Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.06 @ 23:04:31 Player: IceNine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1168) 1168 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 3151 Bonus ------- High Alert Combat Kills 133 Cogmind --------- Core Integrity 0/550 Matter 218/300 Energy 54/100 System Corruption 0% Temperature Cool (9) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- VSS Leg > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Sensor Array > --- WEAPON (4) ------- Mace Mace > --- INVENTORY (8) ---- Salvage Targeting Computer Reaction Control System Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Thermal Generator Small Storage Unit Signal Interpreter > --- WEAPON ----------- Shock Rifle Beam Cannon Particle Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Titanium Leg Sensor Array Salvage Targeting Computer Reaction Control System Shield Generator [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Rocket Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 46 | 6 6 18 16 Power 6 | 1 . 1 4 Engine 6 | 1 . 1 4 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 1 8 2 Treads . | . . . . Leg 5 | . . 3 2 Wheel 6 | 2 1 3 . Hover . | . . . . Flight 2 | . . 2 . Utility 9 | 1 1 3 4 Device 7 | . 1 2 4 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 4 6 6 Energy Gun 5 | 1 2 1 1 Energy Cannon 3 | . 1 1 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 7 | . 1 4 2 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 19 | . . 5 14 Power 3 | . . . 3 Propulsion 4 | . . 1 3 Utility 4 | . . 2 2 Weapon 8 | . . 2 6 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 99 98 76 Engine 12 | . 14 10 12 Leg 11 | . . 16 14 Wheel 9 | . 28 4 . Device 14 | . 13 18 11 Storage 11 | . 14 11 9 Processor 3 | . . 3 6 Energy Gun 6 | . 8 8 2 Energy Cannon 8 | . 5 10 8 Launcher 11 | . 12 13 9 Naked Turns . | . . . . Heaviest Build 36 | 14 18 22 36 Greatest Support 40 | 26 26 40 34 Greatest Overweight (x) 8 | . . 2 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 7 7 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 8 7 2 Class Distribution -------------------- 48% | Mutant 42% | Skirmisher 8% | Bomber Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1094 | 133 266 312 383 Remotely . | . . . . Salvage Created 1139 | . 444 387 308 Parts 82 | . 40 19 23 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 11 9 7 Guns 2 | . 1 1 . Cannons 6 | . 1 4 1 AOE 18 | . 9 4 5 Classes Destroyed 10 | . 8 1 1 Worker 7 | . 5 1 1 Builder 4 | . 1 . 3 Tunneler 2 | . 1 . 1 Hauler 2 | . 2 . . Recycler 1 | . 1 . . Watcher 3 | . 1 1 1 Swarmer 6 | . 6 . . Grunt 13 | . 5 4 4 Sentry 6 | . . 5 1 Hunter 2 | . . . 2 Best Kill Streak 9 | . 9 6 3 Combat Bots Only 6 | . 6 5 3 Max Kills in Single Turn 4 | . 4 1 3 Gunslinging . | . . . . Exploded 4 | . 4 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2214 | . 74 589 1551 Core 715 | . 17 132 566 Absorbed by Shields 29 | . . . 29 Regen/Repaired (Parts) 38 | . . 38 . Core Remaining (%) 86 | 100 93 67 . Volleys Fired 71 | . 23 27 21 Largest 4 | . 2 3 4 Hottest 208 | . 93 146 208 Shots Fired 166 | . 39 73 54 Gun 51 | . 8 26 17 Cannon 65 | . 15 23 27 Launcher 50 | . 16 24 10 Special . | . . . . Kinetic . | . . . . Thermal 65 | . 15 23 27 Explosive 49 | . 16 24 9 Electromagnetic 52 | . 8 26 18 Robot Hit Streak 8 | . 4 8 4 Robot Miss Streak 5 | . 4 4 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 81 | . 19 38 24 Core Hits 70 | . 29 20 21 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . . . 3 Corrupt 1 | . . . 1 Smash 2 | . . . 2 Melee Attacks 14 | . . . 14 Impact 14 | . . . 14 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 3715 | . 1375 968 1372 Guns 363 | . 52 190 121 Cannons 613 | . 140 270 203 Explosions 2444 | . 1183 488 773 Melee 275 | . . . 275 Ramming 20 | . . 20 . Kinetic . | . . . . Thermal 613 | . 140 270 203 Explosive 2358 | . 1183 488 687 Electromagnetic 449 | . 52 190 207 Impact 275 | . . . 275 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 186 | . 90 . 96 Projectiles . | . . . . Explosions 135 | . 90 . 45 Melee 51 | . . . 51 Knockbacks 3 | . . . 3 Impact 3 | . . . 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 142 | . . 43 99 Shots 3 | . . 1 2 Rammed 1 | . . 1 . Targets Rammed 3 | . . 3 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 996 | . 106 349 996 Average Temperature 177 | . 32 113 372 Received Heat Transfer 669 | . 15 183 471 Effects 42 | . . 1 41 Shutdowns 8 | . . . 8 Energy Bleed 8 | . . 1 7 Interference 4 | . . . 4 Matter Decay 5 | . . . 5 Short Circuit 1 | . . . 1 Damage (minor) 3 | . . . 3 Damage (major) 10 | . . . 10 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . 1 2 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1221 | . 296 518 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 837 | . 561 837 467 Initial 296 | . . 236 296 Average 400 | . 205 615 346 Maximum Alert Level 3 | . 2 3 2 Low Security (%) 16 | 100 51 . 1 Level 1 42 | . 28 18 82 Level 2 29 | . 19 50 16 Level 3 11 | . . 30 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 3 3 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 2 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 13 14 21 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 10 | . 4 2 4 Max in Single Turn 2 | . 2 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 16 | . 6 4 6 Terminals 11 | . 4 2 5 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 36 | . 11 14 11 Successful 28 | . 9 12 7 Failed 8 | . 2 2 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 25 | . 11 4 10 Terminals 20 | . 8 4 8 Fabricators . | . . . . Repair Stations 9 | . 2 4 3 Recycling Units 1 | . 1 . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Emergency Access Points 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 1 3 1 Scan Component 4 | . 1 2 1 Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 5 3 6 Terminals 13 | . 4 3 6 Track 8 | . 3 2 3 Assimilate 4 | . 1 1 2 Detonate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 2 5 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2249 | 56 606 839 748 Spaces Moved 1437 | 51 520 482 384 Core 43 | 7 . 5 31 Treads . | . . . . Legs 680 | . . 327 353 Wheels 713 | 44 520 149 . Hover . | . . . . Flight 1 | . . 1 . Fastest Speed 50 | 50 90 80 110 Average Speed 116 | 83 90 117 155 Slowest Speed 450 | 90 100 150 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 81 39 33 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . 1 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 8 | . . . 8 Terrain Destroyed 363 | . 111 165 87 Melee . | . . . . Projectile . | . . . . AOE 363 | . 111 165 87 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1847 | 61 619 695 472 Wait 243 | . 57 154 32 Move 1434 | 50 519 481 384 Hop . | . . . . Pick Up 21 | 5 8 4 4 Fast Attach 26 | 6 5 10 5 Attach 14 | . 1 5 8 Detach 1 | . . . 1 Swap 6 | . . 3 3 Drop 17 | . 6 8 3 Fire 71 | . 23 27 21 Melee 11 | . . . 11 Ram 1 | . . 1 . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 223 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 8) 663 | -10/Materials | Entered another Materials area 663 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 962 | -9/Materials | Build established: Skirmisher 1152 | -9/Materials | Repaired Ion Engine 1306 | -9/Materials | Discovered new exit (range 15) 1338 | -9/Materials | Identified exit to Mines 1463 | -9/Materials | First assault squad dispatched 1485 | -9/Materials | Discovered new exit (range 11) 1500 | -9/Materials | Identified exit to Materials 1502 | -9/Materials | Entered another Materials area 1502 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1914 | -8/Materials | Core integrity fell below 50% 1927 | -8/Materials | Lost 6 parts (1p2n3w) 2066 | -8/Materials | Lost 3 parts (1p2u) 2161 | -8/Materials | Build established: Mutant 2218 | -8/Materials | Core integrity fell below 20% 2250 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02212_ Mace follow-up attack on G-47 Trooper. 02212_ G-47 Trooper knocked back. 02215_ Destroyed Welding Torch. 02215_ Door malfunctions. 02215_ Terminal disabled. 02221_ G-47 Trooper suffers critical hit (Burn). 02224_ Y-45 Defender IFF system glitched. 02231_ Titanium Leg destroyed. 02234_ G-47 Trooper suffers critical hit (Smash). 02234_ Destroyed Aluminum Leg. 02234_ G-47 Trooper system corrupted by crushing effect. 02235_ G-47 Trooper system terminally corrupted. 02235_ Aluminum Leg fried. 02235_ Particle Gun fried. 02237_ Mace follow-up attack on G-47 Trooper. 02240_ G-47 Trooper IFF system glitched. 02245_ G-47 Trooper suffers critical hit (Smash). 02245_ Destroyed Aluminum Leg. 02245_ G-47 Trooper system corrupted by crushing effect. 02246_ Shock Bomb Launcher destroyed. 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Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force True Hacker Challenges ------------ None Game ------ Seed DirtyRelayBeam Manual? 0 Play Time 00:35:33 Cumulative 12.7 hours Start 2022.06.06 @ 22:31:53 End 2022.06.06 @ 23:04:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c757132-6844-48a6-8ff3-62e679bdf7b4