Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.27 @ 21:25:11 Player: petrodigitator Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1542) 1542 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3480 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 88/300 Energy 95/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Improved Ion Engine Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Medium Storage Unit High-capacity Battery Weapon Shielding Hacking Suite > --- WEAPON ----------- Grenade Launcher Katana > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Beam Rifle Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 74 | 6 14 32 22 Power 11 | 1 2 6 2 Engine 10 | 1 2 6 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 2 4 4 4 Treads . | . . . . Leg 12 | 2 4 4 2 Wheel . | . . . . Hover 2 | . . . 2 Flight . | . . . . Utility 20 | 1 3 10 6 Device 9 | . 3 5 1 Storage 3 | 1 . 2 . Processor 2 | . . . 2 Hackware 1 | . . 1 . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 29 | 2 5 12 10 Energy Gun 12 | 2 2 7 1 Energy Cannon 3 | . . 3 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 11 | . 3 2 6 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 19 | . 2 5 12 Power 4 | . 1 2 1 Propulsion 5 | . . . 5 Utility 4 | . . 2 2 Weapon 6 | . 1 1 4 Highest Loss Streak 4 | . 2 4 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 91 | . 96 98 61 Engine 10 | . 14 10 4 Leg 22 | . 28 22 11 Device 12 | . 12 15 5 Storage 15 | . 14 18 9 Hackware 2 | . . 4 4 Protection 3 | . . 5 5 Energy Gun 17 | . 25 16 4 Energy Cannon 2 | . . 5 . Launcher 1 | . . . 3 Naked Turns 48 | . . . 48 Heaviest Build 33 | 11 17 29 33 Greatest Support 40 | 20 20 23 40 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 7 | 7 8 7 7 Most Carried 8 | 5 8 8 6 Average Carried 5 | 2 7 6 4 Final Capacity 10 | 8 8 10 5 Final Carried 8 | 5 8 7 1 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 981 | 260 190 403 128 Remotely . | . . . . Salvage Created 1689 | 66 468 870 285 Parts 82 | 5 11 49 17 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 4 | . 1 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 10 19 8 Melee 1 | . . . 1 Guns 14 | . 8 5 1 Cannons 8 | . . 8 . AOE 11 | . 1 4 6 Classes Destroyed 13 | 1 4 7 1 Worker 4 | . 1 2 1 Builder 2 | . . 1 1 Tunneler 3 | 3 . . . Hauler 1 | . . 1 . Recycler 2 | . 1 1 . Operator 2 | . 1 1 . Watcher 2 | . . 1 1 Swarmer 4 | . . 4 . Grunt 24 | . 10 9 5 Brawler 1 | . . 1 . Duelist 2 | . . 1 1 Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Best Kill Streak 7 | 2 3 7 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 2 | . 1 1 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 353 | . 54 143 156 Missed 116 | . 12 46 58 Damage Taken 3283 | . 560 1208 1515 Core 960 | . 128 271 561 Absorbed by Shields . | . . . . Redirected to Shielding 82 | . . 46 36 Core Remaining (%) 60 | 100 48 32 . Volleys Fired 135 | 7 40 74 14 Largest 2 | 2 2 2 2 Hottest 133 | 90 115 133 60 Shots Fired 248 | 14 72 143 19 Gun 162 | 14 65 82 1 Cannon 56 | . . 56 . Launcher 30 | . 7 5 18 Special . | . . . . Kinetic . | . . . . Thermal 218 | 14 65 138 1 Explosive 30 | . 7 5 18 Electromagnetic . | . . . . Robot Hit Streak 13 | 3 12 11 13 Robot Miss Streak 3 | 3 3 3 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 180 | 6 49 103 22 Core Hits 95 | 3 27 41 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 5 3 1 Burn 8 | . 5 3 . Sever 1 | . . . 1 Melee Attacks 18 | . . . 18 Impact . | . . . . Slashing 18 | . . . 18 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4355 | 72 938 2031 1314 Guns 1653 | 72 702 864 15 Cannons 836 | . . 836 . Explosions 1570 | . 229 318 1023 Melee 276 | . . . 276 Ramming 20 | . 7 13 . Kinetic . | . . . . Thermal 2489 | 72 702 1700 15 Explosive 1570 | . 229 318 1023 Electromagnetic . | . . . . Impact . | . . . . Slashing 276 | . . . 276 Piercing . | . . . . Highest Corruption 4 | . 3 . 4 Average Corruption 3 | . 2 . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 13 . 5 Message Errors 3 | . 2 . 1 Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 3 | . 3 . . Data Loss (major) 6 | . 3 . 3 Weapon Failures 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 65 | . 4 22 39 Projectiles 22 | . . 22 . Explosions 14 | . 4 . 10 Melee 29 | . . . 29 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 141 | . 60 6 75 Shots 7 | . 3 1 3 Rammed . | . . . . Targets Rammed 4 | . 3 1 . Kicked 4 | . 3 1 . Crushed . | . . . . Highest Temperature 379 | 90 379 228 12 Average Temperature 95 | 34 140 65 5 Received Heat Transfer 1464 | . 282 480 702 Effects 1 | . 1 . . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . 1 2 . Combat Hostiles 3 | . 1 2 . Parts Melted 14 | . 2 12 . Heat Transferred 6179 | 210 2245 3687 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 469 | 15 189 393 469 Initial 121 | . 9 5 121 Average 174 | 7 84 240 270 Maximum Alert Level 2 | . . 1 2 Low Security (%) 59 | 100 100 28 37 Level 1 36 | . . 71 40 Level 2 3 | . . . 22 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 6 | . 3 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 19 33 27 Peak Tracking Total 10 | . 6 7 10 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 1 2 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 5 2 Terminals 8 | . 2 4 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 6 9 5 Successful 12 | . 3 8 1 Failed 8 | . 3 1 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 . 1 Terminals 14 | . 3 6 5 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 6 1 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Locate Traps 2 | . 1 1 . Disarm Traps 1 | . . 1 . Patrol Status 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 6 | . 2 3 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2567 | 195 873 1059 440 Spaces Moved 1607 | 142 544 544 377 Core 130 | 14 . . 116 Treads . | . . . . Legs 1313 | 128 544 544 97 Wheels . | . . . . Hover 164 | . . . 164 Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 114 | 113 120 132 82 Slowest Speed 260 | 120 120 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 5 84 42 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . . . 9 Terrain Destroyed 171 | . 38 24 109 Melee 3 | . . . 3 Projectile . | . . . . AOE 168 | . 38 24 106 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2051 | 159 690 741 461 Wait 145 | . 69 57 19 Move 1604 | 141 543 543 377 Hop . | . . . . Pick Up 29 | 5 10 13 1 Fast Attach 27 | 6 3 8 10 Attach 20 | . 3 6 11 Detach 9 | . 2 1 6 Swap 27 | . 8 18 1 Drop 33 | . 9 20 4 Fire 135 | 7 40 74 14 Melee 18 | . . . 18 Ram . | . . . . Kick 4 | . 3 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 9) 758 | -10/Materials | Build established: Scavenger-Mutant 773 | -10/Materials | Discovered new exit (range 4) 880 | -10/Materials | Discovered new exit (range 15) 992 | -10/Materials | Core integrity fell below 50% 1009 | -10/Materials | Discovered new exit (range 15) 1069 | -10/Materials | Entered another Materials area 1069 | -9/Materials | Evolved 2 slots: Utility x2 1208 | -9/Materials | Build established: Mutant 1291 | -9/Materials | Discovered new exit (range 15) 1558 | -9/Materials | Build established: Scavenger-Mutant 1625 | -9/Materials | Core integrity fell below 50% 1685 | -9/Materials | Lost 4 parts (2p1u1w) 1706 | -9/Materials | Discovered new exit (range 11) 2128 | -9/Materials | Entered another Materials area 2128 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2365 | -8/Materials | Released all parts (7) 2394 | -8/Materials | Lost 3 parts (2n1u) 2413 | -8/Materials | Core integrity fell below 50% 2439 | -8/Materials | Core integrity fell below 20% 2466 | -8/Materials | Lost 3 parts (1u2w) 2533 | -8/Materials | Lost 3 parts (1p1n1w) 2568 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- reinforcements. 02532_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 02532_ O-16 Technician locks terminal. 02540_ Connecting with Terminal... >>Analysis(Wasp) Downloading analysis... Wasp Tiers: 5, 7 Wasps are swarmer class variants equipped with a derelict-made battle rifle, less reliable than swarmer armament but nonetheless dangerous in large numbers. 02552_ Slug penetrates Wall. 02555_ T-07 Excavator is excavating. 02558_ Slug penetrates Wall. 02559_ T-07 Excavator is excavating. 02562_ Imp. Hover Unit destroyed. 02563_ System corrupted: Substantial component data lost. 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