Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 21:52:22 Player: Mogwok Wargfriend Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (205) 1025 Value Destroyed (7146) 7146 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1368) 1368 TOTAL SCORE: 15999 Bonus ------- High Alert Combat Kills 396 Follower Combat Kills 37 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -165 Cogmind --------- Core Integrity 0/1150 Matter 252/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Antimatter Reactor Makeshift Transmission Jammer Advanced Plasma Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Antigrav System Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Makeshift Salvage Targeting Computer Experimental Targeting Computer Improved Target Analyzer Improved Medium Armor Plating System Shield > --- WEAPON ----------- High-powered Shock Rifle Railgun Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Armored Leg Advanced Heat Sink Energy Well High-capacity Matter Pod Weight Redist. System Advanced Plasma Cannon KE Penetrator Antimatter Cannon Hardcell Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Missile Launcher Long-range Missile Launcher CR-A16's Pointy Stick [Rating: 102] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Spectral Analyzer Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Slots Evolved 12 | . . . . . 8 . . . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . 1 . . Utility 8 | . . . . . 5 . . . . 2 . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 175 | 7 14 11 3 6 55 4 3 3 3 11 10 11 25 4 5 Power 22 | 1 2 2 2 1 5 . . . . 1 2 2 3 . 1 Engine 12 | 1 1 2 2 . 2 . . . . 1 1 1 1 . . Core 8 | . 1 . . 1 3 . . . . . 1 1 . . 1 Reactor 2 | . . . . . . . . . . . . . 2 . . Propulsion 42 | 2 5 3 . 1 13 1 . . . 2 4 2 7 1 1 Treads 5 | . . . . 1 3 . . . . . 1 . . . . Leg 30 | 2 5 2 . . 10 1 . . . 2 3 2 3 . . Wheel 2 | . . 1 . . . . . . . . . . 1 . . Hover 3 | . . . . . . . . . . . . . 2 1 . Flight 2 | . . . . . . . . . . . . . 1 . 1 Utility 60 | 2 4 1 . 1 26 1 . 3 . 5 3 1 10 2 1 Device 24 | 1 1 . . . 10 . . 2 . 2 2 . 4 1 1 Storage 4 | 1 1 . . 1 . . . . . . . . 1 . . Processor 13 | . 1 . . . 7 . . . . 1 1 . 2 1 . Hackware 7 | . 1 . . . 3 . . 1 . 1 . . 1 . . Protection 12 | . . 1 . . 6 1 . . . 1 . 1 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 51 | 2 3 5 1 3 11 2 3 . 3 3 1 6 5 1 2 Energy Gun 11 | . . . . 1 2 . 1 . . 1 . 4 2 . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 21 | 2 1 3 1 2 7 1 1 . 1 1 . . 1 . . Ballistic Cannon 10 | . 1 1 . . 1 . 1 . . 1 1 . 2 . 2 Launcher 5 | . . 1 . . . 1 . . 1 . . 2 . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . 2 . 1 . . . . . Corrupted Parts 3 | . . . . . 1 . . . . . . . 2 . . System Corruption 16 | . . . . . 4 . . . . . . . 12 . . Parts Lost 82 | . . 8 . . 17 . . . . 7 10 14 23 . 3 Power 14 | . . 2 . . 3 . . . . 1 2 3 2 . 1 Propulsion 26 | . . 3 . . 5 . . . . 1 3 5 7 . 2 Utility 19 | . . . . . 4 . . . . 2 3 2 8 . . Weapon 23 | . . 3 . . 5 . . . . 3 2 4 6 . . Highest Loss Streak 12 | . . 3 . . 6 . . . . 2 7 12 6 . 3 To Critical Strikes 2 | . . . . . . . . . . . . 1 1 . . Average Backups 13 | 4 14 13 13 14 14 15 15 14 15 13 14 10 13 5 4 Power 1 | . 1 1 . 1 1 1 1 1 1 1 2 . . 1 1 Propulsion 2 | 2 2 1 . 1 2 3 3 3 3 3 4 2 1 . . Utility 5 | . 3 6 6 5 5 5 6 5 6 4 3 2 3 . 1 Weapon 4 | 1 4 2 3 4 4 5 5 5 5 4 3 5 8 3 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 48 | 1 15 4 1 6 12 3 1 . . . . . 3 . 2 Power 6 | . 1 . . 1 1 2 . . . . . . . . 1 Propulsion 10 | . 5 1 . 2 2 . . . . . . . . . . Utility 13 | . 1 2 1 1 6 1 . . . . . . 1 . . Weapon 18 | 1 8 1 . 1 3 . 1 . . . . . 2 . 1 Tool/Special 1 | . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 100 99 98 93 92 93 93 90 96 79 78 8 19 Engine 4 | . 13 13 14 1 2 . . . . 1 4 . . 3 2 Core 4 | . . . . 12 3 6 6 6 6 3 . 3 . . . Leg 23 | . 27 22 28 27 22 26 26 26 26 21 19 15 10 . . Device 6 | . 3 . . . 12 6 6 5 6 12 16 13 10 . 2 Storage 9 | . 14 14 14 14 6 6 6 6 6 5 5 5 6 . . Processor 7 | . 2 . . . 11 13 13 13 13 13 17 17 18 2 5 Hackware 4 | . 7 4 . . 5 6 6 6 6 5 5 5 6 . . Protection 7 | . . 9 14 14 7 6 6 6 6 4 4 3 4 . . Energy Gun 2 | . . . . . 4 6 5 6 1 2 9 8 7 . . Ballistic Gun 15 | . 17 23 24 27 13 10 8 6 8 9 4 . 1 . . Ballistic Cannon 2 | . 10 2 3 . . . 3 6 6 3 . . 2 . 1 Peak Build Rating 102 | 7 16 16 33 25 74 78 77 87 77 90 86 81 102 19 26 Average Rating 46 | 5 12 15 17 19 65 77 76 77 76 82 81 64 76 9 16 On Entrance 43 | . 7 16 16 18 25 72 76 77 77 77 86 81 59 2 13 Naked Turns 96 | . . . . . . . . . . . . . 35 61 . Heaviest Build 77 | 14 32 34 37 39 56 61 58 77 59 65 54 50 71 5 18 Greatest Support 83 | 20 26 26 26 26 83 70 70 70 70 70 67 66 70 3 3 Greatest Overweight (x) 10 | . 10 3 1 2 2 . . 1 . 1 2 1 5 1 5 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 14 | 4 14 14 14 14 14 15 15 14 14 13 14 10 13 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 14 15 12 5 5 5 Class Distribution -------------------- 52% | Mutant 20% | Skirmisher 8% | Scavenger-Skirmisher 6% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Matter Collected 8031 | 374 1043 540 242 70 2110 417 230 62 458 749 277 83 1193 48 135 Remotely 455 | . . . . . . . . . . 378 77 . . . . Salvage Created 8944 | 217 916 377 229 . 2895 433 88 . 202 709 643 165 1970 . 100 Parts 413 | 17 56 20 15 . 145 17 1 . 10 32 22 8 63 . 7 Haulers Intercepted 4 | . 2 . . . 1 . . . . . . . 1 . . Recyclers Shooed 27 | . 1 . 3 . 15 . . . . 2 . . 6 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . 15 . . . 33 . 1 8 . 19 7 . . 10 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Combat Hostiles Destroyed 138 | . 17 11 3 . 39 11 1 . 8 8 11 5 17 . 7 Melee 1 | . . . . . . . . . . . 1 . . . . Guns 81 | . 10 8 1 . 33 4 1 . 3 7 8 1 5 . . Cannons 37 | . 7 3 2 . 1 . . . 3 1 2 1 10 . 7 AOE 18 | . . . . . 5 7 . . 2 . . 3 1 . . Classes Destroyed 21 | 3 5 3 2 . 7 1 . . . . . . . . . Worker 8 | 1 1 . . . 4 . . . . 1 . . 1 . . Builder 7 | . . . . . 4 . . . . 1 . . 2 . . Tunneler 6 | 5 1 . . . . . . . . . . . . . . Hauler 4 | . 2 . . . 1 . . . . . . . 1 . . Recycler 23 | 1 3 . 1 . 9 . . . . 2 . . 7 . . Mechanic 3 | . . . . . 2 . . . . . . . 1 . . Operator 4 | . 3 . . . 1 . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . Watcher 9 | . 3 . . . 4 . . . . 1 . . 1 . . Swarmer 48 | . 9 4 . . 11 7 . . 5 1 3 1 . . 7 Saboteur 1 | . . . . . 1 . . . . . . . . . . Grunt 32 | . 8 . . . 7 3 . . . 3 5 1 5 . . Brawler 2 | . . . . . 1 . . . 1 . . . . . . Duelist 2 | . . . . . 1 . . . 1 . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . Sentry 13 | . . . 2 . 4 . 1 . 1 1 2 1 1 . . Hunter 11 | . . . . . 3 1 . . . 1 . 2 4 . . Programmer 21 | . . . . . 11 . . . . 2 1 . 7 . . Subdweller 7 | . . 7 . . . . . . . . . . . . . Scientist 1 | . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | 4 3 6 2 . 6 4 1 . 4 7 4 3 5 . 4 Combat Bots Only 4 | . 3 4 1 . 4 4 1 . 4 4 4 3 4 . 4 Max Kills in Single Turn 5 | 1 2 2 1 . 5 3 1 . 1 1 2 1 2 . 1 Gunslinging 1 | . . . . . 1 . . . . . 1 . . . . Exploded 4 | . . . . . 4 3 . . 1 . . 1 1 . . Melee 1 | . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Hostile Shots Fired 1271 | . 56 92 8 . 364 49 18 . 35 116 73 132 213 9 106 Missed 417 | . 12 24 1 . 132 21 7 . 9 32 19 36 77 2 45 Hits 854 | . 44 68 7 . 232 28 11 . 26 84 54 96 136 7 61 Melee 11 | . . . . . 9 . . . . . . 1 . 1 . Projectile 843 | . 44 68 7 . 223 28 11 . 26 84 54 95 136 6 61 AOE 2 | . . . . . . . . . . 2 . . . . . Critical Strikes 23 | . 1 1 . . 5 1 . . 1 4 1 2 6 . 1 Part Disruptions 2 | . . . . . . . . . . 1 . . 1 . . Damage Taken 14259 | . 433 1015 108 . 3518 554 79 . 410 1643 1068 1710 2612 175 934 Core 2289 | . 48 121 14 . 310 21 6 . 32 126 136 317 404 175 579 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 269 | . 86 . . . 183 . . . . . . . . . . Core Remaining (%) 56 | 100 . . . 26 . . . . 56 . . 42 . . . Volleys Fired 608 | 26 79 56 13 . 173 24 13 1 45 47 26 14 77 . 14 Largest 3 | 2 2 2 2 . 3 3 3 1 3 3 3 3 3 . 1 Hottest 195 | 40 53 56 56 . 145 138 138 75 138 180 180 195 195 . 51 Shots Fired 1375 | 52 158 106 26 . 411 61 35 1 69 136 69 27 210 . 14 Gun 1054 | 52 126 79 18 . 376 53 29 1 23 99 60 15 123 . . Cannon 295 | . 32 21 8 . 35 . 6 . 41 37 9 5 87 . 14 Launcher 26 | . . 6 . . . 8 . . 5 . . 7 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 1049 | 52 158 100 26 . 297 35 24 . 57 121 26 5 134 . 14 Thermal 269 | . . . . . 114 18 11 1 7 15 43 15 45 . . Explosive 26 | . . 6 . . . 8 . . 5 . . 7 . . . Electromagnetic 31 | . . . . . . . . . . . . . 31 . . Robot Hit Streak 22 | 7 9 19 6 . 19 5 15 . 7 22 11 8 15 . 11 Robot Miss Streak 7 | 2 3 4 4 . 7 5 2 . 5 4 2 1 7 . 2 Penetration Max 2 | . . . . . 1 . . . . 1 . . 2 . . Secondary Targets 8 | . . 1 . . 5 . . . . . 2 . . . . Max Gunslinging Chain 2 | . . 1 . . 2 . . . . . 1 . . . . Shots Hit Robots 858 | 30 103 73 20 . 255 33 13 . 21 78 52 19 152 . 9 Core Hits 415 | 12 42 23 6 . 146 26 5 . 14 32 23 11 68 . 7 Critical Kills 8 | . . . . . 4 . . . . 3 1 . . . . Critical Parts Destroyed 11 | . 1 . . . 4 . . . . 5 . . 1 . . Critical Strikes 60 | . 2 1 . . 11 . . . 3 12 6 2 20 . 3 Burn 5 | . . . . . . . . . 1 1 3 . . . . Destroy 20 | . 1 . . . 8 . . . . 9 1 . 1 . . Blast 29 | . 1 1 . . 3 . . . 2 2 1 2 14 . 3 Corrupt 5 | . . . . . . . . . . . . . 5 . . Impale 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 30 | . . . 9 . 2 3 . . 12 . 4 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 5 | . . . . . 2 3 . . . . . . . . . Piercing 16 | . . . . . . . . . 12 . 4 . . . . Sneak Attacks 4 | . . . 4 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21582 | 317 1529 1273 310 . 6967 1507 244 . 771 1370 1245 755 4980 . 314 Guns 13146 | 317 1207 897 188 . 5371 509 244 . 244 799 948 216 2206 . . Cannons 4749 | . 322 257 122 . 361 . . . 124 571 233 125 2320 . 314 Explosions 3425 | . . 119 . . 1235 827 . . 403 . . 387 454 . . Melee 235 | . . . . . . 171 . . . . 64 . . . . Ramming 27 | . . . . . . . . . . . . 27 . . . Kinetic 13064 | 317 1529 1154 310 . 3642 289 112 . 285 1204 500 125 3283 . 314 Thermal 6139 | . . . . . 3313 220 132 . 83 166 681 216 1328 . . Explosive 1736 | . . 119 . . . 827 . . 403 . . 387 . . . Electromagnetic 381 | . . . . . 12 . . . . . . . 369 . . Impact . | . . . . . . . . . . . . . . . . Slashing 171 | . . . . . . 171 . . . . . . . . . Piercing 64 | . . . . . . . . . . . 64 . . . . Highest Corruption 15 | . . . . . 8 8 8 8 . 4 5 5 15 15 15 Average Corruption 6 | . . . . . 4 8 8 8 . 3 4 5 7 15 15 Corruption Purged 3 | . . . . . 3 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 240 | . . . . . 72 48 29 6 . 16 27 11 8 11 12 Message Errors 66 | . . . . . 21 15 5 2 . 5 8 2 4 2 2 Matter Fused 52 | . . . . . 17 9 7 . . 3 6 1 3 1 5 Heat Flow Errors 22 | . . . . . 6 8 2 1 . . 2 2 . 1 . Energy Discharges 37 | . . . . . 9 3 6 1 . 1 6 3 . 4 4 Parts Rejected 3 | . . . . . . . . . . . 2 . 1 . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 22 | . . . . . 2 7 3 1 . 3 3 1 . 1 1 Data Loss (major) 11 | . . . . . 5 1 3 . . . . . . 2 . Misfires 11 | . . . . . 5 4 1 . . . . 1 . . . Alerts 6 | . . . . . 2 1 1 1 . 1 . . . . . Weapon Failures 9 | . . . . . 5 . . . . 3 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 502 | . . 5 4 . 60 100 . . 15 34 . 46 238 . . Projectiles 278 | . . 5 4 . 11 . . . 1 34 . 4 219 . . Explosions 157 | . . . . . 49 33 . . 14 . . 42 19 . . Melee 67 | . . . . . . 67 . . . . . . . . . Knockbacks 48 | . 3 2 1 . 5 . . . 3 4 3 3 22 . 2 Impact 1 | . . . . . . . . . . . . 1 . . . Kinetic 44 | . 3 2 1 . 5 . . . 3 4 3 2 20 . 1 Secondary 3 | . . . . . . . . . . . . . 2 . 1 Self-Inflicted Damage 329 | . . 36 . . 132 88 . . . . . 73 . . . Shots 8 | . . 1 . . 3 2 . . . . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . 3 . . . Kicked 3 | . . . . . . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 323 | . 42 16 84 . 323 287 231 186 309 83 215 198 106 174 7 Average Temperature 57 | . 7 7 29 . 61 90 80 82 148 32 33 84 30 88 7 Received Heat Transfer 2152 | . 111 309 27 . 411 81 18 . . 270 378 204 301 42 . Effects 1 | . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Fried 2 | . . . . . . 1 . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 22 | . . . . . 10 . . . . 2 8 . 2 . . Heat Transferred 10847 | . . . . . 5400 500 300 . 222 370 1369 461 2225 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Maximum Alert Level 4 | . . . . . 4 . . . . . . . 2 . . Low Security (%) 73 | 100 100 . 100 . 40 . . . . 100 . . 66 . . Level 1 7 | . . . . . 10 . . . . . . . 33 . . Level 2 6 | . . . . . 17 . . . . . . . . . . Level 3 8 | . . . . . 22 . . . . . . . . . . Level 4 2 | . . . . . 7 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1147 | 5 154 . 69 . 1147 . . . . 66 . . 427 . . Initial 69 | . . . 69 . . . . . . . . . . . . Average 196 | 1 39 . 4 . 450 . . . . 11 . . 102 . . Influence Increases 4923 | 35 560 195 102 . 1725 333 20 . 245 242 230 155 841 60 180 Destroy 0b10 Robot/C 2660 | . 340 120 40 . 780 240 20 . 160 160 220 100 340 . 140 Destroy 0b10 Robot/NC 330 | 35 65 . 10 . 125 5 . . . 25 . . 65 . . Destroy Leader 516 | . 90 . . . 230 40 . . 10 32 10 10 84 . 10 Allied During Kill 3 | . . . . . . 3 . . . . . . . . . Successful Hack 119 | . 17 . 51 . 43 . . . . . . . 8 . . Disable Machine 465 | . 45 . . . 390 . . . . . . . 30 . . Destroy Structure 260 | . 3 . 1 . 142 . . . . 10 . . 104 . . Partial Spotted 30 | . . . . . . . . . . . . . 30 . . Lose Combat Pursuer 540 | . . 75 . . 15 45 . . 75 15 . 45 180 60 30 Influence Decreases 4731 | 35 423 186 248 . 578 1022 450 28 245 227 225 175 418 257 214 Entered New Map 896 | . . 66 77 . . 426 88 28 . . 6 4 . 157 44 Time Decay 3190 | 35 423 80 171 . 484 556 362 . 245 167 149 85 193 100 140 Lost Part 605 | . . 40 . . 94 . . . . 60 70 86 225 . 30 Lost Ally 40 | . . . . . . 40 . . . . . . . . . Squads Dispatched 30 | . 3 . . . 17 . . . . 3 . 1 6 . . Investigation 5 | . 1 . . . 2 . . . . 2 . . . . . Extermination 14 | . . . . . 11 . . . . 1 . . 2 . . Reinforcement 8 | . 2 . . . 2 . . . . . . . 4 . . Assault 2 | . . . . . 1 . . . . . . 1 . . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . 3 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Distress Signals 9 | . 4 . . . . . . . . . . . 5 . . Communications Jammed 5 | . . . . . 3 . . . . 2 . . . . . Distress Signals 5 | . . . . . 3 . . . . 2 . . . . . Times Spotted 238 | . 23 14 3 . 50 23 1 . 13 14 11 18 43 4 21 Peak Tracking Total 12 | . 3 4 1 . 5 9 1 . 5 7 7 10 12 4 10 Tactical Retreats 18 | . . 2 . . 1 2 . . 2 1 . 3 3 2 2 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Traps Triggered 7 | . 1 . . . 4 . . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . 2 . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Machines Disabled 34 | . 4 2 . . 26 . . . . . . . 2 . . Max in Single Turn 16 | . 1 1 . . 16 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Machines Accessed 55 | . 9 1 14 11 9 . 1 . . 4 1 1 3 . 1 Terminals 21 | . 6 . 6 . 5 . . . . . 1 . 2 . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 4 | . 1 . . . 2 . . . . . . . 1 . . Recycling Units 11 | . 2 . 6 . 1 . . . . 2 . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 226 | . 25 4 68 79 26 . 1 . . 9 4 1 8 . 1 Successful 177 | . 16 4 50 79 14 . 1 . . 6 4 1 1 . 1 Failed 48 | . 8 . 18 . 12 . . . . 3 . . 7 . . Catastrophic 9 | . 1 . 4 . 3 . . . . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 81 | . 16 . 37 5 14 . . . . 5 . . 4 . . Terminals 53 | . 12 . 20 . 12 . . . . . 4 . 4 . 1 Fabricators 2 | . . . . . . . . . . 2 . . . . . Repair Stations 19 | . 4 . . . 11 . . . . . . . 4 . . Recycling Units 40 | . 9 . 24 . 2 . . . . 5 . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Terminal Hacks 128 | . 4 4 31 79 3 . 1 . . . 4 1 . . 1 Record 111 | . . 4 24 78 . . . . . . 4 . . . 1 Robot Analysis 6 | . 2 . 4 . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 11 | . 4 . . . 6 . . . . . . . 1 . . Scan Component 7 | . 2 . . . 4 . . . . . . . 1 . . Repair 4 | . 2 . . . 2 . . . . . . . . . . Recycling Unit Hacks 11 | . 3 . 8 . . . . . . . . . . . . Report Inventory 7 | . 2 . 5 . . . . . . . . . . . . Retrieve Components 4 | . 1 . 3 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 5 . 11 . 5 . . . . 2 . . . . . Terminals 7 | . 1 . 3 . 3 . . . . . . . . . . Botnet 4 | . . . 2 . 2 . . . . . . . . . . Operators 3 | . 1 . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . Recycling Units 15 | . 4 . 8 . 1 . . . . 2 . . . . . Reject 9 | . 2 . 6 . 1 . . . . . . . . . . Mask 4 | . 2 . 2 . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 8 . 9 . 9 . . . . 2 1 . 3 . . Full Trace Events 3 | . 1 . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . Time 58 | . . . . . . . . . . 58 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . 2 . . . . . . . . . . Time 152 | . 64 . . . 88 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 14 | . 9 . 5 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . 3 . . . . . . . . . . . . Non-combat 2 | . . . 2 . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Total Allies 2 | . . . . . . 2 . . . . . . . . . Largest Group 2 | . . . . . . 2 . . . . . . . . . Highest-Rated Group 59 | . . . . . . 59 . . . . . . . . . Highest-Rated Ally 30 | . . . . . . 30 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . 10 . . . . . . . . . Total Damage 255 | . . . . . . 255 . . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Active Infowar (turns) 14299 | 91 780 . . . 4820 1626 834 1316 1166 1016 1014 307 1329 . . Optics 13428 | . . . . . 4820 1626 834 1316 1166 1016 1014 307 1329 . . Sensors 8678 | . . . . . 3707 1626 834 1282 1104 125 . . . . . Seismic 871 | 91 780 . . . . . . . . . . . . . . Jamming 2239 | . . . . . 1115 15 . . . 917 192 . . . . Robot Analysis Total 6 | . 2 . 4 . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 2 . . 1 2 1 . 1 1 . 2 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Turns Passed 25088 | 207 3008 1847 2091 3948 4850 1626 834 1316 1166 1016 1014 307 1364 212 282 Spaces Moved 14548 | 102 1400 938 987 2059 2597 1158 626 1065 714 644 714 178 577 406 383 Core 869 | 8 1 . . . . . . . . . . . 71 406 383 Treads . | . . . . . . . . . . . . . . . . Legs 13257 | 94 1399 520 987 2059 2597 1158 626 1065 714 644 714 178 502 . . Wheels 422 | . . 418 . . . . . . . . . . 4 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 110 190 190 110 122 122 122 122 120 120 120 50 50 50 Average Speed 147 | 114 187 160 190 190 141 122 122 122 122 123 121 126 172 50 63 Slowest Speed 550 | 120 550 260 190 260 260 123 122 192 122 193 260 190 260 100 300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . 6 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 6 97 41 96 94 34 90 72 91 70 8 75 19 9 58 69 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 10 | . . . . 2 . . . 3 1 1 1 . . 2 . Known Exits Taken 5 | . . 1 . . 1 . . . 1 . 1 1 . . . Unknown Exits Taken 10 | 1 1 . 1 1 . 1 1 1 . 1 . . 1 1 . Scrap Searched 24 | . . 3 . 6 . 3 3 2 2 . 2 . . 3 . Spaces Dug 40 | . . 13 . . 4 . . . 22 1 . . . . . Terrain Destroyed 529 | . . 71 1 . 166 99 1 . 53 5 1 74 51 . 7 Melee 14 | . . . . . 2 . . . 12 . . . . . . Projectile 99 | . . . 1 . 37 1 1 . 11 4 1 2 34 . 7 AOE 415 | . . 71 . . 127 98 . . 30 . . 72 17 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Total 17107 | 142 1656 1198 1186 2103 3463 1320 674 1081 921 760 791 233 759 412 408 Wait 1334 | . 103 165 124 4 519 108 20 . 143 44 23 14 64 . 3 Move 14533 | 101 1399 937 986 2058 2596 1157 625 1064 713 643 713 177 576 405 383 Hop . | . . . . . . . . . . . . . . . . Pick Up 157 | 7 24 13 23 13 42 3 2 2 2 5 6 8 7 . . Fast Attach 117 | 7 9 5 1 7 25 5 5 6 . 7 10 2 21 4 3 Attach 65 | . . 7 1 . 24 . . . . 9 5 8 8 1 2 Detach 28 | . 2 1 . . 10 . . 1 . 4 2 1 4 1 2 Swap 53 | . 11 2 4 2 21 6 . . 4 . . 2 1 . . Drop 163 | 1 27 10 25 19 46 9 7 7 2 1 2 4 1 1 1 Fire 608 | 26 79 56 13 . 173 24 13 1 45 47 26 14 77 . 14 Melee 30 | . . . 9 . 2 3 . . 12 . 4 . . . . Ram . | . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . 3 . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . . . . Rewire 9 | . . 2 . . . 5 2 . . . . . . . . Trap 2 | . 2 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Upp] / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / [*Zhi]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 208 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 833 | -10/Materials | Discovered new exit (range 7) 1298 | -10/Materials | Discovered new exit (range 3) 2340 | -10/Materials | Discovered new exit (range 6) 2532 | -10/Materials | Discovered new exit (range 13) 2563 | -10/Materials | Central database locked down 2811 | -10/Materials | Repaired Imp. Aluminum Leg 2845 | -10/Materials | Repaired Imp. Aluminum Leg 3216 | -10/Materials | Entered Subcaves 3217 | -10/Subcaves | Approached by a straggling Scientist 3279 | -10/Subcaves | Lost 3 parts (1p2w) 3371 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3951 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4160 | -10/Subcaves | Ambushed by Subdweller buried in earth 4412 | -10/Subcaves | Visited Clippyterm 4415 | -10/Subcaves | Identified exit to Materials 4415 | -10/Subcaves | Identified exit to Recycling 4652 | -10/Subcaves | Disturbed a concealed Subdweller 4786 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 4796 | -10/Subcaves | Core integrity fell below 50% 5063 | -10/Subcaves | Entered Recycling 6470 | -8/Recycling | Discovered new exit (range 16) 6584 | -8/Recycling | Scanned before Scraplab entrance 6613 | -8/Recycling | Entered Scraplab 6744 | -8/Recycling | Discovered new exit (range 2) 7005 | -8/Recycling | Found SUBCON Basin 7154 | -8/Recycling | Entered Scraptown 8226 | -8/Scraptown | Visited UFD Registry 8226 | -8/Scraptown | Registered with UFD as "Phasemaster" 8255 | -8/Scraptown | Visited TADAMA 8335 | -8/Scraptown | Visited Shadow of the Wyrm 8344 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8375 | -8/Scraptown | Visited Fellowship of the Rings 8399 | -8/Scraptown | Visited Cyclists 8437 | -8/Scraptown | Visited Spacefarers 8546 | -8/Scraptown | Entered Cyclist Reading Room 8873 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8879 | -8/Scraptown | Learned location of Warlord (-5) 8881 | -8/Scraptown | Learned location of Zion (-6) 8913 | -8/Scraptown | Discovered new exit (range 5) 8976 | -8/Scraptown | Guru changed UFD alias to "Longlauncher" 9093 | -8/Scraptown | Visited Symbiants 9175 | -8/Scraptown | Visited Cave Peace 9469 | -8/Scraptown | Visited Derelict Rescue Squad 9522 | -8/Scraptown | Visited LU-1G1's Boring Crew 9625 | -8/Scraptown | Visited Botcube Research 9764 | -8/Scraptown | Delivered Scrap Shield to a Scientist 9990 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10003 | -8/Scraptown | Found DCF Scrap (29 items) 10113 | -8/Scraptown | Visited Scrap Suit Storage 10181 | -8/Scraptown | Visited Supply Room 10265 | -8/Scraptown | Visited Modified Component R&D 10527 | -8/Scraptown | Visited Infowarlord's Domain 10543 | -8/Scraptown | Found Spectral Analyzer 10587 | -8/Scraptown | Visited Curators Association 10660 | -8/Scraptown | Visited Science Guys 10970 | -8/Scraptown | Met Optimus 10970 | -8/Scraptown | Accepted into 0bPrime 11094 | -8/Scraptown | Discovered new exit (range 3) 11102 | -8/Scraptown | Entered Factory 11102 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 11346 | -6/Factory | Discovered new exit (range 9) 12132 | -6/Factory | Lost 6 parts (1p2n2u1w) 12459 | -6/Factory | Build established: Scavenger-Tank 12578 | -6/Factory | Discovered new exit (range 6) 12885 | -6/Factory | Identified exit to Factory 13609 | -6/Factory | Build established: Scavenger-Skirmisher 13902 | -6/Factory | First assault squad dispatched 13931 | -6/Factory | Found Prototype Processor 13931 | -6/Factory | Identified Exp. Targeting Computer 13939 | -6/Factory | Found Faulty Exp. Targeting Computer 13941 | -6/Factory | Found Exp. Targeting Computer 14763 | -6/Factory | Garrison activated, responded to threat 14964 | -6/Factory | Repaired Imp. Carbon-fiber Leg 15009 | -6/Factory | Repaired Imp. Deuterium Engine? 15337 | -6/Factory | Identified exit to Lower Caves 15748 | -6/Factory | Build established: Skirmisher 15952 | -6/Factory | Entered Lower Caves 15953 | -6/Lower Caves | Encountered a Warlord checkpoint 15954 | -6/Lower Caves | UFD Scientist delivered a prototype 15972 | -6/Lower Caves | Found Prototype Protection 15972 | -6/Lower Caves | Identified Enh. Scrap Shield 15992 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16057 | -6/Lower Caves | Lost 3 allies 16096 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16472 | -6/Lower Caves | Entered a destroyed Warlord outpost 17436 | -6/Lower Caves | Discovered new exit (range 17) 17578 | -6/Lower Caves | Entered another Lower Caves area 17580 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17621 | -6/Lower Caves | Discovered exit to Factory (range 12) 17935 | -6/Lower Caves | Spotted B-75 Beast 18389 | -6/Lower Caves | Discovered new exit (range 7) 18412 | -6/Lower Caves | Entered Zion 18531 | -6/Zion | Discovered new exit (range 9) 18582 | -6/Zion | System corruption cleaned by Quarantine Array 18741 | -6/Zion | Found CR-A16's Pointy Stick 18828 | -6/Zion | Learned location of Quarantine (-2) 18949 | -6/Zion | Learned location of 1 exit from Factory 18959 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19095 | -6/Zion | Found Prototype Device 19095 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 19196 | -6/Zion | Found Prototype Device 19196 | -6/Zion | Identified Phasing AFG 19384 | -6/Zion | Turned away by Imprinter 19728 | -6/Zion | Entered Proximity Caves 19731 | -5/Proximity Caves | Spotted B-75 Beast 20309 | -5/Proximity Caves | Build established: Mutant 20336 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20468 | -5/Proximity Caves | Learned location of Armory (-4) 20769 | -5/Proximity Caves | Build established: Skirmisher 20845 | -5/Proximity Caves | Discovered exit to Factory (range 17) 20894 | -5/Proximity Caves | Entered Factory 20894 | -5/Factory | Evolved 2 slots: Utility x2 20895 | -5/Factory | Identified exit to Factory 20931 | -5/Factory | Loaded intel: 7 recycling unit locations 21121 | -5/Factory | Learned location of Protoforge (-2) 21314 | -5/Factory | Build established: Gunner 21842 | -5/Factory | Discovered new exit (range 8) 21910 | -5/Factory | Entered Upper Caves 21960 | -5/Upper Caves | Build established: Scavenger-Gunner 22154 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22446 | -5/Upper Caves | Learned location of 1 exit from Factory 22721 | -5/Upper Caves | Attracted the attention of an 0b10 base 22817 | -5/Upper Caves | Lost 7 parts (1p3n1u2w) 22881 | -5/Upper Caves | Identified exit to Upper Caves 22881 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 22881 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 22881 | -5/Upper Caves | Learned Extension security intel 22924 | -5/Upper Caves | Entered another Upper Caves area 22939 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22980 | -5/Upper Caves | Core integrity fell below 50% 23014 | -5/Upper Caves | Lost 12 parts (2p4n2u4w) 23208 | -5/Upper Caves | Learned 4 Factory zone layouts 23217 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23231 | -5/Upper Caves | Entered Factory 23231 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23232 | -4/Factory | Identified exit to Armory 23236 | -4/Factory | Build established: Mutant 23469 | -4/Factory | Discovered new exit (range 21) 24066 | -4/Factory | Lost 5 parts (2n2u1w) 24462 | -4/Factory | Lost 6 parts (1p1n4u) 24486 | -4/Factory | System corruption reached 10% 24542 | -4/Factory | Lost 3 parts (1n1u1w) 24560 | -4/Factory | Released all parts (11) 24589 | -4/Factory | Lost 6 parts (1p2n1u2w) 24595 | -4/Factory | Entered Upper Caves 24601 | -4/Upper Caves | Core integrity fell below 50% 24758 | -4/Upper Caves | Encountered a Warlord checkpoint 24768 | -4/Upper Caves | Discovered new exit (range 15) 24807 | -4/Upper Caves | Entered another Upper Caves area 24807 | -4/Upper Caves | Discovered new exit (range 13) 24854 | -4/Upper Caves | Encountered a Warlord checkpoint 24947 | -4/Upper Caves | Learned 4 Research zone layouts 25011 | -4/Upper Caves | Lost 3 parts (1p2n) 25067 | -4/Upper Caves | Core integrity fell below 20% 25074 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25086 | -4/Upper Caves | Discovered new exit (range 10) 25089 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 25003_ Acquired Unknown Power Core. 25003_ Identified Lgt. Nuclear Core. 25005_ Acquired 10 matter. 25007_ VTOL Module fries itself beyond repair. 25013_ System corrupted: Energy discharge (-56). 25020_ Acquired 22 matter. 25033_ System corrupted: Energy discharge (-48). 25055_ Dropped Hvy. Gauss Cannon. 25057_ System corrupted: Energy discharge (-32). 25057_ Acquired 5 matter. 25058_ Acquired 17 matter. 25058_ Acquired 3 matter. 25074_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 25078_ System corrupted: Matter fused (-5). 25086_ EXIT=FOUND 25086_ Slug penetrates Wall. 25087_ Penetrated by Slug. 25087_ Slug penetrates Wall. 25089_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????### # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????## # | | ?????????????????????????????????????????????## # | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????##??????? | | ???????????????????????????????????????## ??????? | | ??????????????????????????????????????## ??????? | | ?????????????????????????????????????## ??????? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????? ??????? | | ??????????????????####????????????????? #??????# | | ???????????? ##### ????????####????? ##???? | | ???????????? ??????## #?????? ##??# | | ???????????? ?????## #?????? ### | | ??????????? ???## ##?????# | | ??????????? #?## s##??### # | | ?????????? ## ss #### # | | ?????????? ### # | | ?????????? @ ##?# # | | ?????????? < #??########## ## | | ?????????? #???????#### #??#### | | ??????????? h #???????# ##????# | | ??????????? h #???????## ##???# | | ???????????? ## #????????## #???# | | ???????????????# #???### ## ##??# | | ???????????????# ## #### | | ???????????????##### ##?# ## | | ???????????????????# ##??##### | | ???????????????????# ????????# # | | ???????????????????# ##????????## ## ### | | ???????????????????# #???????????### ### #?# | | ???????????????????## ??????????????# ??# #?# | | ?????????????????????# ?????????????# ??# #?# | | ??????????????????????????????????? #??# #?# | | ?????????????????????????????????? #???# #?# | | ?????????????????????????????????? ##????# ?# | | ?????????????????????????????????? #??????# ? | | ???????????????????????????????????? ???????# ? | | ????????????????????????????????????????????# ? | | ????????????????????????????????????????????? ? | | ?????????????????????????????????????????????# | | ??????????????????????????????????????????????#? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 25 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Additional Mass Support 6 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Power Sword | -6/Zion | Archive Lance | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 54% | -10/Materials Imp. Aluminum Leg | 60% | -10/Materials Imp. Carbon-fiber Leg | 15% | -6/Factory Imp. Deuterium Engine | 3% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainEfficiencySuite Manual? 0 Play Time 03:07:36 Cumulative 294.4 hours Start 2025.08.08 @ 20:54:36 End 2025.08.09 @ 21:52:22 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 349f0a0f-8fbb-4c09-9d60-407cf6ddc134