Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.10 @ 17:29:14 Player: Carcosa Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (32) 160 Value Destroyed (1129) 1129 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 6283 Bonus ------- Follower Combat Kills 94 Cogmind --------- Core Integrity 0/1000 Matter 104/300 Energy 99/100 System Corruption 6% Temperature Cool (115) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Neutron Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Targeting Computer Improved Targeting Computer Improved Core Shielding Hardened Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Autogun Autogun Minigun Gauss Rifle Flak Gun > --- INVENTORY -------- Neutron Cannon Plasma Cutter [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Ext Slots Evolved 10 | . . . 2 2 2 2 . . 2 . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . Utility 4 | . . . 1 1 1 . . . 1 . . . Weapon 3 | . . . 1 . 1 . . . 1 . . . Parts Attached 46 | 6 2 . 3 8 10 5 . 8 4 . . . Power 6 | 1 . . . 2 1 1 . 1 . . . . Engine 4 | 1 . . . 1 1 . . 1 . . . . Core 2 | . . . . 1 . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 11 | 2 . . . 3 2 2 . 2 . . . . Treads . | . . . . . . . . . . . . . Leg 11 | 2 . . . 3 2 2 . 2 . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 13 | 1 1 . 1 2 3 2 . 1 2 . . . Device 2 | . . . . 1 . 1 . . . . . . Storage 1 | 1 . . . . . . . . . . . . Processor 4 | . 1 . . 1 1 . . . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 6 | . . . 1 . 2 1 . 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 16 | 2 1 . 2 1 4 . . 4 2 . . . Energy Gun 3 | . 1 . . 1 1 . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 9 | 2 . . 1 . 2 . . 3 1 . . . Ballistic Cannon 2 | . . . . . 1 . . 1 . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 31 | . 1 . . 4 2 . . 8 15 1 . . Power 4 | . . . . 1 . . . 1 2 . . . Propulsion 7 | . . . . 1 . . . 2 4 . . . Utility 8 | . . . . 1 . . . 2 4 1 . . Weapon 12 | . 1 . . 1 2 . . 3 5 . . . Highest Loss Streak 15 | . 1 . . 4 1 . . 4 15 1 . . Average Slot Usage (%) 82 | . 87 100 94 94 99 100 100 89 83 7 . . Engine 6 | . 14 14 11 7 . 6 6 8 8 . . . Core 2 | . . . . 1 6 6 6 4 . . . . Leg 21 | . 28 28 22 26 23 26 26 26 18 . . . Device 2 | . . . . 3 2 4 6 6 4 . . . Storage 6 | . 14 14 11 9 7 6 6 1 . . . . Processor 10 | . 3 14 11 14 22 8 6 6 10 3 . . Protection 6 | . . . 7 4 4 12 13 11 13 3 . . Energy Gun 4 | . 5 14 5 3 7 6 6 2 . . . . Energy Cannon 4 | . . . 9 9 7 6 6 1 . . . . Ballistic Gun 13 | . 21 14 16 14 8 13 13 18 23 . . . Ballistic Cannon 1 | . . . . . 5 . . . . . . . Naked Turns 348 | . . . . . . . . . . 18 174 156 Heaviest Build 44 | 12 13 13 20 21 32 42 42 42 44 2 . . Greatest Support 64 | 20 20 20 20 37 47 64 64 64 62 3 3 3 Greatest Overweight (x) 3 | . . . . . . . . . 3 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 4 4 4 4 Average Capacity 5 | 5 6 6 6 6 6 6 6 4 4 4 4 4 Most Carried 6 | 4 5 5 6 6 6 6 6 6 2 2 4 4 Average Carried 4 | 2 4 4 5 5 5 5 6 3 1 2 3 4 Final Capacity 6 | 6 6 6 6 6 6 6 6 4 4 4 4 4 Final Carried 6 | 4 4 5 6 6 6 6 6 2 2 2 4 4 Class Distribution -------------------- 30% | Scavenger-Gunner 26% | Mutant 23% | Scavenger-Tank 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Ext Matter Collected 995 | 260 35 10 95 177 229 64 . 125 . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 1240 | . 123 . 257 254 321 64 . 221 . . . . Parts 62 | . 3 . 18 15 14 4 . 8 . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Ext Combat Hostiles Destroyed 26 | . 3 . 5 5 6 1 . 6 . . . . Guns 19 | . 3 . 4 3 2 1 . 6 . . . . Cannons 7 | . . . 1 2 4 . . . . . . . Classes Destroyed 6 | . 1 . 2 2 . . . 1 . . . . Builder 1 | . . . . . . . . 1 . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 4 | . . . 2 2 . . . . . . . . Swarmer 6 | . . . . 2 . . . 4 . . . . Grunt 14 | . 3 . 5 2 2 . . 2 . . . . Sentry 6 | . . . . 1 4 1 . . . . . . Best Kill Streak 4 | . 2 . 4 2 2 1 . 4 . . . . Combat Bots Only 4 | . 2 . 3 2 2 1 . 4 . . . . Max Kills in Single Turn 3 | . 1 . 1 1 1 1 . 3 . . . . Gunslinging 1 | . . . . . . . . 1 . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Ext Damage Taken 5084 | . 262 . 99 464 745 5 . 1142 1580 44 29 714 Core 1491 | . 35 . 15 58 164 . . 201 231 44 29 714 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . 86 96 89 76 . . 76 . . . . Volleys Fired 79 | . 8 . 11 19 15 1 . 23 2 . . . Largest 5 | . 2 . 3 3 4 4 . 4 5 . . . Hottest 197 | . 60 . 120 148 197 196 . 180 127 . . . Shots Fired 254 | . 16 . 33 56 59 4 . 76 10 . . . Gun 188 | . 16 . 22 37 32 3 . 68 10 . . . Cannon 66 | . . . 11 19 27 1 . 8 . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 175 | . 14 . 19 35 30 2 . 65 10 . . . Thermal 74 | . . . 11 21 29 2 . 11 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 5 | . 2 . 3 . . . . . . . . . Robot Hit Streak 17 | . 6 . 17 15 10 5 . 10 6 . . . Robot Miss Streak 11 | . 1 . 1 6 6 1 . 11 2 . . . Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 2 | . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . Shots Hit Robots 185 | . 12 . 23 34 43 4 . 61 8 . . . Core Hits 99 | . 7 . 11 13 30 4 . 23 8 . 3 . Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2508 | . 134 . 337 545 690 73 . 571 144 . 14 . Guns 1758 | . 134 . 247 345 412 55 . 476 89 . . . Cannons 646 | . . . 88 192 278 18 . 70 . . . . Explosions 19 | . . . . . . . . 19 . . . . Melee . | . . . . . . . . . . . . . Ramming 85 | . . . 2 8 . . . 6 55 . 14 . Kinetic 1639 | . 109 . 210 310 394 55 . 472 89 . . . Thermal 703 | . . . 88 227 296 18 . 74 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 81 | . 25 . 37 . . . . 19 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 2 . . . . 6 6 6 Average Corruption 3 | . . . . . 2 . . . . 6 6 6 Corruption Purged . | . . . . . . . . . . . . . Effects 19 | . . . . . 9 . . . . 1 5 4 Message Errors 6 | . . . . . 3 . . . . 1 1 1 Matter Fused 2 | . . . . . . . . . . . 1 1 Heat Flow Errors 4 | . . . . . 1 . . . . . 2 1 Energy Discharges 1 | . . . . . 1 . . . . . . . Data Loss (minor) 2 | . . . . . 1 . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . Targeting Errors 2 | . . . . . 2 . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 7 | . . . . . 3 . . 3 . . 1 . Impact 2 | . . . . . . . . 1 . . 1 . Kinetic 5 | . . . . . 3 . . 2 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . 1 . . . . . 5 . 5 . Shots . | . . . . . . . . . . . . . Rammed 9 | . . . 1 . . . . . 3 . 5 . Targets Rammed 18 | . . . 1 1 . . . 1 10 . 5 . Kicked 9 | . . . . 1 . . . 1 7 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 662 | . 18 . 160 177 635 147 . 662 53 . 171 106 Average Temperature 164 | . 10 . 58 73 209 73 . 365 25 . 89 106 Received Heat Transfer 1197 | . 63 . 48 180 171 . . 279 288 . 9 159 Effects 32 | . . . . . 13 . . 19 . . . . Shutdowns 9 | . . . . . 2 . . 7 . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . Matter Decay 3 | . . . . . . . . 3 . . . . Short Circuit 3 | . . . . . 1 . . 2 . . . . Damage (minor) 4 | . . . . . 2 . . 2 . . . . Damage (major) 9 | . . . . . 7 . . 2 . . . . Damage (core) 2 | . . . . . 1 . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . 2 1 2 . . . . . . . Heat Transferred 1532 | . . . 185 481 654 37 . 175 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Ext Peak Influence 287 | . 90 34 287 159 178 84 29 111 58 20 67 47 Average Influence 80 | . 39 34 171 112 97 75 29 49 44 9 28 36 Maximum Alert Level 1 | . . . 1 . . . . . . . . . Low Security (%) 94 | 100 100 100 59 100 100 100 100 100 100 100 100 100 Level 1 5 | . . . 40 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 2 2 3 . . . 1 . . 1 Investigation 1 | . . . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . 1 . 2 1 . . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . 3 . . . 1 . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Ext Distress Signals 6 | . . . 2 . 1 . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 91 | . 7 . 14 13 10 1 . 9 19 4 2 12 Peak Tracking Total 13 | . 2 . 4 5 3 1 . 4 13 4 2 9 Tactical Retreats 4 | . . . . 1 . . . 1 1 . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Ext Traps Triggered 4 | . . . . 1 1 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Ext Machines Disabled 1 | . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Ext Machines Accessed 2 | . . . . 1 . . . . . . . 1 Terminals 2 | . . . . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 6 | . . . . 5 . . . . . . . 1 Successful 4 | . . . . 3 . . . . . . . 1 Failed 2 | . . . . 2 . . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 6 | . . . . 5 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . . . . 3 . . . . . . . 1 Record 3 | . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Ext Total Allies 4 | . . 3 . . . . . . . . . 1 Largest Group 3 | . . 3 3 1 . . . . . . . 1 Highest-Rated Group 40 | . . 40 40 16 . . . . . . . 31 Highest-Rated Ally 31 | . . 16 16 16 . . . . . . . 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 30 | . . . 27 3 . . . . . . . . Total Damage 317 | . . . 286 31 . . . . . . . . Kills 6 | . . . 5 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Ext Turns Passed 3028 | 71 237 47 422 382 577 243 74 376 234 35 174 156 Spaces Moved 2462 | 54 145 38 312 235 371 177 59 221 195 70 330 255 Core 722 | 8 . . . . . . . . 59 70 330 255 Treads . | . . . . . . . . . . . . . Legs 1740 | 46 145 38 312 235 371 177 59 221 136 . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 125 127 125 50 50 50 50 Average Speed 101 | 109 120 120 120 122 123 125 127 126 103 50 50 50 Slowest Speed 210 | 120 120 120 120 125 126 127 127 130 210 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 5 33 8 32 25 11 6 60 8 8 67 10 39 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . . . . . . . Unknown Exits Taken 5 | 1 1 . 1 . . . . 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Ext Total 2805 | 63 192 39 336 291 455 198 58 263 220 69 338 283 Wait 149 | . 37 1 5 18 43 4 . 7 6 . . 28 Move 2452 | 53 144 37 311 234 370 177 58 220 195 69 329 255 Hop . | . . . . . . . . . . . . . Pick Up 34 | 4 1 1 3 6 6 6 . 2 2 . 3 . Fast Attach 25 | 6 1 . 2 5 6 1 . 3 1 . . . Attach 21 | . 1 . 1 3 4 4 . 5 3 . . . Detach 7 | . . . . . 3 2 . 1 1 . . . Swap . | . . . . . . . . . . . . . Drop 20 | . . . 2 5 8 3 . 1 . . 1 . Fire 79 | . 8 . 11 19 15 1 . 23 2 . . . Melee . | . . . . . . . . . . . . . Ram 7 | . . . . . . . . . 2 . 5 . Kick 11 | . . . 1 1 . . . 1 8 . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -5/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 14) 282 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 330 | -10/Mines | Discovered new exit (range 12) 333 | -10/Mines | Identified exit to Materials 334 | -10/Mines | Learned location of Zion (-6) 348 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 356 | -10/Mines | Entered Materials 356 | -9/Materials | Accompanied by 3 allies 356 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 718 | -9/Materials | Build established: Gunner 758 | -9/Materials | Discovered new exit (range 14) 778 | -9/Materials | Entered another Materials area 778 | -8/Materials | Accompanied by 1 ally 778 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1054 | -8/Materials | Lost 4 parts (1p1n1u1w) 1142 | -8/Materials | Discovered new exit (range 12) 1159 | -8/Materials | Identified exit to Factory 1160 | -8/Materials | Entered Factory 1160 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1305 | -7/Factory | Build established: Scavenger-Gunner 1414 | -7/Factory | Garrison activated, responded to threat 1694 | -7/Factory | Discovered new exit (range 10) 1735 | -7/Factory | Identified exit to Factory 1737 | -7/Factory | Entered another Factory area 1737 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1980 | -6/Factory | Sucked down chute 1980 | -6/Factory | Entered Waste 1980 | -6/Waste | The area was eerily silent 2035 | -6/Waste | Discovered new exit (range 16) 2048 | -6/Waste | Build established: Scavenger-Tank 2054 | -6/Waste | Entered Factory 2211 | -6/Factory | Lost 4 parts (1u3w) 2385 | -6/Factory | Lost 4 parts (1p2n1u) 2386 | -6/Factory | Discovered new exit (range 15) 2430 | -6/Factory | Entered another Factory area 2430 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2574 | -5/Factory | Garrison activated, responded to threat 2617 | -5/Factory | Spotted B-75 Beast 2663 | -5/Factory | Lost 15 parts (2p4n4u5w) 2664 | -5/Factory | Sucked down chute 2664 | -5/Factory | Entered Waste 2669 | -5/Waste | Spotted C-40 Crusher 2674 | -5/Waste | Spotted C-40 Crusher 2674 | -5/Waste | Spotted C-40 Crusher 2675 | -5/Waste | Spotted C-40 Crusher 2679 | -5/Waste | EMP discharged 2681 | -5/Waste | Spotted C-40 Crusher 2681 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2693 | -5/Waste | Discovered new exit (range 13) 2699 | -5/Waste | Entered Factory 2865 | -5/Factory | Discovered new exit (range 13) 2873 | -5/Factory | Entered Extension 2924 | -5/Extension | Build established: Mutant 2945 | -5/Extension | Rescued a captive Derelict 3000 | -5/Extension | Spotted B-75 Beast 3004 | -5/Extension | Spotted B-75 Beast 3009 | -5/Extension | Core integrity fell below 50% 3019 | -5/Extension | Core integrity fell below 20% 3029 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal E002. O-16 Technician locks terminal. Connecting with Terminal... Current location identified: Extension >>Open Sealed Heavy Doors opened. 7U-15Y(g): "Free at last!" FIZXYE4S#D,X5BQ7WITOTAYF F U-05 Engineer enters Transfer Station. Machine disabled. W-25 Informer sends out distress signal. Slug penetrates U-05 Engineer. Knocked back. System corrupted: Matter fused (-10). Slug penetrates Wall. Penetrated by Slug. K-01 Serf destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+137). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########################################?????????? | | u ????????? | | R ????????? | | g @ ????????? | | %= g ????????? | | ! g tu t ????????? | | ########################################?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 30 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Streaker Challenges ------------ None Game ------ Seed WeldingTeslaLoader Manual? 0 Play Time 00:47:43 Cumulative 49.9 hours Start 2020.09.10 @ 15:43:49 End 2020.09.10 @ 17:29:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05b1cfe4-8b0f-4f3d-8b1d-a2255fa7c841