Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.25 @ 16:17:16 Player: Beans Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1606) 1606 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1115) 1115 TOTAL SCORE: 6261 Bonus ------- Follower Combat Kills 515 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 89/265 System Corruption 0% Temperature Cool (12) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (5) --- Light Treads Cooled Antigrav System > --- UTILITY (6) ------ Coolant Network Medium Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- CR-A16's Pointy Stick Kinetic Spear > --- INVENTORY (10) --- Enhanced Optical Array Active Sensor Suite Phasing AFG Flak Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Microactuators Improved Medium Armor Plating > --- WEAPON ----------- Great Maul Makeshift Sword CR-A16's Pointy Stick > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Improved Carbon-fiber Leg Enhanced Optical Array Active Sensor Suite Microactuators Phasing AFG Flak Cannon [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Antigrav System Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Great Maul Ballistic Gun Assault Rifle Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 3 | . . 1 . . . 2 Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 75 | 7 1 22 2 4 7 32 Power 10 | 1 1 2 . . . 6 Engine 9 | 1 1 2 . . . 5 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 28 | 2 . 8 1 . 3 14 Treads 2 | . . 1 . . . 1 Leg 23 | 2 . 7 1 . 3 10 Wheel 1 | . . . . . . 1 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 27 | 2 . 9 1 3 3 9 Device 13 | 1 . 5 1 2 . 4 Storage 3 | 1 . 1 . . . 1 Processor 2 | . . 1 . . . 1 Hackware . | . . . . . . . Protection 9 | . . 2 . 1 3 3 Artifact . | . . . . . . . Weapon 10 | 2 . 3 . 1 1 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . 2 . . 1 1 Slashing Weapon 2 | . . 1 . . . 1 Piercing Weapon 2 | . . . . 1 . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 3 Corrupted Parts 2 | . . . . . 2 . System Corruption 7 | . . . . . 7 . Parts Lost 27 | . . 8 1 . 1 17 Power 3 | . . . . . . 3 Propulsion 12 | . . 3 . . . 9 Utility 12 | . . 5 1 . 1 5 Weapon . | . . . . . . . Highest Loss Streak 14 | . . 3 1 . 1 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 100 89 97 100 99 84 Engine 10 | . 14 10 11 11 11 5 Leg 30 | . 28 27 33 33 33 28 Device 7 | . 14 8 13 11 2 5 Storage 10 | . 14 11 11 11 11 5 Processor 1 | . . 3 . . . 5 Protection 11 | . . 5 6 10 19 11 Ballistic Gun 2 | . 28 5 . . . . Impact Weapon 8 | . . 7 11 11 11 5 Slashing Weapon 5 | . . 9 11 6 . 5 Piercing Weapon 5 | . . . . 4 11 6 Naked Turns . | . . . . . . . Heaviest Build 50 | 14 14 29 27 32 35 50 Greatest Support 94 | 20 20 39 33 33 43 94 Greatest Overweight (x) 5 | 1 . 2 . . 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 9 Most Carried 10 | 3 8 8 9 10 10 10 Average Carried 8 | 1 5 7 7 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 3 8 7 8 10 10 6 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Matter Collected 1061 | 302 64 254 10 30 129 272 Remotely . | . . . . . . . Salvage Created 2094 | 123 135 731 138 . 213 754 Parts 75 | 3 11 32 6 . 2 21 Haulers Intercepted 2 | . . 1 . . . 1 Recyclers Shooed 3 | . . 3 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . Prevented 8 | . . . . . 8 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 39 | . 4 15 6 . 4 10 Melee 15 | . . 7 2 . 2 4 Guns 7 | . 4 3 . . . . Classes Destroyed 14 | 2 3 5 . . . 4 Worker 2 | . . 2 . . . . Builder 1 | . . . . . . 1 Tunneler 1 | 1 . . . . . . Hauler 2 | . . 1 . . . 1 Recycler 4 | 1 . 2 . . . 1 Watcher 3 | . 2 1 . . . . Swarmer 11 | . 3 5 3 . . . Grunt 13 | . 1 4 3 . 3 2 Brawler 1 | . . 1 . . . . Duelist 1 | . . 1 . . . . Sentry 6 | . . 4 . . 1 1 Hunter 5 | . . . . . . 5 Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 4 | 1 4 4 3 . 2 4 Combat Bots Only 4 | . 3 4 3 . 2 4 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Damage Taken 5641 | . 134 1000 213 . 665 3629 Core 1113 | . 10 116 22 . 112 853 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 917 | . . 21 . 312 . 584 Core Remaining (%) 77 | 100 96 . . . 37 . Volleys Fired 35 | 8 16 11 . . . . Largest 2 | 2 2 2 . . . . Hottest 40 | 40 40 40 . . . . Shots Fired 70 | 16 32 22 . . . . Gun 70 | 16 32 22 . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 70 | 16 32 22 . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 9 7 6 . . . . Robot Miss Streak 3 | 3 1 1 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 153 | 11 22 56 8 . 13 43 Core Hits 40 | 4 8 16 1 . 1 10 Critical Kills 2 | . 2 . . . . . Critical Parts Destroyed 14 | . . 7 2 . 2 3 Critical Strikes 22 | . 2 9 2 . 4 5 Destroy 2 | . 2 . . . . . Smash 17 | . . 8 2 . 3 4 Sever 2 | . . 1 . . . 1 Impale 1 | . . . . . 1 . Melee Attacks 159 | . . 56 18 1 23 61 Impact 97 | . . 35 13 1 13 35 Slashing 34 | . . 21 5 . . 8 Piercing 28 | . . . . . 10 18 Sneak Attacks 9 | . . 6 1 . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 23 | . . 7 1 . 5 10 Damage Inflicted 5069 | 121 229 2098 503 . 423 1695 Guns 516 | 121 229 166 . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 4550 | . . 1932 503 . 423 1692 Ramming 3 | . . . . . . 3 Kinetic 516 | 121 229 166 . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 3627 | . . 1591 503 . 294 1239 Slashing 466 | . . 341 . . . 125 Piercing 457 | . . . . . 129 328 Highest Corruption 7 | . . 4 4 4 7 . Average Corruption 5 | . . 4 4 4 6 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . 4 3 . 20 . Message Errors 8 | . . 2 2 . 4 . Matter Fused 6 | . . . . . 6 . Heat Flow Errors 5 | . . 1 1 . 3 . Energy Discharges 4 | . . 1 . . 3 . Data Loss (minor) 1 | . . . . . 1 . Alerts 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 1199 | . . 647 193 . 98 261 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 1199 | . . 647 193 . 98 261 Knockbacks 14 | . . 5 3 . 1 5 Impact 13 | . . 5 3 . 1 4 Kinetic . | . . . . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 269 | . 6 220 215 . 269 32 Average Temperature 84 | . 6 89 117 . 101 13 Received Heat Transfer 1093 | . 60 264 42 . 209 518 Effects 2 | . . . 2 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 27 | . . 5 7 . 5 10 Impact Corruptions 43 | . . 18 7 . 4 14 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Peak Influence 394 | 10 170 394 264 . . 263 Initial 113 | . 6 71 94 . . 113 Average 157 | 2 115 201 202 . . 137 Maximum Alert Level 1 | . . 1 1 . . 1 Low Security (%) 73 | 100 100 45 56 . . 92 Level 1 26 | . . 54 43 . . 7 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 1 . . . 4 Investigation 2 | . . . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 1 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Distress Signals 3 | . 1 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 7 28 6 . 18 29 Peak Tracking Total 8 | . 4 3 3 . 4 8 Tactical Retreats 13 | . 1 5 . . 3 4 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Machines Accessed 12 | . 3 4 1 . 1 3 Terminals 7 | . 2 3 1 . 1 . Fabricators . | . . . . . . . Repair Stations 3 | . . 1 . . . 2 Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 8 9 4 . 1 14 Successful 24 | . 6 5 2 . 1 10 Failed 12 | . 2 4 2 . . 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 35 | . 5 7 1 7 1 14 Terminals 17 | . 5 7 4 . 1 . Fabricators . | . . . . . . . Repair Stations 14 | . . 2 . . . 12 Recycling Units 5 | . 3 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 2 . 1 . 1 . Record 1 | . . . . . 1 . Terminal Index 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . . 2 . . . 10 Scan Component 6 | . . 1 . . . 5 Repair 6 | . . 1 . . . 5 Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 3 1 . . . Terminals 6 | . 2 3 1 . . . Botnet 6 | . 2 3 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 4 1 . . 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . 1 . . . 5 Time 210 | . . 26 . . . 184 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Total Allies 8 | . . . . 4 . 4 Largest Group 4 | . . . . 4 4 4 Highest-Rated Group 152 | . . . . 152 152 112 Highest-Rated Ally 40 | . . . . 40 40 37 Zionite Dispatches 1 | . . . . . . 1 Fire 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 77 | . . . . . 45 32 Total Damage 1857 | . . . . . 1262 595 Kills 16 | . . . . . 13 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Zionite Intel Received 1 | . . . . . . 1 Unaware Analyses 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Turns Passed 4752 | 136 239 804 296 1306 1103 868 Spaces Moved 3098 | 85 134 401 211 1044 796 427 Core 13 | 10 . . . . . 3 Treads 12 | . . 8 . . . 4 Legs 3061 | 75 134 393 211 1044 796 408 Wheels 5 | . . . . . . 5 Hover 7 | . . . . . . 7 Flight . | . . . . . . . Fastest Speed 46 | 50 120 120 120 120 120 46 Average Speed 123 | 118 120 131 120 120 127 120 Slowest Speed 300 | 190 120 260 120 120 190 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 5 34 33 48 90 98 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 8 | . . . . 3 5 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Total 3730 | 102 183 571 226 1095 846 707 Wait 334 | . 27 71 . 37 15 184 Move 3092 | 84 133 400 210 1043 795 427 Hop . | . . . . . . . Pick Up 33 | 3 5 5 1 5 5 9 Fast Attach 39 | 7 . 10 . 1 5 16 Attach 15 | . . 5 1 . . 9 Detach 4 | . . 3 . 1 . . Swap 21 | . 1 7 1 3 2 7 Drop 31 | . 1 11 . 4 7 8 Fire 35 | 8 16 11 . . . . Melee 125 | . . 48 13 1 17 46 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 675 | -9/Materials | Repaired Ion Engine 887 | -9/Materials | Lost 3 parts (2n1u) 1002 | -9/Materials | Discovered new exit (range 8) 1180 | -9/Materials | Entered Mines 1223 | -9/Mines | Learned Materials terminal intel 1293 | -9/Mines | Build established: Scavenger-Mutant 1456 | -9/Mines | Discovered new exit (range 12) 1465 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1476 | -9/Mines | Entered Zion 1536 | -7/Zion | System corruption cleaned by Quarantine Array 1789 | -7/Zion | Imprinted 1791 | -7/Zion | Declared Zion's savior 1947 | -7/Zion | Received a visual enhancement algorithm 2117 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2246 | -7/Zion | Found CR-A16's Pointy Stick 2310 | -7/Zion | Learned location of 1 exit from Factory 2450 | -7/Zion | Found Prototype Device 2451 | -7/Zion | Identified Phasing AFG 2549 | -7/Zion | Build established: Mutant 2712 | -7/Zion | Discovered new exit (range 12) 2744 | -7/Zion | Visited the Megawrench Repair Shop 2744 | -7/Zion | Megawrench repaired 7 parts 2782 | -7/Zion | Entered Proximity Caves 2782 | -6/Proximity Caves | Accompanied by 4 allies 3098 | -6/Proximity Caves | Learned location of 1 exit from Factory 3305 | -6/Proximity Caves | Core integrity fell below 50% 3470 | -6/Proximity Caves | Discovered new exit (range 12) 3538 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3885 | -6/Proximity Caves | Entered Factory 3885 | -6/Factory | Accompanied by 3 allies 3885 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 3886 | -6/Factory | Identified exit to Lower Caves 3886 | -6/Factory | Identified exit to Factory 4027 | -6/Factory | Repaired Imp. Medium Armor Plating 4069 | -6/Factory | Repaired Great Maul 4102 | -6/Factory | Repaired Imp. Ion Engine 4130 | -6/Factory | Repaired Med. Storage Unit 4174 | -6/Factory | Build established: Scavenger-Mutant 4220 | -6/Factory | Found Prototype Device 4516 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 4517 | -6/Factory | Zion Fire squad teleported in 4581 | -6/Factory | Repaired Imp. Medium Armor Plating 4602 | -6/Factory | Build established: Mutant 4655 | -6/Factory | Cargo convoy interrupted 4707 | -6/Factory | Core integrity fell below 50% 4724 | -6/Factory | Core integrity fell below 20% 4753 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04728_ Acquired Prototype Piercing Weapon. 04728_ Identified Kinetic Spear. 04730_ Acquired Wheel. 04731_ Knocked back. 04732_ Slug penetrates Wall. 04733_ Knocked back. 04733_ Acquired 55 matter. 04734_ Wall collapses. 04734_ Sneak attack on R-10 Processor. 04734_ R-10 Processor destroyed. 04738_ Slug penetrates Wall. 04738_ Wheel destroyed. 04739_ K-01 Serf collects debris. 04741_ Acquired Lgt. Treads. 04745_ K-01 Serf collects debris. 04746_ Acquired Imp. Ion Engine. 04747_ Cld. Antigrav System destroyed. 04750_ K-01 Serf collects debris. 04752_ Destroyed Flexi-carbon Leg. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????############### | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# """"""" """" | | ???????????????????????????????????# """"""" """" | | ???????????????????????????????????# """"""" """" | | ???????????????????????????????????# """"""" """" | | ?????????????????????############### | | ??????????????????? | | ??????????????????? | | ??????????????????? * | | ??????????????????? | | ??????????????????? | | ????????????????????###########+#### ####+#### | | ????????????????????# # # | | ????????????????????# ""G"" # # """ "" | | ???????????????????## " " + + """ "" | | ???????????????????# Y ==[ # # """ "" | | ???????????????????## !!]! =![ # # | | ????????????????????# !@%!! =! # # "" | | ????????????????????######x######### # "" | | ????????????????????????##=######### # "" | | ????????????????????????#%%!!H]% # """ | | ????????????????????????#%=k!! != # "R | | ???????????????????????? %%!!% =! # """ | | ??????????????### ##### !|]!*%= # | | ???? %/!%%%!%%%=%!% ########+ | | ??????????????### ##### ######+### #??????# | | ????????????????????????##???? # #??????# | | ???????????????????????????? """ # #??????# | | ??????????????????????????# """"" # #????### | | ??????????????????????????# """"" # #????# | | ??????????????????????????#! # ###### | | ??????????????????????????# """ # % | | ??????????????????????????# """"" # #### | | ??????????????????????????# """"" # #??# | | ??????????????????????????# # #?####/ | | ??????????????????????????###?????##+#####+### | | ???????????????????????????????????# # " | | ???????????????????????????????????#!*! ! # " | | ???????????????????????????????????#*!! # " | | ???????????????????????????????????#*! # | | ???????????????????????????????????############### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 475 Resistance: TH 10 Melee Speed Boost 40 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Thermal Shield | -7/Zion | Archive Power Maul | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Coil Gun | -7/Zion | Archive Recalibrator | -7/Zion | Archive Force Field | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive W-25 Informer | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed QuantumBombNanosword Manual? 0 Play Time 01:08:14 Cumulative 68.3 hours Start 2023.01.25 @ 09:47:59 End 2023.01.25 @ 16:17:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba994331-ae73-4368-b5c9-8940df06e7d7