Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 10:44:17 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (202) 1010 Value Destroyed (6248) 6248 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2278) 2278 TOTAL SCORE: 12836 Bonus ------- High Alert Combat Kills 1135 Follower Combat Kills 443 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 572/700 Matter 0/300 Energy 290/290 System Corruption 0% Temperature Cool (103) Movement Rolling (130) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Huge Wheel > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Kinecellerator > --- WEAPON (2) ------- Enhanced Autogun Missile Launcher > --- INVENTORY (20) --- Reinforced Ion Engine Light Treads Light Treads Light Treads Advanced Treads Medium Treads Improved Heat Sink Large Storage Unit Compact Battery (300) Experimental Targeting Computer Particle Charger Relay Coupler [NC] (27) Recalibrator Enhanced Autogun Improved Light Cannon Assault Cannon Shock Bomb Launcher Improved Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Kinecellerator Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Missile Launcher > --- INVENTORY -------- Reinforced Ion Engine Light Treads Light Treads Light Treads Advanced Treads Medium Treads Improved Heat Sink Large Storage Unit Compact Battery Experimental Targeting Computer Particle Charger Relay Coupler [NC] Recalibrator Enhanced Autogun Improved Light Cannon Assault Cannon Shock Bomb Launcher Improved Grenade Launcher Great Axe [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Slots Evolved 6 | . . . 2 . 2 . . 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . . 2 . 1 . . 2 Weapon . | . . . . . . . . . Parts Attached 170 | 4 4 1 29 32 30 18 35 17 Power 8 | . . . 2 3 . . 2 1 Engine 8 | . . . 2 3 . . 2 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 33 | 2 . . 5 6 7 1 9 3 Treads 25 | 1 . . 2 5 5 1 9 2 Leg . | . . . . . . . . . Wheel 7 | 1 . . 3 1 1 . . 1 Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 46 | 1 1 1 9 11 3 3 11 6 Device 10 | . . . 4 3 1 . . 2 Storage 11 | 1 1 1 2 . . . 4 2 Processor 3 | . . . . 1 . . 1 1 Hackware . | . . . . . . . . . Protection 22 | . . . 3 7 2 3 6 1 Artifact . | . . . . . . . . . Weapon 83 | 1 3 . 13 12 20 14 13 7 Energy Gun 30 | . . . 1 7 11 5 5 1 Energy Cannon 3 | . . . . . . 2 1 . Ballistic Gun 12 | 1 1 . 4 . . . 3 3 Ballistic Cannon 6 | . 1 . 4 . . . 1 . Launcher 22 | . 1 . 4 3 3 7 3 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 10 | . . . . 2 6 . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . 2 3 2 . 2 1 Parts Lost 30 | . . . 7 3 1 4 13 2 Power 2 | . . . . . . . 2 . Propulsion 7 | . . . 1 . . 1 5 . Utility 11 | . . . 2 2 1 2 2 2 Weapon 10 | . . . 4 1 . 1 4 . Highest Loss Streak 5 | . . . 2 1 1 1 5 2 Average Slot Usage (%) 98 | . 100 100 97 98 99 99 97 99 Engine 10 | . 14 14 11 11 9 9 8 7 Treads 18 | . 14 14 11 11 18 26 26 22 Wheel 6 | . 14 14 11 11 9 . . . Device 9 | . . . 11 9 9 9 9 15 Storage 20 | . 28 28 22 22 18 18 20 15 Protection 12 | . . . 9 11 17 17 14 14 Energy Gun 8 | . . . . 19 16 9 12 . Ballistic Gun 5 | . 26 14 11 . . . 1 6 Ballistic Cannon 3 | . 1 14 7 . . . . 6 Launcher 1 | . . . 1 . . 4 . . Naked Turns . | . . . . . . . . . Heaviest Build 98 | 15 20 32 55 54 61 63 64 98 Greatest Support 70 | 16 16 16 20 20 43 65 65 70 Greatest Overweight (x) 4 | . 1 1 4 4 3 3 1 3 Average Overweight (x) 1 | . . 1 2 2 2 . . . Largest Inventory Capacity 20 | 8 10 14 20 16 16 16 16 20 Average Capacity 15 | 6 9 11 15 16 16 16 16 16 Most Carried 19 | 6 8 10 16 16 16 16 16 19 Average Carried 14 | 4 6 8 14 15 15 15 14 15 Final Capacity 20 | 8 10 14 16 16 16 16 16 20 Final Carried 19 | 4 8 10 16 16 16 16 14 19 Class Distribution -------------------- 78% | Mutant 10% | Commander-Mutant 6% | Scavenger-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Matter Collected 3369 | 252 244 94 896 558 370 365 477 113 Remotely 34 | . . . 34 . . . . . Salvage Created 6956 | 80 401 186 1241 1397 523 936 1997 195 Parts 393 | 3 23 10 91 85 39 50 81 11 Haulers Intercepted 14 | . 1 . 3 5 2 . 3 . Recyclers Shooed 5 | 1 . 1 1 . 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Combat Hostiles Destroyed 138 | . 10 1 23 25 11 28 32 8 Guns 60 | . 7 1 9 17 3 6 16 1 Cannons 15 | . . . 3 1 . 5 3 3 AOE 57 | . 3 . 11 6 7 16 10 4 Classes Destroyed 15 | 1 4 2 1 3 . 2 2 . Worker 9 | . . 1 1 2 3 . 2 . Builder 12 | . . 1 5 1 4 . . 1 Tunneler 1 | . . . . . . . 1 . Hauler 14 | . 1 . 3 5 2 . 3 . Recycler 13 | 1 . 2 5 3 2 . . . Mechanic 1 | . . . . . . . 1 . Operator 4 | . . . . 1 1 . 2 . Watcher 10 | . 2 . 2 2 1 . 3 . Swarmer 35 | . 3 1 3 6 8 11 3 . Grunt 71 | . 7 . 14 10 1 11 21 7 Brawler 6 | . . . . 3 . . 3 . Duelist 3 | . . . . . . 1 1 1 Protector 1 | . . . . 1 . . . . Sentry 21 | . . . 6 5 2 4 4 . Hunter 1 | . . . . . . 1 . . Best Kill Streak 9 | 1 4 2 5 8 9 4 6 5 Combat Bots Only 6 | . 3 1 4 6 5 4 4 4 Max Kills in Single Turn 3 | 1 3 1 3 3 3 2 2 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . 3 2 2 2 2 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Damage Taken 6996 | . 320 15 1148 1015 398 1012 2205 883 Core 836 | . 84 . 126 182 70 24 222 128 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 57 | 100 . 66 . 23 . . 42 . Volleys Fired 442 | 2 35 12 100 68 25 64 110 26 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 108 | 40 40 55 68 90 90 90 108 64 Shots Fired 745 | 4 69 23 170 123 43 80 193 40 Gun 523 | 4 68 11 92 106 36 35 157 14 Cannon 152 | . . 12 65 13 . 18 29 15 Launcher 70 | . 1 . 13 4 7 27 7 11 Special . | . . . . . . . . . Kinetic 346 | 4 68 23 155 27 . . 40 29 Thermal . | . . . . . . . . . Explosive 49 | . 1 . 13 4 7 11 2 11 Electromagnetic 350 | . . . 2 92 36 69 151 . Robot Hit Streak 32 | 1 8 5 19 26 5 15 32 6 Robot Miss Streak 4 | 1 4 2 4 3 4 2 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 4 . . 2 1 . 2 . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . Shots Hit Robots 562 | 2 50 13 119 103 35 49 164 27 Core Hits 357 | 2 22 6 60 64 36 53 88 26 Critical Hits 10 | . 1 1 1 3 1 3 . . Critical Kills 3 | . . 1 . 1 . 1 . . Critical Parts Destroyed 6 | . 1 . 1 2 1 1 . . Melee Attacks 21 | . . . . 2 17 . . 2 Impact . | . . . . . . . . . Slashing 21 | . . . . 2 17 . . 2 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16091 | 24 704 239 2209 2662 2049 2217 4002 1985 Guns 6140 | 24 612 135 871 1426 397 303 2190 182 Cannons 2256 | . . 104 704 259 . 322 622 245 Explosions 7182 | . 92 . 634 977 1143 1592 1190 1554 Melee 509 | . . . . . 509 . . . Ramming 4 | . . . . . . . . 4 Kinetic 3882 | 24 612 239 1550 410 . . 620 427 Thermal 1889 | . . . . 267 219 163 696 544 Explosive 4567 | . 92 . 634 710 924 889 308 1010 Electromagnetic 5240 | . . . 25 1275 397 1165 2378 . Impact . | . . . . . . . . . Slashing 509 | . . . . . 509 . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 4 4 1 2 2 . Average Corruption 2 | . . . 4 4 1 1 2 . Corruption Purged . | . . . . . . . . . Effects 76 | . . . 10 41 1 12 12 . Message Errors 17 | . . . 3 5 . 5 4 . Matter Fused 12 | . . . 2 10 . . . . Heat Flow Errors 10 | . . . . 8 . 1 1 . Energy Discharges 13 | . . . 2 6 1 1 3 . Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 8 | . . . . 5 . 3 . . Targeting Errors 13 | . . . 2 5 . 2 4 . Weapon Failures 2 | . . . 1 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 635 | . . 4 7 22 243 83 36 240 Projectiles 32 | . . 4 7 1 . 9 11 . Explosions 426 | . . . . 21 66 74 25 240 Melee 177 | . . . . . 177 . . . Knockbacks 12 | . . 2 4 1 . . 2 3 Impact . | . . . . . . . . . Kinetic 12 | . . 2 4 1 . . 2 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 576 | . . . 165 7 62 140 202 . Shots 22 | . . . 6 1 2 7 6 . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 301 | . 5 . 4 301 24 142 178 131 Average Temperature 49 | . 3 . 4 84 9 17 20 53 Received Heat Transfer 2631 | . 144 9 291 378 99 270 1053 387 Effects 2 | . . . . 2 . . . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 7 | . . . . 2 1 1 3 . Combat Hostiles 6 | . . . . 1 1 1 3 . Parts Fried 32 | . . . . 5 4 4 19 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 1800 | . . . . 300 150 200 800 350 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 21 | . . . . 5 . 4 12 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Peak Influence 1214 | 5 305 91 537 721 389 1214 1073 523 Initial 591 | . 3 52 35 156 175 212 591 487 Average 460 | 2 120 69 329 426 268 813 796 377 Maximum Alert Level 4 | . 1 . 2 3 1 4 3 2 Low Security (%) 15 | 100 82 100 15 2 15 . . . Level 1 31 | . 17 . 39 27 84 11 . 63 Level 2 31 | . . . 45 68 . 16 29 36 Level 3 17 | . . . . 1 . 46 70 . Level 4 3 | . . . . . . 24 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 28 | . 6 . 5 5 1 . 9 2 Investigation 6 | . 2 . 1 . . . 3 . Extermination 1 | . . . . . . . . 1 Reinforcement 15 | . 4 . 4 2 . . 4 1 Assault 3 | . . . . 1 . . 2 . Garrison 3 | . . . . 2 1 . . . Intercept . | . . . . . . . . . Construction Impeded 4 | . . . . . . . 3 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Distress Signals 11 | . 1 1 3 2 1 . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 231 | . 18 3 45 39 24 29 54 19 Peak Tracking Total 9 | . 4 2 4 6 5 6 5 9 Tactical Retreats 13 | . . . 1 . 3 3 4 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Traps Triggered 14 | . 2 . 4 . 1 6 1 . Indirectly 6 | . . . . . . 6 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . 1 2 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Machines Disabled 21 | . . . 2 3 3 4 5 4 Max in Single Turn 3 | . . . 1 2 1 1 1 3 Garrison Access 3 | . . . . 1 . . 1 1 Garrison Relay 4 | . . . . . . 4 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Machines Accessed 29 | . 3 . 4 9 5 . 5 3 Terminals 22 | . 3 . 4 7 4 . 4 . Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . . . 2 . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 1 Total Hacks 75 | . 9 . 8 20 15 . 15 8 Successful 36 | . 1 . 4 11 6 . 7 7 Failed 38 | . 8 . 4 8 9 . 8 1 Catastrophic 5 | . 1 . 3 . 1 . . . Database Lockouts 1 | . . . . 1 . . . . Manual 40 | . 9 . 7 4 10 . 10 . Terminals 58 | . 9 . 8 14 14 . 13 . Fabricators 3 | . . . . . . . . 3 Repair Stations 9 | . . . . 6 . . . 3 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . 1 . 2 2 Terminal Hacks 15 | . 1 . 2 5 3 . 4 . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 2 | . 1 . . 1 . . . . Open Door 2 | . . . . 2 . . . . Branch Access Points 3 | . . . 1 . 1 . 1 . Alert Level 2 | . . . 1 . 1 . . . Unreport Threat 4 | . . . . 2 1 . 1 . Hauler Manifests 1 | . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . 3 Load Schematic 1 | . . . . . . . . 1 Build 2 | . . . . . . . . 2 Repair Station Hacks 7 | . . . . 5 . . . 2 Scan Component 4 | . . . . 3 . . . 1 Repair 3 | . . . . 2 . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 2 2 Unlock Access 1 | . . . . . 1 . . . Seal Access 2 | . . . . . . . 1 1 Coupler Status 2 | . . . . . . . 1 1 Unauthorized Hacks 6 | . . . 2 1 2 . 1 . Terminals 6 | . . . 2 1 2 . 1 . Assimilate 1 | . . . 1 . . . . . Botnet 4 | . . . 1 1 1 . 1 . Operators 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . 2 . Used 2 | . . . . 1 . . 1 . Hacking Detections 19 | . 3 . 3 4 4 . 4 1 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 2 | . . . . . . . . 2 Matter 204 | . . . . . . . . 204 Time 102 | . . . . . . . . 102 Total Part Build Rating 2 | . . . . . . . . 2 Parts Repaired 3 | . . . . 2 . . . 1 Time 102 | . . . . 64 . . . 38 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 21 | . . . . 2 . 17 2 . Machine Destruction 21 | . . . . 2 . 17 2 . Robots Rewired 1 | . . . . 1 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Total Allies 13 | . . 3 . 10 . . . . Largest Group 10 | . . 3 2 10 6 . . . Highest-Rated Group 88 | . . 40 24 88 56 . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 76 | . . 6 6 28 36 . . . Total Damage 850 | . . 72 95 339 344 . . . Kills 15 | . . 2 2 5 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Robot Analysis Total 2 | . 1 . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Turns Passed 9629 | 16 520 633 1627 1768 1030 1423 1469 1143 Spaces Moved 5001 | 5 347 541 857 746 520 764 667 554 Core . | . . . . . . . . . Treads 2726 | . . . 181 453 149 746 667 530 Legs . | . . . . . . . . . Wheels 2275 | 5 347 541 676 293 371 18 . 24 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 100 | 100 100 110 110 130 130 130 158 130 Average Speed 148 | 100 109 110 136 172 153 157 160 168 Slowest Speed 230 | 100 110 110 200 200 230 158 183 183 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 2 57 98 70 94 32 78 53 13 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 24 | . . . . 2 12 . 8 2 Terrain Destroyed 369 | . 8 . 62 50 75 51 67 56 Melee 16 | . . . . 2 12 . . 2 Projectile . | . . . . . . . . . AOE 353 | . 8 . 62 48 63 51 67 54 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Total 6440 | 12 416 556 1147 1109 690 900 889 721 Wait 635 | . 28 . 125 216 76 42 43 105 Move 4994 | 4 346 540 856 745 520 763 666 554 Hop . | . . . . . . . . . Pick Up 75 | . 3 2 18 16 9 6 15 6 Fast Attach 30 | 1 . . 9 9 2 . 5 4 Attach 37 | 2 . . 7 5 4 4 13 2 Detach 8 | . . . 2 1 . . 3 2 Swap 103 | 1 4 1 13 18 24 14 17 11 Drop 89 | 2 . 1 17 28 13 3 17 8 Fire 442 | 2 35 12 100 68 25 64 110 26 Melee 21 | . . . . 2 17 . . 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . 1 . 4 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 17 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Discovered new exit (range 9) 537 | -10/Materials | Entered Mines 540 | -10/Mines | Learned location of Storage (-9) 623 | -10/Mines | Learned location of Zion (-7) 803 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 822 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 847 | -10/Mines | Discovered new exit (range 10) 1139 | -10/Mines | Discovered new exit (range 6) 1170 | -10/Mines | Entered Materials 1170 | -9/Materials | Accompanied by 2 allies 1170 | -9/Materials | Evolved 2 slots: Utility x2 1170 | -9/Materials | Discovered new exit (range 7) 1350 | -9/Materials | Discovered new exit (range 7) 1386 | -9/Materials | Discovered new exit (range 16) 1559 | -9/Materials | Discovered new exit (range 13) 1786 | -9/Materials | Identified exit to Mines 1786 | -9/Materials | Identified exit to Storage 2797 | -9/Materials | Entered Storage 3032 | -9/Storage | Repaired Cooling System 3046 | -9/Storage | Repaired Mni. Grenade Launcher 3174 | -9/Storage | Garrison activated, responded to threat 3222 | -9/Storage | Core integrity fell below 50% 3513 | -9/Storage | Found Prototype Processor 3513 | -9/Storage | Identified Exp. Targeting Computer 3523 | -9/Storage | Found Exp. Targeting Computer 3962 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4065 | -9/Storage | Discovered new exit (range 11) 4264 | -9/Storage | Build established: Commander-Mutant 4308 | -9/Storage | Central database locked down 4565 | -9/Storage | Entered Materials 4565 | -8/Materials | Accompanied by 6 allies 4565 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5297 | -8/Materials | Build established: Mutant 5466 | -8/Materials | Garrison activated, responded to threat 5595 | -8/Materials | Identified exit to Garrison 5595 | -8/Materials | Entered Garrison 5616 | -8/Garrison | Triggered checkpoint 5758 | -8/Garrison | Triggered checkpoint 5774 | -8/Garrison | Triggered checkpoint 5910 | -8/Garrison | Triggered checkpoint 5959 | -8/Garrison | Discovered new exit (range 10) 6068 | -8/Garrison | Triggered checkpoint 6193 | -8/Garrison | Discovered new exit (range 8) 6215 | -8/Garrison | Installed Relay Interface Framework 6272 | -8/Garrison | Triggered checkpoint 6330 | -8/Garrison | Garrison Relay disabled 6424 | -8/Garrison | Triggered checkpoint 6502 | -8/Garrison | Discovered new exit (range 9) 6546 | -8/Garrison | Triggered checkpoint 6668 | -8/Garrison | Garrison Relay disabled 6826 | -8/Garrison | Garrison Relay disabled 6964 | -8/Garrison | Garrison Relay disabled 7018 | -8/Garrison | Entered Materials 7323 | -8/Materials | Discovered new exit (range 12) 7818 | -8/Materials | First assault squad dispatched 8275 | -8/Materials | Discovered new exit (range 11) 8375 | -8/Materials | Core integrity fell below 50% 8424 | -8/Materials | Lost 5 parts (1p2n1u1w) 8487 | -8/Materials | Entered Factory 8487 | -7/Factory | Evolved 2 slots: Utility x2 8698 | -7/Factory | Repaired Hrd. Medium Armor Plating 8757 | -7/Factory | Build established: Scavenger-Mutant 8820 | -7/Factory | Discovered new exit (range 12) 8838 | -7/Factory | Identified exit to Lower Caves 9255 | -7/Factory | Fabricated Hcp. Storage Unit? 9366 | -7/Factory | Build established: Mutant 9375 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 9630 | -7/Factory | Self-destructed Last Messages --------------- 09608_ Destroyed Imp. Heat Sink. 09608_ Power Conduit explodes. 09608_ Destroyed Lgt. Ion Engine. 09608_ Destroyed Welding Torch. 09608_ Destroyed Shock Rifle. 09608_ Destroyed Gravmag System. 09608_ Power Conduit explodes. 09608_ U-05 Engineer destroyed. 09608_ G-47 Trooper destroyed. 09608_ Destroyed Hvy. Laser. 09608_ Power Conduit explodes. 09608_ Destroyed Shock Rifle. 09608_ Destroyed Imp. Heat Sink. 09608_ Destroyed Remote Datajack. 09610_ Matter Pump disabled. 09612_ Destroyed Particle Gun. 09612_ Destroyed Aluminum Leg. 09615_ G-47 Trooper destroyed. 09618_ The unstable cave ceiling collapses. 09626_ Hrd. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????" ?"" """ """ """ """ """ | | ?????????????????????""" """ """ """ """ """ """ % | | ???????????????????? """ """ """ """ """ """ """ | | ???????????????????? | | ??????????????????? | | ???????????????????? | | ???????????????????? ##### | | ??????????????????? #???# | | ????????????????????""" """ !! #???# | | ??????????????????? """ """ ! #???# | | ?????????????? """ "" #???# | | ?????????????????# #???# | | ?????????????????# [ = #???# ^ | | ??????????????????## # ### #???# ^^ | | ?????????????????## ;# #???##### | | ?????????????????# ;# #?????### | | ??????????????#### ; #?????#"" | | ??????? Y #?????#"" | | ??????????????##### #?????#G | | ??????????? ?? #?????#"" "F | | #####????? #??" #?????#"" "" | | ######^ ##"" ; ######### | | # ##""" ## ; | | +% ##""" ## ! ;; ########+# | | # ##""" ## ;; #????# | | # ## ## @ ;# #????#"" | | " # ## #####/#+######## ######"F | | " # + #???# #??????# # #"" | | " # ####### #???# #??????# # #"" | | # #?????# #???# #??????# # # | | # #?????# #???# ######## # ! ##### | | ##### #######+######### + #???? | | ##### # ! #???? | | # #???? | | ##### w + ! #???? | | ????# ############### #???? | | ?? #?????????????######???? | | ?##########################??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorDispersionFlakker Manual? 0 Play Time 01:09:26 Cumulative 97.9 hours Start 2020.11.10 @ 00:34:29 End 2020.11.10 @ 10:44:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c4bdd17-f643-4281-986f-53545b98566a