Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.09 @ 13:57:27 Player: Plexion Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (71) 355 Value Destroyed (1970) 1970 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 6956 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -189 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 80/150 System Corruption 8% Temperature Cool (18) Movement Rolling (110) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ High-capacity Storage Unit Improved Power Shielding > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (12) --- Armored Huge Wheel Armored Huge Wheel Humpback Humpback Remote Datajack Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Humpback Core Shielding Improved Power Shielding Hardened Light Armor Plating Shock Absorption System > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Nuclear Core Fission Core Fission Core Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel High-capacity Storage Unit High-capacity Storage Unit Humpback Humpback Lightning Gun Lightning Gun Lightning Gun Lightning Gun Gauss Rifle Proton Missile Launcher Proton Missile Launcher Remote Datajack Remote Datajack Field Lobotomy Kit Chainsword [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Light Armor Plating Device Improved Heat Sink Storage Humpback Processor Improved Targeting Computer Protection Light Armor Plating Weapon Flak Gun Energy Gun Lightning Gun Ballistic Gun Flak Gun Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . . 4 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 91 | 6 9 1 1 6 14 27 9 3 3 12 Power 11 | 1 1 1 . . 1 4 1 . . 2 Engine 8 | 1 1 1 . . . 4 . . . 1 Core 3 | . . . . . 1 . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 7 | 2 . . . 2 . 2 . . . 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 7 | 2 . . . 2 . 2 . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 36 | 1 5 . 1 . 6 13 4 3 . 3 Device 10 | . 1 . . . 3 1 2 1 . 2 Storage 9 | 1 4 . 1 . 1 1 1 . . . Processor 1 | . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 16 | . . . . . 2 10 1 2 . 1 Artifact . | . . . . . . . . . . . Weapon 37 | 2 3 . . 4 7 8 4 . 3 6 Energy Gun 3 | . . . . . . . 1 . 1 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 21 | 2 3 . . 2 4 5 1 . 1 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . 2 Special Weapon 7 | . . . . 2 3 1 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 36 | . 1 1 . . . 12 6 . . 16 Power 6 | . . 1 . . . 2 1 . . 2 Propulsion 2 | . . . . . . 1 . . . 1 Utility 18 | . . . . . . 6 4 . . 8 Weapon 10 | . 1 . . . . 3 1 . . 5 Highest Loss Streak 8 | . 1 1 . . . 8 3 . . 8 Average Slot Usage (%) 81 | . 98 95 95 85 83 80 57 60 70 67 Engine 6 | . 14 10 14 14 . 6 . . . . Core 2 | . . . . . 9 . 5 7 7 6 Wheel 15 | . 28 28 28 28 18 8 7 7 7 7 Device 5 | . . . . . 10 7 4 9 15 10 Storage 16 | . 25 28 23 14 10 13 14 15 15 14 Processor 1 | . . . . . . 5 . . . . Protection 11 | . . . . . 17 21 9 12 23 12 Ballistic Gun 17 | . 28 28 28 22 16 14 9 . . 12 Special Weapon 1 | . . . . 5 1 . 1 7 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 144 | 11 43 43 91 91 134 144 133 135 137 137 Greatest Support 32 | 32 32 32 32 32 26 28 28 28 28 28 Greatest Overweight (x) 6 | . 1 1 2 3 5 6 4 4 4 4 Average Overweight (x) 2 | . . 1 1 2 3 4 4 4 4 3 Largest Inventory Capacity 32 | 6 16 16 24 24 32 32 32 32 32 32 Average Capacity 25 | 4 11 16 17 24 25 30 31 32 32 31 Most Carried 32 | 4 15 15 24 24 28 32 26 27 29 27 Average Carried 22 | 2 8 14 16 24 22 29 23 25 28 25 Final Capacity 32 | 6 16 16 24 24 24 32 32 32 32 12 Final Carried 27 | 4 15 14 24 24 24 26 25 27 27 11 Class Distribution -------------------- 72% | Hauler-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2273 | 236 332 122 . 186 . 893 327 71 . 106 Remotely . | . . . . . . . . . . . Salvage Created 2467 | . 554 105 . 169 58 806 324 . . 451 Parts 146 | . 33 24 . 8 5 37 15 . . 24 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 14 . . 5 Prevented 12 | . . . . . . . 6 . . 6 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 60 | . 10 7 . 2 1 25 5 . . 10 Guns 51 | . 10 7 . 2 1 25 5 . . 1 AOE 7 | . . . . . . . . . . 7 Classes Destroyed 16 | . 4 2 . 3 1 5 1 . . . Worker 1 | . . . . . . 1 . . . . Builder 1 | . . . . 1 . . . . . . Tunneler 2 | . . 1 . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . Operator 3 | . 3 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 12 | . . 7 . . . . . . . 5 Grunt 22 | . 10 . . 1 . 4 5 . . 2 Duelist 1 | . . . . 1 . . . . . . Sentry 2 | . . . . . 1 1 . . . . Demolisher 2 | . . . . . . 2 . . . . Hunter 4 | . . . . . . 2 . . . 2 Programmer 4 | . . . . . . 3 . . . 1 Tinkerer 1 | . . . . . . . 1 . . . Assembled 13 | . . . . . . 13 . . . . Best Kill Streak 13 | . 4 4 . 2 1 13 4 . . 7 Combat Bots Only 13 | . 4 4 . 2 1 13 4 . . 7 Max Kills in Single Turn 4 | . 1 2 . 1 1 2 1 . . 4 Gunslinging 1 | . . . . . . 1 . . . . Exploded 4 | . . . . . . . . . . 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 6067 | . 483 144 . 35 60 2568 961 . . 1816 Core 888 | . 164 23 . . . 316 63 . . 322 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 25 100 . . . . . Volleys Fired 205 | . 59 8 . 11 10 69 25 1 . 22 Largest 2 | . 2 2 . 2 2 2 2 1 . 2 Hottest 128 | . 46 46 . 123 128 56 83 . . 110 Shots Fired 367 | . 118 16 . 20 14 122 50 1 . 26 Gun 349 | . 118 16 . 16 7 122 48 . . 22 Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . . . 2 . . 4 Special 12 | . . . . 4 7 . . 1 . . Kinetic 323 | . 118 16 . 16 7 122 37 . . 7 Thermal 11 | . . . . 4 7 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 32 | . . . . . . . 13 . . 19 Robot Hit Streak 14 | . 11 5 . 4 3 14 5 . . 10 Robot Miss Streak 7 | . 6 4 . 3 3 7 5 . . 2 Penetration Max 1 | . . . . . . 1 1 . . . Secondary Targets 9 | . . 2 . 1 . 4 2 . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 . . . Shots Hit Robots 252 | . 76 9 . 10 5 109 25 . . 18 Core Hits 201 | . 29 8 . 8 4 115 15 . . 22 Critical Hits 2 | . 1 . . . . 1 . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . Melee Attacks 4 | . . . . . . 4 . . . . Impact . | . . . . . . . . . . . Slashing 4 | . . . . . . 4 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5133 | . 927 136 . 163 58 2074 799 . . 976 Guns 4337 | . 927 136 . 163 58 2074 660 . . 319 Cannons . | . . . . . . . . . . . Explosions 796 | . . . . . . . 139 . . 657 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3978 | . 927 136 . 163 58 2074 521 . . 99 Thermal 218 | . . . . . . . . . . 218 Explosive . | . . . . . . . . . . . Electromagnetic 937 | . . . . . . . 278 . . 659 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . 7 8 8 8 8 Average Corruption 6 | . . . . . . 2 7 8 8 8 Corruption Purged . | . . . . . . . . . . . Effects 54 | . . . . . . 11 18 7 4 14 Message Errors 12 | . . . . . . 2 7 1 . 2 Matter Fused 10 | . . . . . . 3 3 3 1 . Heat Flow Errors 1 | . . . . . . 1 . . . . Energy Discharges 9 | . . . . . . . 3 1 2 3 Data Loss (minor) 6 | . . . . . . 2 1 1 1 1 Data Loss (major) 2 | . . . . . . . . 1 . 1 Misfires 2 | . . . . . . . 2 . . . Targeting Errors 9 | . . . . . . 3 2 . . 4 Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 6 | . . . . . . . 6 . . . Projectiles . | . . . . . . . . . . . Explosions 6 | . . . . . . . 6 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . . . 36 . . 15 Shots 3 | . . . . . . . 2 . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 210 | . 18 . . 40 . 118 210 . . 4 Average Temperature 49 | . 6 . . 15 . 40 92 . . 4 Received Heat Transfer 1240 | . 264 . . 18 18 319 477 . . 144 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 3 | . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 249 | . 187 165 . 55 64 249 . . . . Average Influence 63 | . 86 117 . 3 28 74 . . . . Maximum Alert Level 1 | . 1 . . . . 1 . . . . Low Security (%) 98 | 100 99 100 . 100 100 95 . . . . Level 1 1 | . . . . . . 4 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 3 . . . 1 7 . . . . Investigation 1 | . . . . . . 1 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 7 | . 3 . . . 1 3 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 3 | . 1 . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 97 | . 25 7 . 2 6 32 7 . . 18 Peak Tracking Total 14 | . 4 4 . 2 5 8 4 . . 14 Tactical Retreats 4 | . 4 . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 3 | . . . . . . . 2 . . 1 Max in Single Turn 2 | . . . . . . . 2 . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 15 | . 1 . 2 . 5 3 . . 4 . Terminals 7 | . 1 . . . 4 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 50 | . 1 . 2 . 14 6 . . 27 . Successful 41 | . . . 2 . 8 4 . . 27 . Failed 9 | . 1 . . . 6 2 . . . . Catastrophic 2 | . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . 1 . 1 . 12 3 1 . . . Terminals 17 | . 1 . . . 12 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 34 | . . . 2 . 4 1 . . 27 . Record 12 | . . . 1 . . . . . 11 . Part Schematic 10 | . . . . . 1 1 . . 8 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 2 2 . . . . Terminals 4 | . . . . . 2 2 . . . . Botnet 4 | . . . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 4 3 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 2 1 . . 8 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . . 94 Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . 6 Total Damage 86 | . . . . . . . . . . 86 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 5412 | 46 828 224 377 457 541 1708 459 264 126 382 Spaces Moved 3259 | 35 533 152 316 252 286 945 251 183 88 218 Core 2 | 2 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 3257 | 33 533 152 316 252 286 945 251 183 88 218 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 110 100 120 120 130 140 140 140 110 Average Speed 127 | 97 103 110 111 120 123 142 140 140 140 139 Slowest Speed 160 | 100 110 110 120 120 140 160 140 140 140 140 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 79 37 69 38 34 19 34 31 75 49 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . Known Exits Taken 2 | . . . . 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 . . . 2 . 2 Spaces Dug 14 | . . . . 3 7 4 . . . . Terrain Destroyed 34 | . . . . 4 7 5 1 . . 17 Melee 4 | . . . . . . 4 . . . . Projectile 13 | . . . . 4 7 1 1 . . . AOE 17 | . . . . . . . . . . 17 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4130 | 44 695 192 340 377 447 1185 309 187 91 263 Wait 459 | . 83 32 . 107 114 108 7 . . 8 Move 3249 | 34 532 151 315 251 285 944 250 182 87 218 Hop . | . . . . . . . . . . . Pick Up 79 | 4 8 . 21 . 11 15 16 1 . 3 Fast Attach 30 | 6 2 . 1 . 1 10 3 3 . 4 Attach 28 | . 1 1 . . 4 9 5 . 2 6 Detach 8 | . 1 . . . 1 3 2 . 1 . Swap 33 | . 6 . . 6 9 8 1 . 1 2 Drop 35 | . 3 . 3 2 12 15 . . . . Fire 205 | . 59 8 . 11 10 69 25 1 . 22 Melee 4 | . . . . . . 4 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Discovered new exit (range 14) 580 | -10/Materials | Discovered new exit (range 13) 762 | -10/Materials | Core integrity fell below 50% 875 | -10/Materials | Entered Mines 962 | -10/Mines | Learned Materials terminal intel 1093 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1094 | -10/Mines | Discovered new exit (range 5) 1099 | -10/Mines | Entered Exiles 1132 | -10/Exiles | Met 8R-AWN 1150 | -10/Exiles | Met EX-HEX 1183 | -10/Exiles | Met EX-BIN 1205 | -10/Exiles | Aligned with FarCom system 1206 | -10/Exiles | Given EX-Vault access code 1232 | -10/Exiles | Opened EX-Vault 1244 | -10/Exiles | Found Field Lobotomy Kit 1267 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1297 | -10/Exiles | Met EX-DEC 1325 | -10/Exiles | Learned location of Zion (-6) 1465 | -10/Exiles | Discovered new exit (range 11) 1476 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1476 | -10/Exiles | Entered Mines 1698 | -9/Mines | Build established: Hauler-Mutant 1783 | -9/Mines | Identified exit to Materials 1933 | -9/Mines | Entered Materials 1933 | -8/Materials | Evolved 4 slots: Utility x4 1934 | -8/Materials | Loaded intel: 12 terminal locations 2212 | -8/Materials | Identified exit to Factory 2474 | -8/Materials | Entered Factory 2474 | -7/Factory | Evolved 2 slots: Utility x2 2821 | -7/Factory | Discovered new exit (range 8) 3918 | -7/Factory | Discovered new exit (range 8) 3986 | -7/Factory | Assembled infested ambush trap array 4079 | -7/Factory | Destroyed 13 combat bots 4084 | -7/Factory | Lost 8 parts (2p5u1w) 4182 | -7/Factory | Entered Lower Caves 4227 | -7/Lower Caves | Lost 3 parts (1p2u) 4278 | -7/Lower Caves | Learned location of 1 exit from Factory 4386 | -7/Lower Caves | Core integrity fell below 50% 4430 | -7/Lower Caves | Lost 3 parts (2u1w) 4526 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4565 | -7/Lower Caves | Found Prototype Special Weapon 4565 | -7/Lower Caves | Identified Molecular Deconstructor 4613 | -7/Lower Caves | Discovered new exit (range 10) 4641 | -7/Lower Caves | Entered another Lower Caves area 4901 | -7/Lower Caves | Discovered new exit (range 3) 4905 | -7/Lower Caves | Entered Data Miner 4905 | -7/Data Miner | Discovered new exit (range 6) 4933 | -7/Data Miner | Met Data Miner 4973 | -7/Data Miner | Learned location of Section 7 (-2) 4973 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4997 | -7/Data Miner | Received God Mode back door access code from Data Miner 5031 | -7/Data Miner | Entered Proximity Caves 5098 | -6/Proximity Caves | Lost 8 parts (1p1n4u2w) 5170 | -6/Proximity Caves | Learned 8 Factory zone layouts 5366 | -6/Proximity Caves | Escorted by Enhanced Grunt 5387 | -6/Proximity Caves | Core integrity fell below 20% 5396 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5413 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05399_ Proton Missile Launcher destroyed. 05400_ Machine disabled. 05400_ G-50 Soldier destroyed. 05400_ Chain reaction triggered in Lgt. Angular Momentum Engine. 05400_ S-27 Virus destroyed. 05400_ Emergency Access malfunctions. 05404_ Reflective Plating destroyed. 05405_ Lgt. Nuclear Core destroyed. 05405_ S-27 Virus destroyed. 05405_ Chain reaction triggered in Lgt. Nuclear Core. 05405_ S-27 Virus destroyed. 05405_ Lgt. Nuclear Core fried. 05405_ S-27 Virus destroyed. 05405_ G-50 Soldier shuts down. 05408_ Humpback destroyed. 05409_ Unknown Ballistic Gun fries itself beyond repair. 05410_ IXIV:XO|ABC:U H8YIMVXQDVQY8HVLD|TZ 05411_ Proton Missile Launcher destroyed. 05412_ Rigged Fission Core explodes. 05413_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????# ??????????????????????? | | ??????????????????????### ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????? #######????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? ###??????????????? | | ????????????????###?????# ##?????????????? | | ???????????????? #???## #?????????????? | | ????????????????# #???# @ #?????????????? | | ????????????????# #???#! #??????????????? | | ????????????????# #???#[*! ##??????????????? | | ????????????????# #???;[/[ ###???????????????? | | ????????????????# #??#;| | ###?????????????????? | | ????????????????# #??#;=s #???????????????????? | | ????????????????# #??#;[s "" ?????????????? | | ?#??????????????# ####;; l ; ???????? | | ##???????????# =g* % #?????????? | | ##??????????# !%=[gg % #?????????? | | #???#####?## #### g ; ???????? | | #??## ### #???"g "# ????????? | | #?## #???" / ####????????? | | ## #???" # ##???????????? | | #??# #???? # #????????????? | | #??## ### +???? +?????????????????? | | #???# #?## #???? # ????????????????? | | #????# ### #??# #????? # ???????????????? | | #????###### #??# #????? #?????????????????? | | #???### ## #??# #?????"""???????????????????? | | ##### ## #??# #?????###???????????????????? | | ##??? ???????????????????????????? | | ###???? ???????????????????????????? | | ####### ##??????###???????????????????????????? | | #?????## ##?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Cloak Strength 3 Corruption Prevention 12 Armor Coverage 525 Resistance: TH 15 Resistance: EX 25 Core Shielding 20 Power Shielding 66 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Humpback | -8/Materials | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellMomentumCleaver Manual? 0 Play Time 00:43:35 Cumulative 83.1 hours Start 2020.08.09 @ 13:06:35 End 2020.08.09 @ 13:57:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 2 Adventurer 87 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 44 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21c45958-3782-4a2d-8467-295e2605f43d