Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.18 @ 03:53:14 Player: Ms. V3-11A Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (134) 670 Value Destroyed (5271) 5271 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1601) 1601 TOTAL SCORE: 13842 Bonus ------- High Alert Combat Kills 922 Follower Combat Kills 1178 Friendly Fire -499 Cogmind --------- Core Integrity 0/1150 Matter 54/300 Energy 95/100 System Corruption 18% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Hacking Suite System Shield > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Advanced Cryofiber Web Matter Compressor (0) Advanced Reaction Control System Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Neutrino Core Fission-Nuclear Core > --- PROPULSION ------- Hovering Gravmag-Antigrav Exoskeleton Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Advanced Shield Generator Improved Hacking Suite > --- WEAPON ----------- Wave Gun Wave Gun Enhanced Force Lance > --- INVENTORY -------- Gravmag System Antigrav System Advanced Cryofiber Web Matter Compressor Advanced Reaction Control System Improved Shield Generator Authchip [Propulsion] Heavy Shock Bomb Launcher Fusion Bomb Launcher Power Maul [Rating: 113] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Aerolev Unit Utility Medium Armor Plating Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Wave Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Molecular Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Was Fac Upp Slots Evolved 12 | . . . . . 4 2 . . . . 4 2 . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 1 . . . . 1 . . . . Utility 7 | . . . . . 2 1 . . . . 2 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 165 | 1 13 2 1 1 28 10 3 36 2 6 17 12 4 28 1 Power 14 | . 1 1 . . 1 2 . 2 . . 2 2 . 3 . Engine 6 | . 1 . . . 1 1 . . . . 2 . . 1 . Core 8 | . . 1 . . . 1 . 2 . . . 2 . 2 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 33 | . 6 . 1 . 7 1 . 8 . 3 2 2 1 2 . Treads 12 | . 3 . 1 . 7 1 . . . . . . . . . Leg 7 | . 3 . . . . . . 4 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . 4 . 3 2 2 1 2 . Flight . | . . . . . . . . . . . . . . . . Utility 62 | . 3 . . 1 10 2 1 17 2 2 7 5 2 10 . Device 30 | . 1 . . . 3 . . 13 . 1 3 3 2 4 . Storage 3 | . 1 . . . 1 . . 1 . . . . . . . Processor 9 | . . . . . 1 . . 1 2 . 3 1 . 1 . Hackware 7 | . . . . . . 2 . . . . . 1 . 4 . Protection 13 | . 1 . . 1 5 . 1 2 . 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 56 | 1 3 1 . . 10 5 2 9 . 1 6 3 1 13 1 Energy Gun 27 | 1 1 . . . 2 3 . 6 . 1 3 3 1 6 . Energy Cannon 3 | . 2 . . . 1 . . . . . . . . . . Ballistic Gun 9 | . . 1 . . 4 1 . 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 11 | . . . . . 3 1 2 . . . 1 . . 4 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 2 . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 4 . . 3 . . . . . 1 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . . . Parts Lost 39 | . . 1 . . . . 5 1 . . 4 . . 27 1 Power 6 | . . 1 . . . . . . . . 1 . . 4 . Propulsion 7 | . . . . . . . 1 . . . . . . 6 . Utility 18 | . . . . . . . 2 1 . . 2 . . 12 1 Weapon 8 | . . . . . . . 2 . . . 1 . . 5 . Highest Loss Streak 24 | . . 1 . . . . 5 1 . . 2 . . 24 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 93 99 100 100 99 100 27 82 96 73 86 84 80 72 17 Engine 3 | . 14 3 . . 8 7 1 . . . 3 . . . . Core 5 | . . 10 14 14 . . . 6 7 3 5 7 10 8 . Treads 15 | . 18 28 28 28 26 30 7 . . . . . . . . Leg 1 | . 9 . . . . . . 14 . . . . . . . Hover 7 | . . . . . . . . 11 30 29 28 24 13 14 . Device 10 | . 3 . . . 9 7 1 19 23 16 16 19 22 23 . Storage 8 | . 14 14 14 14 9 7 1 5 7 7 5 5 5 4 . Processor 1 | . . . . . . . . 1 3 . 4 5 5 4 . Hackware 1 | . . . . . . 15 4 . . . . 4 5 5 13 Protection 9 | . 4 14 14 14 17 7 1 2 . 5 4 5 3 . . Energy Gun 6 | . 1 . . . 6 6 1 13 23 8 11 12 13 8 . Energy Cannon 4 | . 12 14 14 14 2 . . . . . . . . . . Ballistic Gun 9 | . 14 14 14 14 17 15 2 5 . . . . . . . Naked Turns 178 | . . . . . . . 171 7 . . . . . . . Heaviest Build 115 | 11 37 38 38 38 113 113 115 38 32 32 40 54 54 53 8 Greatest Support 88 | 20 40 40 40 40 69 88 88 69 32 32 43 55 60 53 3 Greatest Overweight (x) 4 | . 1 . . . 4 1 1 4 . 1 1 . . 1 2 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 10 10 10 10 10 10 10 5 Average Capacity 15 | 8 14 15 15 15 24 25 10 8 10 10 10 10 10 9 5 Most Carried 25 | 5 15 15 15 15 25 25 25 10 10 10 10 10 10 10 5 Average Carried 14 | 4 11 15 14 14 23 24 9 8 10 8 9 9 9 9 4 Final Capacity 25 | 8 15 15 15 15 25 25 5 10 10 10 10 10 10 5 5 Final Carried 25 | 4 15 15 15 15 25 25 5 10 10 10 10 10 9 5 4 Scrap Engine Consumption 35 | . . . . . . . . . . 11 5 4 2 13 . Constructs Created 2 | . . . . . . . . . . 2 . . . . . Constructs Modified 13 | . . . . . . . . . . . 3 1 3 6 . Class Distribution -------------------- 44% | Mutant 22% | Tank 14% | Hacker-Mutant 8% | Hacker-Tank 3% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Hacker-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Hacker-Tank | -4/Factory Hacker-Tank | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Was Fac Upp Matter Collected 3271 | 200 116 231 . 25 706 54 470 407 62 58 176 . 287 479 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5403 | . 369 335 . 53 1009 301 917 580 40 226 330 126 . 1117 . Parts 220 | . 29 17 . 4 58 10 7 23 2 6 8 1 . 55 . Haulers Intercepted 6 | . . . . . 4 . . 1 . . . . . 1 . Recyclers Shooed 5 | . . . . . 2 . . . . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Was Fac Upp Combat Hostiles Destroyed 95 | . 12 9 . 1 21 8 4 7 . . 8 2 . 23 . Melee 1 | . . . . . . . . . . . . . . 1 . Guns 33 | . 4 4 . . 12 1 . 5 . . 1 2 . 4 . Cannons 14 | . 8 5 . 1 . . . . . . . . . . . AOE 46 | . . . . . 9 7 4 1 . . 7 . . 18 . Classes Destroyed 17 | . 3 . . 1 8 . 1 2 . . 1 . . 1 . Worker 5 | . 1 . . . 1 . . . . . 1 . . 2 . Builder 2 | . . . . . 1 . . . . . . . . 1 . Tunneler 2 | . . . . . 1 . . . . . . . . 1 . Hauler 6 | . . . . . 4 . . 1 . . . . . 1 . Recycler 4 | . . . . . 1 1 . . . 1 . . . 1 . Mechanic 5 | . . . . . 1 . . 1 . . 1 . . 2 . Operator 7 | . . . . . 4 . . . . . . 1 . 2 . Watcher 6 | . . . . . 1 . . 2 1 . 2 . . . . Swarmer 19 | . 6 3 . . 6 . . . . . . . . 4 . Grunt 46 | . 6 6 . . 10 7 . . . . 7 . . 10 . Brawler 1 | . . . . . . . . . . . 1 . . . . Duelist 2 | . . . . . 1 . . . . . . . . 1 . Sentry 11 | . . . . 1 5 1 . 3 . . . . . 1 . Hunter 4 | . . . . . . . . 2 . . . . . 2 . Programmer 9 | . . . . . . . . 2 . . . 2 . 5 . Compactor 4 | . . . . . . . 4 . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 19 | . 6 3 . 1 11 9 2 2 1 1 8 2 . 19 . Combat Bots Only 12 | . 6 3 . 1 8 8 2 2 . . 8 2 . 12 . Max Kills in Single Turn 4 | . 1 2 . 1 3 3 1 1 1 1 3 1 . 4 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 3 1 1 . . 3 . . 4 . Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Was Fac Upp Damage Taken 7079 | . 572 170 . 5 370 437 287 577 149 14 805 292 . 3229 172 Core 1684 | . 83 15 . . 11 36 131 139 17 7 81 55 . 973 136 Absorbed by Shields 1054 | . . . . . 16 320 12 9 16 . 301 103 . 277 . Regen/Repaired (Parts) 452 | . . . . . 19 . . . . . 125 46 234 28 . Core Remaining (%) 80 | 100 . . . 60 98 . . . . 52 91 . . . . Volleys Fired 285 | . 44 33 . 1 45 7 17 37 3 10 15 9 . 64 . Largest 3 | . 2 2 . 2 3 3 3 3 1 1 2 3 . 2 . Hottest 227 | . 80 80 . 80 105 112 144 140 45 45 126 227 . 162 . Shots Fired 508 | . 88 53 . 2 122 11 20 65 3 10 19 18 . 97 . Gun 360 | . 44 20 . 1 99 6 3 65 3 10 10 18 . 81 . Cannon 94 | . 44 33 . 1 16 . . . . . . . . . . Launcher 54 | . . . . . 7 5 17 . . . 9 . . 16 . Special . | . . . . . . . . . . . . . . . . Kinetic 173 | . 44 20 . 1 76 4 1 27 . . . . . . . Thermal 176 | . 36 . . . 23 2 2 7 . . 10 15 . 81 . Explosive 54 | . . . . . 7 5 17 . . . 9 . . 16 . Electromagnetic 105 | . 8 33 . 1 16 . . 31 3 10 . 3 . . . Robot Hit Streak 31 | . 20 20 . 2 23 11 25 31 3 14 13 10 . 18 . Robot Miss Streak 4 | . 2 2 . . 4 1 . 2 1 1 3 1 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . Shots Hit Robots 370 | . 52 22 . 1 88 10 19 56 3 9 13 16 . 75 6 Core Hits 273 | . 22 13 . 1 67 17 13 26 2 5 30 7 . 69 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 9 | . . . . 1 3 . . 2 . . . . . 2 1 Burn 6 | . . . . . 3 . . 2 . . . . . 1 . Corrupt 1 | . . . . 1 . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 12 | . . . . . . . . . . . 2 . . 4 6 Impact 4 | . . . . . . . . . . . 2 . . 2 . Slashing 2 | . . . . . . . . . . . . . . 2 . Piercing 6 | . . . . . . . . . . . . . . . 6 Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17054 | . 723 436 . 28 2638 1016 3088 1180 56 205 1419 460 . 5514 291 Guns 5168 | . 175 110 . 8 1234 105 86 1029 56 173 137 420 . 1635 . Cannons 1229 | . 548 326 . 20 335 . . . . . . . . . . Explosions 10096 | . . . . . 1058 911 3002 151 . 32 1205 40 . 3697 . Melee 550 | . . . . . . . . . . . 77 . . 182 291 Ramming 11 | . . . . . 11 . . . . . . . . . . Kinetic 1711 | . 175 110 . 8 967 87 18 346 . . . . . . . Thermal 3890 | . 487 . . . 267 18 68 299 . 32 137 364 . 2218 . Explosive 9287 | . . . . . 1058 911 3002 . . . 1205 40 . 3071 . Electromagnetic 1605 | . 61 326 . 20 335 . . 535 56 173 . 56 . 43 . Impact 172 | . . . . . . . . . . . 77 . . 95 . Slashing 87 | . . . . . . . . . . . . . . 87 . Piercing 291 | . . . . . . . . . . . . . . . 291 Highest Corruption 18 | . . . . . 3 . . 4 4 4 . 3 3 18 18 Average Corruption 3 | . . . . . 3 . . 1 4 4 . 2 3 5 18 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 121 | . . . . . 35 . . 7 2 24 . 2 7 43 1 Message Errors 27 | . . . . . 6 . . . . 9 . . . 12 . Matter Fused 30 | . . . . . 9 . . 2 1 3 . 1 3 11 . Heat Flow Errors 11 | . . . . . 4 . . . 1 2 . . 1 2 1 Energy Discharges 20 | . . . . . 5 . . . . 6 . . 2 7 . Parts Fused 3 | . . . . . 2 . . . . 1 . . . . . Data Loss (minor) 11 | . . . . . 6 . . 1 . . . . . 4 . Data Loss (major) 3 | . . . . . 1 . . . . 1 . . 1 . . Misfires 3 | . . . . . 2 . . 1 . . . . . . . Alerts 5 | . . . . . . . . 3 . 2 . . . . . Misdirections 4 | . . . . . . . . . . . . . . 4 . Weapon Failures 4 | . . . . . . . . . . . . 1 . 3 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 372 | . 23 . . . 6 36 18 8 . 14 78 . . 165 24 Projectiles 23 | . 23 . . . . . . . . . . . . . . Explosions 229 | . . . . . 6 36 18 8 . 14 26 . . 121 . Melee 120 | . . . . . . . . . . . 52 . . 44 24 Knockbacks 1 | . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 463 | . . . . . 58 129 145 17 . 14 28 . . 72 . Shots 18 | . . . . . 3 3 6 1 . 1 2 . . 2 . Rammed 2 | . . . . . 2 . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 481 | . 388 276 . 33 262 111 105 15 94 244 125 236 165 481 166 Average Temperature 98 | . 111 105 . 18 49 40 57 7 56 103 50 93 90 151 82 Received Heat Transfer 2022 | . 171 69 . . 190 248 . 120 30 . 273 68 . 817 36 Effects 10 | . 2 . . . . . . . . . . . . 8 . Shutdowns 4 | . 1 . . . . . . . . . . . . 3 . Energy Bleed 2 | . 1 . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Fried 10 | . . 2 . . 1 . . 4 1 . 2 . . . . Impact Corruptions 2 | . . . . . . . . . . . 1 . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 17 | . 2 . . 1 4 . . 1 . . . 4 . 5 . Heat Transferred 6337 | . 1036 . . . 888 37 150 557 . 50 296 481 . 2842 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 2 . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Was Fac Upp Peak Influence 1541 | . 278 240 . 37 350 276 110 290 148 173 539 478 139 1541 . Initial 452 | . . 31 . . . . 80 42 112 48 452 224 139 . . Average 182 | . 144 82 . . 89 38 75 74 139 63 400 303 119 681 . Maximum Alert Level 4 | . 1 1 . . 1 1 . 1 . . 2 2 . 4 . Low Security (%) 72 | 100 51 88 . 100 91 87 100 95 100 100 5 . 100 15 . Level 1 14 | . 48 11 . . 8 12 . 4 . . 40 91 . 8 . Level 2 7 | . . . . . . . . . . . 54 8 . 31 . Level 3 2 | . . . . . . . . . . . . . . 21 . Level 4 2 | . . . . . . . . . . . . . . 22 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . . 1 2 1 . 2 . . 5 4 . 16 . Investigation 13 | . 2 . . . . 1 . . . . 3 2 . 5 . Extermination 7 | . . . . . . . . 1 . . . 2 . 4 . Reinforcement 7 | . . . . . 2 . . 1 . . 1 . . 3 . Assault 5 | . . . . 1 . . . . . . . . . 4 . Garrison 1 | . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Was Fac Upp Distress Signals 12 | . 2 . . . 2 . . 1 1 . . 1 . 5 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 256 | . 24 9 . 2 45 8 6 26 6 . 31 19 . 79 1 Peak Tracking Total 15 | . 9 3 . 2 8 8 3 5 5 . 11 7 . 15 1 Tactical Retreats 22 | . 1 . . . 1 . . 4 . . 7 2 . 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Was Fac Upp Traps Triggered 16 | . 1 . . . . 6 . 3 1 . . 2 . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Was Fac Upp Machines Disabled 46 | . 3 14 . 1 4 . . 2 . . 1 2 . 19 . Max in Single Turn 13 | . 1 1 . 1 1 . . 1 . . 1 2 . 13 . Garrison Access 3 | . . . . . 1 . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Was Fac Upp Machines Accessed 52 | . 7 . 1 1 12 1 . 4 1 12 3 5 . 5 . Terminals 31 | . 6 . . . 9 1 . 3 1 5 . 3 . 3 . Fabricators 4 | . . . . . . . . 1 . . 1 . . 2 . Repair Stations 2 | . . . . . 1 . . . . . 1 . . . . Recycling Units 9 | . 1 . . . . . . . . 7 . 1 . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . Total Hacks 148 | . 25 . 4 1 41 3 . 12 2 19 13 13 . 15 . Successful 91 | . 20 . 4 1 23 2 . 5 1 13 8 9 . 5 . Failed 57 | . 5 . . . 18 1 . 7 1 6 5 4 . 10 . Catastrophic 6 | . 1 . . . 1 1 . 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 70 | . 10 . . . 22 3 . 8 1 17 . 4 . 5 . Terminals 103 | . 24 . . . 33 3 . 10 2 12 . 10 . 9 . Fabricators 12 | . . . . . . . . 2 . . 4 . . 6 . Repair Stations 9 | . . . . . 3 . . . . . 6 . . . . Recycling Units 10 | . 1 . . . . . . . . 7 . 2 . . . Scanalyzers 7 | . . . . . 4 . . . . . 3 . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . Terminal Hacks 47 | . 16 . 4 1 12 1 . 3 1 3 . 5 . 1 . Record 6 | . 1 . 4 . 1 . . . . . . . . . . Part Schematic 7 | . 1 . . . 2 . . . . 3 . 1 . . . Robot Analysis 7 | . 4 . . . 1 . . 1 1 . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . 1 . . 1 . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . 1 . 1 . Terminal Index 3 | . . . . . . 1 . 1 . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . Zone Layout 4 | . 2 . . . 1 . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . 3 . Network Status 1 | . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . . 2 . Repair Station Hacks 7 | . . . . . 2 . . . . . 5 . . . . Scan Component 4 | . . . . . 1 . . . . . 3 . . . . Repair 3 | . . . . . 1 . . . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . Scanalyzer 7 | . . . . . 4 . . . . . 3 . . . . Insert Component 3 | . . . . . 2 . . . . . 1 . . . . Analyze 4 | . . . . . 2 . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 23 | . 4 . . . 4 1 . 1 . 10 . 2 . 1 . Terminals 15 | . 3 . . . 4 1 . 1 . 3 . 2 . 1 . Botnet 15 | . 3 . . . 4 1 . 1 . 3 . 2 . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . . . . 7 . . . . . Tunnel 8 | . 1 . . . . . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . 1 . . . Hacking Detections 36 | . 5 . . . 10 1 . 3 1 4 3 4 . 5 . Full Trace Events 11 | . 1 . . . . 1 . . . 1 3 1 . 4 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . 4 . . . . 3 1 1 . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . . . . . . . 192 . Total Part Build Rating 16 | . . . . . . . . . . . . . . 16 . Parts Repaired 3 | . . . . . 1 . . . . . 2 . . . . Time 114 | . . . . . 38 . . . . . 76 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . 1 . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . Allies Hacked 4 | . . . . . . . . . . . . . . 4 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Was Fac Upp Total Allies 27 | . . 1 . 4 . . 1 . . . 1 . 20 . . Largest Group 20 | . . 1 . 4 4 . 1 . . . 1 . 20 20 . Highest-Rated Group 791 | . . 31 . 71 71 . 31 . . . 29 . 791 791 . Highest-Rated Ally 50 | . . 31 . 31 31 . 31 . . . 29 . 50 50 . Total Orders 6 | . . . . . . . . 5 . . 1 . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . 3 . . . . . . . RETURN 2 | . . . . . . . . 2 . . . . . . . Ally Attacks 252 | . . 1 . 6 34 . 11 . . . 7 . . 193 . Total Damage 6256 | . . . . 80 334 . 126 . . . 58 . . 5658 . Kills 44 | . . . . . 6 . . . . . 1 . . 37 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Was Fac Upp Robot Analysis Total 7 | . 4 . . . 1 . . 1 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 5 | . . . . . . . . 5 . . . . . . . Drone Recoveries 4 | . . . . . . . . 4 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Was Fac Upp Turns Passed 13004 | 5 900 1453 780 843 2843 634 243 1140 60 939 780 349 465 1543 27 Spaces Moved 8725 | 3 438 752 461 420 998 216 341 1220 130 661 875 508 320 1376 6 Core 373 | . . . . . . . 330 31 . . . . . 6 6 Treads 3176 | . 318 752 461 420 998 216 11 . . . . . . . . Legs 511 | 3 120 . . . . . . 388 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 4665 | . . . . . . . . 801 130 661 875 508 320 1370 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 36 | 120 120 160 160 160 235 238 50 38 38 38 36 36 41 44 50 Average Speed 107 | 120 166 160 160 160 238 238 56 67 38 38 63 38 43 66 100 Slowest Speed 465 | 120 190 160 160 160 465 238 238 290 38 102 98 41 44 131 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 84 100 88 62 72 7 86 30 43 89 16 14 94 40 2 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 11 | . 1 1 1 1 . . . . . 7 . . . . . Known Exits Taken 3 | . . . . . 1 . . . . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 . . . . Terrain Destroyed 429 | . . . . . 67 42 112 7 . 10 14 15 . 162 . Melee 1 | . . . . . . . . . . . 1 . . . . Projectile 1 | . . . . . . . . . . . . . . 1 . AOE 427 | . . . . . 67 42 112 7 . 10 13 15 . 161 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Was Fac Upp Total 11945 | 6 535 952 505 595 1391 329 375 1489 135 1340 1075 647 644 1911 16 Wait 2498 | . 5 163 40 163 271 79 5 138 1 647 151 101 317 414 3 Move 8712 | 2 437 751 460 419 997 216 340 1219 129 660 874 508 319 1375 6 Hop . | . . . . . . . . . . . . . . . . Pick Up 104 | . 19 1 2 5 26 2 3 22 . 5 3 5 . 11 . Fast Attach 83 | . 6 2 . . 10 2 1 26 1 1 11 7 . 16 . Attach 30 | 1 3 . . . 6 2 1 4 . 1 2 4 2 3 1 Detach 21 | 1 2 . . . 1 . . 6 . 1 2 3 2 3 . Swap 52 | . 4 . 1 1 12 6 1 6 1 4 4 1 2 9 . Drop 130 | 2 15 2 2 6 21 5 7 31 . 11 5 9 2 12 . Fire 285 | . 44 33 . 1 45 7 17 37 3 10 15 9 . 64 . Melee 12 | . . . . . . . . . . . 2 . . 4 6 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . . . . . . Rewire 6 | . . . . . . . . . . . 6 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 6 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 702 | -10/Materials | Discovered new exit (range 16) 871 | -10/Materials | Discovered new exit (range 12) 906 | -10/Materials | Entered Mines 1164 | -10/Mines | Discovered new exit (range 10) 1269 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1593 | -10/Mines | Learned location of Storage (-7) 1643 | -10/Mines | Received a Mining Laser from a helpful Derelict 1997 | -10/Mines | Discovered new exit (range 16) 2034 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2034 | -10/Mines | Discovered new exit (range 5) 2359 | -10/Mines | Entered Exiles 2385 | -10/Exiles | Discovered new exit (range 15) 2431 | -10/Exiles | Met 8R-AWN 2455 | -10/Exiles | Met EX-HEX 2567 | -10/Exiles | Met EX-BIN 2641 | -10/Exiles | Met EX-DEC 2649 | -10/Exiles | Learned location of Zion (-6) 2799 | -10/Exiles | Visited The Gauntlet 3126 | -10/Exiles | Discovered new exit (range 10) 3139 | -10/Exiles | Entered Mines 3146 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3246 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3285 | -9/Mines | Met a Derelict testing a Signal Generator 3650 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3654 | -9/Mines | Found Prototype Device 3712 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3913 | -9/Mines | Discovered new exit (range 3) 3927 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3982 | -9/Mines | Entered Materials 3982 | -8/Materials | Accompanied by 4 allies 3982 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3991 | -8/Materials | Identified Exp. Sensor Array 4316 | -8/Materials | Build established: Tank 4626 | -8/Materials | Discovered new exit (range 14) 4975 | -8/Materials | Identified exit to Factory 5465 | -8/Materials | Destroyed 8 combat bots 6641 | -8/Materials | Repaired Hardlight Generator 6825 | -8/Materials | Entered Factory 6825 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7131 | -7/Factory | Build established: Hacker-Tank 7405 | -7/Factory | Destroyed 8 combat bots 7459 | -7/Factory | Sucked down chute 7459 | -7/Factory | Entered Waste 7460 | -7/Waste | Met a frightened Derelict 7480 | -7/Waste | Spotted C-40 Crusher 7480 | -7/Waste | Spotted C-40 Crusher 7487 | -7/Waste | Destroyed C-40 Crusher 7489 | -7/Waste | Destroyed C-40 Crusher 7489 | -7/Waste | Spotted C-40 Crusher 7497 | -7/Waste | Spotted C-40 Crusher 7518 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7521 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7522 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7524 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7533 | -7/Waste | Destroyed C-40 Crusher 7537 | -7/Waste | Destroyed C-40 Crusher 7545 | -7/Waste | Spotted C-40 Crusher 7561 | -7/Waste | Spotted C-40 Crusher 7568 | -7/Waste | Lost 5 parts (1n2u2w) 7584 | -7/Waste | Discovered new exit (range 15) 7625 | -7/Waste | Found Unknown Protection 7625 | -7/Waste | Identified Damper Plating 7702 | -7/Waste | Entered Factory 8429 | -7/Factory | Discovered new exit (range 6) 8490 | -7/Factory | Build established: Scavenger-Tank 8647 | -7/Factory | Discovered new exit (range 11) 8719 | -7/Factory | Identified exit to Factory 8842 | -7/Factory | Entered Storage 8899 | -7/Storage | Build established: Mutant 8899 | -7/Storage | Used back door to open Recycling access 8899 | -7/Storage | Discovered new exit (range 4) 8902 | -7/Storage | Entered Recycling 8906 | -7/Recycling | Found Scrap Engine 9777 | -7/Recycling | Discovered new exit (range 15) 9841 | -7/Recycling | Entered Factory 9841 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10044 | -5/Factory | Repaired Imp. Light Armor Plating 10084 | -5/Factory | Repaired Imp. Sensor Array 10141 | -5/Factory | Search patrols dispatched 10241 | -5/Factory | Discovered new exit (range 4) 10244 | -5/Factory | Identified exit to Factory 10299 | -5/Factory | Discovered exit to Factory (range 8) 10503 | -5/Factory | Garrison activated, responded to threat 10524 | -5/Factory | Destroyed 8 combat bots 10621 | -5/Factory | Entered another Factory area 10621 | -4/Factory | Evolved 2 slots: Utility x2 10672 | -4/Factory | Identified exit to Upper Caves 10752 | -4/Factory | Spotted B-86 Titan 10970 | -4/Factory | Manually triggered Chute Trap 10970 | -4/Factory | Sucked down chute 10970 | -4/Factory | Entered Waste 10971 | -4/Waste | Joined by Warlord forces that had cleared the area 11247 | -4/Waste | Discovered new exit (range 15) 11288 | -4/Waste | Build established: Hacker-Tank 11370 | -4/Waste | Identified exit to Factory 11435 | -4/Waste | Entered Factory 11435 | -4/Factory | Accompanied by 20 allies 11652 | -4/Factory | Fabricated Fusion Bomb Launcher (x1) 11675 | -4/Factory | Build established: Hacker-Mutant 12363 | -4/Factory | Fabricated Enh. Force Lance (x1) 12467 | -4/Factory | Spotted B-86 Titan 12685 | -4/Factory | First assault squad dispatched 12756 | -4/Factory | Destroyed 12 combat bots 12785 | -4/Factory | System corruption reached 10% 12896 | -4/Factory | Found Prototype Slashing Weapon 12896 | -4/Factory | Identified Molecular Scythe 12912 | -4/Factory | Core integrity fell below 50% 12963 | -4/Factory | Lost 24 parts (4p5n10u5w) 12970 | -4/Factory | Core integrity fell below 20% 12978 | -4/Factory | Entered Upper Caves 12987 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13005 | -4/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 12933_ Critical hit (Burn: +37). 12934_ Critical hit (Burn: +50). 12935_ ALERT: Significant disruption in Zone 3Y, assault force dispatched. 12951_ Acquired Adv. Hacking Suite. 12962_ Critical hit (Burn: +37). 12966_ System corrupted: Component data lost. 12968_ Imp. Sensor Array destroyed. 12968_ Critical hit (Burn: +37). 12975_ Imp. Gyrokinetic Inverter destroyed. LOCATION=UPPER CAVES GOAL=ESCAPE 12984_ System corrupted: Heat flow error (+209). 12987_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 12988_ Penetrated by Slug. 12997_ Y-64 Sentinel suffers critical hit (Impale). 12997_ Destroyed Wave Gun. 12999_ Penetrated by Slug. 12999_ Imp. System Shield destroyed. 13001_ Slug penetrates Wall. 13005_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????#####?????????????????? | | ?????????????????????? #######???????????? | | ?????????????????????? #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ?????????????????#???## #???????????? | | ?????????????????# ### ?????????????? | | ?????????????????# Y ???????????????? | | ????????????????????# @##???????????????? | | ???????????????????## #???????????????? | | ???????????????????# ;#??????????????? | | ???????????????????# # #?????????????? | | ???????????????????## ######?????????????? | | ????????????????????#####??????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 68 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 22 Authchip Count 3 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Adv. Treads | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Hacked Hrd. Light Armor Plating | -8/Materials | Hacked Signal Interpreter | -7/Recycling | Hacked Imp. Signal Interpreter | -7/Recycling | Hacked Imp. Shield Generator | -7/Recycling | Hacked Antigrav System | -5/Factory | Scanalyzed Enh. Force Lance | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Fusion Bomb Launcher | x1 | -4/Factory | Preloaded Enh. Force Lance | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed AnalysisPhysicsDoublenader Manual? 0 Play Time 02:13:23 Cumulative 141.9 hours Start 2023.05.18 @ 01:06:07 End 2023.05.18 @ 03:53:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 118 Rogue 63 Adventurer 29 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 64 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: c2d26ffa-c7b8-44e3-9bb9-3180c273ce45