Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.22 @ 19:08:40 Player: FrigidRock Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1243) 1243 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 2638 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 250/250 System Corruption 4% Temperature Cool (6) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (10) --- Large Storage Unit Small Battery (100) Large Matter Pod (150) Core Shielding Medium Armor Plating Assault Rifle Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Mining Laser Enhanced Flamer > --- INVENTORY -------- Ion Engine Ion Engine Large Storage Unit Small Battery Large Matter Pod Improved Targeting Computer Core Shielding Assault Rifle Light Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 7 4 4 13 Power 7 | 2 1 1 3 Engine 7 | 2 1 1 3 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 2 2 7 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 1 4 Ballistic Cannon 4 | . 2 . 2 Launcher . | . . . . Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 87 100 68 Engine 12 | . 14 14 10 Treads 23 | . 28 28 15 Device 8 | . . 13 6 Storage 13 | . 16 14 11 Processor 1 | . . . 3 Ballistic Gun 6 | . . 6 8 Ballistic Cannon 14 | . 27 16 7 Special Weapon 4 | . . 5 6 Naked Turns . | . . . . Heaviest Build 26 | 11 26 26 23 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 10 Most Carried 9 | 1 5 9 9 Average Carried 6 | . 3 7 7 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 1 5 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1476 | 256 294 443 483 Remotely . | . . . . Salvage Created 1199 | . 257 328 614 Parts 92 | . 16 24 52 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 50 | . 11 13 26 Guns 13 | . . 1 12 Cannons 35 | . 11 10 14 AOE 2 | . . 2 . Classes Destroyed 6 | . 4 1 1 Builder 2 | . . 1 1 Recycler 2 | . 1 1 . Watcher 3 | . 1 . 2 Swarmer 27 | . 6 6 15 Grunt 18 | . 5 7 6 Sentry 5 | . . . 5 Best Kill Streak 6 | . 3 4 6 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1556 | . 246 138 1172 Core 429 | . 12 9 408 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 . 91 . Volleys Fired 145 | . 38 39 68 Largest 2 | . 2 2 2 Hottest 180 | . 70 115 180 Shots Fired 277 | . 76 78 123 Gun 76 | . . 28 48 Cannon 165 | . 76 46 43 Launcher . | . . . . Special 36 | . . 4 32 Kinetic 241 | . 76 74 91 Thermal 36 | . . 4 32 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 37 | . 6 14 37 Robot Miss Streak 4 | . 4 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 156 | . 43 34 79 Core Hits 70 | . 14 18 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 2 2 5 Burn 5 | . . 2 3 Blast 4 | . 2 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2753 | . 755 819 1179 Guns 617 | . . 131 486 Cannons 1623 | . 746 372 505 Explosions 261 | . . 261 . Melee . | . . . . Ramming 36 | . 9 20 7 Kinetic 2240 | . 746 503 991 Thermal 477 | . . 296 181 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . . . 20 Message Errors 3 | . . . 3 Matter Fused 7 | . . . 7 Heat Flow Errors 2 | . . . 2 Energy Discharges 4 | . . . 4 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Alerts 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 40 | . 26 . 14 Projectiles 40 | . 26 . 14 Explosions . | . . . . Melee . | . . . . Knockbacks 20 | . 11 4 5 Impact . | . . . . Kinetic 19 | . 10 4 5 Secondary 1 | . 1 . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 12 | . 1 7 4 Targets Rammed 13 | . 1 8 4 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 200 | . 165 108 200 Average Temperature 44 | . 48 24 48 Received Heat Transfer 426 | . 75 60 291 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 1 5 Heat Transferred 2510 | . . 860 1650 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 458 | . 255 194 458 Initial 49 | . . 49 29 Average 120 | . 86 70 207 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 77 | 100 87 100 41 Level 1 20 | . 12 . 52 Level 2 1 | . . . 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 . 5 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 13 14 44 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 8 | . 2 1 5 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 6 | . 2 4 . Max in Single Turn 4 | . 1 4 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 11 | . 4 1 6 Terminals 8 | . 3 1 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 5 1 10 Successful 10 | . 4 1 5 Failed 6 | . 1 . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 . 1 Terminals 12 | . 4 1 7 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 1 3 Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Emergency Access Points 1 | . . . 1 Locate Traps 1 | . 1 . . Zone Layout 3 | . . 1 2 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Tunnel 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . . 1 . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 16 | . . 16 16 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted 1 | . . . 1 Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3457 | 70 595 1584 1208 Spaces Moved 1639 | 40 291 883 425 Core 104 | 4 . . 100 Treads 1535 | 36 291 883 325 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 171 | 149 160 160 205 Slowest Speed 400 | 160 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 51 | 3 56 101 47 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 1 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 7 | . . . 7 Terrain Destroyed 23 | . . 16 7 Melee . | . . . . Projectile 7 | . . . 7 AOE 16 | . . 16 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1961 | 48 345 967 601 Wait 94 | . . 26 68 Move 1635 | 39 290 882 424 Hop . | . . . . Pick Up 15 | 1 7 3 4 Fast Attach 15 | 7 3 1 4 Attach 7 | . 1 . 6 Detach . | . . . . Swap 6 | . . 3 3 Drop 10 | 1 5 1 3 Fire 145 | . 38 39 68 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 12 | . 1 8 3 Escape Stasis 1 | . . . 1 Rewire 20 | . . 4 16 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [Min]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 16) 666 | -10/Materials | Entered Mines 702 | -10/Mines | Learned location of 1 exit from Materials 917 | -10/Mines | Excavation squad dispatched 917 | -10/Mines | A large section of the Mines collapsed 1090 | -10/Mines | Learned location of Storage (-7) 1139 | -10/Mines | Discovered new exit (range 6) 1666 | -10/Mines | Discovered new exit (range 10) 1674 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2250 | -10/Mines | Entered Materials 2250 | -9/Materials | Accompanied by 1 ally 2250 | -9/Materials | Evolved 2 slots: Propulsion x2 2251 | -9/Materials | Identified exit to Materials 2738 | -9/Materials | Crushed by falling debris 2739 | -9/Materials | Core integrity fell below 50% 2871 | -9/Materials | Discovered new exit (range 13) 3007 | -9/Materials | Core integrity fell below 20% 3097 | -9/Materials | Lost 5 parts (1p2n1u1w) 3458 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03333_ S-10 Pest destroyed. 03335_ System corrupted: Matter fused (-5). 03344_ U-05 Engineer builds a Door. 03347_ Slammed into U-05 Engineer. 03348_ Acquired 13 matter. 03357_ Acquired 36 matter. 03362_ System corrupted: IFF burst signal emitted. 03384_ G-34 Mercenary destroyed. 03385_ Acquired 33 matter. 03388_ System corrupted: Matter fused (-7). 03397_ Acquired 46 matter. 03405_ R-06 Scavenger collects Sml. Laser. 03409_ R-06 Scavenger collects Heat Sink. 03414_ R-06 Scavenger collects Lgt. Ion Engine. 03416_ System corrupted: Matter fused (-9). 03420_ S-10 Pest destroyed. 03420_ R-06 Scavenger collects Flight Unit. 03426_ Acquired 12 matter. 03429_ Acquired 8 matter. 03442_ System corrupted: Energy discharge (-70). 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S"" # %= #??????????# "" | | ???????????????????# "" ### #########????# "" | | ???????????????????# !#?# #[ #????# | | ???????????????????###########?# + #????# "" | | ???????????????????????????????# # #???????" | | ???????????????????????######### #########???????? | | ???????????????????????#* ## ##??????????????? | | ???????????????????????# [ # ################ | | ???????????????????????# " | | ???????????????????????# # ################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseCatalystTerminator Manual? 0 Play Time 00:22:18 Cumulative 50.4 hours Start 2022.04.22 @ 18:50:00 End 2022.04.22 @ 19:08:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 0 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8038d5d3-a938-4ed4-ba7a-2d6cd2a6cb5d