Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.23 @ 13:05:01 Player: PYNTER Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (766) 766 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2771 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Deuterium Engine Large Storage Unit Improved Sensor Array Hardlight Generator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved ECM Suite > --- WEAPON ----------- Enhanced Autogun Flak Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Light Deuterium Engine Large Storage Unit Large Storage Unit Improved Sensor Array Hardlight Generator Heavy Particle Cannon [Rating: 27] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 36 | 6 5 3 1 21 Power 7 | 1 1 . . 5 Engine 7 | 1 1 . . 5 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 1 . 5 Treads 1 | . . . . 1 Leg 8 | 2 1 1 . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 2 . 4 Device 2 | . 1 . . 1 Storage 4 | 1 1 1 . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 11 | 2 1 . 1 7 Energy Gun 6 | 2 1 . . 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . . . 1 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 20 | . 2 . . 18 Power 3 | . . . . 3 Propulsion 5 | . . . . 5 Utility 3 | . . . . 3 Weapon 9 | . 2 . . 7 Highest Loss Streak 13 | . 1 . . 13 Average Slot Usage (%) 87 | . 96 75 83 86 Engine 10 | . 14 11 11 8 Leg 30 | . 28 33 33 30 Device 11 | . 13 11 11 11 Storage 10 | . 14 11 11 8 Processor 4 | . . . . 8 Protection 4 | . . 9 11 4 Energy Gun 5 | . 25 . . . Ballistic Gun 5 | . . . 6 7 Ballistic Cannon 3 | . . . . 6 Naked Turns 37 | . . . . 37 Heaviest Build 47 | 13 15 27 30 47 Greatest Support 45 | 20 20 30 30 45 Greatest Overweight (x) 15 | . . . . 15 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 8 10 10 16 Average Capacity 8 | 4 6 9 10 9 Most Carried 10 | 4 7 7 7 10 Average Carried 7 | 2 6 5 5 8 Final Capacity 10 | 6 8 10 10 4 Final Carried 7 | 4 7 5 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 733 | 184 116 . 36 397 Remotely . | . . . . . Salvage Created 838 | . 269 . . 569 Parts 58 | . 22 . . 36 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 20 | . 5 . . 15 Guns 8 | . 5 . . 3 Cannons 6 | . . . . 6 AOE 6 | . . . . 6 Classes Destroyed 6 | . 4 . . 2 Worker 7 | . 4 . . 3 Recycler 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 6 | . 3 . . 3 Grunt 10 | . 2 . . 8 Sentry 4 | . . . . 4 Best Kill Streak 7 | . 5 . . 7 Combat Bots Only 7 | . 2 . . 7 Max Kills in Single Turn 3 | . 1 . . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2855 | . 383 27 114 2331 Core 689 | . 77 . 57 555 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 69 . 85 . Volleys Fired 87 | . 38 . . 49 Largest 2 | . 2 . . 2 Hottest 115 | . 115 . . 99 Shots Fired 143 | . 62 . . 81 Gun 101 | . 62 . . 39 Cannon 36 | . . . . 36 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 58 | . . . . 58 Thermal 70 | . 62 . . 8 Explosive 6 | . . . . 6 Electromagnetic 9 | . . . . 9 Robot Hit Streak 13 | . 6 . . 13 Robot Miss Streak 7 | . 7 . . 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 89 | . 29 . . 60 Core Hits 64 | . 15 . . 49 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2103 | . 390 . . 1713 Guns 847 | . 390 . . 457 Cannons 439 | . . . . 439 Explosions 812 | . . . . 812 Melee . | . . . . . Ramming 5 | . . . . 5 Kinetic 725 | . . . . 725 Thermal 761 | . 390 . . 371 Explosive 534 | . . . . 534 Electromagnetic 78 | . . . . 78 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 37 | . . . . 37 Projectiles . | . . . . . Explosions 37 | . . . . 37 Melee . | . . . . . Knockbacks 15 | . . . . 15 Impact . | . . . . . Kinetic 12 | . . . . 12 Secondary 3 | . . . . 3 Self-Inflicted Damage 162 | . . . . 162 Shots 3 | . . . . 3 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 321 | . 321 . . 251 Average Temperature 96 | . 110 . . 79 Received Heat Transfer 1176 | . 150 9 . 1017 Effects 3 | . 3 . . . Energy Bleed 1 | . 1 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 3 . . 1 Heat Transferred 1521 | . 1036 . . 485 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 371 | . 197 93 36 371 Initial 78 | . . 78 36 13 Average 104 | . 95 80 36 143 Maximum Alert Level 1 | . . . . 1 Low Security (%) 81 | 100 100 100 100 64 Level 1 18 | . . . . 35 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . . 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 10 1 1 38 Peak Tracking Total 13 | . 3 1 2 13 Tactical Retreats 7 | . 1 . . 6 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 2 | . 1 . . 1 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 6 | . 4 . . 2 Successful 5 | . 3 . . 2 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1940 | 68 390 63 396 1023 Spaces Moved 1133 | 48 171 45 317 552 Core 73 | 2 . . . 71 Treads 9 | . . . . 9 Legs 1051 | 46 171 45 317 472 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 117 | 117 120 120 120 115 Slowest Speed 800 | 120 120 120 120 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 21 6 70 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 48 | . . . . 48 Melee . | . . . . . Projectile . | . . . . . AOE 48 | . . . . 48 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1606 | 57 296 54 332 867 Wait 313 | . 70 4 13 226 Move 1129 | 47 170 44 316 552 Hop . | . . . . . Pick Up 23 | 4 6 1 2 10 Fast Attach 14 | 6 2 . . 6 Attach 12 | . . 2 1 9 Detach . | . . . . . Swap 10 | . 3 1 . 6 Drop 17 | . 7 2 . 8 Fire 87 | . 38 . . 49 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 487 | -9/Materials | Discovered new exit (range 10) 510 | -9/Materials | Discovered new exit (range 11) 522 | -9/Materials | Entered Mines 784 | -9/Mines | Learned location of Storage (-9) 838 | -9/Mines | Learned Materials security intel 870 | -9/Mines | Discovered new exit (range 7) 886 | -9/Mines | Discovered new exit (range 8) 903 | -9/Mines | Assembled infested the area 908 | -9/Mines | Assisted by a Guerilla fighting off Assembled 918 | -9/Mines | Entered Materials 918 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1842 | -8/Materials | Destroyed 7 combat bots 1851 | -8/Materials | Released all parts (5) 1855 | -8/Materials | Core integrity fell below 50% 1882 | -8/Materials | Lost 13 parts (3p4n1u5w) 1893 | -8/Materials | Garrison activated, responded to threat 1920 | -8/Materials | Core integrity fell below 20% 1941 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01914_ U-05 Engineer builds a Door. 01915_ K-01 Serf collects debris. 01915_ Acquired 39 matter. 01915_ U-05 Engineer builds a Wall. 01917_ The unstable cave ceiling collapses. 01918_ U-05 Engineer lays Concrete. 01918_ Acquired Beam Rifle. 01919_ U-05 Engineer lays Concrete. 01922_ The unstable cave ceiling collapses. 01922_ U-05 Engineer lays Concrete. 01923_ Lgt. Armor Plating destroyed. 01923_ U-05 Engineer lays Concrete. 01923_ U-05 Engineer builds a Wall. 01923_ U-05 Engineer lays Concrete. 01924_ U-05 Engineer builds a Wall. 01924_ U-05 Engineer lays Concrete. 01930_ U-05 Engineer destroyed. 01933_ Lgt. Treads destroyed. 01939_ Beam Rifle destroyed. 01939_ Slammed into Y-45 Defender. 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Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringAntimatterStorage Manual? 0 Play Time 00:25:37 Cumulative 15.8 hours Start 2021.02.23 @ 12:41:51 End 2021.02.23 @ 13:05:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 12 Adventurer 15 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec0362db-c7b8-4e58-ad6f-21ae4b28fa0e