Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.04 @ 12:17:49 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (316) 1580 Value Destroyed (13077) 13077 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (6997) 6997 TOTAL SCORE: 31034 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1712 Follower Combat Kills 1095 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 862 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -72 Cogmind --------- Core Integrity 1099/1300 Matter 295/300 Energy 1236/1335 System Corruption 27% Temperature Cool (0) Movement Treading (188) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- Fusion Reactor Particle Reactor > --- PROPULSION (5) --- Biometal Medium Treads Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY (11) ----- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Advanced Terrain Scan Processor Advanced Transmission Jammer > --- WEAPON (4) ------- Advanced Variable Charge Gun Coil Gun Improved KE Penetrator Gamma Bomb Array > --- INVENTORY (36) --- Light Antimatter Reactor Armored Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Particle Accelerator Improved Kinecellerator Makeshift Transmission Jammer Layered Medium Armor Plating Centrium Heavy Armor Plating EM Dispersion Field Improved Force Field Advanced Force Field Point Defense Array Advanced Hacking Suite Skeleton Box Transdimensional Reconstructor Plasma Rifle Plasma Rifle Quantum Rifle Matter Neutralizer Coil Gun Helical Railgun Fusion Bomb Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Centrium Medium Armor Plating EM Dispersion Field Advanced Force Field > --- WEAPON ----------- Coil Gun Improved KE Penetrator Improved KE Penetrator Helical Railgun > --- INVENTORY -------- Fusion Reactor Light Antimatter Reactor Particle Reactor Armored Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Particle Accelerator Improved Kinecellerator Makeshift Transmission Jammer Layered Medium Armor Plating Centrium Medium Armor Plating Centrium Heavy Armor Plating Improved Force Field Point Defense Array Advanced Hacking Suite Skeleton Box Transdimensional Reconstructor Plasma Rifle Advanced Variable Charge Gun Quantum Rifle Matter Neutralizer Coil Gun Coil Gun Gamma Bomb Array Fusion Bomb Launcher Great Maul [Rating: 161] Favorites ----------- Power Quantum Reactor Engine Angular Momentum Engine Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift System Shield Protection Centrium Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Advanced Variable Charge Gun Ballistic Gun Precision Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . 2 . . . 2 2 . . 2 . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . . 1 1 . . 2 . . 1 . . . . 2 . . . . 2 . Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 416 | 7 27 33 5 3 4 55 7 4 37 16 43 21 12 13 10 11 6 12 20 13 6 5 35 11 Power 22 | 1 1 3 . . . 2 . . 1 2 1 1 1 . 1 2 . . 1 1 . 1 1 2 Engine 11 | 1 1 3 . . . 2 . . 1 2 1 . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . 1 1 . 1 2 . . 1 1 . 1 1 2 Propulsion 53 | 2 5 10 . . 1 11 . . 6 . 10 2 . . 1 . . . . 1 . 1 3 . Treads 53 | 2 5 10 . . 1 11 . . 6 . 10 2 . . 1 . . . . 1 . 1 3 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 153 | 2 4 2 . 3 1 9 2 3 12 7 17 11 8 9 4 5 5 10 9 4 2 2 18 4 Device 92 | . . . . 1 . . 1 . 7 6 11 5 5 9 4 3 5 8 9 3 1 2 9 3 Storage 14 | 2 2 . . 1 . 3 . . . . . 1 . . . 2 . . . . . . 3 . Processor 6 | . 1 . . . . . . . . 1 . 1 1 . . . . 1 . . . . 1 . Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Protection 38 | . 1 2 . 1 1 6 1 3 5 . 6 4 2 . . . . 1 . 1 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 188 | 2 17 18 5 . 2 33 5 1 18 7 15 7 3 4 4 4 1 2 10 7 4 1 13 5 Energy Gun 44 | 1 6 4 . . 1 10 . . 2 . 3 2 1 1 2 . 1 . 4 4 . . 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 94 | 1 6 12 3 . . 16 4 . 10 5 6 4 1 2 . 3 . 2 4 2 3 . 8 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 34 | . 5 2 2 . 1 7 . 1 2 1 5 . . 1 1 . . . 2 1 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 16 | . . . . . . . 1 . 4 1 1 1 1 . 1 1 . . . . . 1 4 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 2 . 1 1 . 1 . . 5 . . 1 4 . . . . . . 1 1 Parts Lost 33 | . 1 1 . . 2 . . . 2 1 4 . 1 . 2 . . . 2 4 3 1 3 6 Power 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 Propulsion 5 | . . 1 . . 1 . . . 1 . 1 . . . . . . . . 1 . . . . Utility 12 | . . . . . 1 . . . 1 . 2 . 1 . . . . . . 1 1 . 2 3 Weapon 12 | . 1 . . . . . . . . . 1 . . . 1 . . . 2 2 2 . 1 2 Highest Loss Streak 5 | . 1 1 . . 1 . . . 1 1 2 . 1 . 1 . . . 2 2 1 1 3 5 Average Slot Usage (%) 93 | . 100 99 100 99 98 98 100 100 93 92 97 92 87 88 84 69 88 89 89 89 89 89 89 86 Engine 5 | . 14 11 11 11 11 9 7 7 6 5 6 4 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 1 11 11 7 11 11 10 10 10 10 9 9 9 Treads 22 | . 28 33 33 33 32 34 30 30 24 20 24 19 11 11 11 16 16 15 15 14 15 15 13 13 Device 7 | . . . . . . . 7 7 6 13 12 7 10 10 10 9 5 9 10 10 10 10 13 12 Storage 16 | . 19 11 11 11 11 18 15 15 15 13 13 14 17 17 16 17 22 20 20 20 20 20 20 22 Processor 3 | . 4 . . . . . . . . 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Protection 7 | . 3 10 11 10 9 8 7 7 7 6 5 10 5 5 5 5 5 10 10 10 10 10 4 6 Energy Gun 4 | . 4 4 . . 3 7 3 . . . 2 14 7 4 3 . 4 5 9 10 8 2 2 . Ballistic Gun 19 | . 22 28 27 33 29 18 23 23 28 24 22 11 12 17 16 . 16 15 10 9 11 15 13 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 17 42 53 54 53 53 88 94 100 100 106 107 144 172 171 168 180 182 189 189 194 195 195 208 207 Greatest Support 195 | 40 40 60 60 60 60 112 112 112 126 114 116 160 160 160 190 190 190 190 190 190 190 190 195 170 Greatest Overweight (x) 2 | . 1 . . . . 1 . . 1 . 2 . 1 1 1 . . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 Largest Inventory Capacity 36 | 8 12 12 12 12 12 20 20 20 20 20 20 28 28 28 28 34 34 34 34 34 34 34 36 36 Average Capacity 22 | 6 9 12 12 12 12 20 20 20 20 20 20 21 28 28 28 29 34 34 34 34 34 34 35 36 Most Carried 36 | 2 12 12 12 12 12 20 20 20 20 20 20 28 28 28 28 34 34 34 34 34 34 34 36 36 Average Carried 22 | 1 8 11 12 11 11 19 19 19 19 19 19 20 26 27 27 29 34 33 33 33 33 33 35 35 Final Capacity 36 | 8 12 12 12 12 12 20 20 20 20 20 20 28 28 28 28 34 34 34 34 34 34 34 36 36 Final Carried 36 | 2 12 12 12 12 12 20 20 20 20 20 20 28 28 28 28 34 34 34 34 34 32 33 36 33 Class Distribution -------------------- 24% | Hauler-Skirmisher 24% | Scavenger-Tank 19% | Scavenger-Skirmisher 8% | Hauler-Tank 6% | Mutant 5% | Hauler-Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Assassin | -7/Factory Hauler-Skirmisher | -7/Waste Hauler-Skirmisher | -7/Factory Hauler-Tank | -6/Factory Hauler-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Hauler-Skirmisher | -3/Research Hauler-Skirmisher | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 11091 | 224 671 1012 110 . 306 1196 . 110 1282 836 1124 371 283 375 224 103 142 216 416 306 239 64 1114 367 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15198 | 59 529 1113 135 . 269 1847 . . 1461 741 1333 344 585 335 111 237 160 238 922 776 352 89 1541 2021 Parts 768 | 3 43 80 13 . 7 105 . . 71 46 57 22 25 11 12 2 8 14 34 25 15 3 101 71 Haulers Intercepted 14 | . 1 4 . . . 5 . . 2 . 1 . . . . . . . . . . . 1 . Recyclers Shooed 7 | . 1 1 . . 1 2 . . . . 1 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 164 | . . . . . . . . . . . . . . 5 7 . 8 . 25 13 106 . . . Prevented 42 | . . . . . . . . . . . . . . 6 . 2 . . 11 8 15 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 250 | . 14 25 10 . 5 33 . . 22 12 18 5 9 5 5 . 4 4 16 11 7 1 20 24 Guns 186 | . 11 21 3 . 3 23 . . 22 10 12 4 9 3 1 . 4 4 14 10 7 1 20 4 AOE 56 | . 3 4 7 . 2 10 . . . 2 6 . . . 4 . . . 2 1 . . . 15 Classes Destroyed 18 | 1 6 1 1 . . 1 . . 2 . 2 . 1 . . . . . . . 1 . . 2 Worker 15 | . 3 2 . . . 1 . . . 3 . . 1 . . . . . . . . . 5 . Builder 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Tunneler 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hauler 14 | . 1 4 . . . 5 . . 2 . 1 . . . . . . . . . . . 1 . Recycler 9 | 1 . . . . 1 3 . . . . 3 . . . . . . . . . . . 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 3 | . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . Watcher 19 | . 3 3 . . . 5 . . 4 1 2 . . . . . . . . . . . 1 . Swarmer 61 | . 6 11 7 . . 9 . . . . 7 . . . 4 . 3 . 7 1 1 . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 89 | . 8 7 2 . 5 14 . . 12 4 3 1 4 3 . . 1 . 5 9 2 . 1 8 Brawler 12 | . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . 9 Duelist 8 | . . . 1 . . . . . 2 1 1 . . . . . . . 1 . 1 . . 1 Protector 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Sentry 27 | . . 7 . . . 9 . . 2 1 4 . . . . . . . 1 1 . 1 1 . Hunter 10 | . . . . . . . . . . . 1 1 . 2 1 . . . 2 . . . 2 1 Programmer 35 | . . . . . . . . . 5 6 1 . 4 . . . . 4 . . 2 . 11 2 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Best Kill Streak 26 | 1 4 4 4 . 4 5 . . 4 3 5 2 3 3 4 . 3 2 5 4 4 1 7 26 Combat Bots Only 24 | . 3 4 4 . 2 4 . . 4 3 4 2 3 3 4 . 3 2 5 4 4 1 5 24 Max Kills in Single Turn 6 | 1 3 3 4 . 1 3 . . 2 2 4 1 2 1 4 . 1 1 2 2 1 1 2 6 Gunslinging 1 | . . 1 . . . . . . . . . . 1 . . . . . 1 1 . . . 1 Exploded 6 | . 1 3 4 . 1 3 . . . 1 4 . . . 4 . . . 2 1 . . . 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Damage Taken 15340 | 40 636 938 222 . 461 860 . . 1891 559 1816 290 552 280 293 . 282 263 1044 846 439 207 2179 1242 Core 1219 | . 60 80 14 . 81 79 . . 239 21 101 77 43 18 39 . 30 21 22 17 76 . 142 59 Absorbed by Shields 3143 | . . . . . . . . . . 151 161 43 29 . . . . . 431 452 411 190 1275 . Core Remaining (%) 79 | 100 76 . . . 56 85 . . 65 . . 76 . . . . 87 . . . . 88 . . Volleys Fired 597 | 2 59 67 11 . 28 89 . . 62 30 48 15 19 10 4 . 7 7 27 23 16 2 52 19 Largest 4 | 2 2 3 3 . 3 3 . . 4 4 4 4 4 4 4 . 4 4 4 4 4 4 4 3 Hottest 248 | 60 70 102 69 . 69 142 . . 165 114 206 248 203 178 178 . 178 178 208 224 218 173 188 145 Shots Fired 1806 | 4 108 194 25 . 59 223 . . 239 89 166 53 72 22 11 . 28 28 97 89 62 8 202 27 Gun 1739 | 4 101 191 21 . 55 209 . . 239 84 157 53 72 16 10 . 28 28 96 88 62 8 202 15 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 67 | . 7 3 4 . 4 14 . . . 5 9 . . 6 1 . . . 1 1 . . . 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1391 | 2 73 173 21 . 55 147 . . 226 84 147 22 47 12 7 . 21 21 49 44 46 6 177 11 Thermal 234 | . 18 18 . . . 24 . . 13 . 10 16 17 4 1 . 7 7 25 27 16 2 25 4 Explosive 37 | . 7 3 4 . 4 14 . . . . 2 . . . 1 . . . 1 1 . . . . Electromagnetic 144 | 2 10 . . . . 38 . . . 5 7 15 8 6 2 . . . 22 17 . . . 12 Robot Hit Streak 48 | 4 10 13 22 . 5 15 . . 48 22 22 21 14 18 5 . 4 9 21 17 15 6 17 10 Robot Miss Streak 10 | . 6 3 2 . 3 3 . . 2 2 3 1 4 4 5 . 10 2 3 3 3 1 3 7 Penetration Max 1 | . . . . . . . . . . 1 1 1 1 1 . . . . 1 1 1 . 1 . Secondary Targets 39 | . 2 4 1 . . 2 . . 2 . 2 2 1 1 . . 2 . 7 1 4 . 7 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . 1 . 1 1 1 1 . . 1 . 1 1 1 . 1 1 Shots Hit Robots 1286 | 4 64 127 19 . 31 150 . . 190 75 121 45 48 12 9 8 11 21 70 70 49 6 135 21 Core Hits 670 | 1 37 49 12 . 17 80 . . 57 31 51 13 19 8 8 . 4 8 28 30 17 2 54 144 Critical Hits 56 | . . . . . . 2 . . 3 2 1 1 8 1 1 . 1 4 4 7 6 1 13 1 Critical Kills 23 | . . . . . . . . . 1 1 . 1 3 1 1 . 1 . 3 4 2 1 3 1 Critical Parts Destroyed 32 | . . . . . . 2 . . 2 1 1 . 5 . . . . 4 1 3 4 . 9 . Melee Attacks 47 | . . . . . . . 2 . 6 2 4 6 2 . 1 8 . . . . . 7 9 . Impact 47 | . . . . . . . 2 . 6 2 4 6 2 . 1 8 . . . . . 7 9 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 2 . 2 . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36785 | 89 1237 2015 681 . 744 3251 . . 3913 1743 3459 874 1414 527 374 702 165 645 1524 1839 1305 175 4234 5875 Guns 25700 | 43 764 1708 249 . 393 2259 . . 3656 1454 2577 874 1404 312 103 . 165 645 1468 1709 1305 175 4105 332 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 9537 | 46 461 240 432 . 351 986 . . . 287 519 . . 215 271 . . . 56 130 . . . 5543 Melee 1264 | . . . . . . . . . 241 . 224 . . . . 702 . . . . . . 97 . Ramming 284 | . 12 67 . . . 6 . . 16 2 139 . 10 . . . . . . . . . 32 . Kinetic 19709 | 15 533 1465 249 . 393 1429 . . 3400 1454 2389 321 942 194 81 . 92 445 647 781 1037 130 3484 228 Thermal 7757 | 46 118 243 . . . 438 . . 256 71 188 285 332 118 22 . 73 200 423 585 268 45 621 3425 Explosive 3090 | . 461 240 432 . 351 854 . . . . 295 . . . 271 . . . 56 130 . . . . Electromagnetic 4681 | 28 113 . . . . 524 . . . 216 224 268 130 215 . . . . 398 343 . . . 2222 Impact 1264 | . . . . . . . . . 241 . 224 . . . . 702 . . . . . . 97 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . 2 2 5 3 3 3 2 3 3 3 3 1 1 1 2 2 24 27 Average Corruption 3 | . . . . . . . 1 2 3 2 3 3 1 2 3 3 3 1 1 1 1 2 11 24 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 304 | . . . . . . . 1 6 51 23 47 13 3 14 18 10 6 1 6 5 5 4 74 17 Message Errors 65 | . . . . . . . 1 2 13 5 11 3 2 5 3 1 3 . 3 . 1 2 7 3 Matter Fused 67 | . . . . . . . . . 12 6 14 2 . 3 7 2 . . . . . . 17 4 Heat Flow Errors 36 | . . . . . . . . . 8 5 5 2 . 1 . 2 3 . . . 2 2 6 . Energy Discharges 33 | . . . . . . . . 2 5 3 8 3 . 2 4 2 . . . . . . 4 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 27 | . . . . . . . . 2 1 4 4 . 1 3 1 3 . . 1 1 . . 4 2 Data Loss (major) 6 | . . . . . . . . . 2 . . . . . . . . . . . . . 4 . Misfires 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . 7 1 Targeting Errors 46 | . . . . . . . . . 6 . 4 3 . . 1 . . 1 2 4 2 . 18 5 Weapon Failures 10 | . . . . . . . . . 2 . 1 . . . 2 . . . . . . . 3 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1089 | . 21 3 10 . . 11 . . 111 41 107 . . . 16 378 . . 31 . . . 82 278 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 419 | . 21 . 10 . . 11 . . . 41 11 . . . 16 . . . 31 . . . . 278 Melee 670 | . . 3 . . . . . . 111 . 96 . . . . 378 . . . . . . 82 . Knockbacks 5 | . . . . . . . . . 1 . 2 . . . . 1 . . . . . . 1 . Impact 5 | . . . . . . . . . 1 . 2 . . . . 1 . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 293 | 40 19 . . . . 70 . . . 47 18 . . 23 15 . . . . 20 . . . 41 Shots 16 | 1 1 . . . . 2 . . . 1 1 . . 2 1 . . . . 1 . . . 6 Rammed 18 | . 1 5 . . . 1 . . 1 . 7 . 1 . . . . . . . . . 2 . Targets Rammed 20 | . 1 5 . . . 1 . . 1 1 8 . 1 . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Highest Temperature 395 | 7 90 336 114 . 47 395 . . 330 218 351 259 327 144 . 85 278 . 294 173 176 128 292 1 Average Temperature 75 | 4 28 67 69 . 18 72 . . 78 97 112 89 121 64 . 51 120 . 77 50 45 66 102 1 Received Heat Transfer 2705 | . 201 345 36 . 252 324 . . 333 82 318 54 72 39 . . . . 125 250 18 16 39 201 Effects 12 | . . . . . . 6 . . 2 . . . 1 . . . . . . . . . 3 . Energy Bleed 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Interference 9 | . . . . . . 4 . . 2 . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . 5 Combat Hostiles 8 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . 5 Parts Fried 24 | . . . . . . 2 . . 1 2 4 . . 3 . . . . 1 1 . . 1 9 Impact Corruptions 31 | . . 1 . . . . . . 4 . 5 . . . . 18 . . . . . . 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . 2 1 Heat Transferred 9739 | . 287 555 . . . 766 . . 407 50 333 407 407 148 37 . 111 259 629 1133 552 100 740 2818 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . 11 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Peak Influence 2129 | 5 224 330 298 . 80 539 234 11 173 309 381 369 248 . . . . 115 . . . . 357 2129 Initial 218 | . 3 20 68 . . 18 218 11 . 73 151 25 156 . . . . 65 . . . . 9 200 Average 157 | 2 61 145 225 . 44 304 222 7 85 67 170 255 114 . . . . 47 . . . . 82 1724 Maximum Alert Level 5 | . 1 1 1 . . 2 1 . . 1 1 1 1 . . . . . . . . . 1 5 Low Security (%) 70 | 100 93 64 39 . 100 28 . 100 100 94 57 22 81 . . . . 100 . . . . 89 . Level 1 23 | . 6 35 60 . . 39 99 . . 5 42 77 18 . . . . . . . . . 10 . Level 2 5 | . . . . . . 31 . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 41 | . 1 . . . . 3 . . 8 5 3 . 2 . . . . 2 . . . . 5 12 Investigation 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Extermination 15 | . . . . . . . . . 5 3 . . 1 . . . . 2 . . . . 4 . Reinforcement 11 | . 1 . . . . 1 . . 3 2 3 . . . . . . . . . . . 1 . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 21 | . 2 4 . . 1 3 . . 1 1 2 2 2 . . . . 1 . . . . 2 . Communications Jammed 107 | . . . . . . . . . . . . . . . . . . . . . . . 39 68 Distress Signals 107 | . . . . . . . . . . . . . . . . . . . . . . . 39 68 Times Spotted 430 | . 28 36 9 . 9 48 1 . 32 15 45 19 17 6 5 . 5 4 16 12 40 2 34 47 Peak Tracking Total 22 | . 6 4 4 . 3 6 1 . 5 3 7 8 7 3 4 . 4 2 5 4 11 1 4 22 Tactical Retreats 17 | . . . . . 1 3 . . 1 2 2 . 1 1 . . 1 . . 1 . 1 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 17 | . 2 . . . . 2 3 . 4 1 . . 2 . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . 1 . . . . . 2 . . . 10 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 19 | . 4 2 . . . 1 . . . 4 1 3 1 . . 1 . . . . . . 2 . Max in Single Turn 1 | . 1 1 . . . 1 . . . 1 1 1 1 . . 1 . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 79 | . 9 9 . 1 . 14 2 . 6 11 5 3 4 . 1 5 . 1 1 1 5 . 1 . Terminals 49 | . 7 8 . . . 10 1 . 3 8 5 3 3 . . . . . . . . . 1 . Fabricators 3 | . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . Repair Stations 5 | . 1 1 . . . 2 . . 1 . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 1 . 1 2 . . 1 . . . . . . . . . . . Total Hacks 205 | . 35 29 . 5 . 43 8 . 11 20 9 9 10 . 1 15 . 1 1 1 5 . 2 . Successful 123 | . 18 21 . 5 . 23 4 . 6 12 5 3 3 . 1 15 . . 1 1 5 . . . Failed 82 | . 17 8 . . . 20 4 . 5 8 4 6 7 . . . . 1 . . . . 2 . Catastrophic 14 | . 1 2 . . . 3 . . . 4 . 2 1 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 17 12 . 1 . 23 3 . 3 11 5 3 8 . . . . . . . . . . . Terminals 139 | . 28 27 . . . 28 6 . 7 15 9 9 8 . . . . . . . . . 2 . Fabricators 5 | . . . . . . . . . 2 2 . . . . . . . 1 . . . . . . Repair Stations 17 | . 3 2 . . . 11 . . 1 . . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 2 2 . 1 3 . . 2 . . . . . . . . . . . Terminal Hacks 85 | . 12 16 . 5 . 10 3 . 2 7 3 3 1 . 1 15 . . 1 1 5 . . . Record 17 | . . . . 5 . . 1 . . . . 3 . . . 3 . . . . 5 . . . Part Schematic 9 | . 1 1 . . . 1 . . . 2 . . . . . 4 . . . . . . . . Robot Analysis 5 | . . . . . . 1 . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . 2 2 . . . 1 . . . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . Branch Access Points 6 | . 1 1 . . . 2 1 . . 1 . . . . . . . . . . . . . . Terminal Index 6 | . 1 1 . . . 1 . . 1 1 . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . 2 . . . . . . . 1 1 . . . . . . . . . . . . . . Unreport Threat 7 | . 2 1 . . . 2 . . . . 2 . . . . . . . . . . . . . Locate Traps 9 | . 1 5 . . . 2 . . . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 2 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . Repair Station Hacks 10 | . 1 2 . . . 7 . . . . . . . . . . . . . . . . . . Scan Component 6 | . 1 1 . . . 4 . . . . . . . . . . . . . . . . . . Repair 4 | . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 3 . . . 3 1 . 1 3 2 . 2 . . . . . . . . . . . Terminals 18 | . 3 3 . . . 3 1 . 1 3 2 . 2 . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Botnet 16 | . 3 3 . . . 3 1 . 1 3 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . Used 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 60 | . 8 8 . . . 13 2 . 5 10 5 3 4 . . . . 1 . . . . 1 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 1 . . . 2 . . . 2 . . . . . 4 . . . . . . . . Parts Built 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . Matter 336 | . . . . . . . . . 146 190 . . . . . . . . . . . . . . Time 120 | . . . . . . . . . 73 47 . . . . . . . . . . . . . . Total Part Build Rating 11 | . . . . . . . . . 6 5 . . . . . . . . . . . . . . Parts Repaired 4 | . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Time 158 | . . 26 . . . 132 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 22 | . . . . . . . . . . . 21 . 1 . . . . . . . . . . . Largest Group 11 | . . . . . . . . . . . 11 11 2 1 . . . . . . . . . . Highest-Rated Group 401 | . . . . . . . . . . . 401 401 167 10 . . . . . . . . . . Highest-Rated Ally 156 | . . . . . . . . . . . 156 156 141 10 . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Ally Attacks 240 | . . . . . . . . . . . 125 112 3 . . . . . . . . . . . Total Damage 5032 | . . . . . . . . . . . 2444 2542 46 . . . . . . . . . . . Kills 28 | . . . . . . . . . . . 13 15 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Robot Analysis Total 5 | . . . . . . 1 . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . . . . . . . 2 1 . 1 . 1 1 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 27649 | 128 1705 2000 326 445 773 3459 402 588 2725 1982 2714 687 1213 836 848 670 399 677 742 692 826 598 1974 240 Spaces Moved 14329 | 72 890 1001 173 274 427 1643 240 359 1493 1167 1356 350 613 437 482 388 224 294 383 349 420 308 893 93 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Treads 14325 | 68 890 1001 173 274 427 1643 240 359 1493 1167 1356 350 613 437 482 388 224 294 383 349 420 308 893 93 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 150 150 150 160 180 180 160 160 160 160 160 160 160 160 160 188 Average Speed 164 | 153 161 160 160 160 160 166 160 160 157 150 163 160 180 180 168 160 160 160 160 168 179 178 182 188 Slowest Speed 188 | 160 180 160 160 160 160 180 160 160 180 150 185 160 180 180 180 160 160 160 160 180 180 180 188 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 6 95 70 31 62 91 89 7 92 35 24 73 80 18 65 44 62 46 11 52 45 53 53 29 10 Regions Visited 24 Branch Regions 14 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . . . . . . . 1 . . 1 1 . . 1 1 . . . . 1 . Unknown Exits Taken 15 | 1 1 . 1 1 1 1 . . 1 . 1 1 . . 1 1 . . 1 1 1 1 . . Scrap Searched 15 | . . . . . 1 . . . . . . . . 2 3 . 2 . 2 1 . 4 . . Spaces Dug 60 | . . 12 . . . 23 2 . 3 2 2 . 2 . 1 . . . . . . 6 7 . Terrain Destroyed 562 | . 38 29 42 . 9 117 2 . 3 28 60 . 10 5 33 . 6 5 48 33 4 7 31 52 Melee 25 | . . . . . . . 2 . 3 2 2 . 2 . 1 . . . . . . 6 7 . Projectile 100 | . . . . . . . . . . . 11 . 8 5 1 . 6 5 16 17 4 1 24 2 AOE 437 | . 38 29 42 . 9 117 . . . 26 47 . . . 31 . . . 32 16 . . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 17019 | 82 1050 1267 200 281 462 2215 260 380 1699 1333 1720 433 668 470 509 421 244 483 444 395 451 338 1082 132 Wait 1195 | . 41 133 12 . 2 343 . 4 77 101 197 9 16 . . . 8 159 7 7 3 8 67 1 Move 14306 | 71 889 1000 172 273 426 1642 240 358 1492 1166 1355 349 612 436 481 387 223 293 382 348 419 307 892 93 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 155 | 2 15 5 . 1 2 34 5 5 6 8 5 13 3 4 8 4 . 6 3 2 4 5 12 3 Fast Attach 75 | 7 5 1 . 3 . 8 . 2 9 1 6 7 3 1 . 10 . 2 . 1 . . 7 2 Attach 48 | . 1 3 . . 2 1 2 . 2 2 2 2 2 1 4 1 . 5 2 3 3 2 4 4 Detach 11 | . 2 . . . . . . . 1 . . 1 . 1 . 3 . 1 . . . . 1 1 Swap 295 | . 21 29 5 . 2 46 5 2 26 13 35 12 7 11 7 1 6 5 18 9 3 3 24 5 Drop 227 | . 16 24 . 4 . 51 6 9 17 9 17 19 3 6 4 7 . 5 5 2 3 4 12 4 Fire 597 | 2 59 67 11 . 28 89 . . 62 30 48 15 19 10 4 . 7 7 27 23 16 2 52 19 Melee 47 | . . . . . . . 2 . 6 2 4 6 2 . 1 8 . . . . . 7 9 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 1 5 . . . 1 . . 1 1 8 . 1 . . . . . . . . . 2 . Escape Stasis 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Rewire 41 | . . . . . . . . . . . 41 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 15) 872 | -10/Materials | Discovered new exit (range 16) 1100 | -10/Materials | Discovered new exit (range 15) 1332 | -10/Materials | Identified exit to Mines 1402 | -10/Materials | Discovered new exit (range 16) 1834 | -10/Materials | Entered another Materials area 1834 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1931 | -9/Materials | Identified exit to Mines 2098 | -9/Materials | Repaired Lgt. Armor Plating 2392 | -9/Materials | Build established: Scavenger-Tank 2574 | -9/Materials | Discovered new exit (range 11) 3834 | -9/Materials | Entered Mines 3889 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4066 | -9/Mines | Discovered new exit (range 15) 4138 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4154 | -9/Mines | Discovered new exit (range 5) 4160 | -9/Mines | Entered Exiles 4192 | -9/Exiles | Discovered new exit (range 15) 4210 | -9/Exiles | Met 8R-AWN 4237 | -9/Exiles | Met EX-HEX 4285 | -9/Exiles | Met EX-BIN 4306 | -9/Exiles | Aligned with FarCom system 4308 | -9/Exiles | Given EX-Vault access code 4383 | -9/Exiles | Opened EX-Vault 4428 | -9/Exiles | Found Prototype Device 4428 | -9/Exiles | Identified Skeleton Box 4435 | -9/Exiles | Found Prototype Storage 4435 | -9/Exiles | Identified Superbattery 4455 | -9/Exiles | Exiles lab attacked by MAIN.C 4586 | -9/Exiles | Discovered new exit (range 14) 4605 | -9/Exiles | Left Exiles lab with Skeleton Box 4605 | -9/Exiles | Entered Mines 4631 | -8/Mines | Discovered new exit (range 9) 4917 | -8/Mines | Build established: Scavenger-Skirmisher 5378 | -8/Mines | Entered Materials 5378 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6894 | -8/Materials | Build established: Hauler-Skirmisher 7267 | -8/Materials | Discovered new exit (range 5) 8171 | -8/Materials | Discovered new exit (range 8) 8715 | -8/Materials | Repaired Med. Treads 8761 | -8/Materials | Repaired Med. Treads 8806 | -8/Materials | Repaired Med. Treads 8837 | -8/Materials | Entered Factory 8837 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8838 | -7/Factory | Identified exit to Storage 9104 | -7/Factory | Identified exit to Lower Caves 9239 | -7/Factory | Sucked down chute 9239 | -7/Factory | Entered Waste 9239 | -7/Waste | The area was eerily silent 9397 | -7/Waste | Discovered new exit (range 15) 9827 | -7/Waste | Entered Factory 11887 | -7/Factory | Fabricated Adv. Treads (x2) 12124 | -7/Factory | Found Prototype Launcher 12210 | -7/Factory | Identified Rocket Array 12533 | -7/Factory | Discovered new exit (range 8) 12552 | -7/Factory | Entered another Factory area 12552 | -6/Factory | Evolved 2 slots: Utility x2 12601 | -6/Factory | Found Prototype Processor 12745 | -6/Factory | Build established: Hauler-Assassin 13188 | -6/Factory | Identified exit to Lower Caves 13188 | -6/Factory | Identified exit to Extension 13350 | -6/Factory | Discovered new exit (range 6) 13700 | -6/Factory | Build established: Hauler-Tank 13877 | -6/Factory | Fabricated Imp. Transmission Jammer (x1) 14534 | -6/Factory | Entered Extension 14663 | -6/Extension | Remotely autohacked Sealed Heavy Doors 14664 | -6/Extension | Rescued a captive Derelict 15629 | -6/Extension | Remotely autohacked Sealed Heavy Doors 15629 | -6/Extension | Rescued a captive Derelict 15631 | -6/Extension | Rescued a captive Derelict 15667 | -6/Extension | Remotely autohacked Sealed Heavy Doors 15668 | -6/Extension | Rescued a captive Derelict 15668 | -6/Extension | Rescued a captive Derelict 15771 | -6/Extension | Remotely autohacked Sealed Heavy Doors 15771 | -6/Extension | Rescued a captive Derelict 15826 | -6/Extension | Remotely autohacked Sealed Heavy Doors 15827 | -6/Extension | Rescued a captive Derelict 15905 | -6/Extension | Build established: Hauler-Skirmisher 16098 | -6/Extension | Spotted B-75 Beast 16108 | -6/Extension | Spotted B-75 Beast 16133 | -6/Extension | Allies destroyed B-75 Beast 16141 | -6/Extension | Destroyed B-75 Beast 16159 | -6/Extension | Disrupted transfer network 16405 | -6/Extension | Remotely autohacked Sealed Heavy Doors 16405 | -6/Extension | Rescued a captive Derelict 16405 | -6/Extension | Rescued a captive Derelict 16658 | -6/Extension | Remotely autohacked Sealed Heavy Doors 16659 | -6/Extension | Rescued A7 16687 | -6/Extension | Build established: Scavenger-Skirmisher 16697 | -6/Extension | Remotely autohacked Sealed Heavy Doors 16698 | -6/Extension | Rescued a captive Derelict 16699 | -6/Extension | Rescued a captive Derelict 16775 | -6/Extension | Remotely autohacked Sealed Heavy Doors 16776 | -6/Extension | Rescued a captive Derelict 16777 | -6/Extension | Rescued a captive Derelict 16857 | -6/Extension | Remotely autohacked Sealed Heavy Doors 16857 | -6/Extension | Rescued a captive Derelict 16894 | -6/Extension | Remotely autohacked Sealed Heavy Doors 16894 | -6/Extension | Rescued a captive Derelict 16993 | -6/Extension | Discovered new exit (range 24) 17017 | -6/Extension | Remotely autohacked Sealed Heavy Doors 17018 | -6/Extension | Rescued a captive Derelict 17158 | -6/Extension | Discovered new exit (range 10) 17248 | -6/Extension | Entered Cetus 17248 | -6/Cetus | Accompanied by 11 allies (A7) 17253 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 17274 | -6/Cetus | Spotted Cetus Guard 17274 | -6/Cetus | Spotted Cetus Guard 17276 | -6/Cetus | Spotted Cetus Guard 17276 | -6/Cetus | Spotted Cetus Guard 17286 | -6/Cetus | Allies destroyed Cetus Guard 17287 | -6/Cetus | Allies destroyed Cetus Guard 17293 | -6/Cetus | Allies destroyed Cetus Guard 17307 | -6/Cetus | Destroyed Cetus Guard 17534 | -6/Cetus | Remotely autohacked Sealed Heavy Doors 17556 | -6/Cetus | Escorted A7 to Cetus Mainframe 17569 | -6/Cetus | Started Cetus Manufacturing Module 17575 | -6/Cetus | Cetus Manufacturing Module disabled 17593 | -6/Cetus | Build established: Scavenger-Tank 17664 | -6/Cetus | Found a strange terminal 17704 | -6/Cetus | Discovered new exit (range 15) 17732 | -6/Cetus | Spotted Cetus Guard 17733 | -6/Cetus | Spotted Cetus Guard 17739 | -6/Cetus | Spotted Cetus Guard 17740 | -6/Cetus | Destroyed Cetus Guard 17740 | -6/Cetus | Spotted Cetus Guard 17742 | -6/Cetus | Destroyed Cetus Guard 17751 | -6/Cetus | Allies destroyed Cetus Guard 17752 | -6/Cetus | Allies destroyed Cetus Guard 17768 | -6/Cetus | Discovered new exit (range 15) 17776 | -6/Cetus | Met Revision 17 17795 | -6/Cetus | Identified Exp. Signal Interpreter 17935 | -6/Cetus | Entered Factory 17935 | -5/Factory | Accompanied by 2 allies (A7) 17935 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17940 | -5/Factory | Received a hacking code to weaken MAIN.C 18014 | -5/Factory | Build established: Scavenger-Skirmisher 18072 | -5/Factory | Spotted B-75 Beast 18526 | -5/Factory | Discovered new exit (range 21) 18780 | -5/Factory | Build established: Scavenger-Assassin 19147 | -5/Factory | Identified exit to Upper Caves 19148 | -5/Factory | Entered Upper Caves 19148 | -5/Upper Caves | Accompanied by 1 ally 19271 | -5/Upper Caves | Identified exit to Upper Caves 19445 | -5/Upper Caves | Learned Factory emergency access door positions 19599 | -5/Upper Caves | Build established: Scavenger-Skirmisher 19984 | -5/Upper Caves | Entered another Upper Caves area 20014 | -5/Upper Caves | Identified exit to Factory 20541 | -5/Upper Caves | Discovered new exit (range 19) 20669 | -5/Upper Caves | Found Alien Artifact 20788 | -5/Upper Caves | Identified Core Expander 20788 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 20832 | -5/Upper Caves | Entered Zhirov 20832 | -5/Zhirov | Discovered new exit (range 3) 20873 | -5/Zhirov | Met Zhirov 20950 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20953 | -5/Zhirov | Build established: Scavenger-Mutant 21024 | -5/Zhirov | Found Alien Artifact 21024 | -5/Zhirov | Identified Integrated Dissipator 21024 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21364 | -5/Zhirov | Found Alien Artifact 21502 | -5/Zhirov | Entered Proximity Caves 21864 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 21901 | -4/Proximity Caves | Entered Factory 21901 | -4/Factory | Evolved 2 slots: Utility x2 21936 | -4/Factory | Discovered new exit (range 21) 22060 | -4/Factory | Identified exit to Upper Caves 22429 | -4/Factory | Build established: Scavenger-Tank 22578 | -4/Factory | Entered Upper Caves 22690 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23248 | -4/Upper Caves | Learned Research stockpile data 23266 | -4/Upper Caves | Discovered new exit (range 9) 23320 | -4/Upper Caves | Entered another Upper Caves area 23483 | -4/Upper Caves | Discovered new exit (range 17) 23516 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23607 | -4/Upper Caves | Learned location of 1 exit from Research 23854 | -4/Upper Caves | Discovered new exit (range 22) 24012 | -4/Upper Caves | Entered Warlord 24066 | -4/Warlord | Discovered new exit (range 24) 24075 | -4/Warlord | System corruption cleaned by Quarantine Array 24294 | -4/Warlord | Met Warlord 24303 | -4/Warlord | Warlord's base attacked by MAIN.C 24651 | -4/Warlord | Spotted Striker 24653 | -4/Warlord | Warlord forces counterattacked 24739 | -4/Warlord | Spotted Executioner 24795 | -4/Warlord | Spotted Executioner 24838 | -4/Warlord | Entered Proximity Caves 24840 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25166 | -3/Proximity Caves | Spotted B-86 Titan 25406 | -3/Proximity Caves | Discovered new exit (range 18) 25436 | -3/Proximity Caves | Entered Research 25436 | -3/Research | Evolved 2 slots: Utility x2 25437 | -3/Research | Identified exit to Testing 25728 | -3/Research | Build established: Scavenger-Assassin 26142 | -3/Research | Lost 3 parts (2u1w) 26425 | -3/Research | Found Prototype Protection 26464 | -3/Research | Build established: Scavenger-Tank 26559 | -3/Research | System corruption reached 10% 26884 | -3/Research | Build established: Hauler-Skirmisher 26983 | -3/Research | Spotted B-86 Titan 27146 | -3/Research | Found Fusion Bomb Launcher 27173 | -3/Research | Found Gamma Bomb Array 27410 | -3/Research | Entered Testing 27411 | -3/Testing | Maximum security lockdown engaged 27479 | -3/Testing | Found Prototype Device 27479 | -3/Testing | Identified EM Dispersion Field 27643 | -3/Testing | Lost 5 parts (1p2u2w) 27650 | -3/Testing | Self-destructed Last Messages --------------- Com. Battery fried. I-47 Archangel destroyed. Switching to secondary target: G-67 Veteran. G-67 Veteran destroyed. The unstable cave ceiling collapses. G-67 Veteran destroyed. Acquired 67 matter. Acquired 11 matter. #CT%0NM0D0UK1PDXE6LA8H Acquired Plasma Rifle. Acquired 18 matter. C-30 ARC bursts open, deploying its payload. H-77 Assassin unfolds itself. P-80 Master unfolds itself. H-77 Assassin unfolds itself. E-15 Imp unfolds itself. Penetrated by Slug. Centrium Medium Armor Plating destroyed. Slug penetrates Wall. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###########################################?#???## | | ?########?#!* ###################?###?# | | ########### """"" ######################### | | ###?#####?# " """"" ############ ? | | ########### T """"" ## ######## ? # | | ########### " ## ## ###### """""" ? | | ########### ! # # ####### "?""""? # | | ################## [ ;;;;######## """"""? # | | ################ % ### ? # | | ################ =[ = ### """?"" + | | ######## %% %@ * ### ?"?""" # | | """" + =[!=*%== = ### "?"""" # | | ""S"" ######## % !!= =*/ ### ?? # | | "" "" ######## %= =%*=! = ###? ? ?# | | ######## %*% = %=#/ ;#### ? ?? ? | | # e ! # #########?#+####? | | # ? = h ## ## ###? ?#? ###?# | | # p%# ########## """?### ##### | | # """ """ h#### ########### """?# | | # """ """ C#?############## ""? # | | """ #? """ """ C################ """ + """ | | """ # """ """ ################ """ # """ | | """ # """ """ ]################ # ""?? | | """ # #################?#?## ? | | """ # """w""" ###########?#######?##? ? ? | | """ # """ """ #####################? ? ? ? | | """ # """ """ # ######### ?? | | # """ """ # ? ######### ? | | ######### """ """ # ? #?####?# ? ? | | ? + ####?### ? | | ? ? ? ? # ? ? ######?# ? ?? | | ???? ?? ? + ?"""" ##?## ? ? ? | | ? ? ??? ? ? ?# "?"? ?#### ?? ? ? ???? | | ###???####??##?? # ?""?" #?### ? ??? ???? | | ??? ? ? # ? """" " ###??### ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 45 Energy Capacity 1335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 450 Resistance: EM 75 Utility Shielding 90 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Treads | -9/Materials | Hacked Lrn. Terrain Scanner | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Hacked Imp. Transmission Jammer | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Imp. Transmission Jammer | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- 30k Club Explorer Hunted Killing Spree Oh No You Don't! Packrat Quick And Dirty The Science Guy Total Silence Challenges ------------ None Game ------ Seed ZioniteHeartInitializer Manual? 0 Play Time 04:36:35 Cumulative 36.2 hours Start 2021.03.01 @ 12:07:09 End 2021.03.04 @ 12:17:49 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 29 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 36847b3b-314e-4508-b63b-2e5d29da7fa0