Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.08.06 @ 21:01:37 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (702) 702 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2557 Bonus ------- None Cogmind --------- Core Integrity 509/550 Matter 300/300 Energy 500/500 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Medium Battery Medium Battery Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Visual Processing Unit Advanced Sensor Array Improved Targeting Computer Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Battery Medium Battery Light Armor Plating Hacking Suite > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Advanced Visual Processing Unit Advanced Sensor Array Improved Targeting Computer Advanced Targeting Computer [Rating: 16] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Battery Device Heat Sink Storage Medium Battery Processor Seismic Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 19 | 7 2 10 . Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 4 . Device 2 | 1 . 1 . Storage 2 | . 1 1 . Processor 1 | 1 . . . Hackware 1 | . . 1 . Protection 1 | . . 1 . Artifact . | . . . . Weapon 3 | 2 . 1 . Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 Average Slot Usage (%) 89 | . 93 89 75 Engine 11 | . 14 10 9 Leg 23 | . 28 22 18 Device 4 | . 7 3 . Storage 13 | . 6 15 18 Processor 2 | . 7 . . Hackware 5 | . . 7 9 Protection 5 | . . 7 9 Energy Gun 22 | . 28 21 12 Naked Turns . | . . . . Heaviest Build 19 | 8 11 19 19 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 1 4 4 Average Carried . | . . . 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | . . 3 4 Class Distribution -------------------- 52% | Mutant 47% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 380 | 270 10 100 . Remotely . | . . . . Salvage Created 1760 | 163 612 925 60 Parts 108 | 14 36 55 3 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . 8 8 1 Guns 15 | . 7 7 1 AOE 2 | . 1 1 . Classes Destroyed 10 | 2 6 2 . Worker 5 | . 2 3 . Builder 5 | . 3 2 . Tunneler 5 | 4 . 1 . Hauler 4 | . 1 3 . Recycler 6 | 1 2 3 . Operator 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 5 | . 3 2 . Grunt 10 | . 5 4 1 Sentry 2 | . . 2 . Best Kill Streak 10 | 3 10 6 1 Combat Bots Only 4 | . 4 2 1 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 520 | . 136 171 213 Core 110 | . 24 45 41 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 90 88 . Volleys Fired 82 | 8 26 42 6 Largest 2 | 2 2 2 2 Hottest 80 | 80 80 80 80 Shots Fired 162 | 16 52 84 10 Gun 162 | 16 52 84 10 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 162 | 16 52 84 10 Robot Hit Streak 13 | 4 11 13 9 Robot Miss Streak 3 | 3 2 2 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 114 | 8 39 58 9 Core Hits 64 | 5 23 30 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1970 | 122 800 937 111 Guns 1500 | 122 533 740 105 Cannons . | . . . . Explosions 464 | . 267 197 . Melee . | . . . . Ramming 6 | . . . 6 Kinetic . | . . . . Thermal 464 | . 267 197 . Explosive . | . . . . Electromagnetic 1500 | 122 533 740 105 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles . | . . . . Explosions 10 | . . 10 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . . 37 2 Shots 2 | . . 2 . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 132 | 36 132 105 87 Average Temperature 37 | 16 51 24 51 Received Heat Transfer 162 | . 30 51 81 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 2 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 550 | . 350 200 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 10 | . 5 5 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 358 | 25 331 358 132 Average Influence 193 | 11 187 227 114 Maximum Alert Level 1 | . 1 1 . Low Security (%) 49 | 100 47 39 100 Level 1 50 | . 52 60 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 12 14 3 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . 6 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 2 8 . Terminals 9 | . 2 7 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 8 26 . Successful 17 | . 1 16 . Failed 17 | . 7 10 . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 23 | . 4 19 . Terminals 30 | . 8 22 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 1 11 . Robot Analysis 6 | . 1 5 . Terminal Index 1 | . . 1 . Repair Station Index 1 | . . 1 . Locate Traps 1 | . . 1 . Reprogram Traps 1 | . . 1 . Transport Status 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . . 5 . Terminals 2 | . . 2 . Track 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 2 8 . Full Trace Events 3 | . 2 1 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 36 | . . 36 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 6 | . 1 5 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1052 | 86 256 651 59 Spaces Moved 602 | 48 142 386 26 Core 13 | 13 . . . Treads . | . . . . Legs 589 | 35 142 386 26 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 101 120 120 121 Slowest Speed 150 | 120 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 38 41 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 26 | . 3 23 . Melee . | . . . . Projectile . | . . . . AOE 26 | . 3 23 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 779 | 69 177 491 42 Wait 42 | . 1 36 5 Move 599 | 47 141 385 26 Hop . | . . . . Pick Up 24 | 7 3 13 1 Fast Attach . | . . . . Attach 15 | 7 1 7 . Detach . | . . . . Swap 4 | . 1 3 . Drop 9 | . 4 5 . Fire 82 | 8 26 42 6 Melee . | . . . . Ram . | . . . . Kick 4 | . . . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Utility x2 444 | -9/Materials | Repaired Broken EM Pulse Gun 659 | -9/Materials | Discovered new exit (range 16) 848 | -9/Materials | Build established: Hacker-Mutant 977 | -9/Materials | Discovered new exit (range 3) 994 | -9/Materials | Entered another Materials area 994 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1053 | -8/Materials | Self-destructed Last Messages --------------- 01026_ R-06 Scavenger collects Aluminum Leg. 01029_ R-06 Scavenger collects Lgt. Nuclear Core. 01029_ G-47 Trooper misfires. 01031_ EM Pulse Gun destroyed. 01033_ R-06 Scavenger collects Imp. Heat Sink. 01035_ EM Pulse Gun destroyed. 01044_ Slug penetrates Wall. 01046_ Slammed into H-55 Commando. 01047_ Penetrated by Slug. 01048_ Slammed into H-55 Commando. 01048_ Destabilizing: Short circuit. 01048_ Broken Hvy. Ion Engine permanently disabled. 01049_ Slammed into G-47 Trooper. 01049_ Destabilizing: Short circuit. 01049_ Broken Imp. Aluminum Leg permanently disabled. 01050_ Penetrated by Slug. 01051_ Lgt. Armor Plating destroyed. 01052_ Slammed into H-55 Commando. 01053_ H-55 Commando IFF system glitched. 01053_ A-02 Transporter destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????#########??????????? | | ???????????????# #??????????? | | ???????????????# #??????????? | | ???????????????# #??????????? | | ???????????????# #??????????? | | ???????????????# #####??????? | | ???????????????# # #??????? | | ???????????????# # #??????? | | ???????????????# # #??????? | | ???????????????# + #??????? | | ???????????????# # #??????? | | ???????????????# # #??????? | | ???????????????######### ##?????? | | ???????????????# # #?????? | | ???????????????# " # #?????? | | ???????????????# "" ; #?????? | | ???????????????# "" #%%g #?????? | | ???????????????# """ # % #?????? | | ???????????????# "" ## @ ##?????? | | ???????????????# """ ## h #??????? | | ???????????????# """ ## #??????? | | ???????????????# """ ##[! #??????? | | ???????????????# " ##%[!#??????? | | ???????????????# ##[* #??????? | | ???????????????? ## #??????? | | ???????????????#? ## #??????? | | ?????????????????#####?# % #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ??????????????????????? #??????? | | ???????????????????????# #??????? | | ???????????????????????? ???????? | | ???????????????????????? ???????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveWeightSheargun Manual? 0 Play Time 00:09:47 Cumulative 232.3 hours Start 2020.08.06 @ 20:52:13 End 2020.08.06 @ 21:01:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 97 Rogue 1 Adventurer 96 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 33 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b11d4041-b090-4bbc-afba-f8dd212e9daf