25 25 25 24 25 25 25 25 24 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 10 12 3 Average Carried 22 | 4 12 19 24 24 24 24 23 23 24 24 23 22 24 15 24 24 21 22 18 25 24 24 24 24 24 24 24 24 23 18 7 9 2 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 5 5 Final Carried 25 | 6 21 21 25 25 25 24 23 24 25 25 19 21 25 25 25 25 21 22 25 25 25 25 25 25 25 25 25 25 25 6 8 2 3 Class Distribution -------------------- 28% | Scavenger-Mutant 25% | Mutant 10% | Scavenger-Gunner 5% | Scavenger-Skirmisher 4% | Scavenger-Scrapper 4% | Alien-Sigix 3% | Scrapper 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Mutant | -6/Waste Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Extension Commander-Gunner | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Assassin | -4/Hub_04(d) Scavenger-Assassin | -3/Research Scavenger-Skirmisher | -3/Testing Hacker-Skirmisher | -2/Research Scavenger-Gunner | -2/Quarantine Alien-Skirmisher | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 17716 | 270 415 25 733 272 1370 820 431 293 2048 241 1578 287 522 74 336 75 46 325 91 123 640 1036 335 353 103 567 482 611 1467 931 266 427 123 Remotely 3037 | . . . 149 . 646 . . . 930 87 1225 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25894 | 164 801 117 1543 464 1518 1449 539 . 2167 69 2132 258 282 . 507 192 42 528 431 150 346 1067 394 517 621 189 722 1199 3011 1288 1224 1739 224 Parts 1131 | 11 37 13 86 12 102 70 20 . 106 1 104 14 2 . 10 9 . 15 3 2 13 41 16 31 28 4 47 60 102 45 61 66 . Haulers Intercepted 19 | . 1 . 5 . 4 2 . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 3 . . Recyclers Shooed 18 | . . . 1 . 1 2 1 . 4 . 2 . . . . . . . . . 1 . . . . 1 . 1 2 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . 6 2 . 3 . . 8 . 2 . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 425 | . 12 4 34 7 32 28 3 . 35 . 62 4 . . 8 1 . 14 . . 8 9 6 3 1 6 13 23 53 14 20 24 1 Melee 8 | . . . . . . . . . . . . 2 . . . . . 4 . . . 1 . . . . . . 1 . . . . Guns 85 | . 2 . 17 2 13 12 3 . 15 . 7 . . . 1 . . 1 . . . 1 1 1 . 1 1 . 7 . . . . Cannons 151 | . 10 4 10 3 4 8 . . 1 . 12 2 . . 1 1 . 3 . . 5 5 4 2 1 1 6 12 21 5 11 18 1 AOE 171 | . . . 7 2 15 7 . . 19 . 42 . . . 6 . . 6 . . 3 1 1 . . 4 5 10 20 9 9 5 . Classes Destroyed 28 | 2 6 1 2 1 4 1 . . 6 . . 1 . . . . . 1 . . . . . . . . 1 . . 1 1 . . Worker 32 | . 3 . 2 . 4 2 . . 4 . 6 . . . . 1 . . . . 2 1 . . 4 . . 1 . 1 . 1 . Builder 13 | . . . 1 . 1 1 . . 3 . . . . . . . . . . . . 2 . . 1 . . 2 1 1 . . . Tunneler 9 | 4 . 1 . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . Hauler 19 | . 1 . 5 . 4 2 . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 3 . . Recycler 36 | 1 3 . 2 4 3 1 5 . 4 . 2 . . . . 1 . . . . 1 2 . . 3 . . 1 . 2 1 . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Mechanic 12 | . . . . . 1 1 . . 2 . 4 . . . . . . . . . 1 . . . . . . . 1 . . 2 . Operator 16 | . 1 . . . 2 . . . . . 2 . . . . . . . . . . . . 8 . . 1 . 2 . . . . Watcher 16 | . 2 . 3 . 2 1 . . 2 . 1 . . . . . . . . . . . 1 . 1 . 2 . . 1 . . . Swarmer 68 | . 2 3 12 . 8 1 . . 6 . 3 3 . . 7 . . 4 . . 1 . . . . 5 . 5 . . 8 . . Cutter 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Saboteur 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . 1 . . Grunt 146 | . 10 . 14 2 10 17 . . 12 . 32 . . . . . . 8 . . 4 3 . . . . 3 . 22 1 2 6 . Brawler 15 | . . . 1 2 . . . . . . 7 . . . . . . . . . . . . . . . . . 4 . 1 . . Duelist 13 | . . . . . . 2 . . 1 . 2 . . . . . . 1 . . . . . . . . 1 . 4 . . 2 . Protector 8 | . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . 1 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Sentry 48 | . . 1 7 . 6 8 3 . 4 . . . . . 1 1 . 1 . . 1 5 . 3 1 1 . 1 2 2 . . . Specialist 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . 1 . Hunter 33 | . . . . . 4 . . . 2 . 3 . . . . . . . . . 2 1 1 . . . 1 4 9 1 . 5 . Programmer 62 | . . . . . . . . . 5 . 11 . . . . . . . . . . . 1 . . . 8 11 10 7 4 5 . Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scrapoid 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Mutant 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 34 | 4 6 3 7 2 17 10 2 . 16 . 34 2 . . 5 2 . 4 . . 4 3 3 3 9 6 6 11 9 6 11 12 1 Combat Bots Only 31 | . 4 3 5 2 9 8 1 . 8 . 31 2 . . 5 1 . 4 . . 4 3 2 2 1 6 6 10 9 5 9 10 1 Max Kills in Single Turn 7 | 1 1 1 4 1 5 3 1 . 5 . 7 1 1 . 4 1 1 3 . . 3 1 1 1 6 4 3 4 4 3 3 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . 4 1 4 3 . . 3 . 7 . . . 4 . . 3 . . 3 1 1 . . 4 2 4 3 2 3 2 . Melee 1 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2447 | . 48 17 140 10 125 99 16 . 217 . 242 22 . . 8 48 44 53 . . 109 65 7 . 8 45 92 108 316 88 183 320 17 Missed 709 | . 14 5 32 5 43 24 7 . 72 . 76 7 . . 2 13 17 19 . . 39 22 3 . 1 9 19 24 66 29 67 87 7 Damage Taken 27180 | . 432 88 1371 82 1420 1409 132 . 1996 . 3247 191 . . 147 755 337 701 9 . 1002 692 67 13 261 948 1104 1231 4357 1257 1395 2468 68 Core 4547 | . 69 19 171 55 233 170 13 . 223 . 305 32 . . 53 97 55 83 9 . 139 48 . 13 . . 120 61 190 805 711 852 21 Absorbed by Shields 6517 | . . . . . . . . . . . . . . . . . . . . . . 316 65 . . . 326 990 2126 531 693 1396 74 Reduced by Siege Mode 365 | . . . . . . . . . . . 88 . . . . . . . . . . . . . 8 58 34 30 144 3 . . . Redirected to Shielding 194 | . . . . . . . . . . . . . . . 26 . . 41 . . 42 33 . . . 52 . . . . . . . Ignored by Resistances 6632 | . . . . . . . . . 57 . 33 . . . . . . . . . . . . . . . . . . 832 1739 3823 148 Regen/Repaired (Parts) 2551 | . . . . . . . . . 64 55 35 . . . . . . . . . . . . . . . 220 438 1664 75 . . . Core Remaining (%) 53 | 100 . 64 . 43 . . . 24 . . . . . . 27 . . . . 75 . . . . 82 . 84 . . 28 . . 4 Volleys Fired 1288 | 12 50 10 93 25 76 62 21 . 119 . 128 27 19 . 6 8 1 20 . 10 44 37 15 37 15 31 72 50 139 45 49 64 3 Largest 3 | 2 2 2 2 2 3 3 3 . 3 . 3 2 2 . 2 3 2 2 . 1 1 3 3 3 3 3 3 2 3 2 1 1 1 Hottest 313 | 100 120 120 121 116 118 143 85 . 195 . 233 153 203 . 120 303 153 163 . 65 65 179 188 188 168 190 298 313 313 313 200 300 300 Shots Fired 2118 | 24 92 20 182 47 200 176 58 . 212 . 194 31 23 . 10 19 2 23 . 10 44 87 40 45 27 50 85 52 203 46 49 64 3 Gun 864 | 24 21 . 119 21 143 110 54 . 143 . 50 1 . . 2 7 1 6 . . . 12 12 16 6 12 24 . 75 5 . . . Cannon 1112 | . 71 20 58 22 40 57 4 . 49 . 94 30 23 . 4 12 1 8 . 10 41 70 27 29 20 37 56 50 122 41 49 64 3 Launcher 142 | . . . 5 4 17 9 . . 20 . 50 . . . 4 . . 9 . . 3 5 1 . 1 1 5 2 6 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 929 | . . . 34 6 171 145 58 . 138 . 50 1 . . 2 . 1 6 . 10 41 82 38 25 17 19 27 . 53 5 . . . Thermal 956 | 24 92 20 143 37 12 22 . . 54 . 88 29 23 . 4 19 1 6 . . . . 1 20 9 30 53 50 144 37 18 17 3 Explosive 132 | . . . 5 4 17 9 . . 20 . 50 . . . 4 . . 9 . . 3 1 1 . 1 1 5 2 . . . . . Electromagnetic 19 | . . . . . . . . . . . 6 1 . . . . . 2 . . . 4 . . . . . . 6 . . . . Slashing 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 31 47 . Robot Hit Streak 43 | 7 17 7 26 9 21 12 10 . 13 . 8 6 3 . 6 17 3 9 . 10 25 16 16 11 11 21 19 8 35 5 10 43 10 Robot Miss Streak 7 | 1 2 3 7 3 4 6 2 . 3 . 3 2 2 . 1 1 1 1 . . 1 3 3 3 . 1 2 4 2 3 6 3 . Penetration Max 2 | . . . . . . 1 1 . 1 . . . . . . . . . . . . 1 1 1 1 . . . 1 2 1 1 . Secondary Targets 4 | . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Shots Hit Robots 1386 | 16 67 12 127 29 119 115 36 1 112 4 109 20 8 1 17 17 2 38 18 4 41 82 28 39 9 27 56 29 109 20 26 45 3 Core Hits 1060 | 6 26 5 89 15 85 82 12 . 119 . 156 6 3 . 12 8 2 29 4 1 21 32 16 18 19 9 27 27 76 24 48 82 1 Critical Kills 23 | . . . . . . 1 . . 1 . 2 . . . . . . . . . . 3 2 2 2 1 1 1 4 2 . 1 . Critical Parts Destroyed 29 | . . . . . . . . . 5 . 4 . . . . . . . . . . 5 4 . 1 3 . . 3 1 . 2 1 Critical Strikes 87 | . 1 . 4 1 . 1 . . 7 . 6 . . . 2 . . 1 . . 3 16 7 3 3 8 1 1 9 3 . 8 2 Burn 6 | . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 2 1 . 1 . Destroy 56 | . . . . . . . . . 7 . 5 . . . . . . . . . . 12 7 3 3 8 . . 5 2 . 2 2 Blast 10 | . . . . . . . . . . . . . . . . . . 1 . . 3 4 . . . . . . 2 . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Melee Attacks 200 | . 27 . 12 1 6 . 2 1 1 5 5 16 . 1 16 2 2 23 18 10 3 25 . 8 1 10 . . . 5 . . . Impact 39 | . 27 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 137 | . . . . 1 6 . . . . 5 5 16 . . 16 2 2 23 15 10 3 11 . 6 1 10 . . . 5 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 46 | . 3 . . . . . 2 1 1 . 3 2 . 1 1 1 . 3 3 . . 18 . 6 . . . . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 100174 | 208 1196 215 2660 757 3737 3192 561 . 6790 297 12521 788 307 . 1667 707 60 2621 1148 255 2142 2651 997 1479 1202 1128 3365 4577 12896 6135 8241 14474 1200 Guns 12267 | 208 176 . 1273 179 1408 1296 532 . 2400 . 1015 . . . 29 267 30 121 . . . 242 261 374 101 258 382 . 1658 57 . . . Cannons 41633 | . 899 215 766 266 443 668 29 . 470 . 1483 233 307 . 31 325 30 246 . 34 1270 1642 599 579 326 491 1796 2733 5719 2785 4204 11844 1200 Explosions 40360 | . . . 621 312 1878 1228 . . 3920 . 9686 . . . 777 . . 1321 . . 872 249 137 . 775 379 1187 1844 5496 3053 3995 2630 . Melee 5841 | . 121 . . . . . . . . 297 337 555 . . 830 115 . 933 1148 221 . 518 . 526 . . . . . 240 . . . Ramming 73 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 23 . 42 . . Kinetic 14747 | . . . 232 38 1717 1731 561 . 2280 . 1015 . . . 29 . 30 224 . 34 1270 1884 818 477 252 383 476 . 1239 57 . . . Thermal 41835 | 208 1075 215 1807 407 134 233 . . 590 . 1360 233 307 . 31 592 30 121 . . . . 42 476 175 366 2439 4163 11454 4456 4799 4922 1200 Explosive 23422 | . . . 621 312 1878 1228 . . 3920 . 9686 . . . 777 . . 1321 . . 872 16 137 . 61 379 450 380 . 1024 360 . . Electromagnetic 1312 | . . . . . . . . . . . 123 . . . . . . 22 . . . 233 . . 714 . . 34 180 . 6 . . Impact 121 | . 121 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18664 | . . . . . . . . . . 297 337 555 . . 830 115 . 933 1148 221 . 518 . 526 . . . . . 598 3034 9552 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 2 . 5 5 5 7 7 13 14 14 14 14 . . . . . . . . 6 2 . 8 12 21 6 3 9 10 Average Corruption 7 | . . . . 2 . 1 5 5 6 7 7 13 14 14 14 . . . . . . . . 4 2 . 4 7 11 4 2 3 9 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 554 | . . . . . . 9 31 138 49 18 57 46 25 7 34 . . . . . . . . 3 . . 2 16 87 24 3 4 1 Message Errors 118 | . . . . . . 3 3 31 12 5 7 8 7 2 7 . . . . . . . . 1 . . 1 2 21 5 1 1 1 Matter Fused 140 | . . . . . . 2 8 41 10 8 16 13 1 3 6 . . . . . . . . 1 . . . 3 18 9 1 . . Heat Flow Errors 73 | . . . . . . 1 4 17 4 2 12 6 1 . 7 . . . . . . . . . . . . 2 15 2 . . . Energy Discharges 72 | . . . . . . 1 3 21 7 1 6 5 7 2 2 . . . . . . . . . . . . 3 9 3 . 2 . Parts Rejected 6 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . 1 2 . . . . Parts Fused 7 | . . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . . Data Loss (minor) 63 | . . . . . . . 4 18 4 . 5 7 6 . 6 . . . . . . . . . . . . 3 6 2 1 1 . Data Loss (major) 23 | . . . . . . . 1 6 3 2 3 2 1 . 3 . . . . . . . . . . . . . 1 1 . . . Misfires 21 | . . . . . . . 4 . 3 . 2 3 1 . 2 . . . . . . . . 1 . . . . 4 1 . . . Alerts 14 | . . . . . . 1 3 2 1 . 1 1 1 . . . . . . . . . . . . . . 1 3 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Weapon Failures 14 | . . . . . . . . . 4 . 5 . . . . . . . . . . . . . . . . . 4 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7502 | . 26 . 66 . 51 31 . . 163 51 276 177 85 . 314 . . 81 214 130 51 126 . 234 23 16 487 990 1151 1180 597 642 340 Projectiles 4312 | . 6 . . . . . . . 29 . 42 73 85 . . . . . . . 23 47 . 49 . 3 435 673 654 913 436 504 340 Explosions 1998 | . . . 66 . 51 31 . . 134 . 162 . . . 42 . . 38 . . 28 . . . 23 13 52 317 497 245 161 138 . Melee 1192 | . 20 . . . . . . . . 51 72 104 . . 272 . . 43 214 130 . 79 . 185 . . . . . 22 . . . Knockbacks 35 | . 1 . . 1 5 11 . . . . . . . . . . . 1 . . 8 2 . . . . . . 6 . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . 1 4 7 . . . . . . . . . . . 1 . . 8 2 . . . . . . 5 . . . . Secondary 6 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 570 | . . . . . 85 . . . 52 . 115 . . . . . . . . . . . . . 108 69 . 110 31 . . . . Shots 16 | . . . . . 2 . . . 1 . 5 . . . . . . . . . . . . . 2 1 . 4 1 . . . . Rammed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Targets Rammed 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | 195 206 90 171 171 45 297 198 276 326 220 315 197 148 . 232 153 33 197 . 6 . 333 . 216 156 7 408 381 315 344 15 . 201 Average Temperature 76 | 93 69 37 37 58 14 96 73 106 76 101 103 36 17 . 101 68 22 51 . 2 . 100 . 87 44 4 124 75 91 71 15 . 134 Received Heat Transfer 4270 | . 228 . 405 18 306 594 36 . 243 . 607 60 . . 18 78 24 234 . . 42 85 . . 45 36 36 229 464 29 149 304 . Effects 10 | . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . 2 1 3 . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Energy Bleed 4 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations 42 | . . . . . . . . . . . 4 . . . . . . . . . . . 2 2 1 1 5 8 16 3 . . . Total Turns 769 | . . . . . . . . . . . 125 . . . . . . . . . . . 36 22 18 38 78 77 357 18 . . . Longest Duration 64 | . . . . . . . . . . . 64 . . . . . . . . . . . 19 18 18 38 35 18 62 7 . . . Robots Corrupted 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Parts Fried 13 | . 1 . . . . . . . . . . . . . . . . 1 . . . 4 1 . 3 . . . 3 . . . . Impact Corruptions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 2 1 . 1 . Combat Hostiles 7 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 2 . . 1 . Parts Melted 59 | 2 6 2 8 . . 1 . . 4 . 3 . . . . 3 . . . . . . . . . . 8 7 9 2 1 3 . Heat Transferred 34631 | 629 2442 444 3915 999 333 481 . . 744 . 1656 235 309 . 50 849 50 200 . . . . 50 750 250 550 1851 2989 7941 1974 3180 1760 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 3627 | 25 197 70 728 198 719 831 182 . 1293 431 3281 . . . . 49 . . . . 188 414 494 427 981 506 559 702 1634 1954 3627 2936 . Initial 2320 | . 16 8 19 114 . 259 152 . . 430 161 . . . . . . . . . 2 40 214 150 88 498 225 224 389 904 1172 2320 . Average 564 | 7 61 49 309 81 381 484 62 . 617 351 1895 . . . . 20 . . . . 32 102 320 320 183 375 398 313 1048 964 2406 2599 . Maximum Alert Level 5 | . . . 3 . 3 3 . . 4 2 5 . . . . . . . . . . 2 2 2 3 2 2 3 5 5 5 5 . Low Security (%) 34 | 100 100 100 44 100 18 . 100 . 16 . 1 . . . . 100 . . . . 100 86 . 3 76 11 . 17 . . . . . Level 1 18 | . . . 17 . 27 34 . . 14 39 9 . . . . . . . . . . 10 90 70 10 46 53 51 5 . . . . Level 2 17 | . . . 29 . 49 56 . . 11 60 3 . . . . . . . . . . 2 9 26 9 42 46 28 20 . . . . Level 3 13 | . . . 9 . 4 9 . . 49 . 2 . . . . . . . . . . . . . 3 . . 3 29 94 . . . Level 4 4 | . . . . . . . . . 8 . 7 . . . . . . . . . . . . . . . . . 36 . . . . Level 5 7 | . . . . . . . . . . . 49 . . . . . . . . . . . . . . . . . 8 . . 100 . High Security 1 | . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 99 . . Squads Dispatched 146 | . 2 . 6 . 8 4 . . 15 . 33 . . . . 1 . . . . . 1 . . 2 6 4 7 15 12 26 4 . Investigation 15 | . 1 . 2 . 1 1 . . 4 . . . . . . . . . . . . . . . . 4 . . 1 . . 1 . Extermination 20 | . . . . . . . . . 3 . 3 . . . . . . . . . . . . . 1 . 2 3 5 3 . . . Reinforcement 37 | . 1 . 3 . 6 2 . . 2 . 7 . . . . 1 . . . . . 1 . . 1 2 2 3 1 2 3 . . Assault 62 | . . . 1 . 1 1 . . 3 . 17 . . . . . . . . . . . . . . . . 1 8 7 20 3 . Garrison 12 | . . . . . . . . . 3 . 6 . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Construction Impeded 7 | . . . . . 2 . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 29 | . 1 . 3 . 6 1 1 . 1 . 3 . . . . . . . . . . 1 2 . 1 2 3 2 . . . 2 . Communications Jammed 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 28 . . . Distress Signals 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 28 . . . Times Spotted 762 | . 18 5 52 7 44 34 3 . 65 . 105 5 . . 3 4 1 23 . . 7 33 14 20 5 10 25 23 71 24 90 66 5 Peak Tracking Total 33 | . 3 3 5 2 7 6 1 . 14 . 20 2 . . 2 2 1 5 . . 4 5 5 2 2 6 5 3 8 16 33 22 4 Tactical Retreats 47 | . . . 3 . 4 1 . . 1 . . 1 . . . . 1 3 . . . 1 . . 1 1 1 . 4 . 14 11 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 18 | . 1 . 4 . 1 1 . . 2 . 2 . . . . . . . . . . 1 . . . 1 . 2 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 107 | . 1 . . . 3 5 1 . 2 . 12 1 . . . . . . . . . 5 . 3 14 . 6 5 7 23 12 7 . Max in Single Turn 12 | . 1 . . . 1 2 1 . 1 . 1 1 . . . . . . . . . 1 . 1 12 . 1 1 1 3 2 2 . Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 110 | . 7 . 9 . 3 9 11 7 9 . 4 . 1 4 . . . . 7 1 2 6 . . 4 3 5 3 8 5 . 2 . Terminals 74 | . 7 . 9 . 3 9 6 . 3 . 4 . 1 . . . . . . 1 1 6 . . 4 2 4 2 6 5 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Recycling Units 10 | . . . . . . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . . Total Hacks 406 | . 20 . 26 . 8 23 27 34 15 . 6 . 1 32 . . . . 45 1 3 27 . . 22 23 20 13 29 25 . 6 . Successful 248 | . 11 . 12 . 6 13 17 34 6 . 1 . 1 32 . . . . 45 1 . 14 . . 9 8 8 8 10 10 . 2 . Failed 158 | . 9 . 14 . 2 10 10 . 9 . 5 . . . . . . . . . 3 13 . . 13 15 12 5 19 15 . 4 . Catastrophic 28 | . 1 . 1 . 2 . 3 . 3 . 1 . . . . . . . . . . 2 . . . 2 4 1 5 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 212 | . 17 . 21 . 8 15 25 . 10 . 5 . . . . . . . . . . 18 1 . 18 20 8 6 15 21 . 4 . Terminals 263 | . 20 . 26 . 8 23 20 . 7 . 6 . 1 . . . . . . 1 2 27 . . 22 20 16 9 27 25 . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . Recycling Units 14 | . . . . . . . 7 . 4 . . . . . . . . . . . . . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . 3 . 4 1 . . . . Terminal Hacks 183 | . 4 . 7 . 4 9 7 34 . . 1 . 1 32 . . . . 45 1 . 10 . . 5 5 4 4 5 4 . 1 . Record 79 | . . . . . . . . 32 . . . . 1 11 . . . . 34 1 . . . . . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . 12 . . . . 3 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . 2 . 1 . 2 1 . . . . . . . . . . . . 4 . . 1 . . 1 1 . . . . . . . Prototype ID Bank 9 | . 1 . 1 . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Open Door 5 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 6 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 7 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . 1 . 1 . Alert Level 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . 1 . . . Unreport Threat 28 | . . . 3 . 1 3 5 . . . . . . . . . . . . . . 6 . . 2 1 1 3 2 1 . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Seal Access 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Unauthorized Hacks 57 | . 7 . 5 . 2 4 8 . 5 . . . . . . . . . . . . 4 . . 4 2 3 3 3 6 . 1 . Terminals 48 | . 7 . 5 . 2 4 3 . 2 . . . . . . . . . . . . 4 . . 4 2 3 3 3 6 . . . Track 8 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 3 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Botnet 34 | . 5 . 4 . 2 4 3 . 1 . . . . . . . . . . . . 3 . . 2 2 2 2 2 2 . . . Operators 4 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 7 . 9 . 1 7 7 . 6 . 4 . 1 . . . . . . 1 2 5 . . 4 3 5 3 7 4 . 2 . Full Trace Events 6 | . . . 1 . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . 12 . . . . 3 . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . 2 1 1 . . . . 1 . . . . 3 . . 1 . 2 . . . . . . . . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Combat 8 | . . . . . . . 2 1 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . Robot Hacks Applied 11 | . . . . . . . 2 1 1 . . . . 1 . . . . 3 . . 1 . 2 . . . . . . . . . parse_system 9 | . . . . . . . 2 1 1 . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total Allies 116 | . . 3 . . . . . 1 11 20 . . . . 1 . . . . . . 14 5 . . . . . . . 35 26 . Largest Group 22 | . . 3 2 . . . . 1 5 22 22 . . . 1 . . . . . . 7 8 8 7 . . . . . 8 6 . Highest-Rated Group 801 | . . 40 32 . . . . 92 146 801 801 . . . 96 . . . . . . 410 716 716 559 . . . . . 113 323 . Highest-Rated Ally 159 | . . 16 16 . . . . 92 92 50 50 . . . 96 . . . . . . 159 152 152 96 . . . . . 15 67 . Total Orders 63 | . . . . . . . . . 3 . . . . . . . . . . . . 6 13 4 15 7 13 2 . . . . . STAY 20 | . . . . . . . . . 1 . . . . . . . . . . . . 3 8 2 4 . 2 . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . FOLLOW 16 | . . . . . . . . . 2 . . . . . . . . . . . . 3 5 2 3 . 1 . . . . . . EXPLORE 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 5 2 . . . . . RETURN 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . Ally Attacks 761 | . . 9 10 . . . . . 110 . 256 . . . 10 . . . . . . 134 41 16 48 . . . . . 86 41 . Total Damage 19464 | . . 107 136 . . . . . 2681 . 6675 . . . 266 . . . . . . 3815 1271 573 1614 . . . . . 1455 871 . Kills 122 | . . 1 3 . . . . . 26 . 43 . . . . . . . . . . 19 7 1 13 . . . . . 5 4 . Allies Corrupted 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . 1 . . Allies Melted 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 13 | . 2 . 1 . 2 1 . . . . . . . . . . . . 4 . . 1 . . 1 1 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 4 2 . . . . . Drone Recoveries 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 4 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 34725 | 123 1421 583 1471 946 1203 981 1039 5924 2062 661 1411 1109 659 199 836 235 710 785 464 610 560 1585 860 710 543 764 844 782 2311 1116 345 863 10 Spaces Moved 21873 | 78 889 405 813 689 624 375 666 4597 1462 504 727 488 414 123 496 152 543 393 212 349 317 977 400 311 286 364 326 265 672 1069 650 1222 15 Core 2 | 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Treads 2430 | . . . 7 . 23 48 . . . 15 136 83 6 . . . . . . . . 1 18 300 286 363 326 196 571 51 . . . Legs 2074 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . 1 . . . 462 445 1139 15 Wheels 16566 | 77 889 405 806 689 601 327 666 4597 1462 489 591 392 408 123 496 152 543 393 115 265 301 976 382 11 . . . 69 101 240 . . . Hover 197 | . . . . . . . . . . . . . . . . . . . 97 84 16 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 90 135 116 116 116 135 125 111 95 100 110 100 102 109 102 109 102 102 133 145 109 110 170 160 160 160 160 160 170 30 30 30 30 Average Speed 129 | 90 114 135 126 121 133 187 142 125 104 118 135 200 142 136 146 112 127 156 183 161 131 127 187 177 160 160 160 206 232 96 32 31 30 Slowest Speed 1850 | 100 135 135 480 125 230 230 155 230 110 240 235 1850 400 165 205 145 190 220 202 205 260 240 240 240 160 250 160 240 305 305 90 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 Microwarps 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 14 4 . Exploration Rate (%) 57 | 4 98 90 77 93 57 77 95 94 40 89 34 68 69 80 76 5 70 59 63 55 10 85 73 89 54 17 49 13 70 57 24 29 2 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 11 | . . . . . . . 5 2 . . . . . 1 . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 23 | . 1 1 1 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 21 | . . 1 . 2 . . . 11 . . . . 4 . 1 . 1 . . 1 . . . . . . . . . . . . . Spaces Dug 464 | . 15 . 4 1 18 . . . 27 1 21 10 5 . 5 . 2 1 . 7 4 15 . . 28 17 8 80 65 17 61 52 . Terrain Destroyed 2767 | . 15 . 46 49 145 45 2 . 226 1 377 25 14 . 42 3 2 83 . 16 36 30 29 10 197 27 87 181 328 115 293 340 3 Melee 55 | . 15 . 4 1 6 . . . . 1 . 1 . . 5 . 2 1 . 7 3 1 . . 1 7 . . . . . . . Projectile 821 | . . . . 1 3 5 2 . 71 . 65 24 14 . 3 3 . . . 9 3 15 4 10 10 15 19 19 65 59 141 258 3 AOE 1891 | . . . 42 47 136 40 . . 155 . 312 . . . 34 . . 82 . . 30 14 25 . 186 5 68 162 263 56 152 82 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total 26203 | 102 1145 422 1049 747 824 510 709 4784 1841 567 955 572 462 164 571 196 554 498 267 372 409 1234 480 424 342 482 567 425 1225 1096 603 1586 19 Wait 1703 | . 123 . 33 7 26 37 13 98 145 6 46 32 3 . 39 8 . 45 . 4 7 129 43 28 30 43 84 51 221 102 9 291 . Move 21271 | 77 888 404 812 688 623 374 665 4596 1462 503 726 487 413 122 495 151 542 392 211 348 316 976 399 310 285 363 325 264 671 769 458 1142 14 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 331 | 6 22 3 28 2 21 7 1 30 23 12 7 1 7 14 3 5 2 4 11 . 8 10 6 5 . 6 14 12 29 30 1 1 . Fast Attach 175 | 7 2 . 4 . 3 1 1 8 8 8 2 1 5 2 1 4 . 2 6 . 7 1 . 10 1 4 8 5 22 35 4 12 1 Attach 256 | . 1 2 9 2 7 8 2 5 14 4 9 2 4 3 5 5 6 3 7 . 2 . 5 2 . 2 9 8 36 31 31 32 . Detach 193 | . . 1 . . . 1 . 5 9 1 3 3 3 6 . 4 . . 4 . 3 . 1 4 1 . 12 5 33 21 34 38 1 Swap 361 | . 19 1 35 16 38 16 3 1 39 6 24 2 2 . 5 3 1 8 2 . 9 24 6 6 8 13 19 13 32 9 1 . . Drop 382 | . 13 1 23 6 23 4 1 40 21 22 3 1 6 16 1 6 . 1 8 . 10 14 5 14 1 8 24 13 40 49 2 6 . Fire 1288 | 12 50 10 93 25 76 62 21 . 119 . 128 27 19 . 6 8 1 20 . 10 44 37 15 37 15 31 72 50 139 45 49 64 3 Melee 200 | . 27 . 12 1 6 . 2 1 1 5 5 16 . 1 16 2 2 23 18 10 3 25 . 8 1 10 . . . 5 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Escape Stasis 27 | . . . . . . . . . . . 2 . . . . . . . . . . 8 . . . . . 4 . . 13 . . Rewire 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 5 exits: *Res x2 / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Discovered new exit (range 14) 325 | -10/Materials | Build established: Mutant 856 | -10/Materials | Discovered new exit (range 10) 1014 | -10/Materials | Discovered new exit (range 6) 1314 | -10/Materials | Discovered new exit (range 7) 1381 | -10/Materials | Identified exit to Materials 1488 | -10/Materials | Build established: Scavenger-Mutant 1518 | -10/Materials | Identified exit to Mines 1545 | -10/Materials | Entered Mines 1813 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1883 | -10/Mines | Learned Materials non-interactive machine intel 1954 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2094 | -10/Mines | Discovered exit to Materials (range 13) 2128 | -10/Mines | Entered Materials 2128 | -9/Materials | Accompanied by 2 allies 2128 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2129 | -9/Materials | Loaded intel: 48 non-interactive machine locations 2501 | -9/Materials | Discovered new exit (range 13) 2732 | -9/Materials | Discovered new exit (range 9) 2910 | -9/Materials | Discovered new exit (range 8) 3328 | -9/Materials | First assault squad dispatched 3466 | -9/Materials | Identified exit to Mines 3483 | -9/Materials | Discovered new exit (range 15) 3599 | -9/Materials | Entered Mines 3634 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3719 | -9/Mines | Discovered new exit (range 10) 3733 | -9/Mines | Identified exit to Materials 3891 | -9/Mines | Discovered exit to Materials (range 14) 3911 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4070 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4075 | -9/Mines | Identified exit to Zion 4082 | -9/Mines | Learned 2 Materials zone layouts 4103 | -9/Mines | Assembled infested the area 4466 | -9/Mines | Core integrity fell below 50% 4545 | -9/Mines | Entered Materials 4545 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4546 | -8/Materials | Identified exit to Factory 4876 | -8/Materials | Destroyed 9 combat bots 4933 | -8/Materials | Build established: Scavenger-Gunner 5106 | -8/Materials | Identified exit to Storage 5425 | -8/Materials | Build established: Gunner 5711 | -8/Materials | Destroyed 7 combat bots 5745 | -8/Materials | First assault squad dispatched 5748 | -8/Materials | Entered Storage 6288 | -8/Storage | Core integrity fell below 50% 6409 | -8/Storage | Discovered exit to Factory (range 16) 6469 | -8/Storage | Build established: Scavenger-Gunner 6548 | -8/Storage | First assault squad dispatched 6611 | -8/Storage | Crushed by falling debris 6613 | -8/Storage | Destroyed 8 combat bots 6686 | -8/Storage | Identified exit to Recycling 6710 | -8/Storage | Used back door to open Recycling access 6729 | -8/Storage | Entered Recycling 7179 | -8/Recycling | Discovered new exit (range 7) 7193 | -8/Recycling | Identified exit to Factory 7563 | -8/Recycling | Scanned before Scraplab entrance 7743 | -8/Recycling | Entered Scraplab 7764 | -8/Recycling | Discovered new exit (range 3) 7765 | -8/Recycling | Identified exit to Scraptown 7768 | -8/Recycling | Entered Scraptown 7934 | -8/Scraptown | Build established: Mutant 8110 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8118 | -8/Scraptown | Discovered exit to Factory (range 7) 8183 | -8/Scraptown | Visited Red Mages 8235 | -8/Scraptown | Visited Comm Corps 8456 | -8/Scraptown | Visited Shadow of the Wyrm 8553 | -8/Scraptown | Visited Bundlers 8903 | -8/Scraptown | Visited Cyclists 8936 | -8/Scraptown | Visited SPCMW 8997 | -8/Scraptown | Visited UFD Registry 8997 | -8/Scraptown | Registered with UFD as "Spiketorch" 9046 | -8/Scraptown | Entered Cyclist Reading Room 9052 | -8/Scraptown | Learned location of Zion (-7) 9156 | -8/Scraptown | Visited Science Testing Area 9176 | -8/Scraptown | Visited Curators Association 9276 | -8/Scraptown | Visited Science Guys 9573 | -8/Scraptown | Visited Derelict Rescue Squad 9592 | -8/Scraptown | Found DRS Beacon 9622 | -8/Scraptown | Visited Junk Repository 9648 | -8/Scraptown | Visited Modified Component R&D 9772 | -8/Scraptown | Discovered exit to Factory (range 3) 9877 | -8/Scraptown | Visited Scrap Suit Storage 9918 | -8/Scraptown | Visited Sword Containment 9946 | -8/Scraptown | Visited Botcube Research 9962 | -8/Scraptown | Found Lrg. Botcube 11000 | -8/Scraptown | Found Scrap Suit 12323 | -8/Scraptown | Lrg. Botcube activated 12359 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 12409 | -8/Scraptown | Found Scrap Suit 12625 | -8/Scraptown | Build established: Scavenger-Mutant 12908 | -8/Scraptown | Found Scrap Suit 13692 | -8/Scraptown | Entered Factory 13692 | -6/Factory | Accompanied by 1 ally 13692 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 13985 | -6/Factory | Build established: Scrapper 14115 | -6/Factory | Scrapoids reinforcements arrived? 14115 | -6/Factory | Garrison activated, responded to threat 14142 | -6/Factory | Found Lrg. Botcube 14149 | -6/Factory | Lost 6 allies 14156 | -6/Factory | Lrg. Botcube activated 14184 | -6/Factory | Lrg. Botcube completed mutation into legged form, armed with 4 guns. 14294 | -6/Factory | Discovered new exit (range 9) 14334 | -6/Factory | Identified exit to Factory 14336 | -6/Factory | Build established: Scavenger-Scrapper 14392 | -6/Factory | First assault squad dispatched 14435 | -6/Factory | Cargo convoy interrupted 14484 | -6/Factory | Found Prototype Protection 14484 | -6/Factory | Identified Active Cooling Armor 14493 | -6/Factory | Destroyed 8 combat bots 14499 | -6/Factory | Lost 4 parts (1p1n2u) 14500 | -6/Factory | Found Prototype Device 14500 | -6/Factory | Identified Exp. Focal Shield 14650 | -6/Factory | Murdered Large Mutated Botcube 14737 | -6/Factory | Build established: Scrapper 15012 | -6/Factory | Found Prototype Processor 15258 | -6/Factory | Noticed a derelict Sapper rigging charges 15303 | -6/Factory | Build established: Scavenger-Scrapper 15454 | -6/Factory | Scrapoids reinforcements arrived? 15587 | -6/Factory | Lost 3 allies 15604 | -6/Factory | Destroyed 8 combat bots 15754 | -6/Factory | Sucked down chute 15754 | -6/Factory | Entered Waste 15755 | -6/Waste | Joined by Warlord forces that had cleared the area 15774 | -6/Waste | 2 allies followed down the chute 15799 | -6/Waste | Found Fusion Bomb Launcher 15932 | -6/Waste | Discovered new exit (range 22) 16006 | -6/Waste | Found Prototype Launcher 16006 | -6/Waste | Identified Scatter Rocket Array 16083 | -6/Waste | Identified exit to Factory 16309 | -6/Waste | Build established: Scavenger-Mutant 16415 | -6/Waste | Entered Factory 16415 | -6/Factory | Accompanied by 22 allies 16630 | -6/Factory | Garrison activated, responded to threat 16675 | -6/Factory | Lost 3 allies 16765 | -6/Factory | First assault squad dispatched 16773 | -6/Factory | Lost 6 allies 16775 | -6/Factory | Spotted B-75 Beast 16923 | -6/Factory | Build established: Scrapper 16931 | -6/Factory | Destroyed 7 combat bots 17400 | -6/Factory | Build established: Tank 17436 | -6/Factory | Garrison activated, responded to threat 17441 | -6/Factory | High security lockdown imminent 17471 | -6/Factory | Discovered exit to Factory (range 11) 17521 | -6/Factory | High security lockdown engaged 17665 | -6/Factory | System corruption reached 10% 17683 | -6/Factory | Core integrity fell below 50% 17793 | -6/Factory | Lost 3 parts (3n) 17797 | -6/Factory | Discovered new exit (range 20) 17803 | -6/Factory | Destroyed 31 combat bots 17826 | -6/Factory | Entered Lower Caves 18136 | -6/Lower Caves | Build established: Scavenger-Mutant 18147 | -6/Lower Caves | Learned Factory non-interactive machine intel 18231 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 18430 | -6/Lower Caves | Discovered new exit (range 16) 18935 | -6/Lower Caves | Entered another Lower Caves area 19057 | -6/Lower Caves | Discovered exit to Factory (range 4) 19358 | -6/Lower Caves | Encountered a Warlord checkpoint 19587 | -6/Lower Caves | Discovered new exit (range 7) 19594 | -6/Lower Caves | Entered Data Miner 19602 | -6/Data Miner | Discovered new exit (range 6) 19622 | -6/Data Miner | Met Data Miner 19693 | -6/Data Miner | Learned location of Section 7 (-2) 19693 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19713 | -6/Data Miner | Received God Mode back door access code from Data Miner 19793 | -6/Data Miner | Entered Proximity Caves 19974 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20178 | -5/Proximity Caves | Escorted by Enhanced Grunt 20192 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20259 | -5/Proximity Caves | Spotted B-75 Beast 20629 | -5/Proximity Caves | Entered Factory 20629 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20630 | -5/Factory | Loaded intel: 275 non-interactive machine locations 20687 | -5/Factory | Discovered new exit (range 9) 20721 | -5/Factory | Identified exit to Upper Caves 20782 | -5/Factory | Spotted B-75 Beast 20857 | -5/Factory | Lost 6 parts (2p2n2w) 20864 | -5/Factory | Entered Upper Caves 20954 | -5/Upper Caves | Spotted B-75 Beast 21203 | -5/Upper Caves | Discovered new exit (range 13) 21214 | -5/Upper Caves | Identified exit to Upper Caves 21348 | -5/Upper Caves | Build established: Mutant 21574 | -5/Upper Caves | Entered another Upper Caves area 21872 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22069 | -5/Upper Caves | Lost 4 parts (2u2w) 22330 | -5/Upper Caves | Discovered new exit (range 13) 22331 | -5/Upper Caves | Encountered a Warlord checkpoint 22357 | -5/Upper Caves | Identified exit to Zhirov 22359 | -5/Upper Caves | Entered Zhirov 22363 | -5/Zhirov | Discovered new exit (range 3) 22391 | -5/Zhirov | Met Zhirov 22448 | -5/Zhirov | Learned location of Quarantine (-2) 22492 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22520 | -5/Zhirov | Found Alien Artifact 22520 | -5/Zhirov | Identified Integrated Reactor 22520 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22708 | -5/Zhirov | Found Alien Artifact 22788 | -5/Zhirov | Identified exit to Proximity Caves 22823 | -5/Zhirov | Entered Proximity Caves 23410 | -4/Proximity Caves | Discovered new exit (range 7) 23417 | -4/Proximity Caves | Identified exit to Factory 23426 | -4/Proximity Caves | Learned location of 1 exit from Research 23433 | -4/Proximity Caves | Entered Factory 23433 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23477 | -4/Factory | Identified Exp. Targeting Computer 23986 | -4/Factory | Discovered new exit (range 6) 23992 | -4/Factory | Identified exit to Extension 23993 | -4/Factory | Entered Extension 24221 | -4/Extension | Build established: Scavenger-Assassin 24304 | -4/Extension | Rescued A7 24413 | -4/Extension | Rescued a captive Derelict 24413 | -4/Extension | Rescued a captive Derelict 24592 | -4/Extension | Build established: Scavenger-Mutant 24800 | -4/Extension | Spotted B-86 Titan 24820 | -4/Extension | Spotted B-86 Titan 24821 | -4/Extension | Allies destroyed B-86 Titan 24835 | -4/Extension | Allies destroyed B-86 Titan 24983 | -4/Extension | Lost 4 allies 25328 | -4/Extension | Discovered new exit (range 22) 25330 | -4/Extension | Discovered new exit (range 21) 25356 | -4/Extension | Identified exit to Cetus 25456 | -4/Extension | Energy Cycler disabled 25469 | -4/Extension | Disrupted transfer network 25578 | -4/Extension | Entered Cetus 25578 | -4/Cetus | Accompanied by 4 allies (A7) 25583 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 25605 | -4/Cetus | Spotted Cetus Guard 25605 | -4/Cetus | Spotted Cetus Guard 25609 | -4/Cetus | Lost 3 parts (2n1u) 25611 | -4/Cetus | Spotted Cetus Guard 25612 | -4/Cetus | Allies destroyed Cetus Guard 25612 | -4/Cetus | Spotted Cetus Guard 25617 | -4/Cetus | Destroyed Cetus Guard 25625 | -4/Cetus | Destroyed Cetus Guard 25638 | -4/Cetus | Allies destroyed Cetus Guard 25734 | -4/Cetus | Started Cetus Manufacturing Module 25745 | -4/Cetus | Discovered new exit (range 21) 25759 | -4/Cetus | Manufactured an Enhanced Grunt 25784 | -4/Cetus | Manufactured an Enhanced Grunt 25809 | -4/Cetus | Manufactured an Enhanced Grunt 25834 | -4/Cetus | Manufactured an Enhanced Grunt 25859 | -4/Cetus | Manufactured an Enhanced Grunt 25917 | -4/Cetus | Spotted Cetus Guard 25918 | -4/Cetus | Spotted Cetus Guard 25919 | -4/Cetus | Spotted Cetus Guard 25926 | -4/Cetus | Allies destroyed Cetus Guard 25931 | -4/Cetus | Spotted Cetus Guard 25932 | -4/Cetus | Destroyed Cetus Guard 25935 | -4/Cetus | Allies destroyed Cetus Guard 25937 | -4/Cetus | Destroyed Cetus Guard 25950 | -4/Cetus | Discovered new exit (range 22) 25973 | -4/Cetus | Met Revision 17 26140 | -4/Cetus | Build established: Commander-Gunner 26153 | -4/Cetus | Discovered new exit (range 21) 26328 | -4/Cetus | Security sweep announced 26428 | -4/Cetus | Identified exit to Archives 26438 | -4/Cetus | Entered Archives 26438 | -4/Archives | Accompanied by 8 allies (A7) 26526 | -4/Archives | Discovered new exit (range 21) 26645 | -4/Archives | Discovered new exit (range 21) 26660 | -4/Archives | Discovered new exit (range 22) 26732 | -4/Archives | Identified exit to Hub_04(d) 27148 | -4/Archives | Entered Hub_04(d) 27148 | -4/Hub_04(d) | Accompanied by 7 allies 27440 | -4/Hub_04(d) | Spotted B-86 Titan 27444 | -4/Hub_04(d) | Discovered new exit (range 37) 27501 | -4/Hub_04(d) | Discovered new exit (range 10) 27618 | -4/Hub_04(d) | Identified exit to Research 27670 | -4/Hub_04(d) | Network Hub disabled 27690 | -4/Hub_04(d) | Spotted Lightning 27691 | -4/Hub_04(d) | Entered Research 27691 | -3/Research | Evolved 2 slots: Utility x2 27692 | -3/Research | Identified exit to Research 27715 | -3/Research | Lost 4 allies 27848 | -3/Research | Identified exit to Armory 27848 | -3/Research | Identified exit to Testing 27891 | -3/Research | Revision forces began assault on 0b10 28035 | -3/Research | Build established: Scavenger-Assassin 28263 | -3/Research | Discovered exit to Research (range 14) 28267 | -3/Research | Lost 4 allies 28391 | -3/Research | Research terminal network offline 28451 | -3/Research | Spotted Striker 28455 | -3/Research | Entered Testing 28518 | -3/Testing | Build established: Scavenger-Skirmisher 28547 | -3/Testing | Found Prototype Energy Cannon 28547 | -3/Testing | Identified Imp. Potential Cannon 28550 | -3/Testing | Found Prototype Energy Cannon 28550 | -3/Testing | Identified Potential Cannon 28906 | -3/Testing | Found Prototype Protection 28906 | -3/Testing | Identified Hvy. Regenerative Plating 28911 | -3/Testing | Found Hvy. Regenerative Plating 28928 | -3/Testing | Spotted PD-2GVY1PEH4M 29005 | -3/Testing | Identified Transdimensional Reconstructor 29005 | -3/Testing | Warped through subspace 29217 | -3/Testing | Spotted PH-UQU7VYGYPC 29299 | -3/Testing | Entered Research 29299 | -2/Research | Evolved 2 slots: Power x1, Utility x1 29468 | -2/Research | Identified exit to Quarantine 29596 | -2/Research | Build established: Hacker-Skirmisher 29871 | -2/Research | System corruption reached 10% 29918 | -2/Research | Destroyed 10 combat bots 30049 | -2/Research | First assault squad dispatched 30065 | -2/Research | Spotted B-90 Cyclops 30081 | -2/Research | Entered Quarantine 30277 | -2/Quarantine | Lost 5 parts (2n2u1w) 30646 | -2/Quarantine | Found Alien Energy Cannon 30646 | -2/Quarantine | Identified Core Cannon 30710 | -2/Quarantine | Cryocooling Duct disabled 30725 | -2/Quarantine | Ambient heat levels rising (+20) 30725 | -2/Quarantine | Non-combat units ordered to evacuate 31081 | -2/Quarantine | First assault squad dispatched 31426 | -2/Quarantine | Found Alien Artifact 31462 | -2/Quarantine | Found Alien Artifact 31664 | -2/Quarantine | Discovered new exit (range 21) 31688 | -2/Quarantine | Identified Core Reset Matrix 31688 | -2/Quarantine | Identified Subatomic Replicator 31688 | -2/Quarantine | Used Core Reset Matrix 31692 | -2/Quarantine | Detected hypermatrix surge 31692 | -2/Quarantine | Sensed 12 artifacts in vicinity 31732 | -2/Quarantine | Found Transdimensional Reconstructor 31740 | -2/Quarantine | Found Transdimensional Reconstructor 31872 | -2/Quarantine | Destroyed 9 combat bots 31902 | -2/Quarantine | Build established: Scavenger-Gunner 32183 | -2/Quarantine | Spotted Fortress 32380 | -2/Quarantine | Discovered new exit (range 5) 32389 | -2/Quarantine | Identified exit to Section 7 32392 | -2/Quarantine | Entered Section 7 32393 | -2/Section 7 | Sensed 23 artifacts in vicinity 32462 | -2/Section 7 | Found Microwarp Drive 32566 | -2/Section 7 | Found Integrated Dissipator 32566 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 32805 | -2/Section 7 | Found Spacefold Activator 32905 | -2/Section 7 | Spotted B-99 Colossus 32968 | -2/Section 7 | Found Integrated Dissipator 32968 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 32972 | -2/Section 7 | Found Integrated Dissipator 32972 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 32975 | -2/Section 7 | Found Integrated Dissipator 32975 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 32976 | -2/Section 7 | Warped through subspace 32977 | -2/Section 7 | Core integrity fell below 50% 33071 | -2/Section 7 | Found Core Expander 33132 | -2/Section 7 | Spotted Executioner 33139 | -2/Section 7 | Spotted Executioner 33141 | -2/Section 7 | Destroyed Executioner 33141 | -2/Section 7 | Destroyed Executioner 33172 | -2/Section 7 | First assault squad dispatched 33180 | -2/Section 7 | Integrated with Sigix Exoskeleton 33195 | -2/Section 7 | Incoming assault squad redirected 33196 | -2/Section 7 | Used Subatomic Replicator to replicate Core Expander 33197 | -2/Section 7 | Installed Core Expander, added new Weapon slot 33199 | -2/Section 7 | Installed Core Expander, added new Utility slot 33246 | -2/Section 7 | Spotted Striker 33247 | -2/Section 7 | Spotted Striker 33248 | -2/Section 7 | Found Sigix Shearcannon 33328 | -2/Section 7 | Found LRC Energy Well 33328 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 33331 | -2/Section 7 | Found LRC Armor 33331 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 33445 | -2/Section 7 | Build established: Alien-Sigix 33485 | -2/Section 7 | Discovered new exit (range 17) 33508 | -2/Section 7 | Entered Access 33508 | -1/Access | Evolved 2 slots: Utility x2 33513 | -1/Access | Emitted hypermatrix ping 33518 | -1/Access | Assembled emerged from beneath the floor 33518 | -1/Access | Garrison activated, responded to threat 33555 | -1/Access | Assembled emerged from beneath the floor 33586 | -1/Access | Spotted B-99 Colossus 33586 | -1/Access | Spotted B-99 Colossus 33587 | -1/Access | Discovered new exit (range 10) 33612 | -1/Access | Found Prototype Processor 33612 | -1/Access | Identified Exp. Core Analyzer 33630 | -1/Access | Assembled emerged from beneath the floor 33675 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 33676 | -1/Access | Assembled emerged from beneath the floor 33698 | -1/Access | Assembled emerged from beneath the floor 33713 | -1/Access | Lost 9 allies 33724 | -1/Access | Spotted Striker 33724 | -1/Access | Spotted Striker 33732 | -1/Access | Destroyed Striker 33752 | -1/Access | Destroyed Striker 33762 | -1/Access | Scanned by Researcher 33772 | -1/Access | Spotted Investigator 33773 | -1/Access | Destroyed 9 combat bots 33777 | -1/Access | Destroyed Investigator 33841 | -1/Access | Discovered new exit (range 15) 33853 | -1/Access | Entered Command 33858 | -1/Command | Emitted hypermatrix ping 33863 | -1/Command | Assembled emerged from beneath the floor 33905 | -1/Command | Assembled emerged from beneath the floor 33939 | -1/Command | Scrapoids reinforcements arrived? 33979 | -1/Command | Spotted Combat Programmer 34003 | -1/Command | Spotted Combat Programmer 34008 | -1/Command | Destroyed Combat Programmer 34020 | -1/Command | Lost 3 allies 34042 | -1/Command | Destroyed Combat Programmer 34045 | -1/Command | Spotted M Guard 34098 | -1/Command | Spotted M Guard 34103 | -1/Command | First assault squad dispatched 34124 | -1/Command | Assembled emerged from beneath the floor 34125 | -1/Command | Core integrity fell below 50% 34161 | -1/Command | Lost 6 allies 34270 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 34286 | -1/Command | Incoming assault squad redirected 34286 | -1/Command | Met MAIN.C 34288 | -1/Command | 0b10 Conduit disabled 34309 | -1/Command | MAIN.C activated Command garrisons 34450 | -1/Command | Destroyed M Guard 34456 | -1/Command | Destroyed M Guard 34456 | -1/Command | All MAIN.C guards destroyed 34467 | -1/Command | Found Prototype Reactor 34467 | -1/Command | Identified Zero-point Reactor 34481 | -1/Command | Destroyed 10 combat bots 34674 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 34681 | -1/Command | Found Unknown Device 34681 | -1/Command | Identified Quantum Capacitor 34682 | -1/Command | Core integrity fell below 20% 34695 | -1/Command | Warped through subspace to slip node 34695 | -1/Command | Discovered new exit (range 5) 34716 | -1/Command | Entered Access_0 34717 | -1/Access_0 | Sensed 2 artifacts in vicinity 34717 | -1/Access_0 | Met Architect 34718 | -1/Access_0 | System corruption reached 10% 34718 | -1/Access_0 | Destroyed Architect 34719 | -1/Access_0 | Architect triggered a singularity event 34722 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 34722 | -1/Access_0 | Warped through subspace to slip node 34722 | -1/Access_0 | Discovered new exit (range 8) 34726 | *** | Escaped singularity! Last Messages --------------- 34717_ Destroyed Prototype Protection. 34718_ Enhanced Grunt springs to life. 34718_ Beam penetrates Architect. 34718_ Architect: "If I can't win, no one wins!" 34718_ Architect destroyed. 34719_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 34719_ A0_COM: Initiating irreversible singularity event. Goodbye. 34720_ A0_COM: 10. 34721_ A0_COM: 9. 34722_ A0_COM: 8. 34722_ LX|8F8#8A