Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.13 @ 20:27:35 Player: Bulbasornado Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (7) 35 Value Destroyed (216) 216 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1470) 1470 TOTAL SCORE: 8301 Bonus ------- Pacifist 470 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 256/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Light Quantum Reactor Light Quantum Reactor Advanced Point Defense System Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Structural Scanner Machine Analyzer Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Improved Medium Armor Plating > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Gravmag System VTOL Module Field Propulsion Drive Improved Light Armor Plating [Rating: 77] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Biomechanical Wings Treads Light Treads Leg VSS Leg Hover Unit Improved Antigrav System Flight Unit Biomechanical Wings Utility Improved Sensor Array Device Improved Sensor Array Processor Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Katana Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Tes Slots Evolved 16 | . . 2 2 2 2 . 2 2 . 2 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 5 | . . 1 1 1 . . . . . 1 1 . Utility 10 | . . 1 1 1 2 . 1 2 . 1 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 57 | 3 1 2 8 17 7 3 5 1 . 4 6 . Power 4 | . . . . 2 . 1 1 . . . . . Engine 2 | . . . . 2 . . . . . . . . Core 2 | . . . . . . 1 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 . 1 2 6 5 1 . . . 3 4 . Treads 6 | 2 . 1 2 . . . . . . 1 . . Leg 7 | . . . . 5 . . . . . 1 1 . Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 . Flight 8 | . . . . 1 5 1 . . . 1 . . Utility 23 | . . 1 4 7 2 1 4 1 . 1 2 . Device 7 | . . . . 4 . . 1 . . 1 1 . Storage . | . . . . . . . . . . . . . Processor 11 | . . 1 4 2 1 . 3 . . . . . Hackware 1 | . . . . . . . . . . . 1 . Protection 4 | . . . . 1 1 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 6 | 1 1 . 2 2 . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . 1 . 2 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 . . 2 . . Parts Lost 11 | . . . 2 1 . 1 . . . 1 2 4 Power . | . . . . . . . . . . . . . Propulsion 9 | . . . 2 1 . 1 . . . 1 1 3 Utility 2 | . . . . . . . . . . . 1 1 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 2 1 . 1 . . . 1 2 3 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 4 | 1 5 5 4 4 4 4 4 4 4 3 4 5 Power . | . . . . . . . . . . 1 2 3 Propulsion . | . . . . . . 1 2 3 3 . . . Utility 2 | . 1 4 3 2 2 3 2 1 1 . 1 1 Weapon 1 | 1 1 1 1 2 1 . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 21 | . 5 . 1 . 1 1 2 . 3 3 1 4 Power 4 | . 1 . . . . . . . . . 1 2 Propulsion 5 | . 2 . . . . . . . 3 . . . Utility 4 | . . . 1 . . . 2 . . . . 1 Weapon 8 | . 2 . . . 1 1 . . . 3 . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 47 38 73 70 91 96 97 94 92 9 20 12 Engine 1 | . . . . 3 6 3 . . . . . . Core 2 | . . . . . . 3 8 10 10 . . . Treads 7 | . 28 27 33 1 . . . . . 2 . . Leg 3 | . . . . 9 13 . . . . 1 1 . Flight 9 | . . . . 4 18 29 29 26 26 1 4 1 Device 10 | . . . . 17 20 20 16 15 15 3 6 . Processor 14 | . . . 30 19 13 13 15 15 15 . . . Protection 3 | . . . . . 5 13 12 15 13 . . . Ballistic Gun 1 | . 14 11 5 . . . . . . . . . Slashing Weapon 7 | . 5 . 3 12 13 13 11 10 10 . . . Peak Build Rating 77 | 3 4 5 19 37 62 63 76 77 77 43 57 45 Average Rating 35 | 2 3 3 15 24 50 61 71 77 70 24 37 25 On Entrance 31 | . 3 3 5 18 37 62 63 74 77 . 26 45 Naked Turns 7 | . . . . . . . . . 2 5 . . Heaviest Build 29 | 2 4 2 3 16 21 24 27 29 29 2 5 3 Greatest Support 39 | 3 3 3 3 15 39 30 30 30 30 7 12 10 Greatest Overweight (x) 1 | . 1 . . 1 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 4 4 5 5 5 Average Carried 4 | 2 4 4 4 4 4 4 4 4 3 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 5 5 4 4 5 4 . 5 5 5 Class Distribution -------------------- 52% | Scout 31% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/DSF Scout | -5/Factory Scout | -4/Factory Scout | -4/DSF Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Tes Matter Collected 685 | 230 . 20 26 59 107 . 54 . . 173 . 16 Remotely . | . . . . . . . . . . . . . Salvage Created 303 | . . . 83 59 107 . 54 . . . . . Parts 14 | . . . 7 3 1 . 3 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Tes Combat Hostiles Destroyed 3 | . . . 2 . . . 1 . . . . . Melee 3 | . . . 2 . . . 1 . . . . . Classes Destroyed 6 | . . . 2 2 1 . 1 . . . . . Tunneler 1 | . . . . 1 . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Watcher 2 | . . . . 1 . . 1 . . . . . Swarmer 1 | . . . . . . . 1 . . . . . Grunt 1 | . . . 1 . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . Best Kill Streak 2 | . . . 1 1 1 . 2 . . . . . Combat Bots Only 1 | . . . 1 . . . 1 . . . . . Max Kills in Single Turn 1 | . . . 1 1 1 . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Tes Hostile Shots Fired 431 | . 4 . 91 42 . 9 6 . 14 90 77 98 Missed 202 | . 1 . 38 25 . 6 3 . 7 33 52 37 Hits 229 | . 3 . 53 17 . 3 3 . 7 57 25 61 Melee 7 | . . . . . . . . . 7 . . . Projectile 222 | . 3 . 53 17 . 3 3 . . 57 25 61 AOE 3 | . . . . . . 2 . . . . . 1 Critical Strikes 15 | . . . 3 . . 1 . . 3 6 2 . Actively Blocked 1 | . . . . . . . . . 1 . . . Damage Taken 3816 | . 25 . 712 196 . 124 31 . 106 704 370 1548 Core 1938 | . 8 . 62 57 . 17 31 . 50 244 134 1335 Absorbed by Shields 95 | . . . . . . . . . 30 . 65 . Redirected to Shielding 19 | . . . . . . 9 . . 10 . . . Ignored by Resistances 1349 | . 8 . 201 58 . 33 10 . 36 464 122 417 Core Remaining (%) 93 | 100 96 100 88 91 . 98 96 . 95 81 . . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 21 | . . . 5 5 3 . 8 . . . . . Core Hits 5 | . . . 1 1 1 . 2 . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . . Sever 1 | . . . 1 . . . . . . . . . Melee Attacks 66 | . 1 . 8 22 5 . 30 . . . . . Impact . | . . . . . . . . . . . . . Slashing 66 | . 1 . 8 22 5 . 30 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . 2 3 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . 1 1 . 1 . . . . . Damage Inflicted 1157 | . . . 247 244 133 . 331 . . 3 . 199 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 199 | . . . . . . . . . . . . 199 Melee 953 | . . . 245 244 133 . 331 . . . . . Ramming 5 | . . . 2 . . . . . . 3 . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 199 | . . . . . . . . . . . . 199 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 953 | . . . 245 244 133 . 331 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . 2 . . . . . . . 1 6 Average Corruption 1 | . . . 1 . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . 1 . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 119 | . . . 8 71 5 . 35 . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 119 | . . . 8 71 5 . 35 . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . . . . . . . . . . 65 Shots 1 | . . . . . . . . . . . . 1 Rammed 9 | . . . 2 . . . . . . 7 . . Targets Rammed 10 | . . . 3 . . . . . . 7 . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 14 | . . . 5 . . . . . . 14 . . Average Temperature 9 | . . . 5 . . . . . . 14 . . Received Heat Transfer 969 | . 18 . 423 51 . . . . . 408 42 27 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Tes Maximum Alert Level 1 | . . . 1 . . . . . . . 1 . Low Security (%) 96 | 100 100 100 85 100 100 100 100 100 100 100 90 100 Level 1 3 | . . . 14 . . . . . . . 9 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 268 | . 24 15 253 183 65 24 53 20 14 120 268 173 Initial 130 | . . 4 5 98 65 24 5 20 14 6 53 130 Average 65 | . 4 4 64 129 53 19 13 20 14 18 90 134 Influence Increases 1535 | . 24 15 354 318 6 . 208 4 . 148 315 143 Destroy 0b10 Robot/C 60 | . . . 40 . . . 20 . . . . . Destroy 0b10 Robot/NC 20 | . . . . 10 5 . 5 . . . . . Destroy Leader 14 | . . . 10 2 . . 2 . . . . . Successful Hack 199 | . . . 33 14 . . 46 4 . 28 30 44 Disable Machine 27 | . 9 . . 9 . . 9 . . . . . Destroy Structure 90 | . . . 1 13 1 . 36 . . . . 39 Partial Spotted 120 | . . 15 . 15 . . 45 . . 15 30 . Lose Combat Pursuer 1005 | . 15 . 270 255 . . 45 . . 105 255 60 Influence Decreases 1362 | . 10 14 116 415 121 27 174 28 10 52 157 238 Entered New Map 533 | . . 10 10 155 91 17 9 28 10 8 57 138 Time Decay 719 | . 10 4 86 240 30 . 165 . . 44 80 60 Lost Part 100 | . . . 20 10 . 10 . . . . 20 40 Lost Ally 10 | . . . . 10 . . . . . . . . Squads Dispatched 17 | . . . 3 4 . 1 3 . 1 2 2 1 Investigation 4 | . . . 2 . . . 1 . . . 1 . Extermination 4 | . . . . 1 . . 2 . . 1 . . Reinforcement 9 | . . . 1 3 . 1 . . 1 1 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Tes Distress Signals 7 | . . . 2 . . . 1 . . 1 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 120 | . 2 . 27 22 . 4 7 . 4 16 27 11 Peak Tracking Total 17 | . 2 . 12 6 . 4 3 . 4 12 17 8 Tactical Retreats 23 | . 1 . 6 7 . . 2 . . 1 4 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Tes Traps Triggered 10 | . . . 5 2 . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Tes Machines Disabled 3 | . 1 . . 1 . . 1 . . . . . Max in Single Turn 1 | . 1 . . 1 . . 1 . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Tes Machines Accessed 34 | . 1 2 4 5 1 . 9 1 . 3 5 3 Terminals 25 | . 1 2 4 1 1 . 7 1 . 2 4 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . 3 . . 1 . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . 1 Total Hacks 83 | . 2 5 13 8 2 . 21 1 . 7 15 9 Successful 41 | . . 2 6 5 1 . 10 1 . 3 7 6 Failed 42 | . 2 3 7 3 1 . 11 . . 4 8 3 Catastrophic 7 | . 1 . 2 1 . . 1 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . 2 4 4 4 . . 3 . . 1 7 3 Terminals 65 | . 2 5 13 3 2 . 15 1 . 4 12 8 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 13 | . . . . 4 . . 3 . . 3 3 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 3 . . . . 1 Terminal Hacks 25 | . . 2 6 . 1 . 6 1 . 2 4 3 Robot Analysis 3 | . . . 3 . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . 1 . Open DSF 4 | . . . . . 1 . 1 1 . 1 . . Level Access Points 2 | . . . . . . . 1 . . 1 . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . 1 Locate Traps 9 | . . 2 . . . . 2 . . . 3 2 Recall Extermination 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . 2 . . 3 . . 1 2 . Process 1 | . . . . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . Retrieve Matter 4 | . . . . 1 . . 2 . . . 1 . Retrieve Components 2 | . . . . . . . . . . 1 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . 1 Seal Access 3 | . . . . 1 . . 1 . . . . 1 Unauthorized Hacks 5 | . . . . 2 . . . . . . 1 2 Terminals 4 | . . . . 1 . . . . . . 1 2 Assimilate 1 | . . . . 1 . . . . . . . . Botnet 2 | . . . . . . . . . . . 1 1 Operators 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 1 2 4 3 . . 8 . . 2 5 2 Full Trace Events 3 | . . . 1 . . . 1 . . . 1 . Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 22 | . . . . . . . 22 . . . . . Retrieved Matter 22 | . . . . . . . 22 . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Tes Total Allies 1 | . . . . 1 . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . Highest-Rated Group 26 | . . . . 26 . . . . . . . . Highest-Rated Ally 26 | . . . . 26 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Tes Active Infowar (turns) 1385 | . . . 325 482 74 15 449 14 26 . . . Optics 1385 | . . . 325 482 74 15 449 14 26 . . . Sensors 1040 | . . . . 465 74 15 446 14 26 . . . Structural 628 | . . . . 229 36 . 323 14 26 . . . Machine Analysis 416 | . . . . . . . 376 14 26 . . . Robot Analysis Total 3 | . . . 3 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Tes Turns Passed 2011 | 39 73 53 339 482 74 15 449 14 28 142 168 135 Spaces Moved 4113 | 59 104 100 566 884 143 30 1229 45 56 229 366 302 Core 1640 | 59 104 100 566 327 39 . . . 1 227 65 152 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . Flight 2472 | . . . . 557 104 30 1229 45 55 2 300 150 Fastest Speed 28 | 50 50 50 50 40 28 28 28 28 28 50 37 37 Average Speed 40 | 50 58 50 50 44 34 28 28 28 28 50 41 44 Slowest Speed 120 | 50 100 50 50 120 50 31 28 28 50 50 60 50 Overloaded Moves 140 | . . . . . . . . . . . 101 39 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 49 | . . . . 7 . 2 20 1 1 1 13 4 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 23 16 56 36 5 47 50 3 74 8 16 23 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 . 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 33 | . . . 1 13 1 . 18 . . . . . Terrain Destroyed 52 | . . . 1 13 1 . 18 . . . . 19 Melee 33 | . . . 1 13 1 . 18 . . . . . Projectile . | . . . . . . . . . . . . . AOE 19 | . . . . . . . . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Tes Total 4320 | 67 116 101 603 932 163 34 1275 44 68 249 370 298 Wait 40 | . . . 7 9 . . 24 . . . . . Move 4004 | 58 103 99 565 869 142 25 1190 42 53 226 338 294 Hop 46 | . . . . 7 . 2 18 1 1 1 13 3 Pick Up 37 | 6 5 . 4 2 3 2 5 . . 8 2 . Fast Attach 40 | 2 . 1 9 11 5 . 3 . . 4 5 . Attach 12 | 1 1 1 . 2 2 1 2 1 . . 1 . Detach 7 | . 1 . . 3 . . 3 . . . . . Swap 11 | . . . 3 4 1 2 1 . . . . . Drop 37 | . 5 . 4 6 7 2 3 . 4 3 3 . Fire . | . . . . . . . . . . . . . Melee 57 | . 1 . 8 19 3 . 26 . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 10 | . . . 3 . . . . . . 7 . . Escape Stasis 19 | . . . . . . . . . 10 . 8 1 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 14) 113 | -10/Materials | Entered another Materials area 113 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 160 | -9/Materials | Discovered new exit (range 10) 166 | -9/Materials | Identified exit to Materials 166 | -9/Materials | Entered another Materials area 166 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -8/Materials | Build established: Mutant 388 | -8/Materials | Discovered new exit (range 9) 392 | -8/Materials | Identified exit to Storage 495 | -8/Materials | Discovered new exit (range 11) 505 | -8/Materials | Identified exit to Factory 505 | -8/Materials | Entered Factory 505 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 981 | -7/Factory | Discovered new exit (range 13) 987 | -7/Factory | Identified exit to Factory 987 | -7/Factory | Entered another Factory area 987 | -6/Factory | Evolved 2 slots: Utility x2 1060 | -6/Factory | Identified exit to DSF 1061 | -6/Factory | Entered DSF 1063 | -6/DSF | Build established: Scout 1067 | -6/DSF | Discovered new exit (range 19) 1076 | -6/DSF | Identified exit to Factory 1076 | -6/DSF | Entered Factory 1076 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1205 | -5/Factory | Discovered new exit (range 21) 1238 | -5/Factory | Spotted B-75 Beast 1260 | -5/Factory | Identified exit to Upper Caves 1303 | -5/Factory | Found Prototype Processor 1303 | -5/Factory | Identified Exp. Targeting Computer 1481 | -5/Factory | Identified exit to Factory 1525 | -5/Factory | Entered another Factory area 1525 | -4/Factory | Evolved 2 slots: Utility x2 1539 | -4/Factory | Identified exit to DSF 1539 | -4/Factory | Entered DSF 1549 | -4/DSF | Discovered new exit (range 22) 1554 | -4/DSF | Additional patrols routed to DSF 1565 | -4/DSF | Identified exit to Research 1565 | -4/DSF | Released all parts (17) 1567 | -4/DSF | Entered Research 1567 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1571 | -3/Research | Identified exit to Research 1586 | -3/Research | Found Gamma Bomb Array 1588 | -3/Research | Found Gamma Bomb Array 1685 | -3/Research | Spotted B-86 Titan 1709 | -3/Research | Entered another Research area 1709 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1788 | -2/Research | Spotted B-90 Cyclops 1864 | -2/Research | Discovered new exit (range 13) 1877 | -2/Research | Entered Testing 1937 | -2/Testing | Spotted PX-GUGPWF5RDJ 1990 | -2/Testing | Lost 3 parts (3n) 1991 | -2/Testing | Core integrity fell below 50% 2006 | -2/Testing | Core integrity fell below 20% 2012 | -2/Testing | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 01988_ Terminal disabled. 01990_ Triggered Tiamat Bomb Trap. 01990_ An explosion rips through the floor. 01999_ Slug penetrates H-88 Terminator. 01999_ Penetrated by Slug. 01999_ Slug penetrates Wall. 02002_ Penetrated by Slug. 02002_ Slug penetrates Scanalyzer. 02002_ Penetrated by Slug. 02004_ Knocked back. 02005_ Penetrated by Slug. 02005_ Slug penetrates Wall. 02008_ Penetrated by Slug. 02008_ Slug penetrates Wall. 02008_ Knocked back. 02009_ Penetrated by Slug. 02009_ X-87 Electro IFF system glitched. 02010_ System corrupted: Matter fused (-8). 02010_ Door malfunctions. 02011_ X-87 Electro misfires. 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" # #????????????????????????????? | | ?????????????" # ##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 74 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Desperate Times Streaker Challenges ------------ None Game ------ Seed NetworkLegFlightbrick Manual? 0 Play Time 01:12:02 Cumulative 350.0 hours Start 2025.05.13 @ 19:16:00 End 2025.05.13 @ 20:27:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 99 Rogue 79 Adventurer 20 Explorer 0 Win Type - Total 11 Types 6/0/4/1/0/0/0/0/0/0 Lore% 63 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 89x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6ed0359-68ee-42ab-b75d-56e649720305