Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.22 @ 20:51:33 Player: Dosh Result: Destroyed by as-22545 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (174) 870 Value Destroyed (7173) 7173 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (3026) 3026 TOTAL SCORE: 16529 Bonus ------- High Alert Combat Kills 335 Follower Combat Kills 409 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 186/300 Energy 31/100 System Corruption 1% Temperature Cool (0) Movement Core (1500) Ox29 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Experimental Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Improved EM Pulse Cannon Barrage Gun > --- INVENTORY (25) --- Light Angular Momentum Engine Zionite Light DM Reactor Compact Wheel Armored Wheel Armored Wheel Armored Wheel Compact Matter Pod (150) Makeshift Transmission Jammer Zionite Weapon Casing Zionite Light Carapace Improved Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Shield Beamcaster Zionite Laser-S Improved EM Pulse Cannon Neutron Cannon Firepult Heavy Shock Bomb Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Zionite Biocell Zionite Weapon Casing Zionite Light Carapace Layered Light Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Light Angular Momentum Engine Antimatter Reactor Improved Medium Treads Compact Wheel Armored Wheel Armored Wheel Armored Wheel Compact Matter Pod Makeshift Transmission Jammer Zionite Weapon Casing Zionite Light Carapace Improved Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Shield Beamcaster Zionite Laser-S Firepult Barrage Gun Heavy Shock Bomb Launcher Precision Rocket Launcher Heavy Mace [Rating: 95] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Compact Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Improved Arc Projector Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 . . . . Utility 6 | . . . . . 4 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 195 | 6 8 . 7 . 30 47 5 7 1 2 43 6 5 7 21 Power 15 | 1 1 . . . 3 3 . . . . 5 . . . 2 Engine 10 | 1 1 . . . 2 3 . . . . 3 . . . . Core 3 | . . . . . 1 . . . . . 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 39 | 2 3 . 2 . 6 10 1 1 . . 14 . . . . Treads 28 | 2 3 . 1 . 3 10 1 . . . 8 . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 11 | . . . 1 . 3 . . 1 . . 6 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 71 | 1 2 . 2 . 14 18 4 2 1 . 12 5 1 2 7 Device 32 | . . . 1 . 3 10 3 1 . . 5 5 . 1 3 Storage 6 | 1 1 . 1 . 1 1 . . . . . . . . 1 Processor 5 | . . . . . 3 2 . . . . . . . . . Hackware 6 | . . . . . 1 1 . . . . 4 . . . . Protection 22 | . 1 . . . 6 4 1 1 1 . 3 . 1 1 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 70 | 2 2 . 3 . 7 16 . 4 . 2 12 1 4 5 12 Energy Gun 6 | . . . . . . . . . . . 3 1 1 . 1 Energy Cannon 19 | . . . 1 . . 6 . 2 . 2 1 . . 3 4 Ballistic Gun 15 | 2 . . 1 . 5 4 . . . . . . . 1 2 Ballistic Cannon 10 | . 2 . 1 . 2 2 . . . . 3 . . . . Launcher 16 | . . . . . . 4 . 2 . . 3 . 3 . 4 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . 2 . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . 2 2 . . . . . . . . 8 Corrupted Parts 8 | . . . . . . . . . . . 6 . 1 1 . System Corruption 28 | . . . . . . . . . . . 23 . 1 4 . Parts Lost 71 | . 1 . . . 7 15 . 6 . . 24 1 4 . 13 Power 5 | . 1 . . . . . . . . . 3 . . . 1 Propulsion 17 | . . . . . 3 5 . 2 . . 5 . . . 2 Utility 34 | . . . . . 4 7 . 4 . . 9 . 1 . 9 Weapon 15 | . . . . . . 3 . . . . 7 1 3 . 1 Highest Loss Streak 10 | . 1 . . . 3 4 . 4 . . 10 1 4 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 91 100 95 94 100 75 74 84 75 74 82 78 81 Engine 7 | . 13 14 14 14 6 5 7 7 7 7 4 6 6 6 2 Treads 16 | . 28 28 24 14 8 22 23 10 7 7 11 13 13 13 12 Wheel 2 | . . . 3 14 8 . . 1 7 7 5 . . . . Device 11 | . . . 7 14 13 13 8 8 7 7 8 14 21 16 15 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 9 Processor 7 | . . . . . 15 11 15 15 15 15 5 . . . . Hackware 7 | . . . . . 9 9 . . . . 14 20 20 16 6 Protection 8 | . 12 14 6 . 5 4 21 7 14 15 4 . 2 11 16 Energy Cannon 5 | . . . 2 . . 6 15 14 6 15 4 . . 6 9 Ballistic Gun 5 | . 14 14 9 14 14 6 . . . . . . . . . Ballistic Cannon 3 | . 13 14 9 14 3 1 . . . . 1 6 1 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 138 | 10 22 22 94 94 104 125 131 125 134 134 138 114 113 118 119 Greatest Support 140 | 40 40 40 40 16 44 70 65 65 28 28 140 140 140 140 140 Greatest Overweight (x) 8 | . . . 5 5 6 2 2 5 4 4 8 . . . 1 Average Overweight (x) 1 | . . . 1 5 2 . 1 3 4 4 2 . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 8 10 14 25 20 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 1 9 9 13 13 20 25 25 25 21 20 21 21 21 25 25 Average Carried 18 | . 5 9 10 13 17 21 24 22 20 19 15 20 20 23 23 Final Capacity 25 | 8 10 10 25 25 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 9 9 13 13 20 23 25 21 21 19 21 21 21 23 24 Class Distribution -------------------- 53% | Mutant 36% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 5616 | 226 370 34 35 157 1249 1295 114 163 . 121 783 176 288 95 510 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6958 | . 405 31 21 25 1521 1704 164 276 . 43 1156 46 538 . 1028 Parts 315 | . 30 5 . 5 92 83 5 14 . 5 36 . 20 . 20 Haulers Intercepted 4 | . 1 . . . 3 . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 5 10 . 9 . . 4 . . Prevented 5 | . . . . . . . . . . . . . 5 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 179 | . 12 3 . 2 28 39 3 11 . 1 24 1 8 . 47 Melee 2 | . . . . . . . . . . . 2 . . . . Guns 36 | . 2 1 . 1 19 12 . . . . . . 1 . . Cannons 56 | . 10 2 . 1 9 16 3 3 . 1 7 1 1 . 2 AOE 71 | . . . . . . 9 . 8 . . 8 . 4 . 42 Classes Destroyed 20 | . 6 . . . 4 2 . 1 . . 2 . 2 . 3 Worker 11 | . . . . . 3 1 . . . . 7 . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . Hauler 4 | . 1 . . . 3 . . . . . . . . . . Recycler 5 | . 1 . . . 1 2 . . . . 1 . . . . Operator 3 | . 1 . . . . 1 . . . . 1 . . . . Watcher 9 | . 2 . . . 5 2 . . . . . . . . . Swarmer 23 | . 6 3 . 2 6 3 . 3 . . . . . . . Grunt 60 | . 6 . . . 10 21 2 7 . . 14 . . . . Brawler 3 | . . . . . . 1 1 . . . . . 1 . . Duelist 1 | . . . . . . . . . . . . . 1 . . Sentry 13 | . . . . . 8 3 . . . . . 1 1 . . Specialist 1 | . . . . . . . . . . . 1 . . . . Hunter 6 | . . . . . 3 1 . . . . 2 . . . . Programmer 14 | . . . . . . 7 . . . 1 6 . . . . Heavy 5 | . . . . . 1 3 . . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . 8 Assembled 34 | . . . . . . . . . . . . . . . 34 Golem 5 | . . . . . . . . . . . . . . . 5 Thug 4 | . . . . . . . . . . . . . 4 . . Mutant 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 35 | . 7 3 . 2 4 10 3 7 . 1 5 1 4 . 35 Combat Bots Only 35 | . 6 3 . 2 3 8 3 7 . 1 4 1 4 . 35 Max Kills in Single Turn 9 | . 1 1 . 2 2 2 1 1 . 1 2 1 1 . 9 Gunslinging 1 | . . . . . . 1 . . . . . . . . . Exploded 9 | . . . . . . 2 . 1 . . 2 . 1 . 9 Melee 1 | . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 13368 | . 484 51 . 38 1572 3329 111 866 . 116 3656 279 1002 . 1864 Core 1650 | . 81 7 . . 243 387 . 70 . 11 464 11 145 . 231 Absorbed by Shields 1522 | . . . . . 30 878 43 236 . 42 293 . . . . Reduced by Siege Mode 48 | . . . . . . . . . . . . . . . 48 Redirected to Shielding 193 | . . . . . . . . . . . . . . . 193 Regen/Repaired (Parts) 159 | . 99 . . . . 60 . . . . . . . . . Core Remaining (%) 63 | 100 . . . 64 55 . . . . 33 . . . . . Volleys Fired 500 | . 54 5 18 3 120 139 6 20 . 6 62 4 22 . 41 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 Hottest 180 | . 55 55 55 55 73 138 180 180 . 60 138 118 121 . 138 Shots Fired 936 | . 109 10 25 4 217 277 12 44 . 12 104 10 37 . 75 Gun 420 | . 54 5 18 1 167 125 . . . . 21 5 14 . 10 Cannon 438 | . 55 5 7 3 50 137 12 33 . 12 69 5 5 . 45 Launcher 78 | . . . . . . 15 . 11 . . 14 . 18 . 20 Special . | . . . . . . . . . . . . . . . . Kinetic 579 | . 109 10 25 4 217 151 . . . . 47 5 5 . 6 Thermal 209 | . . . . . . 111 12 33 . 12 24 . 13 . 4 Explosive 61 | . . . . . . 15 . 11 . . 14 . 1 . 20 Electromagnetic 87 | . . . . . . . . . . . 19 5 18 . 45 Robot Hit Streak 19 | . 10 3 7 6 14 16 6 11 . 14 10 5 7 . 19 Robot Miss Streak 7 | . 4 3 3 . 5 7 1 2 . 2 5 2 3 . 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . Shots Hit Robots 639 | . 65 4 18 3 145 194 8 27 . 7 96 6 23 . 43 Core Hits 413 | . 25 2 6 2 66 87 4 23 . 3 43 3 18 . 131 Critical Kills 2 | . . . . . . 2 . . . . . . . . . Critical Parts Destroyed 9 | . . . . . . . . . . . 9 . . . . Critical Strikes 23 | . 3 . . . . 5 . . . . 13 . 2 . . Burn 3 | . . . . . . . . . . . 1 . 2 . . Meltdown 2 | . . . . . . 2 . . . . . . . . . Blast 9 | . 3 . . . . 3 . . . . 3 . . . . Smash 9 | . . . . . . . . . . . 9 . . . . Melee Attacks 52 | . . . . . . . . . . . 48 . . 3 1 Impact 52 | . . . . . . . . . . . 48 . . 3 1 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . 6 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25621 | . 891 54 137 65 2862 7061 300 1680 . 229 4929 158 1130 . 6125 Guns 4436 | . 244 18 62 9 1995 1538 . . . . 133 39 212 . 186 Cannons 8533 | . 645 36 75 56 832 3381 300 659 . 229 1381 119 106 . 714 Explosions 10870 | . . . . . . 2123 . 1021 . . 1689 . 812 . 5225 Melee 1707 | . . . . . . . . . . . 1707 . . . . Ramming 75 | . 2 . . . 35 19 . . . . 19 . . . . Kinetic 7266 | . 889 54 137 65 2827 2081 . . . . 914 119 106 . 74 Thermal 4888 | . . . . . . 2838 300 659 . 229 507 . 243 . 112 Explosive 10206 | . . . . . . 2123 . 1021 . . 1689 . 148 . 5225 Electromagnetic 1479 | . . . . . . . . . . . 93 39 633 . 714 Impact 1707 | . . . . . . . . . . . 1707 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 40 | . 2 2 2 . 3 5 5 4 4 4 33 33 36 40 1 Average Corruption 8 | . 2 2 1 . 3 3 4 4 4 4 14 33 35 39 1 Corruption Purged 7 | . . . 2 . . 4 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 285 | . 8 6 16 . 32 40 13 34 1 7 46 36 41 5 . Message Errors 71 | . 1 1 4 . 12 13 4 9 . 2 9 7 9 . . Matter Fused 66 | . . 2 5 . 8 7 6 8 . 1 12 8 6 3 . Heat Flow Errors 36 | . . . 3 . 3 5 1 3 . . 7 3 10 1 . Energy Discharges 32 | . 2 . 3 . 3 6 1 2 . 2 7 4 2 . . Parts Rejected 3 | . . . . . . . . . . . 2 1 . . . Parts Fused 4 | . . 1 1 . 1 . . . . . 1 . . . . Data Loss (minor) 28 | . 2 2 . . 3 3 . 3 1 2 1 6 4 1 . Data Loss (major) 11 | . 1 . . . 1 1 . 2 . . 2 4 . . . Misfires 13 | . 1 . . . . 1 . 5 . . 2 2 2 . . Alerts 8 | . 1 . . . . 2 1 1 . . 1 1 1 . . Weapon Failures 13 | . . . . . 1 2 . 1 . . 2 . 7 . . Overload Shots 47 | . . . . . . 28 6 4 . . 9 . . . . Effects 3 | . . . . . . 2 . 1 . . . . . . . Heat Surge 2 | . . . . . . 1 . 1 . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . Overflow Damage 1436 | . 5 8 . . . 200 . 46 . . 871 . 41 . 265 Projectiles 264 | . 5 8 . . . 151 . . . . 31 . . . 69 Explosions 425 | . . . . . . 49 . 46 . . 93 . 41 . 196 Melee 747 | . . . . . . . . . . . 747 . . . . Knockbacks 45 | . 10 . 2 . 7 8 . . . . 17 . 1 . . Impact 11 | . . . . . 1 . . . . . 10 . . . . Kinetic 32 | . 10 . 2 . 6 7 . . . . 6 . 1 . . Secondary 2 | . . . . . . 1 . . . . 1 . . . . Self-Inflicted Damage 787 | . . . . . 15 . . 43 . . 469 . 246 . 14 Shots 16 | . . . . . . . . 1 . . 5 . 9 . 1 Rammed 8 | . . . . . 3 3 . . . . 2 . . . . Targets Rammed 9 | . 1 . . . 3 3 . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . Highest Temperature 523 | . 135 49 251 14 213 523 405 431 . 102 405 246 257 96 48 Average Temperature 86 | . 46 26 123 8 46 90 202 116 . 44 135 59 75 58 18 Received Heat Transfer 2662 | . 132 . . 6 468 575 60 160 . 57 452 72 365 . 315 Effects 18 | . . . 2 . . 5 6 1 . . 4 . . . . Shutdowns 6 | . . . . . . 2 1 1 . . 2 . . . . Energy Bleed 3 | . . . . . . 2 . . . . 1 . . . . Interference 7 | . . . 2 . . . 5 . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Siege Activations 2 | . . . . . . . . . . . . . . . 2 Total Turns 140 | . . . . . . . . . . . . . . . 140 Longest Duration 72 | . . . . . . . . . . . . . . . 72 Robots Corrupted 5 | . . . . . . . . . . . . . 2 . 3 Combat Hostiles 5 | . . . . . . . . . . . . . 2 . 3 Parts Fried 18 | . . . . . . . . . . . 10 . 8 . . Impact Corruptions 30 | . . . . . . . . . . . 30 . . . . Robots Melted 2 | . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . Parts Melted 15 | . . . . . . 11 2 . . . 1 . 1 . . Heat Transferred 5979 | . . . . . . 3233 335 755 . 296 644 . 568 . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 596 | . 200 90 . 168 560 548 . . . . 596 . . . . Initial 102 | . . 5 . . 65 102 . . . . . . . . . Average 262 | . 91 65 . 153 302 307 . . . . 311 . . . . Maximum Alert Level 2 | . 1 . . . 2 2 . . . . 2 . . . . Low Security (%) 44 | 100 91 100 . 100 24 37 . . . . 30 . . . . Level 1 28 | . 8 . . . 47 24 . . . . 37 . . . . Level 2 26 | . . . . . 27 37 . . . . 32 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . . . 3 11 . 1 . . 10 . . . . Investigation 7 | . 2 . . . 1 1 . 1 . . 2 . . . . Extermination 9 | . . . . . . 5 . . . . 4 . . . . Reinforcement 10 | . . . . . 2 4 . . . . 4 . . . . Assault 1 | . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 10 | . . . . . 6 4 . . . . . . . . . Communications Jammed 16 | . . . . . . 16 . . . . . . . . . Distress Signals 16 | . . . . . . 16 . . . . . . . . . Times Spotted 252 | . 21 3 . 6 45 49 3 11 . 5 34 2 9 . 64 Peak Tracking Total 36 | . 4 2 . 4 4 6 3 4 . 3 4 1 5 . 36 Tactical Retreats 11 | . . . . . 4 2 . . . . 2 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 8 | . 3 . . . . 1 . . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 34 | . 3 . . . 2 2 . 1 . . 23 . . . 3 Max in Single Turn 7 | . 1 . . . 1 1 . 1 . . 7 . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 35 | . 8 . . . 9 7 . 1 4 . 6 . . . . Terminals 21 | . 6 . . . 7 3 . 1 . . 4 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 5 | . 1 . . . . 3 . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 118 | . 19 . . . 25 21 . 4 30 . 19 . . . . Successful 87 | . 10 . . . 18 13 . 4 30 . 12 . . . . Failed 31 | . 9 . . . 7 8 . . . . 7 . . . . Catastrophic 2 | . 1 . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 43 | . 15 . 1 . 9 7 . . . . 9 . . 2 . Terminals 63 | . 15 . . . 20 10 . 4 . . 14 . . . . Fabricators 3 | . . . . . . . . . . . 3 . . . . Repair Stations 12 | . 3 . . . . 7 . . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 4 4 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Terminal Hacks 52 | . 5 . . . 6 3 . 4 30 . 4 . . . . Record 15 | . . . . . . . . 4 11 . . . . . . Part Schematic 12 | . . . . . . . . . 10 . 2 . . . . Robot Schematic 7 | . . . . . . 1 . . 6 . . . . . . Robot Analysis 4 | . 3 . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 9 | . 3 . . . . 4 . . . . 2 . . . . Scan Component 5 | . 2 . . . . 2 . . . . 1 . . . . Repair 4 | . 1 . . . . 2 . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 4 4 . . . . . . . . . Insert Component 4 | . . . . . 2 2 . . . . . . . . . Analyze 4 | . . . . . 2 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 15 | . 2 . . . 7 2 . . . . 4 . . . . Terminals 14 | . 1 . . . 7 2 . . . . 4 . . . . Assimilate 4 | . . . . . 4 . . . . . . . . . . Botnet 9 | . 1 . . . 2 2 . . . . 4 . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . 7 . . . 5 6 . 1 . . 5 . . . . Full Trace Events 7 | . 2 . . . 1 1 . 1 . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . 1 . . 6 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . 1 2 . . 10 . 2 . . 15 . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . Parts Repaired 3 | . 1 . . . . 2 . . . . . . . . . Time 136 | . 26 . . . . 66 . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 2 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . . . . . . . . . Programmers 7 | . . . . . . 7 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 9 | . . . 4 . 2 . . . . 1 . . . 2 . Largest Group 4 | . . . 4 4 4 1 . . . 1 1 . . 2 2 Highest-Rated Group 192 | . . . 45 45 45 10 . . . 96 96 . . 192 192 Highest-Rated Ally 96 | . . . 21 21 21 10 . . . 96 96 . . 96 96 Total Orders 2 | . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . Ally Attacks 112 | . . . . 14 18 . . . . 6 9 . . . 65 Total Damage 2448 | . . . . 144 247 . . . . 236 318 . . . 1503 Kills 21 | . . . . 4 2 . . . . 3 1 . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 4 | . 3 . . . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . 1 . 2 1 2 . Drone Launches 2 | . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 17364 | 73 1313 312 1120 304 2371 3231 826 1284 127 428 1933 708 664 1370 1300 Spaces Moved 7891 | 42 689 187 461 170 1090 1241 266 381 79 256 783 430 366 843 607 Core 3 | 3 . . . . . . . . . . . . . . . Treads 5886 | 39 689 187 294 . 383 1241 266 238 . . 303 430 366 843 607 Legs . | . . . . . . . . . . . . . . . . Wheels 2002 | . . . 167 170 707 . . 143 79 256 480 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 175 120 153 235 160 160 160 120 160 160 160 160 Average Speed 185 | 152 160 160 165 175 173 216 296 319 160 160 178 160 160 160 161 Slowest Speed 570 | 160 160 160 175 175 237 325 318 570 160 160 480 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . Exploration Rate (%) 57 | 3 96 43 91 33 81 31 48 66 70 44 27 62 66 85 67 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 6 | . . . . . . . . . 1 1 . 2 . 2 . Known Exits Taken 5 | . . . . . 1 1 . . . 1 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 . . 1 1 . . Scrap Searched 15 | . . 1 . 2 . . 2 2 . 1 . 3 . 4 . Spaces Dug 7 | . . . . . . 2 . . . . 2 . . 2 1 Terrain Destroyed 448 | . . . . . 13 74 4 67 . 1 158 . 16 2 113 Melee 5 | . . . . . . . . . . . 2 . . 2 1 Projectile 57 | . . . . . 13 18 4 9 . 1 11 . 1 . . AOE 386 | . . . . . . 56 . 58 . . 145 . 15 . 112 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 9719 | 48 801 191 798 173 1426 1566 291 412 81 263 1122 440 400 859 848 Wait 898 | . 40 . 280 1 148 104 13 3 . . 149 . 6 . 154 Move 7875 | 41 688 186 460 169 1089 1239 265 380 78 255 782 429 365 842 607 Hop . | . . . . . . . . . . . . . . . . Pick Up 76 | 1 7 . 6 . 17 18 2 1 . . 10 . 2 3 9 Fast Attach 66 | 6 3 . 2 . 9 14 . . . . 17 5 2 1 7 Attach 56 | . . . 2 . 10 12 1 3 1 2 18 1 2 2 2 Detach 31 | . . . 1 . 5 4 . . 2 . 10 1 . 3 5 Swap 73 | . 5 . 3 . 11 21 4 4 . . 8 . 1 4 12 Drop 45 | . 3 . 5 . 14 11 . 1 . . . . . 1 10 Fire 500 | . 54 5 18 3 120 139 6 20 . 6 62 4 22 . 41 Melee 52 | . . . . . . . . . . . 48 . . 3 1 Ram 3 | . . . . . 2 . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . Crush 6 | . 1 . . . 1 3 . . . . 1 . . . . Escape Stasis 17 | . . . . . . 1 . . . . 16 . . . . Rewire 21 | . . . 21 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 14) 74 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 5) 616 | -10/Materials | Discovered new exit (range 6) 851 | -10/Materials | Discovered new exit (range 16) 1028 | -10/Materials | Discovered new exit (range 16) 1218 | -10/Materials | Discovered new exit (range 11) 1278 | -10/Materials | Repaired Lgt. Cannon 1387 | -10/Materials | Entered Mines 1621 | -10/Mines | Discovered new exit (range 5) 1691 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1693 | -10/Mines | Discovered new exit (range 5) 1699 | -10/Mines | Entered Exiles 1699 | -10/Exiles | Found Exiles lab destroyed 1748 | -10/Exiles | Discovered new exit (range 15) 1908 | -10/Exiles | Opened EX-Vault 1913 | -10/Exiles | Found Prototype Energy Cannon 1913 | -10/Exiles | Identified Firepult 2800 | -10/Exiles | Discovered new exit (range 12) 2819 | -10/Exiles | Entered Mines 2819 | -9/Mines | Accompanied by 4 allies 2855 | -9/Mines | Discovered new exit (range 8) 2872 | -9/Mines | Learned Materials security intel 3066 | -9/Mines | Discovered new exit (range 8) 3090 | -9/Mines | Build established: Commander-Mutant 3123 | -9/Mines | Entered Materials 3123 | -8/Materials | Accompanied by 4 allies 3123 | -8/Materials | Evolved 4 slots: Utility x4 3275 | -8/Materials | Identified exit to Factory 3646 | -8/Materials | Build established: Mutant 4522 | -8/Materials | Lost 3 parts (1n2u) 5494 | -8/Materials | Entered Factory 5494 | -7/Factory | Accompanied by 1 ally 5494 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5552 | -7/Factory | Discovered new exit (range 6) 5671 | -7/Factory | Discovered new exit (range 5) 5845 | -7/Factory | Build established: Hacker-Mutant 5986 | -7/Factory | Identified exit to Factory 5996 | -7/Factory | Identified exit to Lower Caves 6602 | -7/Factory | Repaired Imp. Shield Generator 7036 | -7/Factory | Cargo convoy interrupted 7164 | -7/Factory | Discovered exit to Factory (range 16) 7391 | -7/Factory | Destroyed 8 combat bots 7546 | -7/Factory | Lost 4 parts (1n2u1w) 7606 | -7/Factory | Crushed by falling debris 7607 | -7/Factory | Core integrity fell below 50% 8049 | -7/Factory | Build established: Mutant 8364 | -7/Factory | Repaired Imp. EM Pulse Cannon 8694 | -7/Factory | First assault squad dispatched 8725 | -7/Factory | Entered Lower Caves 9530 | -7/Lower Caves | Discovered new exit (range 10) 9551 | -7/Lower Caves | Entered another Lower Caves area 9601 | -7/Lower Caves | Attracted the attention of an 0b10 base 9645 | -7/Lower Caves | Destroyed 7 combat bots 9647 | -7/Lower Caves | Learned Research emergency access door positions 9647 | -7/Lower Caves | Learned Armory security intel 9776 | -7/Lower Caves | Spotted B-75 Beast 9879 | -7/Lower Caves | Destroyed B-75 Beast 9905 | -7/Lower Caves | Lost 4 parts (2n2u) 10794 | -7/Lower Caves | Discovered new exit (range 8) 10835 | -7/Lower Caves | Entered Data Miner 10835 | -7/Data Miner | Discovered new exit (range 6) 10867 | -7/Data Miner | Met Data Miner 10900 | -7/Data Miner | Learned location of Section 7 (-2) 10900 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10927 | -7/Data Miner | Received God Mode back door access code from Data Miner 10962 | -7/Data Miner | Entered Proximity Caves 11021 | -6/Proximity Caves | Escorted by Enhanced Grunt 11302 | -6/Proximity Caves | Learned location of Zion (-6) 11384 | -6/Proximity Caves | Discovered exit to Factory (range 5) 11390 | -6/Proximity Caves | Entered Factory 11390 | -6/Factory | Accompanied by 1 ally 11390 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11683 | -6/Factory | Build established: Scavenger-Mutant 12036 | -6/Factory | Discovered new exit (range 9) 12221 | -6/Factory | Lost 10 parts (1p4n3u2w) 12501 | -6/Factory | Identified exit to Lower Caves 12591 | -6/Factory | Build established: Hacker-Mutant 12664 | -6/Factory | System corruption reached 10% 12947 | -6/Factory | Core integrity fell below 50% 12995 | -6/Factory | Fabricated Hvy. Treads? 13090 | -6/Factory | System corruption reached 30% 13323 | -6/Factory | Entered Lower Caves 13325 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13460 | -6/Lower Caves | Spotted B-75 Beast 13480 | -6/Lower Caves | Encountered a Warlord checkpoint 13971 | -6/Lower Caves | Discovered new exit (range 10) 14031 | -6/Lower Caves | Entered another Lower Caves area 14031 | -6/Lower Caves | Discovered new exit (range 9) 14032 | -6/Lower Caves | Encountered a Warlord checkpoint 14118 | -6/Lower Caves | Learned location of 1 exit from Factory 14156 | -6/Lower Caves | Attacked by a faux Warlord 14215 | -6/Lower Caves | Lost 4 parts (1u3w) 14433 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14688 | -6/Lower Caves | Discovered new exit (range 5) 14695 | -6/Lower Caves | Entered Zion 14785 | -6/Zion | System corruption cleaned by Quarantine Array 14807 | -6/Zion | Discovered new exit (range 16) 14818 | -6/Zion | Received a hallucinogenic algorithm 15141 | -6/Zion | Learned location of Warlord (-5) 15494 | -6/Zion | Identified exit to Deep Caves 15793 | -6/Zion | Learned location of 1 exit from Factory 15817 | -6/Zion | Given A8's code to call for help 16015 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16024 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16059 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16065 | -6/Zion | Entered Deep Caves 16065 | -6/Deep Caves | Accompanied by 2 allies 16237 | -6/Deep Caves | Attacked by Z-Imprinter 16330 | -6/Deep Caves | Z-Facility disabled 16472 | -6/Deep Caves | Found Prototype Protection 16472 | -6/Deep Caves | Identified Zio. Weapon Casing 16500 | -6/Deep Caves | Found Zio. Weapon Casing 16864 | -6/Deep Caves | Build established: Mutant 16942 | -6/Deep Caves | Found Prototype Device 16942 | -6/Deep Caves | Identified Exp. Thermal Shield 17228 | -6/Deep Caves | Spotted as-94186 17229 | -6/Deep Caves | Build established: Scavenger-Mutant 17246 | -6/Deep Caves | Core integrity fell below 20% 17254 | -6/Deep Caves | Destroyed as-94186 17273 | -6/Deep Caves | Lost 4 parts (1n3u) 17341 | -6/Deep Caves | Triggered Deep Caves wall 17344 | -6/Deep Caves | Exposed GOLEM chamber 17365 | -6/Deep Caves | Destroyed by as-22545 with Assembled Heavy Rifle Last Messages --------------- 17360_ Exp. Thermal Shield destroyed. 17360_ System corrupted by crushing effect (+1). 17361_ GOLEM Unit springs to life. 17361_ as-77289 destroyed. 17361_ as-46519 destroyed. 17361_ as-44413 destroyed. 17361_ as-10873 destroyed. 17361_ Destroyed Asb. Hover Unit. 17361_ as-53990 destroyed. 17361_ as-73623 destroyed. 17362_ as-36246 GOLEM Unit beginning Prototype Leg integration. 17362_ GOLEM Unit springs to life. 17363_ as-52268 GOLEM Unit beginning Prototype Leg integration. 17363_ GOLEM Unit springs to life. 17363_ Prc. Rocket Launcher destroyed. 17364_ as-58793 GOLEM Unit beginning Prototype Leg integration. 17364_ Destroyed Asb. Hover Unit. 17364_ as-93251 destroyed. [Achievement: Boltbath] 17365_ GOLEM Unit springs to life. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????? ??????????????????????? | | ????????? M =?? ?????????????? | | ??????? ???????????? | | ??????? s = #?????????? | | ????????a * g #?????????? | | ???????? #?????????? | | ??????###a ! * = #?????????? | | ??????#! G * ! #?????????? | | ??????#!GG * #?????????? | | ??????#GGG * #?????????? | | ??????#G! ! ##????????? | | ???????!GG * #????????? | | ????????# #?#####??? | | ????????" ! ### ##?? | | ????????" ! ## #?? | | ????????" ##? | | ????????""" @ ! % #? | | ????????" [! * #? | | ????????"" %%[ = ## ##? | | ????????" ! ! ] ### ##? | | ????????"" = ##?# #? | | ????????" ; # #??# ## | | ????????" #### ## ## ##??## | | ????????""" ###??# ## ####????## | | ?????????" ?????###? #????????###### | | ?????????#####?????????#??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 27 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1100 Resistance: TH 30 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Force Boost 20 Offensive Hacking 23 Defensive Hacking 12 Item Schematics ----------------- Mak. Transmission Jammer | -8/Materials | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Cmb. Airjet | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Hvy. Treads | -6/Factory | Hacked Tiamat Missile Launcher | -6/Factory | Hacked Beamcaster | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Railgun | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Robot Schematics ------------------ I-36 Angel | -7/Factory | Hacked A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Hvy. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Boltbath Killing Spree That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed BottomlessCloakProjector Manual? 0 Play Time 01:20:23 Cumulative 79.8 hours Start 2023.12.22 @ 15:32:03 End 2023.12.22 @ 20:51:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e423a7f-1443-45ba-adf9-898aa1eaaae8