Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.18 @ 15:30:13

Player: RobearGWJ

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (4)       20
Value Destroyed (113)      113
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 333

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     278/300
Energy                     248/250
System Corruption          2%
Temperature                Cool (7)
Movement                   Walking (120)
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
        Ion Engine
>       --- PROPULSION (2) ---
        Aluminum Leg
>       --- UTILITY (2) ------
        Structural Scanner
        Propulsion Shielding
>       --- WEAPON (2) -------
        EM Pulse Gun
>       --- INVENTORY (4) ----
  Small Storage Unit
        Hammer

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
        Aluminum Leg
        Aluminum Leg
>       --- UTILITY ----------
        Structural Scanner
        Propulsion Shielding
>       --- WEAPON -----------
        EM Pulse Gun
        Hammer
>       --- INVENTORY --------
  Small Storage Unit
  Small Laser
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Propulsion Shielding
  Device                   Structural Scanner
  Protection               Propulsion Shielding
Weapon                     Hammer
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Impact Weapon            Hammer

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             14   | 5   9   
  Power                    3    | 1   2   
    Engine                 3    | 1   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               2    | 2   .   
    Treads                 .    | .   .   
    Leg                    2    | 2   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | .   2   
    Device                 1    | .   1   
    Storage                .    | .   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   7    | 2   5   
    Energy Gun             5    | 1   4   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | 1   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          1    | .   1   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 5    | .   5   
  Power                    1    | .   1   
  Propulsion               1    | .   1   
  Utility                  .    | .   .   
  Weapon                   3    | .   3   
  Highest Loss Streak      2    | .   2   
Average Slot Usage (%)     77   | .   77  
  Engine                   8    | .   8   
  Leg                      27   | .   27  
  Device                   2    | .   2   
  Protection               11   | .   11  
  Energy Gun               12   | .   12  
  Ballistic Gun            4    | .   4   
  Impact Weapon            9    | .   9   
Naked Turns                .    | .   .   
Heaviest Build             11   | 9   11  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  2    | 2   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 4    | 4   4   
  Average Capacity         4    | 4   4   
  Most Carried             4    | 4   4   
  Average Carried          2    | 2   2   
  Final Capacity           4    | 4   4   
  Final Carried            3    | 3   2   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           407  | 197 210 
  Remotely                 .    | .   .   
Salvage Created            157  | .   157 
  Parts                    8    | .   8   
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  3    | .   3   
  Guns                     2    | .   2   
Classes Destroyed          2    | .   2   
  Worker                   1    | .   1   
  Grunt                    3    | .   3   
Best Kill Streak           1    | .   1   
  Combat Bots Only         1    | .   1   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Scr Mat 
Damage Taken               834  | .   834 
  Core                     252  | .   252 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              45   | .   45  
  Largest                  2    | .   2   
  Hottest                  70   | .   70  
Shots Fired                54   | .   54  
  Gun                      54   | .   54  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  38   | .   38  
  Thermal                  9    | .   9   
  Explosive                .    | .   .   
  Electromagnetic          7    | .   7   
  Robot Hit Streak         7    | .   7   
  Robot Miss Streak        3    | .   3   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           39   | .   39  
  Core Hits                7    | .   7   
  Critical Hits            .    | .   .   
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
Melee Attacks              12   | .   12  
  Impact                   12   | .   12  
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           621  | .   621 
  Guns                     427  | .   427 
  Cannons                  .    | .   .   
  Explosions               42   | .   42  
  Melee                    152  | .   152 
  Ramming                  .    | .   .   
  Kinetic                  311  | .   311 
  Thermal                  126  | .   126 
  Explosive                .    | .   .   
  Electromagnetic          32   | .   32  
  Impact                   152  | .   152 
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         2    | .   2   
  Average Corruption       1    | .   1   
  Corruption Purged        .    | .   .   
  Effects                  1    | .   1   
    Message Errors         1    | .   1   
Overload Shots             .    | .   .   
Overflow Damage            13   | .   13  
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    13   | .   13  
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      32   | .   32  
  Shots                    1    | .   1   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        117  | .   117 
  Average Temperature      59   | .   59  
  Received Heat Transfer   420  | .   420 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              1    | .   1   
  Impact Corruptions       3    | .   3   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             1    | .   1   
  Heat Transferred         297  | .   297 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      1    | .   1   
Missiles Intercepted       .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             55   | .   55  
  Initial                  .    | .   .   
  Average                  20   | .   24  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              10   | .   10  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        2    | .   2   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            3    | .   3   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          2    | .   2   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                5    | .   5   
  Successful               2    | .   2   
  Failed                   3    | .   3   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             2    | .   2   
  Alert Level              2    | .   2   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               784  | 109 675 
Spaces Moved               537  | 95  442 
  Core                     37   | 37  .   
  Treads                   .    | .   .   
  Legs                     500  | 58  442 
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  120 
  Average Speed            117  | 103 120 
  Slowest Speed            150  | 150 120 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       25   | 6   44  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          2    | .   2   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      2    | .   2   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      618  | 104 514 
  Wait                     .    | .   .   
  Move                     536  | 94  442 
  Hop                      .    | .   .   
  Pick Up                  10   | 5   5   
  Fast Attach              3    | 3   .   
  Attach                   7    | 2   5   
  Detach                   .    | .   .   
  Swap                     4    | .   4   
  Drop                     1    | .   1   
  Fire                     45   | .   45  
  Melee                    12   | .   12  
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min x2])

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Discovered new exit (range 15)
  110 | -11/Scrapyard | Entered Materials
  239 | -10/Materials | Discovered new exit (range 11)
  310 | -10/Materials | Build established: Mutant
  343 | -10/Materials | Core integrity fell below 50%
  416 | -10/Materials | Discovered new exit (range 3)
  471 | -10/Materials | Discovered new exit (range 16)
  755 | -10/Materials | Core integrity fell below 20%
  785 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004.
Chain reaction triggered in Lgt. Ion Engine.
K-01 Serf destroyed.
Terminal disabled.
Acquired 24 matter.
R-06 Scavenger collects Wheel.
U-05 Engineer lays Concrete. <x7>
U-05 Engineer builds a Door.
U-05 Engineer lays Concrete.
U-05 Engineer builds a Wall.
K-01 Serf cleans the Terminal. <x4>
Terminal disabled.
K-01 Serf collects debris. <x3>
Aluminum Leg destroyed.
Triggered EMP Trap.
A bubble of electromagnetic force engulfs the area.
Sml. Laser destroyed.
Triggered EMP Trap.
A bubble of electromagnetic force engulfs the area.
Door malfunctions.

 Map 
-----
+----------------------------------------------------+
|                   ????????????#   ###   ##      ## |
|                   ????????????#   ##     ###+##### |
|                   ????????????#   ##            #" |
|                   ????????????#   ##= T          / |
|                   ????????????#   ##            ## |
|                   ????????????## ###     ####   ## |
|                   ?????????????# #?#######??#   ## |
|                   ?????????????# #??????????#   ## |
|                   ?????????????# #??????????+   ## |
|                   ?????????????# #??????????#   ## |
|                   ????########?# #??????????#   #? |
|                   ????#      #?# #??????????#   #? |
|                   ????#    ""### #??????????#   #? |
|                   ????# =  T"#   #??????????#   #? |
|                   ????# =! ""#   #??????????#   #? |
|                   ????#      +   ############   #? |
|                   ????#      #                  #? |
|                   ????###g####            ^     #? |
|                   ??????#    g            ^     #? |
|                   ??????#  ^              ^     ## |
|                   ??????#  ^k             ^        |
|                   ??????#   ###################### |
|                   ?????##   ##???????????????????? |
|                   ????##     ##??????????????????? |
|                   ????#       #??????????????????? |
|                   ????#  @    #??????????????????? |
|                   ????#   <   #??????????????????? |
|                   ????#       #??????????????????? |
|                   ????#""   ""#??????????????????? |
|                   ????##"|||"##??????????????????? |
|                   ?????##"""##???????????????????? |
|                   ??????#####????????????????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
|                                                    |
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|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Propulsion Shielding       33
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GammaMatterSuite
  Manual?         0
Play Time         00:17:14
  Cumulative      2.5 hours
  Start           2022.01.18 @ 15:14:02
  End             2022.01.18 @ 15:30:13
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          6
  Rogue           6
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             4
Gallery%          4
Achievement%      4
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 07164408-7ce2-4370-b2dc-b9523f4441c8