Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 15:26:05 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (153) 765 Value Destroyed (5487) 5487 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (7223) 7223 TOTAL SCORE: 22055 Bonus ------- High Alert Combat Kills 861 Follower Combat Kills 2019 Entered Garrisons 400 Used RIF Installer 1000 Win 3000 Friendly Fire -57 Cogmind --------- Core Integrity 1184/1600 Matter 115/300 Energy 29/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Combat Linear Gravjet Biomechanical Wings > --- UTILITY (9) ------ Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Hacking Suite System Shield Improved System Shield > --- WEAPON (6) ------- Great Axe > --- INVENTORY (10) --- Light Quantum Reactor Light Quantum Reactor Advanced Power Amplifier Long-range Sensor Array Long-range Tractor Beam Matter Neutralizer Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Biomechanical Wings Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Long-range Sensor Array Advanced Signal Interpreter Hacking Suite Improved Hacking Suite Experimental System Shield > --- WEAPON ----------- Great Axe Great Axe Great Axe Great Axe Great Axe > --- INVENTORY -------- Particle Reactor Impulse Thruster Impulse Thruster Advanced Power Amplifier Advanced Heat Sink Matter Neutralizer Enhanced Coil Gun Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Neutron Missile Launcher [Rating: 123] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Field Propulsion Drive Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Arm Res Res Acc Slots Evolved 18 | . . . 4 . . 2 . 2 2 2 . . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 1 . . . . . 1 1 . . . 1 1 1 Utility 7 | . . . 1 . . . . 2 1 . . . . 1 1 1 Weapon 4 | . . . 2 . . 2 . . . . . . . . . . Parts Attached 156 | 7 1 5 31 10 6 3 7 7 16 7 . 18 12 20 1 5 Power 16 | 1 . . 3 2 . . 2 . 1 2 . 1 1 2 1 . Engine 5 | 1 . . 1 1 . . . . . 1 . . . . 1 . Core 7 | . . . 2 1 . . 2 . . . . 1 1 . . . Reactor 4 | . . . . . . . . . 1 1 . . . 2 . . Propulsion 39 | 2 . 1 10 2 1 1 1 . 8 2 . 5 2 3 . 1 Treads 8 | 2 . . 5 . . . 1 . . . . . . . . . Leg 1 | . . . . . . . . . 1 . . . . . . . Wheel 13 | . . 1 5 2 1 1 . . 3 . . . . . . . Hover 2 | . . . . . . . . . 1 . . . . . . 1 Flight 15 | . . . . . . . . . 3 2 . 5 2 3 . . Utility 53 | 2 . 3 8 1 1 . 3 4 2 3 . 9 4 9 . 4 Device 27 | 1 . 1 4 1 . . 1 1 1 2 . 4 4 6 . 1 Storage 6 | 1 . 1 1 . . . . 1 . . . 1 . . . 1 Processor 6 | . . . . . . . 1 . . 1 . 3 . 1 . . Hackware 6 | . . . . . . . . 1 . . . 1 . 2 . 2 Protection 8 | . . 1 3 . 1 . 1 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 48 | 2 1 1 10 5 4 2 1 3 5 . . 3 5 6 . . Energy Gun 14 | 2 . . 5 3 1 . . . . . . 2 1 . . . Energy Cannon 8 | . . . 1 . 1 . . 2 3 . . 1 . . . . Ballistic Gun 8 | . 1 . 4 . 1 . . . 1 . . . 1 . . . Ballistic Cannon 2 | . . . . . . . 1 1 . . . . . . . . Launcher 5 | . . . . . 1 . . . 1 . . . 3 . . . Special Weapon 3 | . . 1 . 1 . 1 . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . 6 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 25 | . . . 3 . 1 1 . 1 6 1 . 1 10 1 . . Parts Lost 48 | . . . 4 4 1 . 1 . 19 2 . . 2 5 3 7 Power 8 | . . . . 1 . . . . 2 1 . . . 2 . 2 Propulsion 17 | . . . 3 1 . . . . 5 1 . . 1 1 2 3 Utility 12 | . . . . . . . 1 . 8 . . . . 1 . 2 Weapon 11 | . . . 1 2 1 . . . 4 . . . 1 1 1 . Highest Loss Streak 7 | . . . 1 2 1 . 1 . 7 2 . . 1 4 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 18 | 4 8 14 20 20 18 22 22 21 22 3 4 6 8 9 7 9 Power . | 1 1 . 1 . . . 1 1 1 . . . . . . 1 Propulsion 2 | . 2 2 2 1 2 2 2 3 3 1 1 3 4 3 . . Utility 8 | . 2 4 9 8 8 9 14 12 12 1 1 1 1 . 1 3 Weapon 4 | 1 2 5 4 5 4 7 3 3 3 1 2 1 3 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 50 | . . . 8 2 2 2 3 . 14 2 . 2 2 6 . 7 Power 4 | . . . . . . . 1 . 1 . . . . . . 2 Propulsion 13 | . . . . . 1 1 . . 3 . . 2 . 6 . . Utility 18 | . . . 4 . . . 1 . 9 1 . . . . . 3 Weapon 10 | . . . 3 . 1 1 . . 1 . . . 2 . . 2 Tool/Special 5 | . . . 1 2 . . 1 . . 1 . . . . . . Average Slot Usage (%) 79 | . 100 98 99 96 89 61 61 65 57 23 31 72 74 85 75 60 Engine 3 | . 14 14 1 3 9 7 . . . . . . . . 1 3 Core 4 | . . . 7 5 . . 6 6 4 . . 4 5 3 . . Treads 9 | . 28 14 15 14 9 7 7 6 3 . . . . . . . Wheel 7 | . . 13 10 8 9 7 7 6 6 . . . . . . . Flight 2 | . . . . . . . . . . 10 15 25 26 26 24 13 Device 8 | . 14 12 9 9 9 7 2 5 5 4 5 15 10 11 11 13 Storage 7 | . 14 13 9 9 9 7 7 6 4 . . 2 5 4 4 4 Processor 2 | . . . . . . . 4 6 4 4 5 5 5 4 4 4 Hackware 1 | . . . . . . . . 3 3 . . 4 5 10 8 10 Protection 6 | . . . 8 9 9 7 7 8 5 . . . . . . . Energy Gun 10 | . 15 12 21 25 12 . . . . . . 6 8 . . . Energy Cannon 2 | . . . . 2 16 1 . 5 6 . . . . . . . Ballistic Gun 4 | . 12 14 13 2 6 . . . . . . . 2 1 . . Impact Weapon 1 | . . . . 5 . 3 . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 6 7 6 3 . . . . . . . Peak Build Rating 123 | 8 8 17 47 46 48 100 103 112 118 40 36 96 100 123 121 110 Average Rating 65 | 6 8 12 41 45 45 99 100 111 92 29 36 87 90 110 109 97 On Entrance 54 | . 8 8 17 45 45 46 100 103 111 18 36 36 95 76 86 94 Avg Prop Armor Cover (%) 9 | . . 11 13 12 8 8 8 7 7 20 . . 3 . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 173 | 15 15 90 109 111 115 157 167 173 171 16 13 51 53 58 57 45 Greatest Support 64 | 40 40 40 60 40 28 28 28 28 64 24 24 52 52 56 62 48 Greatest Overweight (x) 10 | . . 8 10 10 5 5 5 6 6 1 . 1 1 1 . . Average Overweight (x) 3 | . . 7 6 5 3 5 5 5 4 . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 5 5 10 10 10 10 10 Average Capacity 21 | 7 8 24 25 25 25 25 25 25 24 5 5 7 10 10 10 10 Most Carried 25 | 8 8 25 25 25 25 25 25 25 25 5 5 10 10 10 9 10 Average Carried 20 | 4 8 17 24 24 24 24 24 23 23 4 5 7 9 9 6 9 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 5 5 5 10 10 10 10 10 Final Carried 25 | 8 8 25 25 25 25 25 25 25 5 5 5 10 9 10 7 9 Class Distribution -------------------- 49% | Mutant 27% | Scavenger-Tank 9% | Tank 6% | Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -4/Armory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Arm Res Res Acc Matter Collected 6511 | 270 . 116 736 332 323 289 1825 880 963 42 . 254 73 157 216 35 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6699 | 264 . 99 1738 1488 673 50 116 338 1074 64 . 119 205 157 216 98 Parts 303 | 31 . 10 74 60 31 1 6 11 39 5 . 2 10 8 9 6 Haulers Intercepted 6 | . . . 3 . 3 . . . . . . . . . . . Recyclers Shooed 9 | . . . 2 . . . . . 6 . . . . . . 1 Parts Field Recycled 7 | . . . . . . . . . . . . 2 5 . . . Retrieved Matter 107 | . . . . . . . . . . . . 51 56 . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Arm Res Res Acc Combat Hostiles Destroyed 109 | . . 2 27 28 8 . 4 5 22 4 . . 4 1 . 4 Melee 1 | . . . . . . . . . . . . . . 1 . . Guns 60 | . . 2 26 26 3 . . . 1 . . . 2 . . . Cannons 17 | . . . . 1 4 . 4 . 8 . . . . . . . AOE 26 | . . . . . . . . 4 12 4 . . 2 . . 4 Classes Destroyed 19 | 3 . 2 8 . . . 1 . 3 . . . 1 1 . . Worker 11 | 1 . . 3 . 1 . . 1 1 . . . . 1 3 . Tunneler 12 | 9 . . . . . . . . 2 . . . . 1 . . Hauler 6 | . . . 3 . 3 . . . . . . . . . . . Recycler 10 | 1 . . 3 . 1 1 . . 2 . . 1 . . 1 . Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . . . . 1 . . Swarmer 26 | . . . 3 4 1 . 2 . 8 4 . . . . . 4 Saboteur 1 | . . . . . . . . . . . . . 1 . . . Grunt 46 | . . . 17 19 2 . 1 4 3 . . . . . . . Duelist 3 | . . . 1 . 1 . . 1 . . . . . . . . Protector 2 | . . . . . . . . . 2 . . . . . . . Sentry 15 | . . . 3 4 4 . . . 2 . . . 1 1 . . Specialist 5 | . . . . . . . . . 3 . . . 2 . . . Hunter 4 | . . . 2 1 . . . . 1 . . . . . . . Programmer 4 | . . . . . . . 1 . 3 . . . . . . . Heavy 1 | . . . 1 . . . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 20 | 2 . 1 5 4 4 1 2 5 20 4 . 1 2 2 4 4 Combat Bots Only 14 | . . 1 5 4 2 . 2 5 14 4 . . 2 1 . 4 Max Kills in Single Turn 3 | 1 . 1 2 2 2 1 1 1 3 2 . 1 1 1 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 3 2 . . 1 . . 3 Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Arm Res Res Acc Hostile Shots Fired 878 | . . 10 122 97 17 2 47 41 258 32 . 9 42 60 28 113 Missed 319 | . . 2 39 25 4 2 16 13 94 13 . 7 17 27 14 46 Hits 559 | . . 8 83 72 13 . 31 28 164 19 . 2 25 33 14 67 Melee 24 | . . . . . 3 . 1 . 16 . . . . 3 1 . Projectile 535 | . . 8 83 72 10 . 30 28 148 19 . 2 25 30 13 67 AOE 8 | . . . . . . . 3 . 4 1 . . . . . . Critical Strikes 25 | . . . 6 5 . . 1 3 7 . . . . 2 1 . Part Disruptions 10 | . . . . . . . . . 5 . . . 5 . . . Damage Taken 11226 | . . 209 1367 1025 272 . 921 592 3711 303 . 54 517 823 299 1133 Core 2532 | . . 74 176 80 22 . 144 126 869 205 . . 197 186 37 416 Absorbed by Shields 223 | . . . . 34 . . . 10 151 . . . 28 . . . Redirected to Shielding 12 | . . . . . . . . . 12 . . . . . . . Regen/Repaired (Parts) 590 | . . . . . 103 . 97 227 81 . . 82 . . . . Core Remaining (%) 71 | 100 . 70 . . 49 . 79 85 13 . . . 65 85 97 74 Volleys Fired 375 | 45 . 18 72 71 18 3 35 20 71 4 . 8 7 . . 3 Largest 4 | 2 . 2 4 4 4 1 1 1 3 1 . 1 3 . . 1 Hottest 254 | 90 . 100 211 254 254 5 40 85 239 40 . 105 175 . . 49 Shots Fired 801 | 46 . 29 282 196 71 3 37 20 87 4 . 8 15 . . 3 Gun 593 | 46 . 22 276 186 40 . . . 4 . . 7 12 . . . Cannon 156 | . . . 6 1 31 . 35 14 68 . . 1 . . . . Launcher 30 | . . . . . . . . 5 15 4 . . 3 . . 3 Special 22 | . . 7 . 9 . 3 2 1 . . . . . . . . Kinetic 236 | . . 11 124 23 13 . 35 7 12 4 . . 7 . . . Thermal 543 | 45 . 18 158 173 58 . . 7 68 . . 8 8 . . . Explosive 3 | . . . . . . . . . . . . . . . . 3 Electromagnetic 13 | 1 . . . . . . . 5 7 . . . . . . . Robot Hit Streak 31 | 6 . 10 13 31 11 3 7 10 7 . . 2 7 . . . Robot Miss Streak 5 | 4 . 2 3 5 4 . 4 2 3 4 . 1 4 . . 5 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . Secondary Targets 15 | . . . 6 8 . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . 1 . . . Shots Hit Robots 509 | 24 . 16 168 141 39 5 19 13 48 . . 3 7 13 7 6 Core Hits 284 | 12 . 6 64 61 19 . 5 22 59 10 . 2 7 5 1 11 Critical Kills 2 | . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . 1 . . . . . . . . . . . Critical Strikes 34 | 4 . . 10 12 3 . 2 . . . . . 2 1 . . Burn 24 | 4 . . 6 12 2 . . . . . . . . . . . Destroy 7 | . . . 4 . 1 . . . . . . . 2 . . . Blast 2 | . . . . . . . 2 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . Melee Attacks 49 | . . . . 9 . 2 1 . . . . . . 19 9 9 Impact 12 | . . . . 9 . 2 1 . . . . . . . . . Slashing 37 | . . . . . . . . . . . . . . 19 9 9 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 2 . . . . . . . 2 7 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 2 1 . Damage Inflicted 15888 | 362 . 193 2964 2306 738 148 576 1148 4570 308 . 92 284 624 546 1029 Guns 6311 | 362 . 193 2871 2226 309 . . . 63 . . 92 195 . . . Cannons 2975 | . . . 63 20 429 . 548 317 1598 . . . . . . . Explosions 4800 | . . . 21 . . . . 831 2891 308 . . 89 . . 660 Melee 1715 | . . . . . . 148 28 . . . . . . 624 546 369 Ramming 27 | . . . 9 . . . . . 18 . . . . . . . Kinetic 4020 | . . 105 999 171 90 . 548 192 1490 308 . . 117 . . . Thermal 7340 | 362 . 88 1935 2135 648 . . 315 1598 . . 92 167 . . . Explosive 1662 | . . . . . . . . . 1002 . . . . . . 660 Electromagnetic 1124 | . . . 21 . . . . 641 462 . . . . . . . Impact 176 | . . . . . . 148 28 . . . . . . . . . Slashing 1539 | . . . . . . . . . . . . . . 624 546 369 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 . 1 . . . 5 5 7 1 1 . Average Corruption 2 | . . . . . 1 . 1 . . . 5 5 6 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . 1 5 . . . . . . . Effects 30 | . . . . . 2 . 9 . . . 2 15 2 . . . Message Errors 4 | . . . . . . . 1 . . . 1 2 . . . . Matter Fused 9 | . . . . . 2 . 3 . . . . 4 . . . . Heat Flow Errors 5 | . . . . . . . 1 . . . . 3 1 . . . Parts Fused 2 | . . . . . . . 1 . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . . . . 1 3 1 . . . Data Loss (major) 3 | . . . . . . . 1 . . . . 2 . . . . Misfires 2 | . . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 555 | . . . 6 . 14 35 28 27 42 8 . . . 127 210 58 Projectiles 72 | . . . . . 14 . 28 27 3 . . . . . . . Explosions 59 | . . . 6 . . . . . 39 8 . . . . . 6 Melee 424 | . . . . . . 35 . . . . . . . 127 210 52 Knockbacks 9 | . . . . . . . 6 3 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . 6 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . . . 45 . . . . 22 96 . . . 3 . . . Shots 5 | . . . 1 . . . . 1 2 . . . 1 . . . Rammed 2 | . . . 1 . . . . . 1 . . . . . . . Targets Rammed 2 | . . . 1 . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 611 | 120 . . 401 360 267 . 271 150 393 . . 235 611 . 2 . Average Temperature 111 | 40 . . 118 127 95 . 72 48 123 . . 82 272 . 2 . Received Heat Transfer 2202 | . . 18 576 584 63 . 102 220 457 20 . 9 36 63 54 . Effects 18 | . . . 6 3 . . . . 4 . . . 5 . . . Shutdowns 4 | . . . 1 . . . . . . . . . 3 . . . Energy Bleed 3 | . . . 2 1 . . . . . . . . . . . . Interference 7 | . . . 3 1 . . . . 3 . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . 1 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 1 . . . . . . . Parts Fried 3 | . . . . . . . . 3 . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . Robots Melted 4 | . . . 1 2 1 . . . . . . . . . . . Combat Hostiles 3 | . . . 1 1 1 . . . . . . . . . . . Parts Melted 38 | 1 . . 15 11 7 . . . 4 . . . . . . . Heat Transferred 16063 | 1369 . 259 4345 5775 1480 . . 448 2054 . . 111 222 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Arm Res Res Acc Maximum Alert Level 3 | . . . 1 3 3 1 3 2 3 2 . . . . . . Low Security (%) 39 | 100 100 . 81 4 . 58 12 . . . 100 100 100 100 100 100 Level 1 12 | . . . 18 17 . 41 3 . 19 75 . . . . . . Level 2 32 | . . . . 40 93 . 49 100 44 24 . . . . . . Level 3 15 | . . . . 37 6 . 34 . 35 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1015 | 10 . . 293 1015 712 309 994 660 923 468 163 91 128 93 28 182 Initial 521 | . . . . 172 494 309 32 521 223 400 163 86 . 56 . . Average 382 | 1 . . 148 582 611 177 626 542 611 380 153 50 62 66 6 15 Influence Increases 6062 | 55 . . 837 883 474 39 1012 490 1289 158 . 133 218 125 40 309 Destroy 0b10 Robot/C 2920 | . . . 540 560 260 20 565 270 510 60 . . 60 15 . 60 Destroy 0b10 Robot/NC 278 | 55 . . 50 10 60 10 5 4 48 . . 4 . 12 16 4 Destroy Leader 446 | . . . 126 30 86 2 36 40 84 8 . . 16 10 . 8 Allied During Kill 491 | . . . . . 61 7 220 113 90 . . . . . . . Successful Hack 255 | . . . 43 . 6 . 14 . 5 12 . 49 14 52 . 60 Disable Machine 393 | . . . 45 . . . 36 24 240 12 . 12 12 12 . . Anti-Garrison Action 325 | . . . . 250 . . 75 . . . . . . . . . Destroy Structure 621 | . . . 3 18 1 . 61 15 276 66 . 8 44 . . 129 Partial Spotted 84 | . . . . . . . . . . . . 36 . 24 . 24 Lose Combat Pursuer 249 | . . . 30 15 . . . 24 36 . . 24 72 . 24 24 Influence Decreases 5880 | 55 . . 572 133 809 673 64 1027 928 508 345 256 110 232 41 127 Entered New Map 2519 | . . . . 93 521 371 14 473 234 418 305 37 . 52 1 . Time Decay 2579 | 55 . . 522 . 278 302 . 374 434 70 10 219 90 130 22 73 Lost Part 452 | . . . 40 40 10 . 10 . 190 20 . . 20 50 18 54 Lost Ally 330 | . . . 10 . . . 40 180 70 . 30 . . . . . Squads Dispatched 26 | . . . 2 . 1 1 . 4 7 1 . 1 1 3 2 3 Investigation 5 | . . . 1 . . . . 1 1 . . . . . 1 1 Extermination 8 | . . . . . . 1 . 1 1 . . 1 . 1 1 2 Reinforcement 10 | . . . 1 . 1 . . . 4 1 . . 1 2 . . Assault 3 | . . . . . . . . 2 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Arm Res Res Acc Distress Signals 13 | . . . 4 . 3 . . . 2 . . . 2 . 1 1 Communications Jammed 141 | . . . . . . . . 4 137 . . . . . . . Distress Signals 141 | . . . . . . . . 4 137 . . . . . . . Times Spotted 308 | . . 2 44 29 22 3 33 29 54 15 6 12 14 18 12 15 Peak Tracking Total 12 | . . 2 5 4 4 1 5 11 9 8 6 8 10 12 7 10 Tactical Retreats 13 | . . . 2 1 . . . 2 3 . . 1 2 . 1 1 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Arm Res Res Acc Traps Triggered 24 | . . 1 . 12 1 . 5 . . 2 . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Arm Res Res Acc Machines Disabled 34 | . . 1 3 1 . . 3 2 20 1 . 1 1 1 . . Max in Single Turn 3 | . . 1 1 1 . . 1 1 3 1 . 1 1 1 . . Garrison Access 4 | . . . . . . . . . . 1 . 1 . 1 . 1 Garrison Relay 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired 1 | . . . . . . . . . 1 . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Arm Res Res Acc Machines Accessed 49 | . . 1 8 3 3 2 3 1 2 2 . 11 3 4 1 5 Terminals 32 | . . . 6 3 1 1 3 1 1 1 . 4 3 3 1 4 Fabricators 3 | . . . . . . . . . . . . 3 . . . . Repair Stations 2 | . . . . . 1 . . . . . . 1 . . . . Recycling Units 3 | . . . . . . . . . 1 . . 2 . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 1 . . . 1 . 1 . 1 . 1 Total Hacks 114 | . . 1 23 8 6 3 6 3 5 5 . 25 5 7 7 10 Successful 54 | . . 1 14 1 5 1 1 . 2 4 . 12 2 5 1 5 Failed 60 | . . . 9 7 1 2 5 3 3 1 . 13 3 2 6 5 Catastrophic 16 | . . . 1 2 . 2 . 1 . . . 3 2 2 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 29 | . . . 10 . . . . . 1 3 . 7 . 2 5 1 Terminals 81 | . . . 16 8 2 2 6 3 3 4 . 10 5 6 7 9 Fabricators 7 | . . . . . . . . . . . . 7 . . . . Repair Stations 4 | . . . . . 2 . . . . . . 2 . . . . Recycling Units 7 | . . . . . . . . . 2 . . 5 . . . . Scanalyzers 7 | . . . 5 . 2 . . . . . . . . . . . Garrison Access 7 | . . . 2 . . 1 . . . 1 . 1 . 1 . 1 Terminal Hacks 22 | . . 1 6 1 1 . 1 . . 1 . 2 2 3 1 3 Prototype ID Bank 2 | . . . . . . . . . . . . 1 1 . . . Open Door 3 | . . . . 1 . . . . . . . . 1 . . 1 Level Access Points 2 | . . . . . . . . . . . . . . 1 . 1 Branch Access Points 3 | . . . 1 . . . . . . . . 1 . 1 . . Emergency Access Points 2 | . . . . . . . 1 . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 Locate Traps 3 | . . . 1 . 1 . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . 2 . . . . Scan Component 2 | . . . . . 1 . . . . . . 1 . . . . Repair 2 | . . . . . 1 . . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . . . . . . . 1 . . 3 . . . . Report Inventory 3 | . . . . . . . . . 1 . . 2 . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer 7 | . . . 5 . 2 . . . . . . . . . . . Insert Component 3 | . . . 2 . 1 . . . . . . . . . . . Analyze 4 | . . . 3 . 1 . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . 1 . . . 1 . 1 . 1 . 1 Unlock Access 2 | . . . 1 . . 1 . . . . . . . . . . Seal Access 4 | . . . . . . . . . . 1 . 1 . 1 . 1 Unauthorized Hacks 10 | . . . 2 . . . . . 1 2 . 3 . 1 . 1 Terminals 7 | . . . 2 . . . . . . 2 . 1 . 1 . 1 Assimilate 3 | . . . 1 . . . . . . 1 . . . . . 1 Botnet 2 | . . . . . . . . . . 1 . 1 . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . Skim 1 | . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . 1 . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . 1 . . . 1 . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 39 | . . . 7 3 2 1 3 1 2 1 . 9 2 3 1 4 Full Trace Events 5 | . . . 1 1 . . . 1 . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . 1 . . . . Time 60 | . . . . . 44 . . . . . . 16 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . . . Parts Scanalyzed 3 | . . . 2 . 1 . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Arm Res Res Acc Used RIF Installer 2 | . . . . 1 . . 1 . . . . . . . . . Threat Obfuscator 1 | . . . . . . . 1 . . . . . . . . . Robots Hacked 6 | . . . . . . 3 2 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . 3 2 1 . . . . . . . . Robot Hacks Applied 6 | . . . . . . 3 2 1 . . . . . . . . parse_system 6 | . . . . . . 3 2 1 . . . . . . . . Relay Couplers Released 6 | . . . . . . . 6 . . . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . . . . . . Allies Hacked 4 | . . . . . . . 2 1 1 . . . . . . . Hacks Repelled 1 | . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Arm Res Res Acc Total Allies 13 | . . . 1 2 . . 5 . 2 1 1 . . . . 1 Largest Group 3 | . . . 1 2 2 2 3 3 2 1 2 . . . . 1 Highest-Rated Group 160 | . . . 10 62 62 62 160 90 125 26 72 . . . . 45 Highest-Rated Ally 80 | . . . 10 31 31 31 80 30 76 26 46 . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 338 | . . . . . 70 8 98 58 98 . 6 . . . . . Total Damage 10357 | . . . . . 1010 246 3802 2110 3035 . 154 . . . . . Kills 73 | . . . . . 12 2 28 13 18 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Borg Created 13 | . . . . . . 3 4 5 1 . . . . . . . Largest Collective 5 | . . . . . . 3 5 3 4 . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Arm Res Res Acc Active Infowar (turns) 4167 | 263 279 897 173 . . . . 870 704 2 . 462 85 217 26 189 Optics 3 | . . . . . . . . . . . . . . 3 . . Sensors 771 | . . . . . . . . . . . . 380 83 93 26 189 Seismic 1626 | 263 279 897 173 . . . . . 14 . . . . . . . Machine Analysis 51 | . . . . . . . . . . . . 51 . . . . Jamming 1903 | . . . . . . . . 870 690 2 . 220 . 121 . . ECM 2 | . . . . . . . . . . . . . 2 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Arm Res Res Acc Turns Passed 11801 | 401 279 968 1898 1917 609 679 1603 872 1065 149 38 508 180 268 101 266 Spaces Moved 8006 | 181 115 432 802 840 317 354 801 402 502 320 117 1144 271 534 234 640 Core 82 | 3 . . . . . . . . . 79 . . . . . . Treads 332 | 178 115 28 8 2 1 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 4400 | . . 404 794 838 316 354 801 402 491 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3192 | . . . . . . . . . 11 241 117 1144 271 534 234 640 Fastest Speed 22 | 50 160 80 129 145 145 175 175 175 25 26 27 22 28 25 25 32 Average Speed 117 | 158 160 196 188 181 146 175 175 189 165 38 30 29 32 26 25 33 Slowest Speed 570 | 160 160 320 250 570 570 175 175 190 190 102 32 99 99 100 32 40 Overloaded Moves 90 | . . . . . . . . . 10 25 38 10 . . 7 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . . . 4 4 18 3 8 4 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 8 19 20 79 75 43 10 92 12 16 10 71 24 16 17 10 22 Regions Visited 16 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 . . 1 1 . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . . . . . . Spaces Dug 6 | . . . . 3 . . . 1 . . . 1 . . . 1 Terrain Destroyed 270 | . . . 4 3 . . . 11 125 40 . 4 40 . . 43 Melee 4 | . . . . 3 . . . . . . . . . . . 1 Projectile 25 | . . . 4 . . . . 3 14 . . 4 . . . . AOE 241 | . . . . . . . . 8 111 40 . . 40 . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Fac Fac Was Fac Arm Res Res Acc Total 9625 | 247 211 507 1031 1072 419 405 962 479 649 335 115 1292 350 623 259 669 Wait 543 | 6 93 7 64 42 65 17 27 33 15 1 1 104 26 27 14 1 Move 7906 | 180 114 431 801 839 316 354 800 401 502 312 110 1108 264 518 225 631 Hop 41 | . . . . . . . . . . 4 2 17 3 7 4 4 Pick Up 152 | 9 1 35 23 5 4 11 10 2 11 2 1 16 4 12 2 4 Fast Attach 88 | 6 1 2 7 3 3 1 1 4 9 7 . 14 11 14 1 4 Attach 51 | 1 . 1 6 3 2 1 1 2 13 1 . 3 3 4 5 5 Detach 17 | . . . . . 1 . . . 5 1 . 1 3 2 . 4 Swap 70 | . . 6 21 5 3 3 6 6 7 . . 4 2 7 . . Drop 162 | . 2 6 36 9 7 10 14 5 12 3 1 17 17 17 2 4 Fire 375 | 45 . 18 72 71 18 3 35 20 71 4 . 8 7 . . 3 Melee 42 | . . . . 9 . 2 1 . . . . . . 15 6 9 Ram 2 | . . . 1 . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 136 | . . . . 86 . . 40 . . . . . 10 . . . Rewire 24 | . . . . . . . 22 1 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . 1 . . . 3 5 5 2 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 402 | -11/Scrapyard | Entered Materials 403 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 9) 681 | -10/Materials | Entered Subcaves 706 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 707 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 773 | -10/Subcaves | Discovered new exit (range 9) 827 | -10/Subcaves | Learned location of 1 exit from Materials 840 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 843 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1096 | -10/Subcaves | Visited 4L-MR0's lab 1115 | -10/Subcaves | Found Prototype Protection 1120 | -10/Subcaves | Found Prototype Special Melee Weapon 1123 | -10/Subcaves | Identified Gun Armor 1649 | -10/Subcaves | Entered Materials 1649 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1650 | -8/Materials | Identified exit to Storage 2426 | -8/Materials | Build established: Scavenger-Tank 2578 | -8/Materials | Discovered new exit (range 4) 2779 | -8/Materials | Discovered new exit (range 16) 3071 | -8/Materials | Build established: Tank 3545 | -8/Materials | Identified exit to Garrison 3547 | -8/Materials | Entered Garrison 3601 | -8/Garrison | Triggered checkpoint 3859 | -8/Garrison | Triggered checkpoint 3961 | -8/Garrison | Triggered checkpoint 4141 | -8/Garrison | Discovered new exit (range 10) 4170 | -8/Garrison | Build established: Scavenger-Tank 4279 | -8/Garrison | Triggered checkpoint 4482 | -8/Garrison | Discovered new exit (range 8) 4567 | -8/Garrison | Triggered checkpoint 4680 | -8/Garrison | Installed Relay Interface Framework 5207 | -8/Garrison | Triggered checkpoint 5309 | -8/Garrison | Triggered checkpoint 5396 | -8/Garrison | Rescued a captive Derelict 5404 | -8/Garrison | Rescued a captive Derelict 5451 | -8/Garrison | Discovered new exit (range 10) 5464 | -8/Garrison | Entered Materials 5464 | -8/Materials | Accompanied by 2 allies 5651 | -8/Materials | Repaired Arm. Huge Wheel 6012 | -8/Materials | Core integrity fell below 50% 6030 | -8/Materials | Discovered new exit (range 16) 6073 | -8/Materials | Entered Factory 6073 | -7/Factory | Accompanied by 2 allies 6073 | -7/Factory | Evolved 2 slots: Weapon x2 6075 | -7/Factory | Identified 1B-0RG's Assimilator 6088 | -7/Factory | Assimilating R8-SYY(g) into Collective. 6091 | -7/Factory | Assimilating 17-WB9(g) into Collective. 6162 | -7/Factory | Assimilating Hacker 4a into Collective. 6379 | -7/Factory | Build established: Mutant 6752 | -7/Factory | Identified exit to Garrison 6752 | -7/Factory | Entered Garrison 6752 | -7/Garrison | Accompanied by 3 allies 6788 | -7/Garrison | Triggered checkpoint 6804 | -7/Garrison | Assimilating Hacker 4b into Collective. 6816 | -7/Garrison | Assimilating Hacker 4c into Collective. 6978 | -7/Garrison | Triggered checkpoint 6994 | -7/Garrison | Triggered checkpoint 7009 | -7/Garrison | Triggered checkpoint 7176 | -7/Garrison | Triggered checkpoint 7176 | -7/Garrison | Garrison Relay disabled 7230 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 7327 | -7/Garrison | Heavy support dispatched to Factory 7348 | -7/Garrison | Triggered checkpoint 7352 | -7/Garrison | Discovered new exit (range 14) 7553 | -7/Garrison | Found embedded Infiltrators 7565 | -7/Garrison | Assimilating X3-M2L(x) into Collective. 7571 | -7/Garrison | Assimilating 6N-I71(x) into Collective. 7635 | -7/Garrison | Discovered new exit (range 11) 7638 | -7/Garrison | Triggered checkpoint 7792 | -7/Garrison | Triggered checkpoint 8088 | -7/Garrison | Triggered checkpoint 8176 | -7/Garrison | H-XX Assembler disabled 8261 | -7/Garrison | Discovered new exit (range 5) 8355 | -7/Garrison | Entered Factory 8355 | -6/Factory | Accompanied by 8 allies 8355 | -6/Factory | Evolved 2 slots: Utility x2 8476 | -6/Factory | Discovered new exit (range 16) 8705 | -6/Factory | First assault squad dispatched 8821 | -6/Factory | Assimilating Hacker 5a into Collective. 8833 | -6/Factory | Assimilating Soldier 5a into Collective. 8859 | -6/Factory | Lost 6 allies 8867 | -6/Factory | Assimilating Soldier 5b into Collective. 8995 | -6/Factory | Assimilating Angel 5a into Collective. 9068 | -6/Factory | Assimilating Hacker 5b into Collective. 9227 | -6/Factory | Entered another Factory area 9227 | -5/Factory | Accompanied by 3 allies 9227 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9529 | -5/Factory | Discovered new exit (range 14) 9786 | -5/Factory | Assimilating Sage 6a into Collective. 9827 | -5/Factory | First assault squad dispatched 9866 | -5/Factory | Cargo convoy interrupted 9945 | -5/Factory | Lost 7 parts (2n4u1w) 9950 | -5/Factory | Destroyed 14 combat bots 10090 | -5/Factory | Found PL-3XN's Ring of Power 10143 | -5/Factory | Core integrity fell below 50% 10287 | -5/Factory | Core integrity fell below 20% 10292 | -5/Factory | Entered another Factory area 10292 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10322 | -4/Factory | Lost 7 parts (1p2n2u2w) 10364 | -4/Factory | Assembled infested ambush trap array 10441 | -4/Factory | Manually triggered Chute Trap 10441 | -4/Factory | Sucked down chute 10441 | -4/Factory | Entered Waste 10442 | -4/Waste | Met a frightened Derelict 10446 | -4/Waste | Spotted C-40 Crusher 10447 | -4/Waste | Spotted C-40 Crusher 10451 | -4/Waste | 1 allies followed down the chute 10452 | -4/Waste | Spotted C-40 Crusher 10452 | -4/Waste | Spotted C-40 Crusher 10456 | -4/Waste | EMP discharged 10462 | -4/Waste | Spotted C-40 Crusher 10463 | -4/Waste | Spotted C-40 Crusher 10470 | -4/Waste | Discovered new exit (range 16) 10479 | -4/Waste | Entered Factory 10609 | -4/Factory | Repaired Sub. Shrapnel Launcher 10721 | -4/Factory | Build established: Sprinter 10740 | -4/Factory | Identified exit to Upper Caves 10740 | -4/Factory | Identified exit to Armory 10987 | -4/Factory | Entered Armory 11028 | -4/Armory | Found Fusion Bomb Launcher 11061 | -4/Armory | Found Prototype Launcher 11061 | -4/Armory | Identified Com. Tesla Bomb Launcher 11072 | -4/Armory | Found Prototype Device 11072 | -4/Armory | Identified Exp. ECM Suite 11094 | -4/Armory | Found Prototype Launcher 11094 | -4/Armory | Identified Tesla Bomb Launcher 11097 | -4/Armory | Found Tesla Bomb Launcher 11098 | -4/Armory | Found Com. Tesla Bomb Launcher 11100 | -4/Armory | Found Com. Tesla Bomb Launcher 11166 | -4/Armory | Discovered new exit (range 4) 11167 | -4/Armory | Identified exit to Research 11167 | -4/Armory | Entered Research 11167 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11216 | -3/Research | Identified exit to Quarantine 11304 | -3/Research | Found Prototype Hackware 11304 | -3/Research | Identified Exp. System Shield 11357 | -3/Research | Identified exit to Research 11429 | -3/Research | Spotted B-86 Titan 11435 | -3/Research | Entered another Research area 11435 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11465 | -2/Research | Lost 4 parts (2p1n1u) 11528 | -2/Research | Spotted B-90 Cyclops 11533 | -2/Research | Discovered new exit (range 12) 11536 | -2/Research | Identified exit to Access 11536 | -2/Research | Entered Access 11536 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11560 | -1/Access | Lost 3 parts (2n1w) 11574 | -1/Access | Build established: Hacker-Sprinter 11725 | -1/Access | Identified exit to Surface 11769 | -1/Access | Spotted B-99 Colossus 11775 | -1/Access | Spotted B-99 Colossus 11802 | *** | Escaped! Last Messages --------------- 11782_ Slug penetrates Wall. 11782_ Slug penetrates Earth. 11785_ Slug penetrates Wall. 11785_ Penetrated by Slug. 11785_ Slug penetrates Wall. 11785_ Penetrated by Slug. 11787_ Impulse Thruster Array destroyed. 11789_ S-43 Plague destroyed. 11789_ Imp. Hacking Suite destroyed. 11789_ Penetrated by Slug. 11789_ Slug penetrates Wall. 11789_ Penetrated by Slug. 11791_ S-43 Plague destroyed. 11791_ Destroyed Xenon Bombardment Thruster. 11792_ Penetrated by Slug. 11797_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11799_ K-01 Serf cleans the Terminal. 11800_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ????????????????????# ???????? | | ????????????????????# %= ??????? | | ????????????????????####" % ??????? | | ???????????????????????? ?????? | | ???????????????????????##" ?????? | | ???????????????????????# [=] ?????? | | ???????????????????????# % ==] ????? | | ???????????????????????# % =]] ????? | | ???????????????????????# ???? | | ???????????????????????##### ????? | | ??????????????#+############## +#####???????? | | ????????????? ???? | | ????????????? k A ???? | | ??????????????????### ""############/#????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 50 Energy Generation 42 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Corruption Block 8 Armor Coverage 800 Resistance: TH 30 Utility Shielding 90 Evasion (%) 74 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 22 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 58% | -8/Materials Sub. Shrapnel Launcher | 3% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fixer-Upper I, Locutus Recruitment Drive Survival Of The Most Covered Challenges ------------ None Game ------ Seed VariableSingularityMount Manual? 0 Play Time 02:13:27 Cumulative 648.3 hours Start 2026.05.02 @ 12:19:13 End 2026.05.02 @ 15:26:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 336 Adventurer 7 Explorer 18 Win Type 0 Total 59 Types 38/1/9/2/2/1/1/3/0/2 Lore% 95 Gallery% 87 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98190f6f-1b2d-4cfc-834a-0d556cb740f6