Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 10:35:43 Player: RAT Result: Destroyed by Explosive Trap Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1298) 1298 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3169 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Huge Storage Unit Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Hacking Suite Tractor Beam > --- WEAPON ----------- High-powered Shotgun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine VSS Leg VSS Leg VSS Leg Huge Storage Unit Ion Cannon Light Assault Rifle Light Cannon Grenade Launcher Datajack [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 49 | 7 6 16 20 Power 5 | 1 . 1 3 Engine 3 | 1 . 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 12 | 2 2 2 6 Treads 2 | . 2 . . Leg 10 | 2 . 2 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 3 6 2 Device 8 | 1 . 6 1 Storage 4 | 1 3 . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 1 7 9 Energy Gun 2 | 1 . 1 . Energy Cannon 2 | . . 1 1 Ballistic Gun 5 | 1 . 1 3 Ballistic Cannon 5 | . 1 2 2 Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 25 | . . 5 20 Power 4 | . . 1 3 Propulsion 8 | . . 1 7 Utility 3 | . . 1 2 Weapon 10 | . . 2 8 Highest Loss Streak 11 | . . 3 11 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 100 91 87 Engine 8 | . 14 7 2 Core 1 | . . . 5 Treads 4 | . 1 16 . Leg 21 | . 26 4 30 Device 19 | . 14 31 17 Storage 11 | . 14 11 9 Hackware 1 | . . . 5 Energy Gun 7 | . 14 3 . Ballistic Gun 4 | . 3 2 7 Ballistic Cannon 9 | . 10 11 6 Naked Turns . | . . . . Heaviest Build 38 | 12 29 36 38 Greatest Support 42 | 20 40 40 42 Greatest Overweight (x) 10 | . 1 1 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 5 10 13 15 Average Carried 8 | 3 7 11 9 Final Capacity 15 | 8 15 15 15 Final Carried 10 | 4 10 10 2 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1346 | 274 104 431 537 Remotely 532 | . . 212 320 Salvage Created 1342 | 48 270 513 511 Parts 86 | 5 11 36 34 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 5 15 12 Guns 14 | . 4 . 10 Cannons 10 | . 1 8 1 AOE 8 | . . 7 1 Classes Destroyed 12 | 1 4 5 2 Builder 3 | . . 2 1 Tunneler 3 | 2 . . 1 Hauler 4 | . 2 2 . Recycler 3 | . 1 2 . Mechanic 1 | . . 1 . Watcher 2 | . . 1 1 Swarmer 7 | . 3 4 . Grunt 16 | . 2 7 7 Duelist 1 | . . 1 . Sentry 5 | . . 3 2 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 12 | 2 2 12 4 Combat Bots Only 7 | . 2 7 3 Max Kills in Single Turn 4 | 1 1 4 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 352 | . 16 87 249 Missed 105 | . 6 21 78 Damage Taken 3199 | . 92 761 2346 Core 691 | . 20 107 564 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 92 73 . Volleys Fired 156 | 4 24 56 72 Largest 2 | 2 2 2 2 Hottest 85 | 70 85 85 80 Shots Fired 276 | 8 49 99 120 Gun 143 | 8 32 32 71 Cannon 126 | . 17 61 48 Launcher 7 | . . 6 1 Special . | . . . . Kinetic 207 | 4 24 69 110 Thermal 62 | 4 25 24 9 Explosive 7 | . . 6 1 Electromagnetic . | . . . . Robot Hit Streak 13 | 3 13 9 10 Robot Miss Streak 5 | 1 4 4 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 168 | 5 28 58 77 Core Hits 88 | 2 12 40 34 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 2 3 3 Burn 2 | . 1 1 . Destroy 1 | . . . 1 Blast 5 | . 1 2 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3348 | 59 383 1652 1254 Guns 1227 | 59 211 243 714 Cannons 1282 | . 172 593 517 Explosions 839 | . . 816 23 Melee . | . . . . Ramming . | . . . . Kinetic 1943 | 20 197 634 1092 Thermal 566 | 39 186 202 139 Explosive 839 | . . 816 23 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 7 . . Message Errors 1 | . 1 . . Matter Fused 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Parts Fused 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles 12 | . . . 12 Explosions . | . . . . Melee . | . . . . Knockbacks 19 | . 2 2 15 Impact . | . . . . Kinetic 15 | . 2 2 11 Secondary 4 | . . . 4 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 155 | 40 155 16 124 Average Temperature 33 | 20 26 5 46 Received Heat Transfer 891 | . 24 300 567 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1628 | 111 629 666 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 415 | 10 171 415 246 Initial 98 | . 6 . 98 Average 117 | 4 28 256 144 Maximum Alert Level 2 | . . 2 1 Low Security (%) 77 | 100 100 15 94 Level 1 19 | . . 74 5 Level 2 2 | . . 9 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 9 19 27 Peak Tracking Total 8 | . 3 6 8 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 3 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . 2 . Successful 2 | . . 2 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2164 | 93 898 524 649 Spaces Moved 1006 | 61 397 203 345 Core 17 | 12 . . 5 Treads 179 | . 26 153 . Legs 810 | 49 371 50 340 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 90 Average Speed 146 | 106 162 169 120 Slowest Speed 550 | 120 190 240 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 5 71 21 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | . . 32 11 Melee . | . . . . Projectile 1 | . . . 1 AOE 42 | . . 32 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1429 | 81 599 282 467 Wait 179 | . 167 . 12 Move 1003 | 60 396 202 345 Hop . | . . . . Pick Up 34 | 10 5 7 12 Fast Attach 2 | 1 . 1 . Attach 27 | 6 . 7 14 Detach . | . . . . Swap 20 | . 6 8 6 Drop 8 | . 1 1 6 Fire 156 | 4 24 56 72 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 14) 586 | -10/Materials | Discovered new exit (range 15) 667 | -10/Materials | Discovered new exit (range 6) 694 | -10/Materials | Derelicts attacked the area 833 | -10/Materials | Discovered new exit (range 15) 992 | -10/Materials | Entered another Materials area 992 | -9/Materials | Evolved 2 slots: Utility x2 1095 | -9/Materials | Destroyed 7 combat bots 1329 | -9/Materials | Discovered new exit (range 9) 1409 | -9/Materials | Lost 3 parts (1n1u1w) 1451 | -9/Materials | Identified exit to Mines 1516 | -9/Materials | Entered another Materials area 1516 | -8/Materials | Evolved 2 slots: Propulsion x2 1926 | -8/Materials | Build established: Scavenger-Mutant 2036 | -8/Materials | Core integrity fell below 50% 2082 | -8/Materials | Lost 11 parts (1p4n6w) 2161 | -8/Materials | Core integrity fell below 20% 2165 | -8/Materials | Destroyed by Explosive Trap Last Messages --------------- 02054_ R-06 Scavenger collects Wheel. 02057_ R-06 Scavenger collects Imp. Heat Sink. 02058_ K-01 Serf cleans the Atomic Centrifuge. 02116_ Critical hit (Burn: +37). 02116_ Y-45 Defender suffers critical hit (Destroy). 02129_ Y-45 Defender destroyed. 02131_ Acquired 47 matter. 02133_ Acquired 3 matter. 02133_ Lgt. Nuclear Core destroyed. 02135_ Acquired 1 matter. 02137_ Seismic Detector destroyed. 02138_ VSS Leg destroyed. 02141_ G-47 Trooper destroyed. 02145_ VSS Leg destroyed. 02157_ Hvy. Assault Rifle destroyed. 02158_ Datajack destroyed. 02160_ Hvy. Ion Engine destroyed. 02165_ Triggered Explosive Trap. 02165_ An explosion rips through the floor. 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""" #??????? | | ????????????????????????????# ""S"" """ #??????? | | ????????????????????????????# "" "" """ #??????? | | ????????????????????????????# #??????? | | ????????????????????????????##############??????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 57 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombVortexFlightbrick Manual? 0 Play Time 00:25:12 Cumulative 16.7 hours Start 2024.07.01 @ 10:13:09 End 2024.07.01 @ 10:35:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 604dd3e2-0439-43b8-8b24-b10719714ecf